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Snailman

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Everything posted by Snailman

  1. Thats the only thing we need, and the only thing we can expect. If I had the money, I'd buy him out and get my own team /our team working on it. TW is a waste. I'd risk to say, I'd buy out Dangerous Waters from Sonalist too so we could have naval and ASW too in a unified simulator- tactics game. Damn money(
  2. This is basically the rule... Also, it is not a problem even if you own nukes, as long as our puppet dictator is in power)) You try to be independent... you're a terrorist nation. Then, you will buy from China then, also good. Everything is made in China anyway ))))
  3. I wouldn't say its bad... I'd say there's some conflict. I suggest you try some combination of drivers - dirx11 might be sensitive. Rome2 did such to me, it freezes in 2-3 min. Someone said it is problem with video memory handling. When the mem gets filled, at a certain point it shits itself... weird.
  4. A yea. the Uskha... would be nice. Although, in game terms it's just decoration... slow and unarmed.
  5. Aaaa... clear) Thanks. I agree... I know the AMD is a bit inferior. Everyone was calling me stupid about it, but I don't really care. My last Intel CPU was a DX-50Mhz back in 1994... Why to break such an old tradition)))
  6. That means it is better? Hm... good to know. ) I just wanted RU keyboard and 17" screen )))
  7. My ukrainian system is not better than that... so I guess its just fine. I also have Win8 (still hesitating whether to upgrade to 8.1) all is working perfectly. Yea, I was bitchin about compulsory Win 8 but now I reconciled with it. Fast and foolproof, and to this day only Rome2 total War was the only game refused to work. Because its a bugheap, not because of Win8. ASUS K75D RUS with AMD A-10 4600M, 8GB and Radeon HD7660G+HD7670M
  8. Merry Christmas!!! Indeed it is my present ) I wanted to release a day earlier but many stuff to debug... One sleepless night, but it is ready)
  9. View File Vertical Pack for Soviet Navy Soviet Navy Vertical Pack 1.00 This is the first complete version of the Vertical Pack, now including the Yak-41M (also known by its commercial designation as Yak-141). I have modeled the plane as if it was deployed into combat units with its military designation Yak-41M. The plane served aboard the aircraft cruisers Novorossiysk and Baku, and on the aircraft carriers Tbilisi and Riga, from 1991-2010. This is a fine tuned or modified collection of everything I could find to improve the planes. I lot of time was invested in research and testing to provide you a working and accurate Yak-38/38M and Yak-41M. All feedback and suggestions are appreciated. Install I tried to include every component I have used with the planes, so it should work with a fresh unmodded SF2:NA. If you have DirX 9 and Win XP, then you also need Gerwin's IcelandNA modded terrain for XP to be able to play SF2NA on your PC. Just copy everything into your designated add-on folder and it should work. Beware it may overwrite existing add-on files and components you already have. Check it first, especially weapons. ****************** NEW in 1.0 version ****************** New content - Yak-41M VTOL flyable - old Su-27 cockpit for Yak-41M (Temporary) - Yak-41M Soviet Navy skin (completely new) - Yak-41M Soviet/Russian Navy Camo skin (completely new) - Yak-141 Commercial Prototype skin (completely new) - Stary's Yak-38 cockpit included (+ini changes for compatibilty) - Yak-38M Desert Camo skin from Afghanistan, Operation Romb 1980 (New) - Yak-38M Naval Camo skin, Tbilisi (Adm Kuznetsov) testing unit (New) - Mi-8T Soviet Navy skin (Unarmed transport and passenger version without pylons) - Yak-41M new afterburner effect, lift engines included. - Yak-41M OLS type IR Search&Tracking device added to 3D model. - Yak-41M added APU-470, AKU-58 and BD3-USK type pylon 3D objects for correct display - Modified Kiev class Aircraft cruiser data - AA-10, AA-11 and AA-12 missiles and Kh-31A, Kh-31P, Kh-35 ASM-s included (minor value changes apply) - Delta-NG control pod new 3D object and skin. - VSPU-36 gun pod new 3D object and skin (color variants included for different skins). - MBD2-67U quadruple bomb rack new 3D object and skin. - Yak-38 500liter drop tank new 3D object and skin. - Yak-38/38M Flight Manual Text - Yak-41M Flight Manual Text - Yak-41M textures are now JPG to save space - Kiev class aircraft cruiser name decals - Kiev class tactical numbers separately done, due to decal limit per mesh. - General purpose Soviet Navy red star insignia for ships - Soviet Navy Ship tactical number decal set 001-999 - Updated decal.ini files for ships (Udaloy, Slava, Kirov, Kresta II, Kashin, Krivak and Ulyanovsk) to display new ship numbers, insignia and name decals. - Wide-screen 16:9 and old 4:3 Hangar and Loading background pictures are both included in each aircraft folder. Fixed - Fixed Yak-41M engines, flight model, balance, lift force, fuel amount, range, aerodynamics, slats, loadout, undercarriage spring effect, weapon station structure, nav lights and sound. Also some HUD/Avionics graphics changes. - Mi-8 skin minor fixes + new template - Yak-38 Northern Fleet skin (dark blue) colors changed. - Yak-41M minor 3D fixes (Lift engine cover, LERX, texture mapping, canopy glass, pylons) - Fixed ranges and seeker head of AA-10 Alamo missiles, as well as some minor bugs in inis - Fixed Kh-29T and Kh-29L missile speeds and turn rate. - Fixed AA-12 Adder (Folded version) launch animation entry in data.ini Changes - Yak-38/38M New weapon station stucture to exlude some IRM types. - Yak-38/38M loadouts modified with Delta-NG - Added separate MDB2 rack with RackSpecific entry for Yak-38 outer pylons. This way other aircraft (Yak-41) can use the normal rack. - Yak-41M uses afterburners on VTOL mode correctly (effects added) - Modified MBD3-U6 rack, changed the bomb sequence in order to avoid using the RackLimitOutsideOnly setting for Yak-41M. - Kiev aircraft cruiser STOL version has been added. It uses a more realistic launch arrangement. This "variant" of the ship is now Kiev (82) class, added separately for campaign use. In 1982 pilots have started to use STOL takeoff doctrine. The "catapult" launch places has been reduced to two, and are using the majority of the deck, along the two converging yellow lines which have this exact purpose. The ship otherwise the same like Kiev (wo. suffix) VTOL mode. - Separate Flight Manuals in text files. - Yak-38/38M flight model has been simplified with the usage of center-of-mass shift. I did not know that feature earlier. It has no change on the previous flight performance. - Mi-8T added lights and optional unarmed version without pylons. ************************** Previous version 0.98 BETA ************************** Contents - Paladrian's MiG-21MF cockpit (temporary solution) - Yak-38 VTOL flyable. - Yak-38M VTOL flyable. - Weapons: OFAB-100, 250, 500 etc from SovietBombPack; Kh-23 missiles, UB-8M, UPK-23 gun pod and MBD2 racks from Ordnance Shop II; APU-60-1 rack from Cocas - Soviet Pacific Fleet skin (Modified stock skin, set as default) - Soviet Navy Grey skin (Redrawn stock skin) - Soviet Northern Fleet skin (Redrawn stock skin) - Soviet Navy pilot Bright orange overalls (Redrawn Red3202 pilot skin made by The Trooper) - Two loadout.ini for both aircraft, a loadout.VTOL and a loadout.STOL. Overwrite loadout.ini to switch between them as you wish for AI and campaing use. - Three Kiev_data.ini's one for STOL and one for VTOL style take offs. Use the VTOL loadout file for the VTOL take-off modded Kiev, for safety reasons. The third INI has a "castrated" take off position #1 (Catapult 1) to enable human player VTOL take-off, for Soviet Navy campaigns and missions. Fixes - Fixed engine thrust vectors and exhaust positions - Re-added lift engines to fuselage - Fixed number decals position - Fixed pylon ordnance positions - Fixed Ranging Radar and gun pod's aim point - Fixed Kiev class carrier "catapult positions" and AI aircraft take-off. Now they can use all six takeoff positions, and supports vertical takeoff. Changes - Real thrust data added based on factory data. - Yak-38 automatic slats by Gepard - New vertical capable flight model, weight and torque balanced airframe. - Changed lift engines thrust angle to 80 degrees to the aft. - Engine thrust toned down by 10% to reflect real payload lifting capabilities. - Realistic payload choices added. Be warned, pylons are physically capable to hold much heavier payload than the plane can take off with. See payload info at the end of file. - Modified weapon stations to hold realistic payload - Removed plane numbers from 01-09 (Those were in use of Yak-38U two seaters) - Modification of plane numbers. Yak-38 tend to have lower numbers, grey 38M's take higher numbers, and extra easter egg))) (roughly to represent real planes) Added - Reaction control systems to nose, wingtips and aft fuselage. - Added gunpod station, exclusively for VSPU-36 (modeled by StationSpecific modified UPK-23) - Added choice of droptank (Uses Mig-17 400liter tanks currently) - Manual wing fold anim (Animation key 1 - Shift 1) - Skins and numbers - Dedicated engine sound - Yak-38M alternate sights with rangebar and CCIP (MiG-27, Su-25 style) !!BETA!! - Yak-38 model without recirculation dams on fuselage (Info from Peter2 and TK) - Added Siren-I ECM system to Yak-38 - Added Gvozdika ECM system to Yak-38M Kiev class aircraft cruiser new features - Kiev_data_STOL.ini for short take offs (default) - Kiev_data_VTOL.ini for vertical take offs (recommended for operating helicopters) - Kiev_data_Player.ini for disabling Catapult #1 to enable free vertical take off by player aircraft or helicopter. - Extra parking places added - 6 working launch places (catapults) - Fake arrestor cables untouched, they are needed for fake hooks used by AI Yak-38s. Overwrite Kiev_data.ini with the desired file. ************************************************************** Work in progress list - Avionics refinement for Yak-38M - Yak-41M land based camo skin - Yak-41M modern (russian) camo skin - Yak-41M 3D model improvements - Ka-25 Hormone helicopter family - Improved tactical number set for soviet warships - Pr.10200 "Khazlan" class Amphibous warfare ship ************************************************************** Additional Credits and Thanks - Yak-41M: - 3D: Gabilon, Cockpit(Su27) - Oliver, BPAO Anguille - Mi-8: - 3D + Original skin - Marcfighter, FM - Kreelin - Yak-38: 3D + Original skin - Thirdwire, Cockpit - Stary, Alternate cockpit(MiG21) - Paladrian - Weapons: - Lindr2, Krisis, Cocas - Soviet plane number decals: - Flogger23 - Soviet pilot: 3D + Original skin - The Trooper - Helped me (INI,testing,tech info) - Wrench, Gepard, 76IAP-Blackbird, Cocas, Logan4 and special thanks to Gabilon. - Software: - RedCrow(3DMAX+Photoshop) Sources - "J.R.Nockson" and "Volodya" (VVM) (Aviaforum.ru) - ru.wikipedia.org - russian-ships.info - Yefim Gordon: Yak-36, Yak-38 and Yak-41 - ????????????? 2009/7 ??-38 - ??????? ????????? 2003/07 ??????? ??????????? ??????? ???? - Ficker,Butowski: Yakovlev's VSTOL fighters - Norman Polmar: Naval Institute's Guide to the Modern Soviet Navy (5th) - ?.?.???????? - ??????? ??????? (2010) ?????????????? ?????/Documentary videos: - ?????? ?????? - ??????? ??????? - ?????? ?????? - ??????????? ??????? ?????????? ????? - ???? ??? ??????? - ?????? ????????? - ??????? ? ???? - ??????? ??????????? ??????? ???? - ????? ???? 1985 - +various videos from YouTube ************************************************************** This mod, like all of its components I used are freeware. Commercial use is prohibited. You can use this pack as part of a bigger pack or campaign set freely. Ver 0.98 2012 December 26. Ver 1.0 2013 December 25. Submitter Snailman Submitted 12/25/2013 Category Other
  10. Version 1.0

    1,737 downloads

    Soviet Navy Vertical Pack 1.00 This is the first complete version of the Vertical Pack, now including the Yak-41M (also known by its commercial designation as Yak-141). I have modeled the plane as if it was deployed into combat units with its military designation Yak-41M. The plane served aboard the aircraft cruisers Novorossiysk and Baku, and on the aircraft carriers Tbilisi and Riga, from 1991-2010. This is a fine tuned or modified collection of everything I could find to improve the planes. I lot of time was invested in research and testing to provide you a working and accurate Yak-38/38M and Yak-41M. All feedback and suggestions are appreciated. Install I tried to include every component I have used with the planes, so it should work with a fresh unmodded SF2:NA. If you have DirX 9 and Win XP, then you also need Gerwin's IcelandNA modded terrain for XP to be able to play SF2NA on your PC. Just copy everything into your designated add-on folder and it should work. Beware it may overwrite existing add-on files and components you already have. Check it first, especially weapons. ****************** NEW in 1.0 version ****************** New content - Yak-41M VTOL flyable - old Su-27 cockpit for Yak-41M (Temporary) - Yak-41M Soviet Navy skin (completely new) - Yak-41M Soviet/Russian Navy Camo skin (completely new) - Yak-141 Commercial Prototype skin (completely new) - Stary's Yak-38 cockpit included (+ini changes for compatibilty) - Yak-38M Desert Camo skin from Afghanistan, Operation Romb 1980 (New) - Yak-38M Naval Camo skin, Tbilisi (Adm Kuznetsov) testing unit (New) - Mi-8T Soviet Navy skin (Unarmed transport and passenger version without pylons) - Yak-41M new afterburner effect, lift engines included. - Yak-41M OLS type IR Search&Tracking device added to 3D model. - Yak-41M added APU-470, AKU-58 and BD3-USK type pylon 3D objects for correct display - Modified Kiev class Aircraft cruiser data - AA-10, AA-11 and AA-12 missiles and Kh-31A, Kh-31P, Kh-35 ASM-s included (minor value changes apply) - Delta-NG control pod new 3D object and skin. - VSPU-36 gun pod new 3D object and skin (color variants included for different skins). - MBD2-67U quadruple bomb rack new 3D object and skin. - Yak-38 500liter drop tank new 3D object and skin. - Yak-38/38M Flight Manual Text - Yak-41M Flight Manual Text - Yak-41M textures are now JPG to save space - Kiev class aircraft cruiser name decals - Kiev class tactical numbers separately done, due to decal limit per mesh. - General purpose Soviet Navy red star insignia for ships - Soviet Navy Ship tactical number decal set 001-999 - Updated decal.ini files for ships (Udaloy, Slava, Kirov, Kresta II, Kashin, Krivak and Ulyanovsk) to display new ship numbers, insignia and name decals. - Wide-screen 16:9 and old 4:3 Hangar and Loading background pictures are both included in each aircraft folder. Fixed - Fixed Yak-41M engines, flight model, balance, lift force, fuel amount, range, aerodynamics, slats, loadout, undercarriage spring effect, weapon station structure, nav lights and sound. Also some HUD/Avionics graphics changes. - Mi-8 skin minor fixes + new template - Yak-38 Northern Fleet skin (dark blue) colors changed. - Yak-41M minor 3D fixes (Lift engine cover, LERX, texture mapping, canopy glass, pylons) - Fixed ranges and seeker head of AA-10 Alamo missiles, as well as some minor bugs in inis - Fixed Kh-29T and Kh-29L missile speeds and turn rate. - Fixed AA-12 Adder (Folded version) launch animation entry in data.ini Changes - Yak-38/38M New weapon station stucture to exlude some IRM types. - Yak-38/38M loadouts modified with Delta-NG - Added separate MDB2 rack with RackSpecific entry for Yak-38 outer pylons. This way other aircraft (Yak-41) can use the normal rack. - Yak-41M uses afterburners on VTOL mode correctly (effects added) - Modified MBD3-U6 rack, changed the bomb sequence in order to avoid using the RackLimitOutsideOnly setting for Yak-41M. - Kiev aircraft cruiser STOL version has been added. It uses a more realistic launch arrangement. This "variant" of the ship is now Kiev (82) class, added separately for campaign use. In 1982 pilots have started to use STOL takeoff doctrine. The "catapult" launch places has been reduced to two, and are using the majority of the deck, along the two converging yellow lines which have this exact purpose. The ship otherwise the same like Kiev (wo. suffix) VTOL mode. - Separate Flight Manuals in text files. - Yak-38/38M flight model has been simplified with the usage of center-of-mass shift. I did not know that feature earlier. It has no change on the previous flight performance. - Mi-8T added lights and optional unarmed version without pylons. ************************** Previous version 0.98 BETA ************************** Contents - Paladrian's MiG-21MF cockpit (temporary solution) - Yak-38 VTOL flyable. - Yak-38M VTOL flyable. - Weapons: OFAB-100, 250, 500 etc from SovietBombPack; Kh-23 missiles, UB-8M, UPK-23 gun pod and MBD2 racks from Ordnance Shop II; APU-60-1 rack from Cocas - Soviet Pacific Fleet skin (Modified stock skin, set as default) - Soviet Navy Grey skin (Redrawn stock skin) - Soviet Northern Fleet skin (Redrawn stock skin) - Soviet Navy pilot Bright orange overalls (Redrawn Red3202 pilot skin made by The Trooper) - Two loadout.ini for both aircraft, a loadout.VTOL and a loadout.STOL. Overwrite loadout.ini to switch between them as you wish for AI and campaing use. - Three Kiev_data.ini's one for STOL and one for VTOL style take offs. Use the VTOL loadout file for the VTOL take-off modded Kiev, for safety reasons. The third INI has a "castrated" take off position #1 (Catapult 1) to enable human player VTOL take-off, for Soviet Navy campaigns and missions. Fixes - Fixed engine thrust vectors and exhaust positions - Re-added lift engines to fuselage - Fixed number decals position - Fixed pylon ordnance positions - Fixed Ranging Radar and gun pod's aim point - Fixed Kiev class carrier "catapult positions" and AI aircraft take-off. Now they can use all six takeoff positions, and supports vertical takeoff. Changes - Real thrust data added based on factory data. - Yak-38 automatic slats by Gepard - New vertical capable flight model, weight and torque balanced airframe. - Changed lift engines thrust angle to 80 degrees to the aft. - Engine thrust toned down by 10% to reflect real payload lifting capabilities. - Realistic payload choices added. Be warned, pylons are physically capable to hold much heavier payload than the plane can take off with. See payload info at the end of file. - Modified weapon stations to hold realistic payload - Removed plane numbers from 01-09 (Those were in use of Yak-38U two seaters) - Modification of plane numbers. Yak-38 tend to have lower numbers, grey 38M's take higher numbers, and extra easter egg))) (roughly to represent real planes) Added - Reaction control systems to nose, wingtips and aft fuselage. - Added gunpod station, exclusively for VSPU-36 (modeled by StationSpecific modified UPK-23) - Added choice of droptank (Uses Mig-17 400liter tanks currently) - Manual wing fold anim (Animation key 1 - Shift 1) - Skins and numbers - Dedicated engine sound - Yak-38M alternate sights with rangebar and CCIP (MiG-27, Su-25 style) !!BETA!! - Yak-38 model without recirculation dams on fuselage (Info from Peter2 and TK) - Added Siren-I ECM system to Yak-38 - Added Gvozdika ECM system to Yak-38M Kiev class aircraft cruiser new features - Kiev_data_STOL.ini for short take offs (default) - Kiev_data_VTOL.ini for vertical take offs (recommended for operating helicopters) - Kiev_data_Player.ini for disabling Catapult #1 to enable free vertical take off by player aircraft or helicopter. - Extra parking places added - 6 working launch places (catapults) - Fake arrestor cables untouched, they are needed for fake hooks used by AI Yak-38s. Overwrite Kiev_data.ini with the desired file. ************************************************************** Work in progress list - Avionics refinement for Yak-38M - Yak-41M land based camo skin - Yak-41M modern (russian) camo skin - Yak-41M 3D model improvements - Ka-25 Hormone helicopter family - Improved tactical number set for soviet warships - Pr.10200 "Khazlan" class Amphibous warfare ship ************************************************************** Additional Credits and Thanks - Yak-41M: - 3D: Gabilon, Cockpit(Su27) - Oliver, BPAO Anguille - Mi-8: - 3D + Original skin - Marcfighter, FM - Kreelin - Yak-38: 3D + Original skin - Thirdwire, Cockpit - Stary, Alternate cockpit(MiG21) - Paladrian - Weapons: - Lindr2, Krisis, Cocas - Soviet plane number decals: - Flogger23 - Soviet pilot: 3D + Original skin - The Trooper - Helped me (INI,testing,tech info) - Wrench, Gepard, 76IAP-Blackbird, Cocas, Logan4 and special thanks to Gabilon. - Software: - RedCrow(3DMAX+Photoshop) Sources - "J.R.Nockson" and "Volodya" (VVM) (Aviaforum.ru) - ru.wikipedia.org - russian-ships.info - Yefim Gordon: Yak-36, Yak-38 and Yak-41 - ????????????? 2009/7 ??-38 - ??????? ????????? 2003/07 ??????? ??????????? ??????? ???? - Ficker,Butowski: Yakovlev's VSTOL fighters - Norman Polmar: Naval Institute's Guide to the Modern Soviet Navy (5th) - ?.?.???????? - ??????? ??????? (2010) ?????????????? ?????/Documentary videos: - ?????? ?????? - ??????? ??????? - ?????? ?????? - ??????????? ??????? ?????????? ????? - ???? ??? ??????? - ?????? ????????? - ??????? ? ???? - ??????? ??????????? ??????? ???? - ????? ???? 1985 - +various videos from YouTube ************************************************************** This mod, like all of its components I used are freeware. Commercial use is prohibited. You can use this pack as part of a bigger pack or campaign set freely. Ver 0.98 2012 December 26. Ver 1.0 2013 December 25.
  11. The FED is just one. The money printing and interest regulations are out of public control all over Europe, too. Believe it or not, the hungarian Minister of Finance has no right to give orders to or even to question the National Bank!! Its presidents is not responsible to the country by any means.
  12. I wish you and your beloved families a happy, blessed and peaceful Christmas!!! ... and Santa is not fat!!! He is well prepared for Christmas) :biggrin:
  13. On the 23rd of December 1913, the then president of the United States of America, Woodrow Wilson, signed the document creating the Federal Reserve System. I have unwittingly ruined my country. A great industrial nation is controlled by it's system of credit. Our system of credit is concentrated in the hands of a few men. We have come to be one of the worst ruled, one of the most completely controlled and dominated governments in the world… no longer a government of free opinion, no longer a government by conviction and vote of the majority, but a government by the opinion and duress of small groups of dominant men. Woodrow Wilson
  14. Its shame nothing new yet... too much stuff to do at the same time. I want to kill small projects first...
  15. "My dream - a country where similarly to the USA men and women are not afraid of armed citizens" - Mikhail Kalashnikov, lifetime member of NRA
  16. Im experimenting with some FM, and after the Kamov I might try it... will take a long time tho, but not the 3D is the problem with helis(
  17. ????)) ??????? ???????!!!
  18. A yep, I have some info, as I'm collecting stuff for a Soviet-Afghan Campaign. Hind... there will be soon. I also need it) But first another chopper must be finished)
  19. Sick people LOL They are lucky, the tram wasn't in Ukraine... I have seen a tram-driver woman (200+ lbs) getting off the tram No.6 in Harkov with a 2in thick crowbar to set the rail switch :biggrin:
  20. Or for an "Early Desert Storm"! Looks good)
  21. They are missing certain weapons which were set to load in their respective loadout.ini file. If there are such weapons you can mount, it is possible to load them manually with those. But better check loadout files.
  22. You have to rename a file... the texture for SovietNavy pilot. It is in the comments for the file, written in red. Or wait a few days and you can get the new version of the addon.
  23. Immigration is less heavy now, but there are more and more refugees.... And not the bright and skilled people arrive... The vast majority of refugees arriving to Europe are admittedly common criminals in their homeland. Sure we have to build camps on our money and feed them, then they break out to rape and knife the villagers. We have entire cities nearing "war" between refugee camp and the remaining locals who haven't fled yet. And the evergreen gipsy question. All of Europe calls us racists constantly... but when they arrive to France or UK, then they suddenly turn into "racists" quickly and start to deport them back...
  24. Long story. The Gripen contract in Hungary was the biggest corruption scandal of the decade. Similarly to Austria and to our train and tram contracts from Siemens. Since all three previous governments co-prospered from the deal they swept the case under carpet. The price was horrendous for only a handful of leased (12+2 non-combat capable trainers) they have paid a sum they could equip two times more F-16s and the entire airforce (3+ squadrons) of latest generation MiGs as part of a favorable barter deal with Russia. Politics, but differently. It is not about anti-US or anti-russian choice, it was purely that, corruption-overpriced black deal. On barter they could not take the toll. They have spent all the military funds the Gripens, but gave away our MiGs and tanks and artillery for FREE to Iraq, Israel, Afghanistan loyalist ... AFTER they have been refurbished on our tax billions!!! As for the performance of the plane (that variant we received, without armament) I cant tell any objective opinion, Im not a pilot. But regarding the older generation, the pilots still cry back the MiGs and even the F-16 is considered superior by them, in the hands of equally trained pilots. On our military forums it is a 12 year-old debate. For 10 years the contract was delayed, problems after problems, lack of armament, inoperable radars, the lack of about 90% capabilities of the plane. Out of the 12 only 3 was continuously operational most of the time. Local policy about maintenance (the lack there of) and "no funds to operate" type whining from the Ministry of Defence. This is a hi-tech combat plane with precision equipment and high sensitivity. Also never been tested in live conditions. It was proved that it has to be well maintained and serviced, not suitable for ex-soviet and third world style conditions. Especially if the government has no interest in keeping them in combat readiness. Purchase? Profit. Upkeep? Loss... Then let them used up in the remaining 3 years, while the lease contract expires. Clearly the Gripen was purchased to be en expensive fragile "demonstator" toy. They promised AMRAAM... they promised Maverick... ground attack capabilty... air refuelling... the stars from the sky. In their state they are useless for combat... That is why I wrote, I do hope in Brazil will be wiser. Btw Romania has just purchased F-16s. A lot of them. And they still have all MiG-21-93s, too. The IKEA pic is hilarious.... still choking on laughter))
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