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Everything posted by russouk2004
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Converting is quite easy...hard bit is redoing all the meshes ...relinking animating etc.. heres How I convert an imported 3ds or FBX or OBJ which is converted from say the .AC format...into 3ds max 1,I make sure the object is correct scale 1st...usually they are...KA50 was...BUT you need check that when imported the 3d it uses the models scale... 2,then I weld vertices usually using a small scale to make sure that vertices on small meshes arent all mixed up,and are welded correctly.. usually in 3ds or OBJ imoprting leaves modes meshes in areas of seperate meshes even single polygons...Ive had some where every single poly seperated.. PIC1 3, then I seperate the meshes...if importing 3ds I usually edit as poly and remove any extra edges added by the importer.....3ds etc tends to add diagonals to a poly...which on some curved areas causes the mesh to look ragged. PIC2 4 thats really the hardest part,then its a matter of animating,linking and exporting really PS I find FBX for max or flight studio \openflight . FLT importer tends to leave meshes as they were originally...
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New Airbase
russouk2004 replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
could use vector thrust position that you only use when reversing ? dunno -
in max need to convert from AC to 3ds or obj...this is one part then need import rotors then import interior......looks ok....this just airframe ive not time but im sure someone can adapt them...not hard as the models arent that badly seperated when exported... not too bad though as they are already mapped....are you sure they are 100% freeware ?
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WIP Mega THREAD!
russouk2004 replied to ErikGen's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
We may drink lots of tea but we know how to build classic jets eh ant ?...lol -
Flogger Maneuverablility
russouk2004 replied to bop1701's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yeah...one ML was even tested at Area51 by the 4477th Test & Evaluation Squadron -
Good to see old bird still going...might update this model one day...I know we have another but this model was one of my first so deserves some kindness...lol
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the DDS format files crash my game and dont load in lod viewer...what format are they ? dtx3 dtx5 ? I use Non alpha and no mip maps...as game dont use mips photoshop wont even open them to convert a\c dont go past 40% loading crashes everytime...even changed dds to no alpha and no mip maps...F80 works straight out of the zip file no probs resampled the F80engine wav it was causing the crash now works ok
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Chinese J-7G
russouk2004 replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Yeah thnx got the book with the pics...even contacted Mikoyan....and they sent me a few bits...didnt think they would.. -
Pak-Fa
russouk2004 replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks ive enough to do lol...I was actually also working on su27 of marcs...was gonn ask him to ok it being released when done...as its mapping is all helter skelter on topsides..give it bump maps etc..and mebbe new templates.
