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Crusader

MODDER
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Everything posted by Crusader

  1. Hello Paul, we have a Italian Language forum http://combatace.com/forum/148-italiano-italian/ I think the guys there can help you ~
  2. Very cool, I really like the look of it
  3. lolol.. cc ~
  4. hmm.. might needs a more substantial update.. is it the TMF F-5E from column5 website ?
  5. are the systems for the main wing and outer wing all correct, number sequence/spelling ? Components section correct names/ sequence ? maybe the "line" is broken further up and lower parts like outer wing disabled
  6. add this to the F-5E avionics ini
  7. coolio
  8. ordentliche APU-62-1 startschienen für die R-60 .... haste das verlinden lock on buch über die Su-22M und MK ?
  9. from fakeb00k pix description : Lightning F.1 and F.6 Canberra B.2 and B.6 ( AI only kites) F-100C C-47A with silver skin (AI )
  10. From ThridWire Faceb00k
  11. Stock TW F-16 does not lack TWS Only block 15 onwards had TWS, a limited Situation Awareness mode first and later full TWS ( block 15 OCU ) but that always depended on the user etc. The 1980-82 era block 10 had only a very basic radar, block 15 APG-66 already looked much different and more modern ... The TMF F-16A's were all released before ground mapping mode for avionics70 has been added to the game code, and since we had no idea how it would be integrated we simply left parts of the avionics60 stuff in the ini .. doesnt harm a thing The TMF block 10 and 15 which are included in Nato Fighters 4 and 4+ have got extensive updates with a completely new, much more accurate HUD and working GM radar mode re. AGM-65 all F-16A could use the basic AGM-65A and B versions Its the AGM-65D IR Mav which required stronger power supply and other changes which was integrated at a later date ~
  12. exactly, the initial version of SF2 was without the new shader stuff All the early SF2 mods ( ~ pre december 2009 / early 2010 ) still need the shader updates for avionics (HUD) and effects
  13. much coolio airfield
  14. Converting older planes to work in SF2 – a basic guide (by MigBuster) read # 31
  15. Mago / Paladrian = same person He is using "Paladrian" on CombatAce Paladrian is the creator of all the MiG-21 3d cockpits
  16. I use XP ( not with the latest video drivers )and have the same TV/EO issue.. fps drop by ~50% with a target selected Has someone had sucess with a video driver update to fix it ? white rectangles, - thats caused by 3d mesh with no material assigned I think thats a "no issue" for Vista/Win 7 users ... but I could be wrong.
  17. From the album: Crusaderpix

    © &copyy The Mercenary

  18. From the album: Crusaderpix

    © &copy The Mercenary

  19. Die Jugo MiGs waren "Export" Ich hab hier eine Polnische Su-22M4 Datei Kein OCR, übersetzen macht also etwas Mühe , ist aber machbar z.B. mit Google Übersetzer http://uploading.com/files/4d5f2596/22cm.7z/ Hab' das Ding mal im internet gefunden. Enthält unter anderem Daten von R-3 und R-60, SPS-141 , SPO-15LE
  20. beside having the shadow section in the weapons ini file, there are several names which must be identical : folder name of the weapon = ini name of the weapon = name of the main LOD = TypeName and ModelName in data ini of weapon many add-on weapons have not the correct matching name for the LOD - that prevents the shadow from showing up, despite having the shadow section in the ini
  21. yep, du kannst auch verschiedene schützen lods machen mit 002 003 endung, dann bekommst du variationen wenn die aufklatschen ;D ich hab mal verschiedene stock modelle ( trucks, flugzeuge etc) als crater verwendet .. sah aus als würde der flieger nen haufen schrott rausschmeißen ... die abspringened typen sollten allerdings die beine zusammen haben ... es sei denn die wurden irgendwo im Timbuktanischen hinterland ausgebildet ... ;D
  22. was sind denn das für fallis... Timbuktunian Aufklatscher Bataillon oder so eh :ph34r:
  23. View File Mirage Factory SF2 B707-300 +-----------------------------------------------------------------------------------------------------+ | | | Boeing B 707-300 series | | | +-----------------------------------------------------------------------------------------------------+ The Mirage Factory and Olivier ANGUILLE (BPAo) +RIP+ present : The Boeing B 707-300 for Strike Fighters 2 Series games Intended to be used as AI model +-----------------------------------------------------------------------------------------------------+ SF2 Model Plane 3D : source model by swede , SF2 model BPAo 3D : low-res and destroyed models by RoboKong Textures : Sony Tuckson, Sundowner FM : kreelin Test Team kreelin, Sundowner, Sony Tuckson, The Mirage Factory , MoonJumper +-----------------------------------------------------------------------------------------------------+ +-----------------------------------------------------------------------------------------------------+ Submitter Crusader Submitted 07/09/2010 Category Other  
  24. Coooooooooooool pix Ant!
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