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Everything posted by Gepard
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I reworked the Paysandu airfield, added some parking areas, Flak and placed the parking slots for aircrafts.
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New tile for Aeropuerto Laguna del Sauce, now fits better. I found a gimic in the download area: the lama made by the Bandidos team, from 2009. Unfortunatly it is much to big. If you compare it with the technicians, which are 1.80 m high, the lama is 2.50 or so, at the shoulder, not the head. It has the size of a bison. If it would be smaller i would add it in the terrain. It would fit perfectly.
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Any chance, that you make this: RM-70, the czech version of the BM-21 Grad launcher system, but with additionally 40 rockets in a fast reload system, so that it was able to fire 80 122 mm rockets in a very short time. Basic vehicle: Tatra 815 truck.
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Aeropuerto Internacional Laguna del Sauce, Uruguay, with uruguayan Naval Aviation Base. (WIP) I need a new terminal building. GKABS terminal building is much to big for this airport. Then, i think, i must make a new tile for sea to airfield transistion. Finally i will place some more barracks, which in reality are close to this airfield. IIRC it is the home of a pioneer battalion or so.
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No. It is located in the aircraft folder. In the cessna206_data.ini the wingspan is reduced, the LOD is unchanged. The game is using the wingspan as parameter for parking airplanes on an airfield. With a very small wingspan i made sure, that only the Cessna will appear on the said parking positions. Maybe, that helicopters could appear there, but this i have still to test.
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It needed a couple of hours to solve the problem with the light civilan aviation. My way is not elegant, but it works. First of all i created a "static" version of the Cessna 206, which you can find in the download area. I removed all files, which made this plane flyable. Then i reduced the ReferenceSpan in the Cessa206_data.ini to 6.92 meters. (I'm not sure wheter this plane can fly anymore, but who cares.) In the next step i edited the airfield file. The normal size plane parking lots i defined now as LargeParking slots. The LargeParkingMaxSpan i gave the 18 meters, as it are usual for normal parking. Then i added normal parking slots and set the ParkingMaxSpan to 7 meters. Only the static Cessna has a span less than 7 meters, so it appears in game as parked aircraft.
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If i use existing Cessna planes for SF2 then i get this result: The plane is half sunken in the soil. What means, that completly new Cessnas would required, which are made as static object, not as flyable planes.
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Montevideo, Aeropuerto Internacional Angel San Adami an other small airfield with a very short runway. It is only 1.200 meters long.
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Pando, Escuela Militar de Aeronáutica, Uruguay Some barracks, two hangars. A small airfield for pilots basic training. It's a very short runway, only 1.100 meters long. Skyhaws lined up for take off Impressions of the parking area.
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River and town i have on the map. But the town is to small and the river to big. I think i should make a tile where a town is situated on a river. I always thought, that some ground crews would bring some life in the scenery of an airfield. Last weekend i played First Eagles again, after long years of absence and i found, that Geezer made some ground crew objects. I took one of this and repainted them to more modern: They are a little bit difficult to see, close to the Jeep and then a second group near the Harrier. So the group looks in LOD-Editor:
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