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Sukhoi Sunday
Wrench replied to allenjb42's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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View File Ground Objects For Iberian Peninsula/North West Africa Terrain Ground Objects For Iberian Peninsula/North West Africa Terrain 9/5/25 -- For SF2:Europe, or a Fully Merged Install -- Note - you need to have the Espana Terrain too! It's available at the following URL: https://combatace.com/files/file/18466-iberian-peninsulanorth-west-africa-terrain-for-sf2-ver-20/ This here package contains the required Ground Objects, Decals (for ships), Guns & Weapons required for the various objects and things herein. The Ground Objects included are ships, tanks, trucks, etc. and so forth. Remember, all the other items associated with this package are within the 'basic' terrain zip. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them!!! The "Notes" section may also have some things to know, too :). Happy Landings! Wrench Kevin Stein Submitter Wrench Submitted 09/05/2025 Category Ground Object Mods
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Version 1.0.0
42 downloads
Ground Objects For Iberian Peninsula/North West Africa Terrain 9/5/25 -- For SF2:Europe, or a Fully Merged Install -- Note - you need to have the Espana Terrain too! It's available at the following URL: https://combatace.com/files/file/18466-iberian-peninsulanorth-west-africa-terrain-for-sf2-ver-20/ This here package contains the required Ground Objects, Decals (for ships), Guns & Weapons required for the various objects and things herein. The Ground Objects included are ships, tanks, trucks, etc. and so forth. Remember, all the other items associated with this package are within the 'basic' terrain zip. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them!!! The "Notes" section may also have some things to know, too :). Happy Landings! Wrench Kevin Stein- 1 review
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View File Iberian Peninsula/North West Africa Terrain for SF2 ver 2.0 Iberian Peninsula/North West Africa Terrain ver 2.0 3/15/25 -- For SF2:Europe, or a Fully Merged Install -- This is a revamp/rebuild of the Spain, Portugal, Morocco and Algeria (parts thereof) terrain map from Cangas' "Operation Pelayo". It has been EXTENSIVELY reworked with many major corrections to tiling, height fields, target areas and the usual visual upgrades. Be it known, that the original campaign will most likely be VERY broken by all the terrain upgrades. Those that can, are encouraged to make the necessary changes to match this upgrade (it's included in this download). ==Please note: this terrain needs the SF2:E GermanyCE cat to fully operate, as several items on the map are only in that terrain cat. So, as stated in the header, Fully Merged or SF2:E REQUIRED.== *Be Advised! There are NO /Objects included with this package -- unfortunately, it put this terrain zip over the allowed limit of 500,000k. They are being released separately. *Geophysical Disclaimer: some rivers and other water features may not follow their Real Life (tm) courses, be placed in their Real Life (tm) locations, or exist at all. Several cities, other physical features and target areas will also fall into that classification. Due to some height field irregularities, some major airports are also NOT present. If added, the "flattening" would have changed the landscape too much for my liking. Some target areas (cities, etc.) exist only as named places, with no strategic or tactical values. Just someplace to fly over. * As should be expected, there are a boatload of various Easter Eggs scattered all over the map. There are also many new tiles, and new TODs to go with them. I've also included the original "Operation Pelayo" campaign ini for those with the talent to adjust and edit it for use with this updated terrain. OTH, you'll have to find your own aircraft for the various countries. Limited Nations is set the "TRUE", and there are NO restrictions on any mission types. The map has a 'given' start date of 1956, when Morocco gained independence. Although, it IS more designed for mid-1960s and later. This terrain is also =NOT= set as a Naval Map (meaning: no _water bmp with proper CV zones), even though there are several regional powers with aircraft carriers that would be usable. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them!!! Happy Landings! Wrench Kevin Stein Edit: Here's a link to the Ground Objects zip. It's not included with the terrain due to file size issues https://combatace.com/files/file/18467-ground-objects-for-iberian-peninsulanorth-west-africa-terrain- / Enjoy! Submitter Wrench Submitted 09/05/2025 Category Full Terrains
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Version 1.0.0
56 downloads
Iberian Peninsula/North West Africa Terrain ver 2.0 3/15/25 -- For SF2:Europe, or a Fully Merged Install -- This is a revamp/rebuild of the Spain, Portugal, Morocco and Algeria (parts thereof) terrain map from Cangas' "Operation Pelayo". It has been EXTENSIVELY reworked with many major corrections to tiling, height fields, target areas and the usual visual upgrades. Be it known, that the original campaign will most likely be VERY broken by all the terrain upgrades. Those that can, are encouraged to make the necessary changes to match this upgrade (it's included in this download). ==Please note: this terrain needs the SF2:E GermanyCE cat to fully operate, as several items on the map are only in that terrain cat. So, as stated in the header, Fully Merged or SF2:E REQUIRED.== *Be Advised! There are NO /Objects included with this package -- unfortunately, it put this terrain zip over the allowed limit of 500,000k. They are being released separately. *Geophysical Disclaimer: some rivers and other water features may not follow their Real Life (tm) courses, be placed in their Real Life (tm) locations, or exist at all. Several cities, other physical features and target areas will also fall into that classification. Due to some height field irregularities, some major airports are also NOT present. If added, the "flattening" would have changed the landscape too much for my liking. Some target areas (cities, etc.) exist only as named places, with no strategic or tactical values. Just someplace to fly over. * As should be expected, there are a boatload of various Easter Eggs scattered all over the map. There are also many new tiles, and new TODs to go with them. I've also included the original "Operation Pelayo" campaign ini for those with the talent to adjust and edit it for use with this updated terrain. OTH, you'll have to find your own aircraft for the various countries. Limited Nations is set the "TRUE", and there are NO restrictions on any mission types. The map has a 'given' start date of 1956, when Morocco gained independence. Although, it IS more designed for mid-1960s and later. This terrain is also =NOT= set as a Naval Map (meaning: no _water bmp with proper CV zones), even though there are several regional powers with aircraft carriers that would be usable. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them!!! Happy Landings! Wrench Kevin Stein Edit: Here's a link to the Ground Objects zip. It's not included with the terrain due to file size issues https://combatace.com/files/file/18467-ground-objects-for-iberian-peninsulanorth-west-africa-terrain- / Enjoy!- 1 review
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MiG-21 modeling discussion.
Wrench replied to yakarov79's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
It always amazes me the pilot could see where he was going!! That cockpit is SO cramped and full of stuff!!! -
Looking for a font
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
no, not yet. i was away most of yesturday, had to have dental surgury Agh!!! Try it over the weekend. Thank! -
Looking for a font
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
shoot, that thought NEVER occured to me!! At any rate, I've too much respect for you guys to say that. -
View File SF2 MiG-23MF "Flogger-B" Algerian Air Force Skin Pack SF2 MiG-23MF "Flogger-B" Algerian Air Force Skin Pack 8/29/2025 -For SF2 =ONLY= (Full 4/5 Merged Recommended) Here be 2 new skins and decal sets for the stock 3W MiG-23MF "Flogger-B" as used by the Algerian Air Force from 1980 until it's retirement around 2010. The early skin is a rebadging of the Syrian camo (closest to Real Life), and the later skin is in a 2-tone Sand/Dark Earth by Gerwin. There is an active date switch for the later skin (see below) If you have made this plane flyable, and use the "read only main ini trick", you'll have to turn that off after adding this skin. See "Installation" for more details. All markings are decals, and decal randomization is TRUE. The Serial numbers are historically correct for this type of aircraft (23MF). You'll have 18 of them. However, while most the numbers are correct, they should be considered Generic in nature, as I could not find which squadron each served in. So, I just assigned it to one that was known to operate this model. On the Number list in, any marked with a star (*) are 100% correct for this aircraft type. Those with no markings, are "best guess" fillers. The same serial number decals are used for both skins. When on the Loadout Page, you'll see: For the Early skin: 28e Escadron d'Interception (QJJ)<1980 For the Later skin: 28e Escadron d'Interception (QJJ)<1990 As you can see, there is an active start date (listing in the texture set ini) and will luck it will turn on in 1990. Again, this is a 'best guess' as to when the QJJ went to the 2-tone. I have included a modified data and loadout ini. The data ini gives the aircraft some "hardening" (via aluminum armor), and the loadout ini adds the drop tank for all missions. All weapons used are stock, in-game items, so no additions are needed. I've also included a new pilot figure, "Red3201". The canopy is also activated, it uses the Standard Animation Keystroke (tm), Shift/0 (zero). What I have NOT given you, are the bits and bobs necessary to make it Player Flyable (tm). If you haven't done this, you'll have to root around for the needed cockpit in the CA downloads; it's not very hard to find. As an Extra Added Bonus (tm) just because I like you all, you get not one, not two, but THREE brand new hangar screens!! One is a 'generic' MiG-23, and the other 2 are skin-specific for these new Algerian ones. Instructions are in the "To Install" section down below. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! Also, the Notes section has more details on the changes. Happy Landings! Wrench Kevin Stein Submitter Wrench Submitted 09/03/2025 Category MiG-23
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Version 1.0.0
20 downloads
SF2 MiG-23MF "Flogger-B" Algerian Air Force Skin Pack 8/29/2025 -For SF2 =ONLY= (Full 4/5 Merged Recommended) Here be 2 new skins and decal sets for the stock 3W MiG-23MF "Flogger-B" as used by the Algerian Air Force from 1980 until it's retirement around 2010. The early skin is a rebadging of the Syrian camo (closest to Real Life), and the later skin is in a 2-tone Sand/Dark Earth by Gerwin. There is an active date switch for the later skin (see below) If you have made this plane flyable, and use the "read only main ini trick", you'll have to turn that off after adding this skin. See "Installation" for more details. All markings are decals, and decal randomization is TRUE. The Serial numbers are historically correct for this type of aircraft (23MF). You'll have 18 of them. However, while most the numbers are correct, they should be considered Generic in nature, as I could not find which squadron each served in. So, I just assigned it to one that was known to operate this model. On the Number list in, any marked with a star (*) are 100% correct for this aircraft type. Those with no markings, are "best guess" fillers. The same serial number decals are used for both skins. When on the Loadout Page, you'll see: For the Early skin: 28e Escadron d'Interception (QJJ)<1980 For the Later skin: 28e Escadron d'Interception (QJJ)<1990 As you can see, there is an active start date (listing in the texture set ini) and will luck it will turn on in 1990. Again, this is a 'best guess' as to when the QJJ went to the 2-tone. I have included a modified data and loadout ini. The data ini gives the aircraft some "hardening" (via aluminum armor), and the loadout ini adds the drop tank for all missions. All weapons used are stock, in-game items, so no additions are needed. I've also included a new pilot figure, "Red3201". The canopy is also activated, it uses the Standard Animation Keystroke (tm), Shift/0 (zero). What I have NOT given you, are the bits and bobs necessary to make it Player Flyable (tm). If you haven't done this, you'll have to root around for the needed cockpit in the CA downloads; it's not very hard to find. As an Extra Added Bonus (tm) just because I like you all, you get not one, not two, but THREE brand new hangar screens!! One is a 'generic' MiG-23, and the other 2 are skin-specific for these new Algerian ones. Instructions are in the "To Install" section down below. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! Also, the Notes section has more details on the changes. Happy Landings! Wrench Kevin Stein -
View File SF2 MiG-23BN "Flogger-H" Algerian Air Force Skin Pack SF2 MiG-23BN "Flogger-H" Algerian Air Force Skin Pack 8/29/2025 -For SF2 =ONLY= (Full 4/5 Merged Recommended) Here 2 new skins for the stock 3W MiG-23BN "Flogger-H", as used by the Algerian Air Force from 1980 until it's retirement around 2005. The first skin is a rebadging of the stock Syrian 3-tone skin (closest in colors and pattern), and the second is a later Sand/Dark Earth camo by Gerwin (adapted from his 1stGen release). If you have made this plane flyable, and use the "read only main ini trick", you'll have to turn that off after adding these skins. See "Installation" for more details. All markings are decals, and decal randomization is TRUE. The Serial numbers are historically correct for this type of aircraft (23BN). You'll have 24 of them, and both skins use them. I've assigned it to the squadron known to operate this model. The skins remain in bmp format, in "3W Rez" (512x). When on the Loadout Page, you'll see: Camo 1 - 27e Escadron d'Attaque (QJJ)<1979 Camo 2 (Sand/Dark Earth) 27e Escadron d'Attaque (QJJ)<1990 As you can see, there is an active start date (as listed in the texture set ini) and will luck it will turn on in 1979, and then will switch in 1990. This is a 'best guess' as to the year of the switch; research has turned up no data. I have included a modified data and loadout ini. The data ini gives the aircraft some "hardening" (via aluminum armor), and the loadout ini adds the drop tank for all missions. I've also included a new pilot figure, "Red7001". The canopy is also activated, it uses the Standard Animation Keystroke (tm), Shift/0 (zero). What I have NOT given you, are the bits and bobs necessary to make it Player Flyable (tm). If you haven't done this, you'll have to root around for the needed cockpit in the CA downloads; it's not very hard to find (it's by Stary). However, I have given you repainted gunsight TGAs. They're in a very bright yellow, so as to make it easier to see for us Old Folks (tm). I've left original colored copies of all the gunsight tgas in the /cockpit folder, just in case you don't like the bright ones. You also get not one, not two, but THREE hangar screens!! One is a 'generic' MiG-23, and the other 2 are skin-specific for these new Algerian ones. Instructions are in the "To Install" section down below. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! Also, the Notes section has more details on the changes. Happy Landings! Wrench Kevin Stein Submitter Wrench Submitted 09/03/2025 Category MiG-23
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Version 1.0.0
19 downloads
SF2 MiG-23BN "Flogger-H" Algerian Air Force Skin Pack 8/29/2025 -For SF2 =ONLY= (Full 4/5 Merged Recommended) Here 2 new skins for the stock 3W MiG-23BN "Flogger-H", as used by the Algerian Air Force from 1980 until it's retirement around 2005. The first skin is a rebadging of the stock Syrian 3-tone skin (closest in colors and pattern), and the second is a later Sand/Dark Earth camo by Gerwin (adapted from his 1stGen release). If you have made this plane flyable, and use the "read only main ini trick", you'll have to turn that off after adding these skins. See "Installation" for more details. All markings are decals, and decal randomization is TRUE. The Serial numbers are historically correct for this type of aircraft (23BN). You'll have 24 of them, and both skins use them. I've assigned it to the squadron known to operate this model. The skins remain in bmp format, in "3W Rez" (512x). When on the Loadout Page, you'll see: Camo 1 - 27e Escadron d'Attaque (QJJ)<1979 Camo 2 (Sand/Dark Earth) 27e Escadron d'Attaque (QJJ)<1990 As you can see, there is an active start date (as listed in the texture set ini) and will luck it will turn on in 1979, and then will switch in 1990. This is a 'best guess' as to the year of the switch; research has turned up no data. I have included a modified data and loadout ini. The data ini gives the aircraft some "hardening" (via aluminum armor), and the loadout ini adds the drop tank for all missions. I've also included a new pilot figure, "Red7001". The canopy is also activated, it uses the Standard Animation Keystroke (tm), Shift/0 (zero). What I have NOT given you, are the bits and bobs necessary to make it Player Flyable (tm). If you haven't done this, you'll have to root around for the needed cockpit in the CA downloads; it's not very hard to find (it's by Stary). However, I have given you repainted gunsight TGAs. They're in a very bright yellow, so as to make it easier to see for us Old Folks (tm). I've left original colored copies of all the gunsight tgas in the /cockpit folder, just in case you don't like the bright ones. You also get not one, not two, but THREE hangar screens!! One is a 'generic' MiG-23, and the other 2 are skin-specific for these new Algerian ones. Instructions are in the "To Install" section down below. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! Also, the Notes section has more details on the changes. Happy Landings! Wrench Kevin Stein -
Looking for a font
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
well, it would be "FU" for the PD variant -- i think the "FG" is used on the R I have the USN stencils -- i"ll make a few and see how they look (not outlined) thanks guys!! -
Looking for a font
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Sure have!! Didn't find anything that was close. They're kind of 'hit and miss' -
like the one seen here; outlined letters and numbers. Can be stencil or not. Odd thing is, I've go pictures of both presentations -- outlined stencil and solid non-stencil. Needs some opinions here, as I'll be making just new (and more) serial decals for Veltro's Foxbat and have 20 numbers 'found' TIA!
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View File Template for 3rd Wire MiG-21bis, etc Here we have a new Home Grown Template (tm) for the stock MiG-21bis and bis B. There is a good possibility that it may also work on M, MF and others. I've not tested this, however. The template is in medium rez, 1024x1024. All new panel and rivet lines, and some weathering. There is also a "base" skin of 2-tone Sand/Dark Earth camo over a light blue-gray underside. Other texture artists are encouraged to make any and ally changes to improve it. Happy Skinning! Wrench Kevin Stein Submitter Wrench Submitted 09/01/2025 Category Skin Templates
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Version 1.0.0
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Here we have a new Home Grown Template (tm) for the stock MiG-21bis and bis B. There is a good possibility that it may also work on M, MF and others. I've not tested this, however. The template is in medium rez, 1024x1024. All new panel and rivet lines, and some weathering. There is also a "base" skin of 2-tone Sand/Dark Earth camo over a light blue-gray underside. Other texture artists are encouraged to make any and ally changes to improve it. Happy Skinning! Wrench Kevin Stein -
MiG Mondays - But Read the Rules First
Wrench replied to JosefK's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Was testing bits on a forthcoming terrain, and got zapped by something I didn't see. (that splash and oil slick is all that's left of me) Wingman got away. The only that can came to my mind, was a quote from a famous Robert E. Howard short story... "While Grom howled and beat his hairy chest, death came to me in the Valley of the Worm"- 306 replies
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View File SF2 MiG-21bisB "Fishbed-N" Algerian Air Force Skin Pack SF2 MiG-21bisB "Fishbed-N" Algerian Air Force Skin Pack 8/29/2025 -For SF2 =ONLY= (Full 4/5 Merged Recommended) Here is a brand new skin for the stock 3W MiG-21bisB "Fishbed-N", as used by the Algerian Air Force from 1980 until it's retirement in the early 2000s. This is a completely new skin, created from a Home Grown Template (tm) . The aircraft is finished in late model Sand/Dark Earth with light gray undersides. The template IS included with this mod, and will also be uploaded separately. If you have made this plane flyable, and use the "read only main ini trick", you'll have to turn that off after adding this skin, even though this does replace a stock one. See "Installation" for more details. All markings are decals, and decal randomization is TRUE. The Serial numbers are historically correct for this type of aircraft (21bisB). You'll have 18 of them. However, while all the numbers are correct, they should be considered Generic in nature, as I could not find which squadron each served in. So, I just assigned it to one that was known to operate this model. The skin in jpg format, in 1024x1024. When on the Loadout Page, you'll see: 140e Escadron de Chasse (Algeria)<1980 As you can see, there is an active start date (listing in the texture set ini) and will luck it will turn on in 1980 :) (it's also the same start date for the QJJ upon receiving the 21bis) I have included a modified data and loadout ini. The data ini gives the aircraft some "hardening" (via aluminum armor), and the loadout ini adds the drop tank for all missions. I've also included a new pilot figure, "Red7001". The canopy is also activated, it uses the Standard Animation Keystroke (tm), Shift/0 (zero). What I have NOT given you, are the bits and bobs necessary to make it Player Flyable (tm). If you haven't done this, you'll have to root around for the needed cockpit in the CA downloads; it's not very hard to find. However, I have given you repainted gunsight TGAs. They're in a very bright yellow, so as to make it easier to see for us Old Folks (tm). These are for the Paladrian cockpit, available here at CA. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! Also, the Notes section has more details on the changes. Happy Landings! Wrench Kevin Stein Submitter Wrench Submitted 08/31/2025 Category MiG-21
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Version 1.0.0
23 downloads
SF2 MiG-21bisB "Fishbed-N" Algerian Air Force Skin Pack 8/29/2025 -For SF2 =ONLY= (Full 4/5 Merged Recommended) Here is a brand new skin for the stock 3W MiG-21bisB "Fishbed-N", as used by the Algerian Air Force from 1980 until it's retirement in the early 2000s. This is a completely new skin, created from a Home Grown Template (tm) . The aircraft is finished in late model Sand/Dark Earth with light gray undersides. The template IS included with this mod, and will also be uploaded separately. If you have made this plane flyable, and use the "read only main ini trick", you'll have to turn that off after adding this skin, even though this does replace a stock one. See "Installation" for more details. All markings are decals, and decal randomization is TRUE. The Serial numbers are historically correct for this type of aircraft (21bisB). You'll have 18 of them. However, while all the numbers are correct, they should be considered Generic in nature, as I could not find which squadron each served in. So, I just assigned it to one that was known to operate this model. The skin in jpg format, in 1024x1024. When on the Loadout Page, you'll see: 140e Escadron de Chasse (Algeria)<1980 As you can see, there is an active start date (listing in the texture set ini) and will luck it will turn on in 1980 :) (it's also the same start date for the QJJ upon receiving the 21bis) I have included a modified data and loadout ini. The data ini gives the aircraft some "hardening" (via aluminum armor), and the loadout ini adds the drop tank for all missions. I've also included a new pilot figure, "Red7001". The canopy is also activated, it uses the Standard Animation Keystroke (tm), Shift/0 (zero). What I have NOT given you, are the bits and bobs necessary to make it Player Flyable (tm). If you haven't done this, you'll have to root around for the needed cockpit in the CA downloads; it's not very hard to find. However, I have given you repainted gunsight TGAs. They're in a very bright yellow, so as to make it easier to see for us Old Folks (tm). These are for the Paladrian cockpit, available here at CA. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! Also, the Notes section has more details on the changes. Happy Landings! Wrench Kevin Stein -
View File SF F/A-18A (C15) Hornet (TMF) Spanish Air Force Pack v.2 SF F/A-18A (C15) Hornet (TMF) Spanish Air Force Pack v.2 8/14/2025 -For SF2, Any and All (Full 5 Merged Suggested) This is a remod of the 2009 upload of the Spanish Air Force F/A-18A (aka "C.15") Hornet originally by Blackfish. This creates a nation specific version of the aircraft, and replaces the 2009 version completely. As there was no readme for the original mod, at the bottom of this document, I've added the text from the announcement thread. If you have this original mod, you are advised to Delete It Completely, as this one replaces it in toto. This is also designed to NOT conflict with the F/A-18s as seen in the TMF Hornet Mega Pack, also available here are CA. As this uses a unique name (C-15) this should pose no issues. All original decals are reused, and are now randomized for the 3 squadrons. Loadouts have been adjusted (See Notes). The skins remain in their original BMP format. My research has indicated all the serial numbers from the original mod are historically correct for the squadrons depicted. A new SF2 compliant hangar screen was also created for this mod. The 3 EDA squadron represented herein are: Ala 12 Ala 15 Ala 46, 462 Esq . The canopy operates with the Standard Animations Keystroke (tm), Shift/0 (zero). I've included the drop tanks, pilot figure and ejection seat. What I have NOT done is include any other weapons, effects, sounds or RWR tgas for the TEWS. These are all found in the TMF Hornet pack. I'm making the assumption (oh! that WORD!!!) you already have them. When in-game, on the Aircraft Selection Drop down you'll see: C-15 Hornet (EDA) (TMF) As always fairly easy to follow, yet detailed install instructions are included. So, please read them. The 'Change Log' is, of course, in the Notes section below. Good Hunting & Happy Landings! Wrench Kevin Stein For Oli Submitter Wrench Submitted 08/31/2025 Category F-18
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Version 1.0.0
31 downloads
SF F/A-18A (C15) Hornet (TMF) Spanish Air Force Pack v.2 8/14/2025 -For SF2, Any and All (Full 5 Merged Suggested) This is a remod of the 2009 upload of the Spanish Air Force F/A-18A (aka "C.15") Hornet originally by Blackfish. This creates a nation specific version of the aircraft, and replaces the 2009 version completely. As there was no readme for the original mod, at the bottom of this document, I've added the text from the announcement thread. If you have this original mod, you are advised to Delete It Completely, as this one replaces it in toto. This is also designed to NOT conflict with the F/A-18s as seen in the TMF Hornet Mega Pack, also available here are CA. As this uses a unique name (C-15) this should pose no issues. All original decals are reused, and are now randomized for the 3 squadrons. Loadouts have been adjusted (See Notes). The skins remain in their original BMP format. My research has indicated all the serial numbers from the original mod are historically correct for the squadrons depicted. A new SF2 compliant hangar screen was also created for this mod. The 3 EDA squadron represented herein are: Ala 12 Ala 15 Ala 46, 462 Esq . The canopy operates with the Standard Animations Keystroke (tm), Shift/0 (zero). I've included the drop tanks, pilot figure and ejection seat. What I have NOT done is include any other weapons, effects, sounds or RWR tgas for the TEWS. These are all found in the TMF Hornet pack. I'm making the assumption (oh! that WORD!!!) you already have them. When in-game, on the Aircraft Selection Drop down you'll see: C-15 Hornet (EDA) (TMF) As always fairly easy to follow, yet detailed install instructions are included. So, please read them. The 'Change Log' is, of course, in the Notes section below. Good Hunting & Happy Landings! Wrench Kevin Stein For Oli -
View File SF2 Su-7BMK "Fitter-C" Algerian Air Force Skin Pack SF2 Su-7BMK "Fitter-C" Algerian Air Force Skin Pack 8/30/2025 -For SF2 =ONLY= (Full 4/5 Merged Recommended) Here is a new(ish) skin for the stock 3W Sukhoi Su-7BMK "Fitter-C"", as used by the Algerian Air Force from 1972 thru the late 1980s. The aircraft is painted in Egyptian Nile Style camo, as used when these aircraft were sent to Egypt in 1973, but with the correct style serial number decals. This is a 'rebadging' of the stock 3W skin. Research has NOT turned up any information or pictures of any other paint schemes from when they were first delivered. If you have made this aircraft flyable, and use the "read only main ini trick", you'll have to turn that off after adding this skin, even though this does replace the stock one. See "Installation" for more details. All markings are decals, and decal randomization is TRUE. The Serial numbers are historically correct for this type of aircraft. You'll have 18 of them. However, while all the numbers are correct, they should be considered Generic in nature, as I could not find which squadron each served in. The skin remain in it's 'as issued' BMP format (3w Rez) When on the Loadout Page, you'll see: Algerian Camo (Nile Style)<1972 This is changed from the original listing on the texture set inis, because of the addition of specific decal randomization text. The actual folder name is QJJCamo. I have included a modified data and loadout ini. The data ini gives the aircraft some "hardening" (via aluminum armor), and the loadout ini adds the drop tank for all missions. I've also included a new pilot figure, "RedAir1". The canopy is also activated, it uses the Standard Animation Keystroke (tm), Shift/0 (zero). What I have NOT given you, are the bits and bobs necessary to make it Player Flyable (tm). If you haven't done this, you'll have to root around for the needed cockpit in the CA downloads; it's not very hard to find. However, I have given you repainted gunsight TGAs. They're in a very bright yellow, so as to make it easier to see for us Old Folks (tm). As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! Also, the Notes section has more details on the changes. Happy Landings! Wrench Kevin Stein Submitter Wrench Submitted 08/31/2025 Category Su-7
