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DoctorQuest

MODDER
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Everything posted by DoctorQuest

  1. Alas. I am not worthy.
  2. I believe this has digressed into an official political discussion. See ya!
  3. Interesting contention. Some specific examples of this race-based coddling would be helpful.
  4. DoctorQuest

    Back up

    Good enough. I guess I was looking for a conspiracy of some sort. Thanks, Dave.
  5. DoctorQuest

    Back up

    The story of what happened to CA. Sorry, I should have been more specific.
  6. Agreed. I don't have the best Nvidia card in the world but with DX10 I can run SF2 pretty well.
  7. DoctorQuest

    Back up

    Oh, yes, indeed. We REALLY needed to know that. Welcome back! It would be nice to hear the whole story sometime.
  8. No lie, Bwanna.... Good to see you guys back. I was getting worried.
  9. Ding! We have a volunteer!!!
  10. Yeah. I hate to be a buzz kill but I've been burned once by a flight sim that required some sort of activation after a reinstall. Never again. No sim is worth that.
  11. So it still requires an internet connection to reinstall? Any limits on reinstalls?
  12. I can't believe I've been here since late 2004. Wow.
  13. Let's start with: 1. Are you running SF2NA? 2. What terrain are you using? 3. Are you flying as the US Navy or Marines? 4. Are you flying a carrier capable aircraft?
  14. ^what he said.
  15. I would vote for the cockpit, too. Thanks for all the work on this!
  16. There should be a Strike_Fighters_2.pdf in your 'manual' folder. While it does not call out the F-105 specifically it gives a good description of cockpit layout and intsruments.
  17. Check the SF2 knowledge base forum. But basically your add-ons need to go in the mods folder rather than the root program folder as in SF1. The readme files for the aircraft usually has very good install info as well.
  18. Go into the ODS mods folder, open OPTIONS.INI. In the graphics section you will find a CloudDetail parameter. As far as I know that is not adjustable from any game options screen. Try playing with that parameter and see if it helps. What OS are you running? SF2 with DX10 support blows the doors off DX9 but that really requires you to be running Win 7 and have a DX10 capable card. I've heard there's a DX10 for WinXP but have not tried it. The other issue with ODS (which is a good news/bad news thing) is that the missions seem to be much busier in terms of number of flights, etc. than the stock SF2 missions. Managing a lot of missions takes processing power and that may be hitting you as well. That's not as simple a fix in that you need to modify the campaign to reduce the number of flights for a given mission. There are some posts around that describe what to do. I think the various "supply rate" parms affect somewhat how many missions are generated.
  19. I'll have to check it. I supposedly downloaded one that had been updated. Could be he wrong color was used now that you mention it.
  20. As regards the NavalMap parm and water maps.... I can't get a mission to start on a carrier in SF2E. I think I've done everything right. For every other terrain I've mucked with, yes, the water map and NavalMap parm all seem to do the trick. And I've even tried it with some OLD SF1 terrains (after making my own watermap).
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