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Everything posted by Wrench
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Pete: if that's FastCargo's Twinge Mustang, I have the template if you want them1 ======== required screenshot-- I can't believe that I didn't get these Spitfires by Cliff7500!! They're AMAZING!!! Better than the ones Cocas and I did!!!
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Yeah, well, that's been going on since 2004. The only way to stop it, is to find those responsible, and put them up against the wall and shoot them. Then leave their bodies out as a warning to others...
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Having been fiddling with salt marshes the last few days (Libya & Tunisia), I can say WOW!!! I like your tiles!!!! Can you show a close up of the Gravel tiles??? Those would be very handy to have for many parts of North Africa. The salt pans look really good, too!!!
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If you want the tile to experiment with, I'll be glad to PM it to you. Grand Harbor is just the one tile and TOD, the rest are 'standard' Desert tiles. I'm still weeks away from finishing (as I keep finding more and more faults from the the original 2006 release!!)-- don't get me started on salt marshes ....grrrrrrrrrrrr!!! We will NOT discuss 'feature creep'!!! Given the limitations of the Ancient Terrain Engine (tm), I just wish I could get the islands around the mouth better. But the castles and fort is there!
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- hand tiling
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- 57 replies
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- hand tiling
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Version 1.0.0
20 downloads
SF2 WW2 MTO Macchi C.200 'Saetta' (Stand-In) by Raven 10/15/2026 -For SF2 =ONLY= (Full 5 Merged Recommended) Due to the unavailability of most of the Regia Aeronautica's WW2 Fighters and Fighter-Bombers, I've taken it upon myself to give the WW2 players SOMETHING to have in their Hangars that would be useful in the MTO. So, following that logic, I present a somewhat (lots!) Modified Version (tm) of Raven's Hercules Hurricane Mk.IIa, now standing in for the Macchi C.200 "Saetta". Having gone over every single radial engine aircraft we have, this is the closest in shape. I hope you all take this in the spirit offered. (Maybe I should have called it a "Faccki C.200???) This entire mod is set up to NOT conflict with the Saetta from 'The Other Place', if you have it, by using specific naming conventions that won't. The aircraft is painted in standard(ish) RA North Africa camouflage, base brown with irregular dark green splotches. I've assigned it to 167 Squadriglia, 16 Gruppo, who historically DID fly the Saetta. The skin remains in standard bmp format, in 1024x. I've also included Raven's templates inside the aircraft's main folder for anyone that wants to attempt any skins in the other RA camo patterns. All markings, excepting the cowl and fuselage ID bands, are decals. Decal randomization is TRUE. You'll also have 15 'plane-in-group' number decals, as per RA standards. A new Hangar Screen, in the 'parked on the ramp style' was created for this mod. I also converted my original 'Box Art' hangar screen as well. A simple text edit of the main ini can switch them back or forth. Everything is included: a WW2 Italian bomb, the guns, pilot figures and so forth. You'll also be adding a 'new' sound, so have your SoundList ini. extracted, or be ready to extract it and add the new sound's data. Full instructions are below, in the "To Install" section On the Aircraft Selection Drop Down Screen you'll see: Macchi C.200 Saetta (SI-Raven) Obviously, 'SI' is for stand in. Raven, the model maker. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! Please read the Notes section for any other useless bits of information, the change log and whatever random thoughts passed through my head.. Please also take note of changes in the Standard Disclaimer in the "Legal BS" section at the bottom. Happy Landings! Wrench Kevin Stein- 1 review
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View File SF2 WW2 MTO Macchi C.200 'Saetta' (Stand-In) by Raven SF2 WW2 MTO Macchi C.200 'Saetta' (Stand-In) by Raven 10/15/2026 -For SF2 =ONLY= (Full 5 Merged Recommended) Due to the unavailability of most of the Regia Aeronautica's WW2 Fighters and Fighter-Bombers, I've taken it upon myself to give the WW2 players SOMETHING to have in their Hangars that would be useful in the MTO. So, following that logic, I present a somewhat (lots!) Modified Version (tm) of Raven's Hercules Hurricane Mk.IIa, now standing in for the Macchi C.200 "Saetta". Having gone over every single radial engine aircraft we have, this is the closest in shape. I hope you all take this in the spirit offered. (Maybe I should have called it a "Faccki C.200???) This entire mod is set up to NOT conflict with the Saetta from 'The Other Place', if you have it, by using specific naming conventions that won't. The aircraft is painted in standard(ish) RA North Africa camouflage, base brown with irregular dark green splotches. I've assigned it to 167 Squadriglia, 16 Gruppo, who historically DID fly the Saetta. The skin remains in standard bmp format, in 1024x. I've also included Raven's templates inside the aircraft's main folder for anyone that wants to attempt any skins in the other RA camo patterns. All markings, excepting the cowl and fuselage ID bands, are decals. Decal randomization is TRUE. You'll also have 15 'plane-in-group' number decals, as per RA standards. A new Hangar Screen, in the 'parked on the ramp style' was created for this mod. I also converted my original 'Box Art' hangar screen as well. A simple text edit of the main ini can switch them back or forth. Everything is included: a WW2 Italian bomb, the guns, pilot figures and so forth. You'll also be adding a 'new' sound, so have your SoundList ini. extracted, or be ready to extract it and add the new sound's data. Full instructions are below, in the "To Install" section On the Aircraft Selection Drop Down Screen you'll see: Macchi C.200 Saetta (SI-Raven) Obviously, 'SI' is for stand in. Raven, the model maker. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! Please read the Notes section for any other useless bits of information, the change log and whatever random thoughts passed through my head.. Please also take note of changes in the Standard Disclaimer in the "Legal BS" section at the bottom. Happy Landings! Wrench Kevin Stein Submitter Wrench Submitted 10/20/2026 Category Italian Origin
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AWESOME!!! Also, nice to see my yellow gas truck in the background!!!
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USN F-4Bs Some Black skins From wings over vietnam mods
Wrench replied to DEVIL11's topic in Mods & Skinning Discussion
maybe installed on wrong Phantom (ie, not a stock one?) -
Nice one DA!! You know he does drop in from time to time ... and now he knows where the hole in his barbed wire and shields are!
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Unguided rockets as air to air weapon
Wrench replied to Gepard's topic in Mods & Skinning Discussion
Well, they MIGHT eventually hit the ground (?). That's something I've NEVER missed hitting!! The target? Maybe. The ground, always!!! hahha! Glad you got it working!!! It's a real challenge, even for the Human Player (tm) -
Most important advice you can get on the subject: Learn To Live Without Anything From the DAT. We don't deal with them or their products. You're on you own with them. Good Luck. You'll need it.
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Ant, that's what I think too. Piracy is just TOO easy. But, like you said, for legit 3d modders, who want to fix abandonware models, yeah.
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Thanks! You can thank Raven for the Hercules powered Hurricane. It actually flies pretty good, maybe better the Real World (tm) version.
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So, in theory then, even 3rd party models that have a number of flaws could be 'repaired' (like catch or cast shadow) and made better (can't think of a better term)? Off the top of my head, we have several aircraft (and ground/terrain objects) that have serious shadow issues, like not casting when told too, or oddly shaped or the famous Tractor Beam (tm). Things like misaligned pivots or rotating items (tires, props, etc). That could really be a game changer for a LOT of old mods that the Author isn't around any more
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Macchi C.200 (ok, not really; call it a Fakkhi C.200) Gotta have something to replace the irreplaceable. Closest of all the radial birds of the 'time period' we've got If you close one eye, turn off the lights in the room, squint with the other eye, and turn off your monitor, and stand 20 feet way, it doesn't look too bad... Still need to finish the camo. Went with all white numbers, as decals are easily repainted.
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Damn! And the animations remained intact???
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Unguided rockets as air to air weapon
Wrench replied to Gepard's topic in Mods & Skinning Discussion
never mind, here's a more SF2 version by christian59, that uses the sf2 lod -
Unguided rockets as air to air weapon
Wrench replied to Gepard's topic in Mods & Skinning Discussion
this is the 1stGen mod for the MiG-17PF SP-16. This has the rockets and pods. I can't find my in game version, so I'll test this one later today. They may need some tweeking for SF2 use the attached file instead. Be aware, this is the 1stGen mod, and shouldn't use the stock SF2 lod, but use the information on rocket placements from the data ini into a NEW version of the SF2 data ini for a modded stock 17PF
