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Everything posted by Wrench
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you only get messages from the Hawkeye on terrains with NavalMap=TRUE, and have full carrier operations
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here's the promised screenies. sorry it took so long, it's been a screwed up day 2 views of Tan Son Nhut, one of the asphalt paving at Cat Bi
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Just a small update. still reworking the map --- many areas completely retiled. Concentrating on the airbases at the moment. We have a PSP runway 3 now, and an asphalt paved runway 2. The hardest part is trying to find objects of a WW2 type vintage. Monty's hangars and such are the closest around. Once the airfields are done then I can concentrate on rebuilding the cities themsleves. The rail yards will be the most work; they're time consuming as all get out to the the tracks aligned nicely (but nobody has laid more track around here than me!!! ) Will post some screenies later on
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Indeed. The DDS skinned mods are causing all kinds of issues of late.
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Yes, I must correct myself. Buny only did the 9 & 11.
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well, buny's has never actually been uploaded here, apparently. And his site is loooooooooooooooooooooooooooooooong gone. I can't fine my original download archive, but did find Cocas' mod to the La-11 (same lod just renamed and hex edited). I'll have to look deeper, perhaps in my KAW folder (had a lot of stuff in there that never got release, like La-11s and MiG-9s. be advised, the aircraft has SERIOUS issues with shadow tractor beams. It may not even be worth fucking with, which makes releasing a mod for an aircraft that's available to the General Memebership (tm) (only the Select Few Chosen Ones That Bend Over) even more ludicrous.
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Could you PLEASE state WHICH La-5 this is for? I mean, there's more than one around ... Bunyap's really old (and still available) model for 1stGens. Then there's Capun's that only six or seven people around here can access. Please edit your announcement accordingly, Thank You!!!
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He-100 -------- REQUIRED screenshot -- GC 2/6 Normandie Neiman P-39Q (standing in for unavailable P-63) over Indochina 1946
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Ok, finally saw the finale. All I got to say is "WTF"??? without giving out any spoilers, the last 10 minutes DID seem a but rushed. Left me hanging with that huh? feelling Overall, thought, I really LIKED the series
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Can I make navigation lights always on?
Wrench replied to Peregrine333's topic in Mods & Skinning Discussion
self-illuminating tgas, but must be built into the LOD in 3DS MAX, but they'll still be controlled with the light switch (meaning, they'll go off in enemy territory -- just look at the slimers on the Phantoms and Hornets) -
I could use an 1940s-ish era fire truck!!! (just saying!!!! ) For any ww2 terrains, and the French Indo-china build.
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Can I make navigation lights always on?
Wrench replied to Peregrine333's topic in Mods & Skinning Discussion
lights always go OFF in enemy territory. Built into the game engine. Been that way since the beginning. Only the player has control over the external lighting system. -
Pity the guy didn't get to use tusk ... would have been an "interesting" experience for the terrorist.
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I was going to ask about an approximate time for the Privateer's release? This year? 1st quarter 2020 ?? "2 weeks" thanks!
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Here's an important question .... since there is no readily and freely available P-63, what about using the P-39 as a sort of 'stand in'? It would at least give us another aircraft for the very early years. Since I've done a number of skins for Veltro's Airacobra, and have the template it's not a real problem to "fake" a P-39Q, in NMF for this Thoughts?
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Frenchie, already have the Dauntless skin done (just need a better model than Wolf's 2005 lod -- and we can't and WON'T use any DAT stuff) I if I need a translator, you are TOP of my list!!! SB2C (4) done - as we don't have the -5 with one-piece canopy A-26 done Hellcat (albeit a -3) done Saafire III done (several years ago) Ki-43 done (albeit ArmorDave's Ki-43-I, as opposed to the IIb, IIIb variants that were actuall used) F8F -done (one of the stock skins is AdA) F4U-7 - long time done! AU-1 needs creation (easy, as it's mapped as the F4U-7) Spit 9 (stock) although I may do a squadron specific skin
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Already am. Along with 100 more tiles than stock (from 104 to 204) still debating if I want to make the mangrove swamp coastal tiles (not that hard to do)
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thanks, brother! I TRULY appriciate the offers of help!!!
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For those that respond, NO SPOILERS!! I haven't seen the last 2 episodes yet!!
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good work!!! Now, we just need a better F-16XL for "The Wingman" to fly!!
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here's runway 3 retextured (ie: hex edited and created a 'new' runway3a), with psp matting. Also a bunch of new objects for the airfield bits
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Given the fact the items are in the SF2 downloads section wasn't a hint??? To be honest, the file announcement should have the statement "For SF2 series ONLY" (like all of my stuff does). We (the site owner & admins) keep the 1stGen forums open simply because there's data, information, 'tips, tweeks & tricks" archived here that (may) have value for SF2 users. This is the way of it.
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did you check my JASDF F-86 Sabres???? (mind you, 1950s versions) edit: 3, 6 are painted on the tail fins. 1 & 8 are decals. However, they'd be on the Templates, so you might be able to pull the layer, and create a seperate image, to make the decal from (3 might need the "bit's" filled in, as I left a hole for the serial number
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I'll what, if anything, I can find.
