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Everything posted by KJakker
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I just got back from receiving my second dose of the Moderna vaccine.
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My projects (GKABS)
KJakker replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Glad to hear that you got the missiles working on that ship. -
https://www.vrsimulations.com/tacpack.php
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I am about to give up
KJakker replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Wench, would this short list happen to be the combined World War II navies of all the allied and axis powers? -
I am about to give up
KJakker replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I think I may have found the issue. You have the "MinPitch=" and "MaxPitch=" set to the same value in order to fix the missile's angle in the launcher. That works under the [WeaponSystem] entry. However when you are using the SystemType=GUNNER for missiles, even ground attack missiles, you need to set MinPitch=0 so that the gunner can see targets at sea level. GK-AlSanbouk-TNC-45_mod1_DATA.INI [Launcher_Base01] SystemType=GUNNER GunnerID=5 TargetType=GROUND MissileRange=72000.0 MinMissileRange=1500 PitchLimited=TRUE PitchAngleRate=45 MinPitch=12.85 <----------------------------------Change this to 0.0 MaxPitch=12.85 DefaultPitchAngle=12.85 YawLimited=TRUE YawAngleRate=90 MinYaw=210 MaxYaw=330 DefaultYawAngle=-80 YawModelNodeName=ASMdummy01 PitchModelNodeName=ASMdummy01 MissileLaunchTime=5.0 ViewportPosition=0.387924,-8.15175,3.85665 IndependentSearchChance=100 LookAroundChance=100 GunnerFireChance=100 GunnerFireTime=1.0 MaxMissilesInAir=1 -
I noticed that this this has not been posted. https://www.cnn.com/2021/04/28/us/nasa-astronaut-michael-collins-obit-scn/index.html
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I am about to give up
KJakker replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
@GKABS I did not realize that you were so frustrated by the issue. I will bump looking over that ship and missile up my priority list. -
AOA and the Titanic
KJakker replied to alexis99's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
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https://www.wearethemighty.com/articles/79-cringe-worthy-technical-errors-in-the-movie-top-gun/
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TBM Avenger Airshow Ditching Florida
KJakker replied to KJakker's topic in Military and General Aviation
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My second dose of the Moderna vaccine is coming up on the 4th of May.
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TBM Avenger Airshow Ditching Florida
KJakker replied to KJakker's topic in Military and General Aviation
Here is an update. -
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My projects (GKABS)
KJakker replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
If you want I can send you some of my fathers Vietnam photos from when he was there in 1966-67. -
Lewis Gun reload tosses drums overboard
KJakker replied to epower's topic in WOFF/WOTR - FAQ/Technical Issues
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Just got my first shot this past Tuesday. Next one is in a month as well.
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Just heard the news and thought I would share. https://news.usni.org/2021/04/01/video-famed-wwii-destroyer-uss-johnston-discovered-4-miles-down https://www.navytimes.com/off-duty/military-culture/2021/04/02/wreck-of-uss-johnston-discovered-77-years-after-its-sinking-at-the-battle-of-leyte-gulf/
