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Flanker562

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Everything posted by Flanker562

  1. I wish I could still play it, or they make an updated one, then I'd be in Hog's heaven. My first was F-15E Strike Eagle shown above. It was a bit hard to use with just keyboard and mouse, but I did it.
  2. Looks like torno has some competition around here...
  3. I remember it too, but I don't have it either. EDIT: Found it I think, but it should be the right one
  4. No problem but I think you'll have to find the cat extractor and find the .cat file it's in.
  5. Open the Avionics file and you'll see this: AvailableModes=SEARCH,TWS,STT,ACM,GM,TV (not exactly, this is from my Super Hornet) It should be the GM entry that does the ground mapping radar. How it will render I don't know, maybe it is a basic one that TK made up so you can use it, don't know about that.
  6. Nice work so far though, but there shouldn't be a problem hosting it here (the final version), right?
  7. I mean the problem has only happened once so far. SF2 Complete is worth the money in my opinion. I mean the problem with the stick and keyboard happened only once with SF2 Complete after years of having it installed, so don't discount it after one incident. I mean it would be a known issue to all of us, but realistically it does work as much as it does, and no real issues other than that one incident.
  8. I had a similar issue and I solved it with the Default.ini, replacing the old file as my stick wouldn't work for some reason, even though it relatively works most of the time.
  9. Ugh, that's probably why I get launched at with an R-77 that seems to outrange my AMRAAMs. I'll have to look at some or a lot of files down the road for it to seem relatable and workable. Thanks for this though
  10. Nope, I don't fly Hard mode, because why make a simple operation difficult?
  11. Yeah, but how do you implement it in-game, which is the real question?
  12. I bet he's playing Hard FM and so it's giving him issues. I don't touch shit on my Supers and nothing happens on at least the NA deck
  13. Which carrier is it using? There was an issue with it depending on the carrier, and we tried to solve the issue with skids, so it would launch normally.
  14. Well, it pretty much shows that TK finds that the mobile market is preferable to the PC. I mean what are we supposed to do?
  15. Yeah I know that. I mean there should be coding to support the ramp working as it should and so on.
  16. It should also include the 3D mesh making the aircraft go over the ski jump, not just an ini dance though. I mean it has to appear to go up the ski jump like it should, and that has to do with collision and stuff.
  17. View File F/A-18F Block II "Vandy 1" Skin A rendition of the new VX-9 scheme for the famous "Vandy 1" scheme that has been shown throughout the ages. Simply drop in your FA-18F_BlkII folder and go fly, and can be found under Vandy 1 in the drop-down menu. Submitter EricJ Submitted 02/24/2023 Category F-18
  18. Version 1.5

    70 downloads

    A rendition of the new VX-9 scheme for the famous "Vandy 1" scheme that has been shown throughout the ages. Simply drop in your FA-18F_BlkII folder and go fly, and can be found under Vandy 1 in the drop-down menu.
  19. Tweaked the gloss a bit more, or more exactly the reflection and it looks good enough for gubmint work. Also uploaded and waiting for admin approval.
  20. I found my old Blue Angels Super Hornet skin and used the settings to get this:
  21. Yeah, that's what I have too on my hard drive. I have that pic and another one but that's it so far.
  22. Practically done. I'll work on it tomorrow, I may try and add some names or something or leave it out.
  23. Most of the body finished:
  24. Here's a start. I still have to do the bat symbol (I've progressed quite a bit since this shot) Also, what is a good gloss setting for planes using the TextureSet.ini? I had an old Blue Angels skin (might need to look it up) for glossy planes, but any recommendations?
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