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MigBuster

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Everything posted by MigBuster

  1. MigBuster

    OMG!

    Happy Birthday Mr Wrench
  2. OK - I was sinking through the deck after the patch - well done for fixing it
  3. if you are on win 7 look in: C:\Users\<you>\Saved Games\ThirdWire
  4. RIP - lets hope it doesn't happen again!
  5. MigBuster

    img00161

    From the album: MBs Album

  6. Many congratulations to her - a well earned rest is now due I hope!
  7. MigBuster

    img00153

    From the album: MBs Album

  8. MigBuster

    img00141

    From the album: MBs Album

  9. I would be looking at TA-50s - modern day F-5 and far more capable than the A-4 IMO - not proven but definitely worth a look.
  10. Good luck - sounds like a great choice to me!
  11. Bit worrying - good job they managed to keep him under control!
  12. Be careful on the deck - at some points the jets will sink into the deck and even spin - bit annoying - whatever defines the deck area needs to be increased.
  13. MigBuster

    Holy Frak!

    Have a very happy birthday old ma.....I mean sir :drinks: :drinks:
  14. Might depend on how close they hit - assume they prox fuse and spray the target with shrapnel - might be worth following a few in on missile cam.
  15. Theres nothing really new in the stock game if you have it as stand alone - are you talking AIM-54s? - for Walleyes just press E as before.
  16. If you have SF2NA - in a carriers data.ini look at this section: [Deck] SystemType=FLIGHT_DECK FlightDeckHeight=19.46 FlightDeckLenght=320.0 FlightDeckWidth=82.0 LandDeckAngle=-11.2 LandingAimPoint=-2.8118,-123.3041,19.46 CollisionMesh=Forrestal-R6_COL.LOD ParkingChance=80 ParkingMaxSpan=12.0 Parking[01].Heading=237 Parking[01].Offset=26.37,13.97 Parking[02].Heading=270 Parking[02].Offset=35.62,1.17 Parking[03].Heading=270 Parking[03].Offset=35.62,-10.11 Parking[04].Heading=270 Parking[04].Offset=16.37,-21.96 Parking[05].Heading=270 Parking[05].Offset=16.37,-33.24 Parking[06].Heading=270 Parking[06].Offset=16.37,-44.52 Parking[07].Heading=90 Parking[07].Offset=9.30,-16.27 Parking[08].Heading=90 Parking[08].Offset=9.30,-27.55 Parking[09].Heading=90 Parking[09].Offset=9.30,-38.65 Parking[10].Heading=270 Parking[10].Offset=35.30,-62.55 Parking[11].Heading=270 Parking[11].Offset=35.30,-74.55 Parking[11].ParkingMaxSpan=9.0 Parking[12].Heading=270 Parking[12].Offset=35.30,-84.83 Parking[12].ParkingMaxSpan=9.0 Parking[13].Heading=270 Parking[13].Offset=35.30,-96.83 Parking[14].Heading=270 Parking[14].Offset=35.30,-108.11 Parking[15].Heading=270 Parking[15].Offset=35.30,-119.11 Parking[16].Heading=270 Parking[16].Offset=35.30,-130.39 Previous to Mar 2012 the only way was to have the static jets as part of the carrier 3D model - as done in YAP
  17. MigBuster

    img00119

    From the album: MBs Album

  18. Water should look like this: If not - is your current gfx card Direct X 10 capable? Air launched or ship launched weapons?
  19. Welcome back cgold - What effects are you putting in? if they are old they might be missing ini statements.
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