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daddyairplanes

MODDER
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Everything posted by daddyairplanes

  1. taking the plunge, wanna see how iceland works now.......
  2. real life as always is crunching me for time so go for it. i have a Sentry skins mod out there, all 5 ACS's and Nato's birds. now they can be represented a bit better in other mods than just the 552d skin that's standard round here. if you want, pull the decal off the skins. might be quicker.
  3. also might want to check that its level 2. not trying to be insulting, after 10 weeks being reintroduced to college math i'm just saying it can be easy to miss the obvious sometimes.....
  4. wow someone complained about violence? good thing i have no plans to go back to BAF, given the server there thought Third Wire was a violent site. and frankly, i gave crazyhorse a +1 before i even heard bout this. lemme shuddup before it becomes a rant.... mandatory screenie...
  5. update on squadronlist.ini..... place held upto 1000 then added a unit. it does in fact work. this opens alot of possibilities for units and i think could be handy for standardizing for decal usage/ campaigns. will be working units uptil i go back to school on the 16th, then release what i have. anyone else want to add red air into the mix i'd love to talk with ya. here's the updated ini and who can tell me what unit i added for #1000?
  6. finally have my squadronlist.ini updated to where i don't have to rename my Phantom decals again. unless TK added all red air units as player flyable. also being chickenhawk and waiting to see who's first to get bit in the a** by this.... wow they let me say a** on here, had to self edit. George Carlin a moderator now?
  7. awesome screenies and backstory!
  8. very true that many have wanted a red side, i wouldn't mind it my self. but it would take much longer i think at least for folks in the Nato side of the world to research and add the units, esp. proper basing for campaigns. anyone with more info that lived on the WARPAC side during the cold war could possibly research easier. i know i've had fun just looking up what the Sov's flew during the Berlin Airlift. very true that many have wanted a red side, i wouldn't mind it my self. but it would take much longer i think at least for folks in the Nato side of the world to research and add the units, esp. proper basing for campaigns. anyone with more info that lived on the WARPAC side during the cold war could possibly research easier. i know i've had fun just looking up what the Sov's flew during the Berlin Airlift. not impossible mind you, just harder than the western side......
  9. switched to verizon to save cellphone bill yesterday. i tell my wife to wait till next week to get a cover for her touch screen Droid phone. i really DID NOT think she would drop and shatter it less than 24 hours after getting it!!!!

    1. Show previous comments  3 more
    2. Muesli

      Muesli

      Give her a Nokia 3310...

    3. Slartibartfast

      Slartibartfast

      At least with a Smart phone DA will not have to replace the house and everything underneath it for 5 miles because them Nokia's are the Chuck Norris of phones...

    4. daddyairplanes

      daddyairplanes

      no Nokia, don't want her throwing at me when pissed lmao at least the old US Cellular account is still on while waiting for Verizon to approve the new phone..

  10. no red side for now. i think suhsjake had something going for a Warsaw Pact Fighters mod but its been ages since i've even seen him post let alone know progress.
  11. EricJ anyone ever tell you you're fixated on Super Hornets? seriously though looks awesome!
  12. well Wrench that would be another part of the Realism mod. most of us do have the older files from before things got locked. use those as templates for things such as rwr, nationranks, etc. it may have to be like that til he locks (game).exe
  13. main way for SF2 would be a bunch of recon mission and drop your troops/cargo enroute. but you would only get credit for the recon portion, that is getting there and home without being shot down.
  14. so how do i change the dates in game? seriously tho lazaraus get used to finding that line to edit. have to fix it after every patch. its just as easy to change the new options.ini for those two dates as it is to bring your old one and adjust for version.
  15. ok i will be in the market for a tablet in the next couple of months. esp waiting to see how the Microsoft Surface actually works when it comes to be. the primary question is has anyone tried working photoshopping( like Gimp) software on a tablet? this is NOT the primary reason i will get it but since i will have it and 450 ebooks (Osprey and Squadron Signal type books)why not try to run it? would be interesting if i could work skins and decals on the tablet then crossload to my laptop to run in game. interested to hear your thoughts on the matter. as a (partial) joke it could also put me a leg up modding for Angry Strike Fighters!
  16. in earlier generation fighters bombing was something of a black art esp in combat conditions. Tiseo equipped ARN-101 Phantoms got their CEP down to a decent amount and the advertised practice in the 4th TFW was to compensated when dropping dumb iron to use 750lb bombs so the blast radius overlapped the CEP of the bomb delivery! another example is when i attack airfields post '72 i load Mavericks to defend against AAA/Sams and 6 retarded bombs to string down the length of the runway doing just below the Mach. Slarti hass a good point with the ranges for practice. me, i'm not justifying the cost of munitions to higher HQ and dont really die if shot down so i practice in real world. just personal preference in tactics developed over time. find what works and stick to it....
  17. placeholders duh!(smacks forehead) told you my mind was mush from finals right now Dhimar is much more likely to fit in that plan i think than what was originally put in above. as you said Spinners did decals for it already and TK has put in quite a few units already. found that out adding other US Naval Aviation squadrons in, esp the Marines. still got VF-101/171 in there though(long planned addition). finally for the nations most with air arms are in there those several signifigant ones need to be added (US Army, Dhimar AF). dunno bout standardized but maybe just added onto
  18. sorry i took so long guys, i'm wrapping up summer semester and the group project has been kickin me arse. here is progress so far, mainly filling in naval units and potential DLC units and then adding my tactical Phantom users. anyone with Royal Navy units and New Zealand units i would appreciate spot checking that they show up, the USN/USMC units show just fine. Key West dets are added for any Cuba oriented mods(VF-101KW and 171KW). won't get much more done until after next Wed (finals, wife surgery, kids 1st day back to school) though first part of Aug i should be able to churn out alot in my 2 week hiatus in school. my game plan for the rest to 999 is... 636-699 USAF/ANG 700-749 RAF 750-799 French AF 800-839 Danish AF 840-859 Luftwaffe 860-879 Belgium 880-899 Netherlands 900-949 US Army 950-999 Units not covered in DLC's (Swedes and Japan already have stock entries)and any various to fill space. focus for all units above will be users of stock planes at first except US Army which will focus on attack aviation. i'm going ahead to try to get to 999 so i can then see if we can continue through 1000. dunno if anyone has tried it but if it works...... then Dave i will not overthink and go crazy!
  19. cool i was in 1/6. humble lil old cook but you know there aint no thing as just a cook in combat arms!
  20. Pentagon just announced some servicemen were amongst those hurt, unk. if amongst those dead. tragic in any fashion but always pisses me off to hear about some joe doing time in country to come home and have this happen... prayers for the families and those in the hospital
  21. yea figured that on the transport but if i find myself with the space it was an idea given the number of transports here. as for helo's what abouot the AH-64 found here? and most freaking defineatly as i start learning abuot 3DS Max i WILL freaking make an AH-1S. but thats two years not two weeks!
  22. prob my only contribution this weekend as i am at drill, but why not a light and Heavy packages? simple ini edits, rwr and such as a base to enhance and possibly build future mods off of, and a heavy with planes and such to add what TK hasn't for the stock game years (56-82). keep it inline with the stock campaigns but adding say the A-6B and F-105G for SAM suppresion. also i know Dave said go crazy AND dont over think it. but would there be interest in adding say 50 Transport squadrons in the squadronlist? already plane to do some US Army attack BNs (Vietnam and Germany dontcha know)
  23. sorry HF, tho i was wondering where HR come from just so long as he doesnt call anyone piss boy. (yea still got history of the world pt 1 on the brain!)
  24. why not both and HR had less non stock squadrons decals than i thought (only 36 versus all 80 some units most were in the stock unit list) so i putz'd with it and finished before reading your response. however that is a cool tip. Dave would it be possible to link that to the KB?
  25. HR how does this trick work? i have around 75 decals in each of three folders to work with so any cheat i can learn is appreciated. as for numbering no worries i have plenty of ideas to fill in gaps here and there. ANG units, VFs VA's VMFA's etc. would be cool if i can just bump my Phantom mod from 4xx for the nonstock squadrons too 6xx and not worry bout it though. my current method has been a royal PITA!
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