Jump to content

Wrench

ADMINISTRATOR
  • Posts

    27,973
  • Joined

  • Last visited

  • Days Won

    163

Everything posted by Wrench

  1. Right now, it has "0" strength as a jammer, so that needs some adjusting. Hmmm....one wonders if you couldn't double the pod (and the mounting hardpoint).... Have another station EXACTLY on the same spot, make a copy of the D pod, change it to a CM dispenser, and then add the necessary flaff and chares, and mount it directly OVER the jammer pod. Give it a very light weight (10 or 15 kgs). It would then be hidden on top of itself, and you get the added bonus of having the jammer AND disposables all at the same place Editing the data and loadout inis is a nothing job...just adding a hardpoint in the same place as the original. 20 minutes, maybe a half hours worth of work!!! Now, the historicality (real life usage), well....that's another matter!!! Wrench kevin stein ps: I just did a whole bunch of fixes for the Indaian Fishbeds...but don't remember if I put the dispensers on. You all go check the Bison and let me know!!
  2. 239 downloads

    F4U-1C "Corsair" modification for SF/WoV/WoE WW2 PTO installs This package is a simple mod to the existing F4U-1C created by Wolf257. It includes mods to the data, loadout and cockpit ini. There is also a new skin, representing VMF-311 in late 1944 to the end of the war time frame. And a few other bits and goodies. The loadout has been modified from the original, as I've discoverd the -1Cs only used the inboard rocket rails. Also, I've changed the centerline station's drop tank type to use Geo's from his Hellcat. It's much closer to the actual shape and size. -- so you MUST have the latest weapons pak, and/or Geo's Hellcat installed to make use of his tank!!!! (it also makes real good sense to have Wolf's WW2 planes pak installed, to have the -1C Corsair, as well) Please read the enclosed readme for full, detailed instructions, plus notes, comments and general mayhem. Happy Landings! Wrench Kevin Stein
  3. There's been an EW pod for the Fishbeds in the weapons pak for over 2 year now...look for item "RecPodD" Wrench kevin stein
  4. Let's start with a basic lessons in definations: CAPS LOCK....leave it off; with all caps your shouting, and it's not polite (basic internet courtesy) Patches: downloaded aircraft/skins/vehicles/etc are NOT patches, they are add-ons or modifications Patches are official upgrades to the game engine provieded by the manufacuturer/publisher and what the hell is an atualization???? Sounds like somthing for an automatic transmission. Silverbolt, might want to check your spelling/typing there, bro. It sure confused me!!! Now, to the matter at hand, lostmotz, could you please restate the problem you're having?? Give us a much information as you can, like what did you download, how did you install it, and error messages recieved (if any). With some basic knowledge of the problem, we can troubleshoot it. (yah, you can take the technician out of the shop, but the diagnostician still's inside him!) Wrench kevin stein
  5. The "Go" has been given. Do you want the whole package? If so, I"ll zip it up, and PM you a link Thanks again Lexx!!! Wrench kevin stein
  6. I likes it!! Fun and simple, fairly easy to fly. If I might make a suggestion for a cockpit, what about that single jet unit I built from the Spit Pit, for use on the Vampire? Even though it's set for non-metric measurments, it looks pretty good in/on mine. I also have a nice Russkie gunsight, if you want's it. If I could figure out the re-calibrations for metric...and relable the gauges in cyrilic...it'd be super! Great job to Timmy and Lexx!!! Wrench kevin stein
  7. Isn't it from JSF_Aggie's marine base from madagassar??? (I know I got them from him for use in DS) Wrench kevin stein
  8. CP: they're Daniel's??? I didn't know that ... no wonder they look so good!! Lexx: good enough for me! It dosen't have to be perfect; left the rivet counters whine. Just want something that works. Been informed there is a -5N in the works; but I think we'll forge ahead with this one. Even if it has the wrong canopy; at night, who can tell, eh?? Wrench kevin stein
  9. To permantly remove them or just for the screenie??? Can't remember the permant fix (something about editing some lines in the HUDdata.ini), but temporarialy for the screenshot, if you've got your keys mapped, it should be "Alt-H", hitting it twice should remove it. At least, that's how I do it in WoE Of course, using the clone stamp tool in photoshop also works, but dosen't look as nice. Wrench kevin stein
  10. That's what I meant!!! I've been flying it just a little bit ago, the scope basically just needs to be moved up. There were some data ini tweeks needed, as Wolf has the wings in the F4U cockpit lod, so I had to 'turn them back on' in the data ini. Dialed in cockpit position; looks pretty good. Guns probably need aim angles, and adjusting. Might have to 'borrow' them from the BoB planes from Baltika's set. They're fairly close right now, just need a little tweek. I'll get some screenies of what I have up later...nearly dinner time, and we're going to watch the 'Tranformers' dvd tonight! again, thanks Lexx!! Wrench kevin stein
  11. Sweet! Now, I just have to find them...oh Dave...weren't you on the SabreDog team?? Yes, indeed the compass tape thingy. I figgured the HSI would be most important for night operations ... since its the only thing that'll tell if you're upsided down or what!! If we can get Geo to come out with a -5 Hellcat.....(or figure out the moves on the MF F4U-7 - a new skin would be needed, of course for Korea...) Off to study that thread again...one of the best 'tweek' threads around, btw. Thanks Lexx! Wrench kevin stein
  12. AC-130 and AC-47 already exist. Wrench kevin stein
  13. Aren't the P-4's a stock item??? check-check...looking at their data ini, they're set as (strangely enough!) PATROL_BOAT. Hmm..didnt know we had that type. Easy enough to extract it, and change their role to "Cargo_ship" At least they shoot back! Wrench kevin stein
  14. Yes, Please Lexx! For a ww2 prop job, it should be fairly easy to repaint a few faces (like the EGT to 'CYL HD Temp'). Most folks don't seem to look at the gauges too much anyway. If that works out, getting permission from the SabreDog team would be next step Wrench kevin stein
  15. Whilst fiddling around with the FAA Corsair Mk.2, I thought I'd give this whirl.... Now, mind you, the Dash 2's were all built out of Dash 1's, so they'd need the 'birdcage' cockpit....but its ok for now. (meaning I can't get the 'framework' decal to work on the canopy....) What's really needed is an insturment panel/cocpit with the radar scope!!! I can't find one to use...nothing fits right (the closest is Razbam's AD-4, but....and the Sabre Dog needs WAAAAY to much reworking). If you fly with the little radar display in the upper right corner, it's all good. But if you don't..... So, anyone have any ideeers???? I've tried moving gauges (there aren't many to choose from, and they're all needed flight insturments.... Other than needed a half-way decent pit, it nearly ready. Markings are VF(N)-101 (leaving it in standard tri-color, it could also be VMF(N)-532) Wasnt there a -5N out somewhere?? Wrench kevin sten
  16. View File FAA Corsair Mk.2 (ETO) *Note: this packing includes the latest skin. I'd originally planned this only as an update, but it appears I never uploaded this aircraft package here at CA...so, you've got it all now!* Royal Navy Fleet Air Arm Vought Corsair Mk.II mod for SF/WoV/WoE *Note: this re-pack includes the new skin and fixed decal* This is a modifcation of Wolf257's F4U Corsair into the Mark II version used by the British Royal Navy in the Atlantic. (minus the clipped wing tips - as that isn't modeled) This is a semi complete aircraft mod, creating a country specific version for use in your World War 2: ETO installs ONLY!! As such, all the loadouts have been adjusted to fit Royal Navy aircraft of the time (or as best guess as my research has shown). This aircraft does NOT carry rockets. It does, however, have the inner under wing and centerline stations split into 3 groups, allowing for asymetrical loadout (as seen in several pictures I have) !Semi-complete means the aircraft lod is NOT included - you'll have to transfer it over from one of your other Corsairs! It represents aircraft from FAA 1842 Squadron embarked on HMS FORMIDABLE during the time frame of the attacks against the TIRPITZ. You'll also find a new ETO Corsair hangar screen, I created just for this mod, and ONLY available with it. ==NOTE: YOU MUST HAVE THE LATEST WEAPONS PAK INSTALLED FOR PROPER WEAPONS LOADOUT!!== Please read the enclosed readmes (there's 2 - for for install, and one explained the new 'updated' skin) for complete install instructions. Enjoy! Wrench kevin stein Submitter Wrench Submitted 10/23/2007 Category Allied Fighters  
  17. 394 downloads

    *Note: this packing includes the latest skin. I'd originally planned this only as an update, but it appears I never uploaded this aircraft package here at CA...so, you've got it all now!* Royal Navy Fleet Air Arm Vought Corsair Mk.II mod for SF/WoV/WoE *Note: this re-pack includes the new skin and fixed decal* This is a modifcation of Wolf257's F4U Corsair into the Mark II version used by the British Royal Navy in the Atlantic. (minus the clipped wing tips - as that isn't modeled) This is a semi complete aircraft mod, creating a country specific version for use in your World War 2: ETO installs ONLY!! As such, all the loadouts have been adjusted to fit Royal Navy aircraft of the time (or as best guess as my research has shown). This aircraft does NOT carry rockets. It does, however, have the inner under wing and centerline stations split into 3 groups, allowing for asymetrical loadout (as seen in several pictures I have) !Semi-complete means the aircraft lod is NOT included - you'll have to transfer it over from one of your other Corsairs! It represents aircraft from FAA 1842 Squadron embarked on HMS FORMIDABLE during the time frame of the attacks against the TIRPITZ. You'll also find a new ETO Corsair hangar screen, I created just for this mod, and ONLY available with it. ==NOTE: YOU MUST HAVE THE LATEST WEAPONS PAK INSTALLED FOR PROPER WEAPONS LOADOUT!!== Please read the enclosed readmes (there's 2 - for for install, and one explained the new 'updated' skin) for complete install instructions. Enjoy! Wrench kevin stein
  18. Better than a 40 foot satellite dish sticking out of your butt!!! You know, cows just turn themselves inside out sometimes. Wrench kevin stein
  19. Dosent' any one READ the readmes????? It's all explained (minus the location error for Otis) in ther, including the quote from Wiki above, parapharsed and edited to fit the 'alternate' history. Hence the title "A What If...Cold War Aircraft". *&^%$#@! don't know why I even bother some times.... Wrench kevin stein
  20. Phantasam brings to mind flying silver spheres, with lots of point-ed parts sticking out, ready to thawak into your head and suck out your brains. Wrench kevin stein
  21. That's a little better.... Never done that before (I'm used to layer opacity for skinning, of course). Had to remake the tga from another bmp, create a copy layer, then fade that approx 80%, overpainted the original layer, flattened, then made the decal from that. As usual, I've probably gone the long way around to do it...as per usual for me. It's much easier with solid colors, say the "Royal Navy" & serial number decal; you can just flood the RGB layer with a lighter gray (70% gray works good for faded numbers), and go from there. Thanks guys! That's one more bugaboo stomped on! Wrench kevin stein
  22. It's which channel that's got me fuddled...I assume it's in the RGB channels not the Alpha (Photoshop 6) must....find...better...tutorials... D&S books are super...I've got about 15-20 gigs of all kinds of stuff on pdf ... mushroom, monogram close up, D&S, Osprey, In Actions, Pod Lupa, TiBU, Kagero, Aerofax, Aircam, Warpaints...etc...lots and lots of good stuff out there. Wrench kevin stein
  23. OOPPs@!!!! You think I'd know that from Wingman #1 -- that's where our story sorta starts! That's probably because the book I'm reading (about lost pirate treasrue) takes place in Maine. thanks for compliment, I hope you enjoy it! Wrench kevin stein
  24. Wouldn't the camera's displace the radar, or was it updated to a more modern version, smaller electronics boxes?? Gotta stay within the budget, doncha know! I LIKE it, though. Of course, with Sundowner skins.... Wrench kevin stein
  25. Was looking at my FAA Corsair Mk.2 (F4U-1, Royal Navy for the unenlightened), and noticed the skin actually looked pretty crappy. So..after spending most of last night, and all of today redrawing all the panel and adding 'interpertative' rivet lines (meaning they're not quite accurate...), and now getting the correct (FS numbered) colors for the camo scheme. I wanted to experiment with fabric surfaces, which is something I've never quite gotten the hang of. Here's some close ups...don't know how well the fabric texture will show here in these screenies... and a full view. You really can't seem them from far way, but at least the panel lines look a whole lot better!! And the colors are MUCh more accurate. I still have to do something about the fues roundel...it's too bright. Probably de-saturate it a little. Never figured out that 'opacity' thing Dave keep going on about... If/when released, it'll just be an update of the skin bmp (and 'wings' bmp that goes in the cockpit folder) , along with the fixed roundel. Gotta love those 'Detail & Scale' books!! Let me know... TIA! Wrench kevin stein
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..