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Wrench

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Everything posted by Wrench

  1. I've been playing this game since 2004, I don't ever remember seeing 'unlimted fuel''. There's an "Easy" option, not unlimted Perhaps we could be of more help if we actually had some details on the issue; f'er instance: what plane, made by whom, and when (year released) Otherwise, were just guessing in the dark
  2. Moved to the correct Forum. You'll find you get quicker and better answers if when asking about a specific game, you post in that game's Forum
  3. Now that the aircraft and it's bits are installed, the ACTUAL question can be addressed: The stock NA campaign takes place BEFORE Hornets entered the Fleet. You'd need a new campaign, expecially written to include the F/A-18s after they entered service. I'm sure, if one looks, there's one around here someplace!!
  4. set the nightlighton to 0.55 makes it come on 'earlier'
  5. 'way back when, in SF (1stGen) playing the desert campaing (2004-5-ish??) I remember a Herc flying around the airbase as my flight was taking off. It's nice to see that is wasn't just some Mandella Effect!!! Great find!!
  6. hmm.... for some reason the C-123B aircraft folder was NOT in the original upload (and only one person noticed?) That is now fixed
  7. Fixed!! Sorry for the inconvience;
  8. To paraphrase The Sundance Kid "got enough rockets, there Butch??"
  9. never did for me. .... shmmmmm.... start cheking you have all the needed ground objects. That's all I can think of at the moment. Sorry!!
  10. How about you try using NORMAL fonts and formatting, so we don't have to scroll around the whole damn screen to see what you wrote???
  11. I've had it do that with Win7 too. might be something about overloading memory?? I got the point I'd just do one or 2 tiles, save and exit, reopen the editor and start working again
  12. and the data ini, as the attachment weights, locations, and allowability needs to be seen as well
  13. Well said, PeacePuma, well said
  14. I forgot Beaufighters, as I've done their skins
  15. No. Jugs, yes, Spits, yes. Hurricanes, yes. Wellingtons, Blenheims in the early days
  16. basically, USMC does not spontaneous generate as a CV based unit. They are NOT normally carrier based in-game*. You can choose them for single action missions, but for campaigns they'll have to be assigned to said carrier (think of Korea, where 2 squadrons of Corsairs were assigned to one of the CVLs). That having been said, USMC MUST be in Nations ini for said terrain. Weither or not they'll spawn of the "L" series boats is guesswork. And those would only be Harriers and/or helos. They WILL however, spawn on regular CV/CVA/CVNs. Off the top of my head, terrains that have USMC in the nations list: Korea3, NAfrica, Lybia, DBS, Formosa, the stock IcelandNA, NorthCape, Panama, Persian Gulf and others (I should know -- I worked on all of them). And of course, the PTO WW2 maps (duh!!!) *fly a single misssion off the boat in a MC bird, and see what the parked aircraft are
  17. Over the Med, heading to the practice range, 1960
  18. VA-75 SPADs inbound, 1962
  19. I just want to drop a little thanks to all the mod makers here at CA. The last 2 weeks have seen a plethora (sp?) of new or imporved mods for the game. Been a long time since we've had so many 'all at once'. This will end the year on a high note for the community, even given what hells are happening around the world. Keep up the good work, everyone. Keep the faith Thanks Again!
  20. I see what you did there ...
  21. Blender and the charity of others with MAX????
  22. just out of curiousity, why didn't you use the F-104S Pylon set for the Sparrows and such?
  23. View File SF2 F-105D Thunderchief by ArmorDave Update Pack SF2 F-105D Thunderchief by ArmorDave Update Pack 12/3/2023 = For SF2, Any and All = * Full-5 Merged reccomended * ** 1stGen Salvage Operation #7 ** This is a revamp and reissue ArmorDave's F-105D Thunderchiefs for the SF2 Environment (tm). These aircraft were first released in 2004, actually predating their 3rd Wire arrival in Wings Over Vietnam. These were among the first 3-party add-ons for the Strike Fighters series. This mod is split into two aircraft: F-105D-25 (NMF) (actually covers all early D model Thuds) F-105D-31 (SEA 3 Tone) (Vietnam and later) The -25 is equivilant to the stock 3W F-105D, while the -31 is pretty much the same as the 3W F-105D_66; in fact it HAS a 1966 start date. The -25 has 3 skins/decal sets: 7th TFS "Bunyaps" 49th TFW - USAFE Spangdahlem Air Base, West Germany 562nd TFS, 23rd TFW - (shark mouth) 563rd TFS "Ace Of Spades", 23rd TFW -both at McConnel AFB, then Takhali RTAFB The -31 also has 3 skin/decal sets: 333rd TFS "Lancers", 355TFW 357th TFS "Licking Dragons", 355TFW - both at Takhali RTAFB 149th TFS, Virginia ANG (auto start date 1971) The SF2 'date swtich' will turn on the VA ANG skin in 1971(ish). All skins remain in their original bmp format. All markings are decals, and decal randomization is TRUE. Each unit has 24 historical serial and/or buzz numbers. As I always do, those marked with a star (*) are 100% correct for the unit. Those marked with a cross/plus sign (+) while serving in the same Wing, could =NOT= be run down to a particular squadron. Those aircraft with 'nose art' or name badges on the wings (333rd & 357th) are all new, and match their real life aircraft (ie: name ---> serial). As all the squadrons, excepting the VA ANG skin, are listed in the game's Squadron List, those displayed names are activated via Level=1 decals. Drop tanks are supplied for both aircraft, in NMF and Camo, as is a new pilot figure. All other weapons used are stock 3rd Wire, excepting any AGM-12 Bullpups you may want to load. (see notes for more info on loadouts) When in-game, you'll see on the Aircraft Selection Dropdown listing ... F-105D-25 Thunderchief (AD) F-105D-31 Thunderchief (AD) This will diferentiatalize them from the stock 3W or any others that you may have (or not). The "AD", of course, recognizes ArmorDave's contribution to SF. As always, fairly easy to follow yet detailed install instructions are included. Please read them! Also, please read the Notes section for more expositions on which, what, why, how and/or who (whom?). For the historical records, all original readmes are included. Good Hunting! Wrench Kevin Stein Submitter Wrench Submitted 12/25/2023 Category F-105
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  24. Version 1.0.0

    173 downloads

    SF2 F-105D Thunderchief by ArmorDave Update Pack 12/3/2023 = For SF2, Any and All = * Full-5 Merged reccomended * ** 1stGen Salvage Operation #7 ** This is a revamp and reissue ArmorDave's F-105D Thunderchiefs for the SF2 Environment (tm). These aircraft were first released in 2004, actually predating their 3rd Wire arrival in Wings Over Vietnam. These were among the first 3-party add-ons for the Strike Fighters series. This mod is split into two aircraft: F-105D-25 (NMF) (actually covers all early D model Thuds) F-105D-31 (SEA 3 Tone) (Vietnam and later) The -25 is equivilant to the stock 3W F-105D, while the -31 is pretty much the same as the 3W F-105D_66; in fact it HAS a 1966 start date. The -25 has 3 skins/decal sets: 7th TFS "Bunyaps" 49th TFW - USAFE Spangdahlem Air Base, West Germany 562nd TFS, 23rd TFW - (shark mouth) 563rd TFS "Ace Of Spades", 23rd TFW -both at McConnel AFB, then Takhali RTAFB The -31 also has 3 skin/decal sets: 333rd TFS "Lancers", 355TFW 357th TFS "Licking Dragons", 355TFW - both at Takhali RTAFB 149th TFS, Virginia ANG (auto start date 1971) The SF2 'date swtich' will turn on the VA ANG skin in 1971(ish). All skins remain in their original bmp format. All markings are decals, and decal randomization is TRUE. Each unit has 24 historical serial and/or buzz numbers. As I always do, those marked with a star (*) are 100% correct for the unit. Those marked with a cross/plus sign (+) while serving in the same Wing, could =NOT= be run down to a particular squadron. Those aircraft with 'nose art' or name badges on the wings (333rd & 357th) are all new, and match their real life aircraft (ie: name ---> serial). As all the squadrons, excepting the VA ANG skin, are listed in the game's Squadron List, those displayed names are activated via Level=1 decals. Drop tanks are supplied for both aircraft, in NMF and Camo, as is a new pilot figure. All other weapons used are stock 3rd Wire, excepting any AGM-12 Bullpups you may want to load. (see notes for more info on loadouts) When in-game, you'll see on the Aircraft Selection Dropdown listing ... F-105D-25 Thunderchief (AD) F-105D-31 Thunderchief (AD) This will diferentiatalize them from the stock 3W or any others that you may have (or not). The "AD", of course, recognizes ArmorDave's contribution to SF. As always, fairly easy to follow yet detailed install instructions are included. Please read them! Also, please read the Notes section for more expositions on which, what, why, how and/or who (whom?). For the historical records, all original readmes are included. Good Hunting! Wrench Kevin Stein
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