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November 11 Update - Core Upgrade ×

Wrench

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Everything posted by Wrench

  1. moved to a more proper forum, where it might actually be looked at and answered Meaning: PLEASE!! Do NOT post in the Knowledge Base; it's for answers, not questions. Thank You! ------------------- SF/Wo* requires DX9. you'll have to reinstall it (DX9 that is. IF Win8 allows it)(
  2. hmm, "mach 4" Foxhound. sounds like THIS thread belongs in the "What If/Fantasy" category
  3. View File SF2 AD-4N/NA Skyraider, Armée de l'Air SF2 AD-4N/NA Skyraider, Armée de l'Air 4/3/2014 = For SF2, Full 5 Merged RECCOMENDED, at Latest Patch Level = *At minimum, SF2:V is required, as this mod references the stock 3W A-1H lods.* **Note: It is also =REQUIRED= you be at the lates (7/2013) SF2 patch level. The data ini supplied is FROM this last patch level. Those End Users NOT up to speed, may experience visual oddities on the aircraft, as some things have been changed over the last few patchs. No support is, or will be availalbe, to those End Users.** This mod represents Skyraiders as used by the AdA in the early 1960s, and will give you a new, nationalized aircraft. The aircrft represented here is from: EC 3/20 "Oranie" as seen in Algeria in the early 1960s. All skins are in jpg format. All markings, excepting the squadron color bands, are decals. Recal randomization is TRUE. The aircraft BuNums are 100% correct for those Skyraiders in French service, but should be considered "generic" in nature as they do not represent any individual aircraft in any particular squadron. The canopy opens with the Standard Animatin Keystroke, Shift/0. As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, give the "Note" section a read, Happy Landings! Wrench Kevin Stein Submitter Wrench Submitted 04/04/2014 Category A-1
  4. 307 downloads

    SF2 AD-4N/NA Skyraider, Armée de l'Air 4/3/2014 = For SF2, Full 5 Merged RECCOMENDED, at Latest Patch Level = *At minimum, SF2:V is required, as this mod references the stock 3W A-1H lods.* **Note: It is also =REQUIRED= you be at the lates (7/2013) SF2 patch level. The data ini supplied is FROM this last patch level. Those End Users NOT up to speed, may experience visual oddities on the aircraft, as some things have been changed over the last few patchs. No support is, or will be availalbe, to those End Users.** This mod represents Skyraiders as used by the AdA in the early 1960s, and will give you a new, nationalized aircraft. The aircrft represented here is from: EC 3/20 "Oranie" as seen in Algeria in the early 1960s. All skins are in jpg format. All markings, excepting the squadron color bands, are decals. Recal randomization is TRUE. The aircraft BuNums are 100% correct for those Skyraiders in French service, but should be considered "generic" in nature as they do not represent any individual aircraft in any particular squadron. The canopy opens with the Standard Animatin Keystroke, Shift/0. As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, give the "Note" section a read, Happy Landings! Wrench Kevin Stein
  5. How do you like your insurgents?? Deep Fried....
  6. LimitedNations=TRUE in the terrain's Nations ini. Takes precedence over all others
  7. the stuff on Don's site (C5) have NOT been updated in the at least the last 3 years (that 2009 update on the Hustler as an example -- there's a better on that I did in 2013 in the D/L section http://combatace.com/files/file/12128-b-58a-huster-for-sf-upgradeupdate-pak/). Everything that's "new and improved" will be found here, in the CA downloads The links are still active, because the entire site is here on the CA servers. But really, nothing there is up to the latest standards.
  8. yes to all the folder structure is identical, it's just not in the same place anymore. check the SF2 Knowledge Base for more detailed explinations you won't be sorry you've moved
  9. umm.... like download it, but DON'T unzip it. Place the zip on your desktop, let the unzipper open it, and run the exe from there
  10. where is the game install located? on win7, especially for 1stGens, DO NOT PLACE THE GAME INSTALL INTO THE USUAL LOCATION IN THE C:/PROGRAMS FOLDER. They will work, but will be unmoddable due to that location being a 'protected' region. Move it to root of C: ie: C/Wings over Europe adjust shortcut accordingly as to the CTD and editor malfunctions, ???? don't know (actually, don't remember!) if you're already at Win7, why not just evolve up and go to SF2??? It's a hell of a lot easier, and what everyone mods for these days (being that 1stGens are dead)
  11. canopy = animation key Shift/0 by modder consensus
  12. the trucks or the fueling station? the fueling station we've had for many years, by wingwinner, iirc
  13. after installilng the ww2 stuff also, is important to leave at least one each player flyable and AI controlled 'modern' aircraft in the install. I use a A-4E and MiG-21MF. For some reason, this seem to prevent the game engine's automatic rewrite, which reinstalls all the modern aircraft again. You can leave all the modern ground objects alone, too, as they ALL have start dates well beyond WW2
  14. because that's old and outdated stuff. I thought C5's site was closed ...???? I'd check the SF2 downloads HERE at CA first; it may come with the relevant folders included if not... I'd recommend the Gunny Pak (Gunny's Ordanance Shop*, iirc). It should have the items needed. If not, they're easily made (I don't have the F-35 in my installs -- too busy with ww2 mods). Or a kind hearted soul will upload/attach the required folders (*you may want that anyway! ) EDIT:!! Well, I didn't know I had them, in my 'all is everything mods folder!! (you made me look!!!) instructions: unzip the attached, and drop the /Objects folder into you mod folder of choice. No effects for the guns are included, but if you need them, I'll try and locate them
  15. you mean folder. maps have nothing to do with weapons! -- gundata ini are no longer required, as each gun has their own data ini within their respective folders. Said folders go in the /Objects/Guns folder
  16. something I've been experimentating with, on and off, for the last few years ... getting motivated a bit more! (very much WIP - needs more corrective work on the panels, and something is wonky on the tail meshes.)
  17. I was actually wondering if Macelena was going to pull his April Fools again! I'm NOT disappointed!
  18. you just saved me 5 bucks! I'll be waiting for the new N/S RavenClaw Specials!!
  19. Tis Truth, brother!!
  20. no nononono!!! ALL add-on go into the mods folder (ie: saved games/...whatever). NOTHING ever goes into the 'core install' in the C:/Program Files (x86) section. you need not ever touch the original terrain cats right from the readme: also, remember, it's designed for WW2 useage only! That's how the targeting is set up (to say nothing of the bases and stuff). Running it in years post-1946 may have some "issues".
  21. and, yes I know we've plenty of native German speakers I just came across the official 1944 Luftwaffe manual for the FuG-217 radar on pdf. (see below) meaning: if Veltro is going to give us 262B-1a/U1, we might as well get the avionics right!!! (and yes I know it carried the 218 Neptun, but this is damn close enough!)
  22. I was wondering if we were going to see the B NJ!!! the Tiffy is looking good too!
  23. Russ, YOU did the Emils Wolf did the F and G (one of which this is based on)
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