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DoctorQuest

MODDER
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Everything posted by DoctorQuest

  1. I actually still have my old PAPER Fleet Defender manuals sitting on my desk right now. Still a lot of very good information there and very relevent to SF2NA.
  2. Been a long time coming which you might expect for an all volunteer work. Starring yours truly as Captain Michael Moran. (And fighter pilot "White Trash"....) Let me know what you guys think. (Assuming you can get it downloaded sometime this year )
  3. Is the ability to generate carrier based missions a terrain attribute? It would be nice to propagate that to, say, SF2V....
  4. That's good to know. I was probably making the thing more complicated than it really is. Sorry.
  5. One other thought. I don't really know the effect of the Mar 2012 patch on the other sims. (I did a fresh install for SF2NA rather than muck with my merged install.) It would be interesting to see what patching the merged install would do.
  6. I'm not surprised. Think about it. NA adds significant functionality to avionics to support the Tomcat. You don't want to be giving those enhancements away for free. I can certainly understand why the older sims are not patched with the new functionality. (Which is what would need to be done for you to run ANY EXE and expect SF2NA results.) That all being said. Why not try backing up one of your older EXEs and copy/rename the SFNA exe to the name of the older exe? (Similar with what needs to be done with patches and custom mod folders and exes.) LATER: This works.
  7. Slightly off topic. Is the in-flight map SUPPOSED to be black (no terrain features)? On topic. This looks like a blast!
  8. I'm in. System reqs be damned. Full spead ahead, me hearties.
  9. There are a LOT of problems to be solved if you could just generate enough electricity. The story reminds me of a quote by Albert Einstein. "If we knew what we were doing, it wouldn't be called research, would it?" Sometimes research seems silly and frivolous but you never know where it will go. See my sig quote.
  10. Fantastic idea! Thanks.
  11. A fully loaded Harrier may not be able to do a true vertical take off. In practice a short take-off is done with nozzles at around 60%. Once the fuel load is reduced and weapons are expended the aircraft weight should be reduced to the point where a vertical landing can be done. If you build a custom mission with a "low weight" Harrier (no weapons, low fuel load) you should be able to do a true vertical take off.
  12. I just ordered OFF myself so I'm curious.... Did you install the OFF patches?
  13. My favorite sims include F-22 Total Air War, EF2000, RB3D and F-15 Strike Eagle TWO. I still play Silent Hunter ONE. I play Age of Rifles. With the advent of DoxBox and rigs that can really exploit it the world of classic games has a new lease on life. And then, of course, there is gog.com.... Good blog. Thanks for sharing.
  14. Are all the aircraft in the soviet campaign ini in the aircraft folder? That's one place to start...... I'm trying to remember what I ran into trying to convert some campaigns to SF2...
  15. Sorry. Did the Soviet campaign EVER work?
  16. Are you using the SF2E or WOE Germanyce.cat and would that matter? (there's that learning curve again.......)
  17. Dude, I hate to break it to you but it's spelled "vain". :) And not so much, really. I've learned an a lot about modding in general and SF2 in particular and have had a lot of fun in the process. And if folks keep this stuff a secret how are we supposed to know? (If I missed the SF2 ODS announcement post, forgive me.) Granted I could have asked sooner but I don't consider my time or efforts wasted by any means.
  18. Just wondering.... Over the last year or so I have been SLOWLY plugging away at converting ODS to SF2 with reasonably decent results. This has been basically an exercise for myself but I would be willing to share if folks are interested. It's all in a new mods folder, of course, so packaging it would not be hard. The worst part is I need to review who contributed NEW items (like updated aircraft) and make sure everyone gets credit. Oh the other hand if there is a major effort already by other folks........
  19. Ixsapper is right and I didn't think this through. You should be able to FLY the F-16A Netz from anywhere with a merged install. You will only have Israeli markings (I think) so you may need to download some skins for the bird. The campaign is another issue and the CE is probably your best bet as mentioned already.
  20. An internal graphics card may not be the best for a game like SF2. Yes, Windows will look OK and most stuff will run but you may not get the performance you expect. I would still look at heading over to the Intel site and see if you can get updated drivers for the internal card. An it might be worth saving your money for a dedicated video card. Not a great answer but games like SF2 are graphics intensive and it may take some hardware investment to get it to run right.
  21. I gotta try this when I get some time...... Thanks for the mod....
  22. Are you talking about JUST getting the plane flyable or getting it flyable AND into the campaign? I would start by poking around the knowledge base. There are articles about making planes flyable. Not so sure about campaign info..... First question would be: Are you running a merged install of SF2I and SF2E?
  23. DoctorQuest

    Combat Face ?

    They don't call it SF GOLD for nothing!!
  24. How well could these jets have been serviced? The certainly could not get parts from the US (legally). Spit and bailing wire will only get you so far with something like an F-14. Agree with Dave. Condolenses to the families. Sad to see any pilot go down.
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