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Everything posted by Wrench
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AMX A-1A, AMX-T A-1B and AMX A-1M Brazilian Air Force
Wrench replied to denissoliveira's topic in File Announcements
you don't have to edit the LOD to make jpgs work on 1stGen models in SF2. You just simply use jpg skins. The game does the rest. -
that's not funny! expecially from someone in Kansas! (do we have a twister emoji??) ___ required screenie: The Last of the Scorpions
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none. it's a rather specific shape and has very odd engine arrangements you might get Capun to make one .. of course, then nobody else will be able to have ti.
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Russ got me (re)interesterd in it .. been watching it on Amazon Prime
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for the sf2 series, no and CL, a simple yes or no answer would have been more than sufficent, ok? We don't give a rat's about what's available for FSX in the SF2 forums. Thanks!
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Does anyone know what happened to my Spad?
Wrench replied to citizen67's topic in General Discussion
you know, I'd swear Dels uploaded the cockpit seperatley, but I sure as hell can't find it!! But it's here somewhere's, not just in the KAW ADs EDIT: found it, under Cold War Aircraft, A1 -
there's an RCS modifier that really does work
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for the weapon: you need to have a "station specific code" line, like below from the 3W Mig-23: and have that lline in the weapon's data ini as well > that locks out anything else. (just had to do this for the remod of the F-89s I"m doing. sorry I can't help with the MAX stuff. But I"m sure someone else will!
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a-1 skyraider skins A-1H USAF -for SF2V A-1H
Wrench replied to Trotski's topic in File Announcements
Brother, you originally uploaded them to the OFF files, so I moved them to where they belong. Also, I edited the tag line, so folks know it's for the stock 3W A-1H Skyraider. -
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that's good to know. there are some folks around here that seem to think differently, or just can't get it working, not matter what's said
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Cry "Havoc"! and let slip the 'wings' of War...
Wrench replied to ValAstur's topic in Sci-Fi/Anime/What If Forum
We DO have the RAF 'varks around here ... just have to dig for them! -
You REALLLLLLY don't want to go there... that's terraforming, and is not for the faint of heart or those easily discouraged. And has an unbelievably steep learning curve. (and not a Window 10 machine)
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You can't. The game generates what and which ever parked aircraft it wants. as to A/D units, no matter what YOU do, the game populates as it wants, based on the Air Defense selection set in the Options or single mission options. And even then, it's hit or miss. Trust me on this....
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it's a bug in the forum software, methinks
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Forgot how good these classic films were.
Wrench replied to russouk2004's topic in Military and General Aviation
A pity Toward the Unknown isn't out on DVD -- one of my favorites of the time period (young James Garner bites it in the "XF-120"). Another would be "X-15", which I have on VHS. Found the trailer for The Hunters: Along the lines of Bridges at Toki-Ri, would be "Men of the Fighting Lady" -
Forgot how good these classic films were.
Wrench replied to russouk2004's topic in Military and General Aviation
YUP! See if you can't find "Bombers B-52" -
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unfortunately, like many other mods uploaded in the last 12 or so months, these "people" (used loosely) fail to understand the policies and practices of this site. Even though they are clearly stated in a pinned topic right here in the announcements forum. Were it up to me, I'd delete them all, and make the uploaders do it right or not at all. but that's just me.
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russ, check out the f-89 scorpions -- i did some jiggery pokery to get the rockets working. you may also need special rockets with sustainers to actually HIT something! (is Sky 1 next??? LOL!!!) ----------- required screenie
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I don't think it going to work, as when Zur built the cockpit, it's not animated Remember, too, that 98.6% of what I did to get it SF2-ish, simply doesn't work in 1stGens. And stary's pit lods are all in unicode, that can't be seen by the 1stGen engine
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apples and oranges ... 2 completly different modes
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unfortunately, the terrain engine prevents anything being "underground".
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Desert V. 4 population and targets add-on
Wrench replied to ignacioc91's topic in Mods & Skinning Discussion
I like the use of my billboard! also, I wouldn't use those wharfs in a "L" shape, those built-in buildings would inhibit loading and unloading of docked ships. I'd use the dock_105 or one of the longer docks available of other terrains.- 6 replies
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