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Everything posted by Wrench
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Allrighty, then. We definately have a joker in the deck... (I know, theoreticly, it should be in the WW2 screenies, but well, ya know)
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Moved to the Correct Forum It's not too difficult -- Strike Fighters 1 included Strike Fighters Project: One, Wings Over Europe, Wings Over Vietnam, Wings Over Isreal. Collectively, know as "1stGens". Read any and ALL descriptions for the various add ons. They are NOT always compatiable with each other, as all 4 are completely seperate game.
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That picture was taken before my last haircut. Was goofing around with a fiends keyboard. Can't play a note!!! (well, a coherent one!)
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I'd be afraid -- AFRAID I tell you!!! -- to see what it says about me!!
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Dopey me!!! I'd seen some of those, and it just didn't register...duhhhhhhhaaahhhh with a judicious (sp?) repainting, a (somewhat) more presentable dirt-ish runway, with some 'expansion' areas added. Haven't moved the hangars and such yet. There is, however, an unfortunate side affect. Having done this for so long, you'd think I'd remember that the 3W airfields all pretty much use the same textures. As you can see at Batchlor below (and by inference Fuiloro Field) the paid parking ramp remains in the stock orangish dirt. So I guess I repainting them too. I also need to 'lighten' the asphalt color for the runway2a at Kendari. But all in all, this a GOOD progress!!! thanks guys !!!
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I know this is sort of coming out of left field, and my research has been coming up a bit more than empty. At the start of WW2, lets call it early 1942, around the time of the first raids on Darwin, can anyone conform or deny if RAAF Darwin was a dirt strip or fully paved (concrete? asphalt?) I know most of the smaller fields were dirt, and several further north as used by the Dutch were paved. Anyone that's ever worked on terrains knows the stock airfield, well, suck. And with judicious hex editing, one can 'repave' the bits to something different. thanks in advance!
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Version 1.0.0
31 downloads
SF2 Lockheed TV/TO-1 'Shooting Star' Pack 7/12/2026 -For SF2 =ONLY= (Full/5 Merged Recommended) Something 'a little unusual' and hopefully, a little bit fun This mod to ErikGen's F-80 'Shooting Star' recreates the TO-1 version as used by the US Marines (and by inference, the US Navy) from 1948 through the mid 1950s. It was taken on as a transition trainer to help convert prop pilots to the "latest" jets. Atter 1950, the designation was change to "TV-1" as Lockheed's letter was change form "V" to "O". This is the Full Aircraft Mod, with everything (hopefully!) included. The skin remains in it's dds format, and is in Natural Metal Finish. All markings are decals, and decal randomization is true. All BuNums are historically correct, but I was unable to match to Modex numbers. So, consider them generic. There are 24 Modex and BuNums. It carries the marking of the only USMC squadron to originally use them, VMF-311 'Tomcats' as based at MCAS El Toro, California. Historically, becoming the first West Coast Marine jet squadron (and 2nd USMC jet squadron). In 1950, the Tomcats transitioned to the F9F-2 Panther (and Korea), and the Shooting Stars were scattered to various squadrons for various uses. Even though classed as a 'Trainer', the aircraft is fully Combat Capable; however, it is NOT Carrier Qualified. That's for a much later version (cough - T2V - cough). Just about everything is included, ALL the drop tank versions, bombs (WW2 style), pilot figure and so forth. Please note, the HVAR rocked used are STOCK 3W items. You'll also be adding a 'new' sound, so have your SoundList ini extracted, or be ready to extract it and add the new sound's data. Full instructions are in below, in the "To Install" section. On the Aircraft Selection Drop Down Screen you'll see: TV-1 Shooting Star (TO-1 <52) As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! Please read the Notes section for any other useless bits of information, the change log, Please also take note of changes in the Standard Disclaimer in the "Legal BS" section at the bottom. Happy Landings! Wrench Kevin Stein -
View File SF2 Lockheed TV/TO-1 'Shooting Star' Pack SF2 Lockheed TV/TO-1 'Shooting Star' Pack 7/12/2026 -For SF2 =ONLY= (Full/5 Merged Recommended) Something 'a little unusual' and hopefully, a little bit fun This mod to ErikGen's F-80 'Shooting Star' recreates the TO-1 version as used by the US Marines (and by inference, the US Navy) from 1948 through the mid 1950s. It was taken on as a transition trainer to help convert prop pilots to the "latest" jets. Atter 1950, the designation was change to "TV-1" as Lockheed's letter was change form "V" to "O". This is the Full Aircraft Mod, with everything (hopefully!) included. The skin remains in it's dds format, and is in Natural Metal Finish. All markings are decals, and decal randomization is true. All BuNums are historically correct, but I was unable to match to Modex numbers. So, consider them generic. There are 24 Modex and BuNums. It carries the marking of the only USMC squadron to originally use them, VMF-311 'Tomcats' as based at MCAS El Toro, California. Historically, becoming the first West Coast Marine jet squadron (and 2nd USMC jet squadron). In 1950, the Tomcats transitioned to the F9F-2 Panther (and Korea), and the Shooting Stars were scattered to various squadrons for various uses. Even though classed as a 'Trainer', the aircraft is fully Combat Capable; however, it is NOT Carrier Qualified. That's for a much later version (cough - T2V - cough). Just about everything is included, ALL the drop tank versions, bombs (WW2 style), pilot figure and so forth. Please note, the HVAR rocked used are STOCK 3W items. You'll also be adding a 'new' sound, so have your SoundList ini extracted, or be ready to extract it and add the new sound's data. Full instructions are in below, in the "To Install" section. On the Aircraft Selection Drop Down Screen you'll see: TV-1 Shooting Star (TO-1 <52) As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE read them, before installing!!! Please read the Notes section for any other useless bits of information, the change log, Please also take note of changes in the Standard Disclaimer in the "Legal BS" section at the bottom. Happy Landings! Wrench Kevin Stein Submitter Wrench Submitted 07/13/2026 Category F-80
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Elaborating more, as I never downloaded this tileset version, the STOCK Desert terrain data ini lists 68 tiles, the last one being "desert-riverend1.TGA" that should help
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That would have been my question too! TA is something you should always do, either visually or via the autopilot. It's a very bad thing to NOT avoid the terrain.
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Off the top of my head, don't know. To be sure, you'll have to compare the data inis for each mod, line by line in the in the tile listings. As they're all numbered, it shouldn't be too difficult
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Yes, but they were always there, lurking in the dark, just out of sight
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AAAAAAARRRRRGHHHHGGGGHHH!!!!! So angry!!! Ok, here's what's up. So, to make it easier to work on the ww2 birds, I built a ww2 only test install. Right, no big deal, we all know how to make. So, rather than use the 'base' boring terrains, expecially for the Aussie birds (Boston, Beaufort) why not use the WW2 Darwin terrain. Want to test them in a "jungle" environment. Well, as it turns out, even though that terrain was reworked in the late 2000s, its SHIT!!! Lots of tiling issues, misplaced items, 'copy/paste' target areas that don't even FIT the tiles. So, instead of finishing off the aircraft, I've spent the last 3 solid days retiling, adding terrain/ground objects, fixing the airfields, moving and REmoving unneeded or no longer usefull ('parked ship zones') target areas ... basically, rebuilding from the HFD up. So, expect a fully rebuild WW2 Darwin terrain sometime this year, as well as the new birds. Damn, I HATE distractions ....
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He has to bring his own eels, of course
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Well, since we're being direct .. I like boobs.
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There is a Cessna 206 in the downloads, along with the L-4 Piper Cub.
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That's a very Klingon attitude!! Ka'plah!!!
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Nightshade beat me too it!! That's FastCargo's Super Secret Sci-Fi Mod (tm) don't get me started with nuclear armed Sidewinders -- Rodenberry should have known better!!
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off topic .. many years ago, (late 90s??) Pat (the late mrs wrench) and I went to Witchia for the Women's National Bowling Tournment. They have (?) a nice tech and science museaum which included a "lay down" simulator of the Wright Flyer. It had the 2 sticks for the wing warp, and feet driven rudder bar. It was GREAT fun -- until I couldn't get it turned around and back to the Kittyhawk dunes. It's a LOOOOOOOOOOOOOOOOOONNNG way to England, I'm here to tell!!! = Is the "Wright Experience" even available anymore from 3rd Wire???
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Yup, flew with them on fight #5. Pretty windy on that kite!
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are the devs of strikefighters2 doing anything new?
Wrench replied to stalinsons's topic in General Discussion
anybody want to take this one? I'm afraid of what I might say ... -
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<cough, cough> Hellcat??? just curious ...
