-
Posts
1,097 -
Joined
-
Last visited
-
Days Won
7
Content Type
Profiles
Forums
Gallery
Downloads
Store
Everything posted by Icarus999
-
The discovery channel debunking was bunk, it has been analized several times and found to be flawed. None of us want to belive what we are foced to come to terms with when we realize oswald was not who they say he was, he was involved but there is much more to his story than we have been told. Every item related to the evidence in this case has been destroyed or corrupted, to belive that a group of powerfull people did not conspire to kill this man is to bury ones head in the sand. It is easy to present a diagram to fool those who do not fully understand ballistics and tactics with junk science, the crockumentary in question only delt with the issues of the warren commission vs the grassy knoll, the areas where your attention was drawn were not the locations that the shots were fired from. If you go to the crime scene and stand on the x you will see three perfect sniper positions that allow a team to set up and take the shots, 2 of them with out hitting the windshield.... however the windshield was hit. You will also notice that the book depository presents a crappy angling away shot on a moving target. look beyond houston street to the dal-tex building and you will find a much more professional shot. the 6.5 Mannlicher carcano is a pathetic cartrige that is incapable of producing the wounds that were demonsrated on the body of president kenedy. The projectile recoverd was from the standard military ball style loading of the 6.5 carcano. this ammo very rarlely exeded 2100 feet per second at the muzzle and often failed to break the 2000 fps mark. todays better powders are allowing that cartrige to achive 2200 fps with a 160 grain bullet. "magic bullet projectile " a 160 grain full metal jacket bullet is a projectile that has a tremendusly high sectional density- it is very long for its diameter. what this means is that it will penatrate extremly well, the fact that it is has a full metal jacket bullet will increse the penetraton factor further, then we take into account the low muzzle velocity of around 2000 fps- this low velocity further adds to the penetration factor. Now this bullet is going to have no problem plowing through three or even four men, but if hits any large bone it is going to show deformation. What it is not going to do is act like a hunting bullet and mushroom back apon its shank. Depending on how many bones it hits its nose will be deformed and it may flatten on one side if it begins to yaw sideways. Bullets of extreme sectional density that are not designed to expand , and are fired from a rifle with the correct fast twist barrel - like the caracano -will zip right on through like a pencil only the largest bones will cause them to yaw and tumble. the recovered magic bullet was pristeen, the only deformations on it were the rifling marks- this alone destroys the official story - if that bullet with all of the atributtes of penetration listed above was forced to a stop whithin the bodies of 2 men and a car seat, then the forces at work on that bullet( bones/ metal) were tremendous. This bullet would have been seriously deformed. point 2 the only ways to get the explosive effect seen on the kenedy headshot are: 1- extremly high muzzle velocity 3100 fps+ with an expanding projectile. 2 - A hyper velocity cartrige 4000 fps with almost any projectile. 3-to a lesser degree of destruction -a moderate velocity cartrige like the 30/30 with a lightly constructed bullet of very low sectional density - a bullet with an exploding core - these were manufactured for professional assasinations and were part of our CIA's arsenal, the KGB, and others. expolosive core bullets did not rely on velocity and were often deployed from handguns. the 6.5 caracano with 160 gr ball ammo could not create the hydrostatic shock required explode kenedys head with the kind of violence of impact the shot demonstrated. - this 2nd point also destroys the official story. The weapon found in the school book depository by dallas police was a 7.65 Mauser, three spent 6.5 caracano cartriges were found by the window. the 6.5 cartriges and the 7.65 rifle are incompatible later the FBI was presented with the murder weapon- an actual 6.5 caracano whose scope was so poorly mounted that the rifle /scope combo had to be completly resighted in in order for testing to take place. The part about the that the windshield was not being hit is total bs. Many eye witnesses are on record saying it was hit twice, once cleanly through the shield and once through the frame near the rear view mirror. We are talking about cops and medical professionals who veiwed the vehicle as it arrived at parkland hospital. All of the evidence was destroyed in the limo- it was rebuilt immiediatly this goes beyond suspisious it is criminal. the zapruder film has been edited and many frames were removed before it was released to the public, watch the driver when kenedy is in the kill zone, he turns around twice to look at kenedy. watch how fast he turns around and then turns forward. his movments are physically imposible... they are way too fast.... missing frames. Also look at the scale of the people on the grass in the background behind the limo and compare them with the people in the foreground. I could go on and on and on, but we are not supposed to get political so i won't.
-
New sim released: Thunder Over Vegas
Icarus999 replied to streakeagle's topic in General Flight Sim Discussion
Wow that terrain is really nice, wish we had that kind of detail in the third wire series. -
Yes , I have the same problem with the October patch. I had created some awesome missions for the 8-06 patched game with waves of AI aircraft - Anti ship - CAS- SEAD and Armed recon that all performed wonderfully with guided bombs and missiles, they would even engage secondary targets, but of course the strike flights were limited to dumb bombs and additionally they would only make one pass drop thier bombs and fly home. Post patch with the same mission some wierd things are going on and I need to look in to it further. I have 3 flights of AI SEAD aircraft which now refuse to use LGB's, an armed recon flight that used to be super aggressive now just flys around in circles. AI anti ship missions are hosed up too. The funny part is that now the AI strike flights that used to be such an annoyance , are engaging targets of oppertunity after they hit their obgective. I have decided that until all of this stuff gets sorted out I will keep an 8-06 install for my mud moving missions and do my dogfighting on another install with the new patch.
-
Screenshot Thread
Icarus999 replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
:ghey: -
This Can't be good.....
Icarus999 replied to Fubar512's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yeah and that is one sweet looking nighthawk!!! love the cockpit too, is this Marcello's F-117? -
the P&W 1120 was a bad A** little engine that while quite a bit smaller and lighter than the J-79 had much better performance and fuel economy, the F-4's performance was so markedly improved with these engines that Mcdonnell douglass did everything in their power to kill the f-4 upgrade program- twice- first in 1984 when Boeing/P&W first developed the super phantom for the USAF as a way to upgrade Reserve and ANG phantoms, as well as the export market. Then again a few years later when Israel developed the kurnass 2000. The super phantom was seen as a serious threat to sales of the F-18/ F-15, as many nations who already operated the F-4 may have very well chosen to buy a few less f-15's and put the savings into upgrading the Phantoms they already owned. I remember a thread a while back about editing out parts of aircraft and editing in replacments. It was f-4 pylons if I remember right but it was applied to the Mirage Factory kurnass to remove the refuling probe... in order to get a standard f-4E with TIESO. Well I wonder how hard it would be to replace the J-79 cans with 1120's using that method if we had an animated model of the P&W1120 cans? just a thought...
-
Seasonal changes in campaign
Icarus999 replied to WDH's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
If we could get the sea level issue fixed in the So Cal terrain that alone would be a big improvement, I really like that terrain. The cuba terrain would be great for mid eighties DACM/ Bear intercepts some new targets added to the map would be a nice touch as well. -
Not to hijack the thread but this same company is making a 1/144 scale USS Nimitz on a custom order basis, a scale that is big enough to have great detail to the aircraft and their weapons with out being total over kill like the 1/72 Nimitz.
-
ahahahhaaaa!hahhhahaha!
Icarus999 replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
OK i can see how a random generated mission could load some weird object at the wrong time- like a hot dog stand- however my focus is creating scripted missions in the same fashion that YAP does. Now if one is smart about how they label the object like calling it "misc" instead of "tank" it is not as likely to show up where you don't want it. Lets be be clear about the guided bomb issue: what putting these targets in the ground object folder does is allow The AI flights to target and destroy said objects with guided weapons. The difference is spectacular, before i discovered this the AI would just fly around and never drop their bombs, now my missions are total carnage. i have had such good results with this that I seldom use the random generated or campaign features, so if doing this will screw up peoples campaigns perhaps the should have a separate install to try my methods. Oh and if any one decides to try this you must use CAS or armed Recon for your AI flights to target these objects with guided weapons, strike will not work. -
ahahahhaaaa!hahhhahaha!
Icarus999 replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Yes it should just load them as random targets in single mission play, sure beats the heck out of "destroy the enemy fuel tank" every other mission. -
ahahahhaaaa!hahhhahaha!
Icarus999 replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Irate residents of little diomede scrape relish and grey poupon from windshields whithin 20 block radius of blast. I second the motion for more buildings as targets, and if we can make them insertable as ground objects- not just terrain objects that would be outstanding. If you put a target in your ground objects folder and insert it via mission editor the AI flights can hit it with JDAMs/LGB/Mavericks or any other guided weapon. If you put it in the terrain they can only use dumb bombs. -
There is a lot of stuff in the Bunny pack that I have not used- like the practice bombs or all of the obscure Yugoslavian /old Warsaw pact weapons but I like the variety. I'd rather have it and not use it than end up needing it and not have it. And to all of you guys who are modding weapons.... Thank you.
-
Ferris Scheme A-4E
Icarus999 replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Wow Dave, it's like you read my mind, Thursday night I found a model review on the web for that decal set - heater ferris A-4 scheme, only the pattern was reversed to the right side.I surfed all over trying to find a copy for sale it was but long out of print. I was bummed out and went to bed. When i logged in Friday and you had uploaded it totally made my day. I might not be able to build it but now i can fly it ...and against it!!!! Thanks . -
3rd party aircraft carrier
Icarus999 replied to ace888's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yes there is a tutorial but i think its a separate download. I have done a bunch of carrier missions with le missioneur it works great: "> -
Funny thing is that VFP-63 did fly the F-8J as well as the RF-8G... so any one that gives you crap about that is talking out their butt!!! Your low vis/ tps VFP-skins for the F-8E/J are very nice If they can't appriciate them, screw em. By the way during the early eighties a plan was seriously considered to modernize and bring back the small decked carriers as part of the 600 ship navy. That plan called for pulling the f-8J out of mothballs, as the F-4 and the F-14 were to large to operate from their decks. this would have made for an interesting twist of history and some "what if " tactical camo skins representing some of the disbanded small deck carrirer squadrons as being "re commissioned" would be a cool thing for cold war gone hot scenarios.
-
F-4N Phantom II
Icarus999 replied to pappychksix's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Wow she's beutifull . thought you guys might like this.... 1984 last F-4N cruise VF-154 low vis tactical paint scheme- "> here's another one from the same cruise in the all over light gull grey 36440 low vis scheme built by a pro modeler: "> kind of a photo negitive type effect between the two paint schemes.
