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Everything posted by Cliff7600
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To me both look great! I just can't wait xD
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I ran out of fuel... it's all my fault. 130 kt and 1300ft won't be enough, I landed just before the runway threshold and, cutting through the grass (it's a MiG-23 ) I ended on the taxyway.
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That's great! I think I gonna fly swedish before too long.
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Hey baby, whether it's now or later I've got you, you can't shake me 'cause I got you on my radar xD
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Great show Lt ! MiG-19 is a nice bird to fly, isn't it?
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...still no joy. It's for Kesselbrut's Beaufighter pit. I was trying to move the mil when on caged mode. Thank you anyway!
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Tell me if I'm right : The gunsight can move (gunsight depression) if it is designed in the original 3D Max file. It needs a specific mesh. If that's wrong, how to do it? I haven't find out... Thx Cliff
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For your next holydays Rent a PBY Catalina sea plane!!! (Don't try the "landing on water thing" at home kids, we're experienced stuntmen) xD
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Coolest camera ever!
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About the crashes, no luck involved. [Fuselage] ModelNodeName=Fuselage HasAeroCoefficients=TRUE CLa=0.0966 CD0=0.0071 CDL=0.0001 Cm0=0.0001 Cmq=-0.5129 Cmad=-0.0126 Cyb=-0.0966 Cnb=-0.0794 ... The "DamageRating=DESTROYED" entry is missing, the fuselage was not destroyable. I guess that's the reason the pilot wasn't killed.
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It was a real pleasure
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I love ugly plane, the Lightning looks awesome (to me). Btw, do you remember which one is called "Double Ugly"? The F-4E is really ugly too. They look like beasts, sound like thunder and move like... jet fighters! xD
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When things go bad and get worse, promotion goes quicker
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Position lights location OK And for the first time, the FM starts to be satisfying, YEAH!!!
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Check the "AnimationID=6" entry, maybe it's another animation number. And sometime you need to add : "ReverseModelOrientation=TRUE" Anyway change the "Setting[1].Angle=" as you wish to have the right move.
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This is a sick campaign!!! There must be a bug somewhere, I'm still alive! I don't understand but let's see how far this will go... 13th mission 1 Esk. 39 PML, Rechlin Larz AB – MiG-19P 11/09/62 Take off : 12.06 – Landing : --.-- Target : Bremen, CAP 4 aircrafts Once again I asked Jan to help me for this patrol, and we took off as a 4 ships patrol. We were on time over Bremen and we engaged 4 Mirage III. I turned tight and fast to chase a bandit that was winning on Marjan. I saw the French launching a missile from his port wing but with a sharp burst I took him out and Marjan escaped from the poorly maneuverable missile. Our MiG-19 are superiors in dogfight to this Mach2+ delta fighter and we were eating them. I followed Jan while he was shooting down his opponent and when I tried to engage another one I caught him up too much quickly and collided with him. Maybe he was idling… The Mig-19 must be a very strong and resistant aircraft because I wasn’t killed in this collision. I managed to open my chute and saw the Mirage’s pilot under his chute too. I was rescued but I lost another plane. My wingmen returned home safely. I must be more cautious or I will be killed soon. 14th mission 1 Esk. 39 PML, Rechlin Larz AB – MiG-19P 11/11/62 Take off : 07.38 – Landing : --.-- Target : Pünitz, Intercept 4 aircrafts Scramble alert, we took off and pushed hard to intercept an enemy raid. We did that perfectly and jumped on 4 F-100 before they saw us. Lt Chudek shot one down and after few maneuvers I had a victory too. Chudek got another one and we were told to bugger off. We headed to the east because they were many fighters in the area and I didn’t want to lose anybody today. But a lonely F-100 hunted us and as he was attacking my wingmen I went to his 6 o’clock. I try to shot him down but I ran out of ammo. I thought I could ram him but it would mean that I would destroy my plane. I tried to overtake him to drag him and let the guys shot him down. But he was a better pilot that I expected and he got me. I punched out. The three others were safe but I lost another plane. There’s only six MiG-19 left at Rechlin Larz… And one day or another I will lost my unbelievable luck and I wish I will not be in flight that day. I’m promoted to Captain rank.
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You can try to add a line in the WeaponBay entries. This is the ErikGen F-101B datas for the "Genie" rocket bay : [GenieBay] SystemType=WEAPON_STATION StationID=11 StationGroupID=3 StationType=INTERNAL NumWeapons=2 AttachmentPosition001=-0.270,3.57,0.04 AttachmentPosition002= 0.270,3.57,0.04 AttachmentAngles=0.0,0.0,0.0 LoadLimit=800 AllowedWeaponClass=AHM,RCKT SpecificStationCode=AIR-2 DiameterLimit=0.5 LengthLimit=3.0 BombBayAnimationID=9 BombBayOpenTime=1.0 BombBayCloseTime=1.0 AttachmentType=USAF ModelNodeName=Genie_Hi MovingPylon=TRUE RotatingPylon=TRUE AutomaticDoors=TRUE <------------- this line PylonMass=10 PylonDragArea=0.06 The problem will be to launch IRM weapons because they will be released without a lock on the target. It seems to me that the real F-106 had a IR sensor on the nose just before the canopy. This is efficient only for AHM, SAHM or RCKT.
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12th mission 1 Esk. 39 PML, Rechlin Larz AB – MiG-19P 11/08/62 Take off : 11.06 – Landing : 12.24 Target : Gütersloh, Sweep 8 aircrafts It was a 2 ships mission but I asked Jan to come with us and Capt Wojciechowski with Marek Rayski decided to do the same, each one with a wingman. We thought that such a force would be useful when reaching the area of Gütersloh. Over the target, there was no enemy so we called for an interception course and the radar controller gave us 2, 3, 4, 5 times a new course to engage some “bandits” which were supposed to fly at 10000m. We drifted till Frankfurt Am Main and I decided that was enough, there wasn’t enough fuel left anymore to engage anybody and fly back to the base. We RTBed. Everyone landed safely but our troops had been repulsed. BTW Capt Wojciechowski is an ace since yesterday.
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Status : Moving parts orientation : Aileron / Flaps / Stabilisator / Wheels Landing gears : contact with ground and steering Done
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Yes, maybe the orders I give to my wingmen are not relevant to the situation. About the crash, it's a first... and I don't think that will happen again. I checked the pilot datas, it doesn't appear, shot down only 1 time. I've ejected twice plus the crash, it makes three actually. I won't complain, +10 missions is good in comparison with the mistakes I made. In fact it's the second time I crash while I was looking at the map. The first time the pilot was killed.
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Maybe : (StationID #7 & #8) [WeaponsBay1] SystemType=WEAPON_STATION StationID=7 StationGroupID=3 StationType=INTERNAL NumWeapons=4 AttachmentPosition001=0.955,1.18,0.725 AttachmentPosition002=0.524,1.18,0.783 AttachmentPosition003=-0.89,1.18,0.825 AttachmentPosition004=-0.082,1.18,0.739 AttachmentAngles=0.0,0.0,0.0 LoadLimit=800 AllowedWeaponClass=BOMB SpecificStationCode= DiameterLimit=0.5 LengthLimit=3.0 BombBayAnimationID=8 BombBayOpenTime=3.0 BombBayCloseTime=3.0 AttachmentType=USAF ModelNodeName=BRACK_L MovingPylon=TRUE RotatingPylon=FALSE AutomaticDoors=FALSE PylonMass=10 PylonDragArea=0.06 [WeaponsBay2] SystemType=WEAPON_STATION StationID=8 StationGroupID=3 StationType=INTERNAL NumWeapons=4 AttachmentPosition001=1.163,1.174,0.831 AttachmentPosition002=0.531,1.174,0.784 AttachmentPosition003=-0.076,1.174,0.74 AttachmentPosition004=-0.689,1.174,0.699 AttachmentAngles=0.0,0.0,0.0 LoadLimit=800 AllowedWeaponClass=BOMB SpecificStationCode= DiameterLimit=0.5 LengthLimit=3.0 BombBayAnimationID=8 BombBayOpenTime=3.0 BombBayCloseTime=3.0 AttachmentType=USAF ModelNodeName=BRACK_R MovingPylon=TRUE RotatingPylon=FALSE AutomaticDoors=FALSE PylonMass=10 PylonDragArea=0.06 --------------------------------------------------------------------------------------------------------------------------- Or : 8 different weapon stations with 1 bomb each [WeaponsBay1] SystemType=WEAPON_STATION StationID=7 StationGroupID=3 StationType=INTERNAL AttachmentPosition=0.955,1.18,0.725 AttachmentAngles=0.0,0.0,0.0 LoadLimit=200 AllowedWeaponClass=BOMB SpecificStationCode= DiameterLimit=0.5 LengthLimit=3.0 BombBayAnimationID=8 BombBayOpenTime=3.0 BombBayCloseTime=3.0 AttachmentType=USAF ModelNodeName=BRACK_L MovingPylon=TRUE RotatingPylon=FALSE AutomaticDoors=FALSE PylonMass=10 PylonDragArea=0.06 [WeaponsBay2] SystemType=WEAPON_STATION StationID=8 StationGroupID=3 StationType=INTERNAL AttachmentPosition=0.524,1.18,0.783 AttachmentAngles=0.0,0.0,0.0 LoadLimit=200 AllowedWeaponClass=BOMB SpecificStationCode= DiameterLimit=0.5 LengthLimit=3.0 BombBayAnimationID=8 BombBayOpenTime=3.0 BombBayCloseTime=3.0 AttachmentType=USAF ModelNodeName=BRACK_L MovingPylon=TRUE [WeaponsBay3] SystemType=WEAPON_STATION StationID=9 StationGroupID=3 StationType=INTERNAL AttachmentPosition=-0.89,1.18,0.825 AttachmentAngles=0.0,0.0,0.0 LoadLimit=200 AllowedWeaponClass=BOMB SpecificStationCode= DiameterLimit=0.5 LengthLimit=3.0 BombBayAnimationID=8 BombBayOpenTime=3.0 BombBayCloseTime=3.0 AttachmentType=USAF ModelNodeName=BRACK_L MovingPylon=TRUE [WeaponsBay4] SystemType=WEAPON_STATION StationID=10 StationGroupID=3 StationType=INTERNAL AttachmentPosition=-0.082,1.18,0.739 AttachmentAngles=0.0,0.0,0.0 LoadLimit=200 AllowedWeaponClass=BOMB SpecificStationCode= DiameterLimit=0.5 LengthLimit=3.0 BombBayAnimationID=8 BombBayOpenTime=3.0 BombBayCloseTime=3.0 AttachmentType=USAF ModelNodeName=BRACK_L MovingPylon=TRUE [WeaponsBay5] SystemType=WEAPON_STATION StationID=11 StationGroupID=3 StationType=INTERNAL AttachmentPosition=1.163,1.174,0.831 AttachmentAngles=0.0,0.0,0.0 LoadLimit=200 AllowedWeaponClass=BOMB SpecificStationCode= DiameterLimit=0.5 LengthLimit=3.0 BombBayAnimationID=8 BombBayOpenTime=3.0 BombBayCloseTime=3.0 AttachmentType=USAF ModelNodeName=BRACK_R MovingPylon=TRUE RotatingPylon=FALSE AutomaticDoors=FALSE PylonMass=10 PylonDragArea=0.06 [WeaponsBay6] SystemType=WEAPON_STATION StationID=12 StationGroupID=3 StationType=INTERNAL AttachmentPosition=0.531,1.174,0.784 AttachmentAngles=0.0,0.0,0.0 LoadLimit=200 AllowedWeaponClass=BOMB SpecificStationCode= DiameterLimit=0.5 LengthLimit=3.0 BombBayAnimationID=8 BombBayOpenTime=3.0 BombBayCloseTime=3.0 AttachmentType=USAF ModelNodeName=BRACK_R MovingPylon=TRUE [WeaponsBay7] SystemType=WEAPON_STATION StationID=13 StationGroupID=3 StationType=INTERNAL AttachmentPosition=-0.076,1.174,0.74 AttachmentAngles=0.0,0.0,0.0 LoadLimit=200 AllowedWeaponClass=BOMB SpecificStationCode= DiameterLimit=0.5 LengthLimit=3.0 BombBayAnimationID=8 BombBayOpenTime=3.0 BombBayCloseTime=3.0 AttachmentType=USAF ModelNodeName=BRACK_R MovingPylon=TRUE [WeaponsBay8] SystemType=WEAPON_STATION StationID=14 StationGroupID=3 StationType=INTERNAL AttachmentPosition=-0.689,1.174,0.699 AttachmentAngles=0.0,0.0,0.0 LoadLimit=200 AllowedWeaponClass=BOMB SpecificStationCode= DiameterLimit=0.5 LengthLimit=3.0 BombBayAnimationID=8 BombBayOpenTime=3.0 BombBayCloseTime=3.0 AttachmentType=USAF ModelNodeName=BRACK_R MovingPylon=TRUE ...
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It does the same when you trigger the bomb release and open the bombay after. You should open the bomb bay (extend the rack) before triggering anything, it means two different keys. "O" = extend the rack, then "enter" = drop the ordnance. ???
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You know that epic mission, where you get your aircraft heavily damaged and you struggle against the rudder and the stick to return to your home base, flying 100 knots and smoking black trail. You finally land safely and you read in the debrief page that you have been killed, So unfair!!! I had the opposite : I failed to win the DiD Darwin prize and the game was kind enough to tell me I was wounded and hospitalized. 9th mission 1 Esk. 39 PML, Rechlin Larz AB – MiG-19P 11/04/62 Take off : 07.01 – Landing : --.-- Target : Werneuchen, CAP 8 aircrafts It’s was a 4 ships mission before I asked Jan Grzech to lead a 2nd flight. He said ok and we soon had three more volunteers to go with us. I was looking at the map, flying at 1500m (~5000ft) and I woke up in a bed at the hospital. K….!!! What happened??? Jerzy and Bogdan, who were wounded too, told me that I crashed without warnings. The MiG was slowing going down and hit the ground like a belly landing. They thought I lost consciousness and they just couldn’t believe me when I told them I was reading the map. Lt Chudek and 2Lt Pawlikowski won a victory, one Hunter each, but Jerzy, Bogdan and 2Lt Jeka had been shot down. 10th mission 1 Esk. 39 PML, Rechlin Larz AB – MiG-19P 11/06/62 Take off : 09.50 – Landing : --.-- Target : Milowice, Intercept 4 aircrafts I was taking off but the plane bounced when I tried to rotate. I was told by the ground crew that I lost the two wheels of the main landing gears. I will have to eject… Lt Rayski took command of my flight and went to perform the intercept. I was still flying and radioed to my wingmen to join up, they answered yes but they carried on their way. I was alone, flying much higher than them. I jumped on the enemy bombers before Rayski and I had to attack them on my own. I turned to the six of the Canberras and got shot down by I don’t know who. The escort maybe. I ejected near ùsti nad Labem and felt lucky not to be injured this time. 11th mission 1 Esk. 39 PML, Rechlin Larz AB – MiG-19P 11/07/62 Take off : 10.10 – Landing : 11.05 Target : Zerbst, CAP 4 aircrafts Everything went good this time. We were informed that there were many bandits to go after and I waited a bit to choose which ones to engage. We tried to catch up some bombers on their egress and we took out four Canberras, two for Capt Wojciechowski and two for me. Very neat, the “fight” lasted 30 seconds. We engaged two Mirages that were chasing a MiG-21. The hunt was high speed and they shot down the soviet before we were able to do anything. It was harsh, the Mirage pilot was quite aggressive and I wasn’t at my best. During the dogfight I radioed Wojciechowski and Chudek to RTB to avoid them to be hunted on their egress. 2Lt Kornel Sporny stayed to cover me. A second Mirage went in the battle and it was a 2 vs 2 that nobody wins. The second Mirage escaped, but my opponent after few wild moves, head on low level, broke the fight and tried to escape too. Kornel joined up as I was Winchester and shot down the Mirage. Kornel landed safely at Rechlin Larz but I made an emergency landing at Brandenburg, fuel gauge at zero. Three take offs from Rechlin Larz / zero landing.
