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Wrench

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Everything posted by Wrench

  1. Easy, folks let's keep it civil, please!
  2. the 63% comes from the size of the TERRAIN **. Not the objects. In SF1/SF2 the objects, be a plane, truck, tank, or ship are 100% (or close enough) Real Life (tm). In the early 2000s TK said the map was 63% (iirc) for aircraft range issues. It's also the difference of a mile & kilometer (but you all knew that already!). in the image below, stock SF1 "Desert" items, showing the footprints, IIRC, the square are 1 square meter. But memory fades with age..... ** the stock terrains. Also, most the the add-ons, unless specified in their read-mes are also 63%, due to how the TE handles converting DEMs to HFDs.
  3. I'll have to go back and check again... btw, the lod I have is dated 5/10/2018. I may have renamed it, as it's just called "Spitfire_Mk_IX.LOD". The previous version I have stored is "spitfire-mk9-012_9.LOD" dated 11/9/2012. But the main ini is calling for the "Spitfire_Mk_IX" EDIT: just noticed the 2 wing and centerline pylons are missing!
  4. Russ, some years back, did I send you the TMF Spit 9 to fix?? I don't remember!! tia! Kevin
  5. as a reminder, as seen in Allen's images in the screenshot's thread, don't forget to place the canopy tga into EVERY skin folder. That's one of SF2s quirks
  6. Nice job! it looks lilke only a few changes in the paint scheme on the fantail, and new decals of course, could possibly give is the long-missing BROOKLYN class cruisers for WW2!!! Thoughts? EDIT: never mind! It looks like I did it already, in 2015!! sorry for the hijack!!
  7. +1 on that!! You can always say that I said it was ok. (but check the Freeware listing to be safe!! ). But I'm sure she'd be OK with it!
  8. Ok. if you want, take one of each skin, nicely lit and composed, label for each, zip them up and pm them to me. Then, I can add them to their individual 'sections'. or whatever!
  9. To all Involved: A new, 'version 2', with repainted wings and fuselage for the "Early" skin has now been uploaded. There is also a seperate 'Fix It" package of the "Early" skin for those that have already downloaded the full aircraft package. The link is below:
  10. View File SF2 Atlas Impala Mk.II Early Skin "Fix It" SF2 Atlas Impala Mk.II Early Skin "Fix It" 3/7/2019 = For SF2, Any/All (Full 5 Merged RECCOMENDED!) = This is a "repair" package for the recently released ATlas Impala Mk.2 by Marcfighters. This kit ONLY contains the skin folder "Early". The fuselage and wings have been repainted and had the necessary panel lines redrawn to remove the painted on national markings. They are now all decals, which are stock in all 3W games (merged). The Entire Aircraft package, available below is also getting this patch applied, so if you've downloaded the aircraft already, this fix-it kit for YOU. If you haven't downloaded the aircraft, what's stopping you??? :) Below is the URL for the full aircraft package (updated) https://combatace.com/files/file/16939-sf2-atlas-impala-mkii-by-marcfighters-v2/ As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Happy Landings! Wrench Kevin Stein Submitter Wrench Submitted 03/07/2019 Category Other Origin
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  11. Version 1.0.0

    82 downloads

    SF2 Atlas Impala Mk.II Early Skin "Fix It" 3/7/2019 = For SF2, Any/All (Full 5 Merged RECCOMENDED!) = This is a "repair" package for the recently released ATlas Impala Mk.2 by Marcfighters. This kit ONLY contains the skin folder "Early". The fuselage and wings have been repainted and had the necessary panel lines redrawn to remove the painted on national markings. They are now all decals, which are stock in all 3W games (merged). The Entire Aircraft package, available below is also getting this patch applied, so if you've downloaded the aircraft already, this fix-it kit for YOU. If you haven't downloaded the aircraft, what's stopping you??? :) Below is the URL for the full aircraft package (updated) https://combatace.com/files/file/16939-sf2-atlas-impala-mkii-by-marcfighters-v2/ As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Happy Landings! Wrench Kevin Stein
  12. Yeah, like WK said, it doesn't work on ground objects.
  13. work continues.. got some immeasurable help from ravenclaw. The Mb-326 series aramaments manual! Answered a myriad of questions screenie below show I'm getting closer to being done. All markings are decals, INCLUDING the card suites on the tail fin (level2)
  14. Syrinx is lady (one of our few female members) from the UK. I can fix the images; are they included in the zip files? If so, I can download them and just re-up the images. If not...well, .... == one wonders if those original F.3s have ever been updated for SF2 ....
  15. ArmorDave's mapping is completly different from the 3W F-105s. The only solution is to re-template them yourself
  16. I KNEW I should have painted them out, redrew the lines, and just used decals! Which wing map is that? thanks man!! Maybe I'll do a quick update for that skin map in a day or so
  17. Moved to correct Forum If you're asking about a specific GAME issue, please post in that game's Forum. ---
  18. Thanks! The rudnel site has been of great help; found that yesturday! Now, the next questions how many aircraft in the squadron/group? it seem each flight of 1/4 GAV have differeing card suites (heart, spade, diamond, club) on their tail fins. This is super easy to do with Level-2 decals (nobody does that better than me!). So, how many A/C in each flight?
  19. I'm now working on bringing these to FAB aircraft into the SF2-verse, and require some help. I have a listing of the FAB serials (4462-4627), but need to know where the 'break' is for the 2 versions. Also, trying to figure out WHAT gun and how much ammo is carried in the (unfortunately) built-into-the-LOD under wing gunpods on the AT-26 Xivante (2 seater). any and all assistance will be GREATLY appriciated!! Links to websites, books, magazine articles, etc! Many thanks in advance!
  20. View File SF2 Atlas Impala Mk.II by Marcfighters V2 = For SF2, Any/All (Full 5 Merged RECCOMENDED!) = This is the release of Marcfighters Atlas Impala Mk.2, single seat COIN/Attack jet as used by the South African Air Force. This aircraft has/had languished for a considerable amount of time in that "hangar of forgotten & unfinished mods". I hope that this will correct that. This mod represents the Atlas Impala MK2, single seat attack jets. The mod uses all stock 3W weapons (which may need further research/adjustments). 25 all new historically correct SAAF serial number decals are included, and Randomization is TRUE These decals are used for both included skins. This is the SAAF -ONLY-, non exported version. No user list was created; the aircraft is single nation only. There are 2 skins, and "Early" and "Late"; the late uses the SF2-date switch and starts in 1982 When in-game, you'll see Atlas Impala MK.II (MB-326K SAAF) on the aircraft drop down selection panel. As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. The Uploader takes NO credit for the aircraft itself, only for those edits and adjustment to get it more in compliance with the SF2 Environment (tm). See "Notes" section for full change log and other VERy important statements. = Please Note: is models is released "AS IS". Anything that cannot be corrected/adjusted via ini edits will remain so for all time = Happy Landings! Wrench Kevin Stein ** Important Note: if you install this to the Angola Mod, be advised that there exists an aircraft named Impala Mk.II. This should NOT conflict with it, but you may have some editing to do, as theirs is labeled "Stand In". It is not advised to just drop this one into that mod without further editing. ** UPDATED: 3/7/2019 "Early" skin has been repainted to remove national markings. All have now been replaced with decals. sf2_atlas_impala-mk2_v2_pack.7z Submitter Wrench Submitted 03/04/2019 Category Other Origin
  21. Version 1.0.0

    458 downloads

    = For SF2, Any/All (Full 5 Merged RECCOMENDED!) = This is the release of Marcfighters Atlas Impala Mk.2, single seat COIN/Attack jet as used by the South African Air Force. This aircraft has/had languished for a considerable amount of time in that "hangar of forgotten & unfinished mods". I hope that this will correct that. This mod represents the Atlas Impala MK2, single seat attack jets. The mod uses all stock 3W weapons (which may need further research/adjustments). 25 all new historically correct SAAF serial number decals are included, and Randomization is TRUE These decals are used for both included skins. This is the SAAF -ONLY-, non exported version. No user list was created; the aircraft is single nation only. There are 2 skins, and "Early" and "Late"; the late uses the SF2-date switch and starts in 1982 When in-game, you'll see Atlas Impala MK.II (MB-326K SAAF) on the aircraft drop down selection panel. As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. The Uploader takes NO credit for the aircraft itself, only for those edits and adjustment to get it more in compliance with the SF2 Environment (tm). See "Notes" section for full change log and other VERy important statements. = Please Note: is models is released "AS IS". Anything that cannot be corrected/adjusted via ini edits will remain so for all time = Happy Landings! Wrench Kevin Stein ** Important Note: if you install this to the Angola Mod, be advised that there exists an aircraft named Impala Mk.II. This should NOT conflict with it, but you may have some editing to do, as theirs is labeled "Stand In". It is not advised to just drop this one into that mod without further editing. ** UPDATED: 3/7/2019 "Early" skin has been repainted to remove national markings. All have now been replaced with decals. sf2_atlas_impala-mk2_v2_pack.7z
  22. The image is just a screen cap of Mue's Lod Viewer. One of the best tools EVER invented for this game. and now to muddy the waters further....two words.. EmptyInertia how is THAT figured out, and what does it mean?
  23. Paulo, you should do this to the Fletchers we have here by Grinch!! Be a great addition!!
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