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GKABS

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Files posted by GKABS

  1. Su-35S Flanker-E VKS

    Hello and thank you for downloading my work.
    https://gkabs.net
    https://gulfknights.net
    What's included:
    Su-35S Flanker-E VKS
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    //Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number
    [SoundList]
    SoundFileXXX=GSH301
    [GSH301]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=4
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    If you need any further help, please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Model by g00r00
    I would like to thank Coupi and Compufat for working alongside me on this project. Work from 3d modeling, texture, data file, and testing. I enjoyed working with each of you on this together.
    YEYEYE for the Cockpit
    I would like to thank Coupi and Compufat this is group work from 3d modeling, texture, data file, and testing it's too hard to say how to get credit for but I tell you that everyone had a hand in this project and without them all you wouldn't have it.
    Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop
    Mixamo

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    gulfknights.net

    765 downloads

       (6 reviews)

    18 comments

    Updated

  2. Jet pilot

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    New Pilot model
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    This is for Strike Fighters 2 Series ONLY.
    Installation:
    Copy the files to Objects\pilot folder
    Add these lines to the _DATA.INI file to any jet you would like to add the new pilot to.
    [Pilot]
    PilotModelName=GK-Pilot     <----
    PilotHeadNodeName=GK-Head    <----
    if you have a two-seater add the Copilot as well.
    [CoPilot]
    PilotModelName=GK-Pilot1    <----
    PilotHeadNodeName=GK-Head    <----

    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop
    Fuse
    FaceGen
    If you need any assistance please contact me at 
    gkabs@gkabs.net

    325 downloads

       (2 reviews)

    13 comments

    Updated

  3. Su-35 prototype

    Hello and thank you for downloading my work.
    https://gkabs.net
    https://gulfknights.net
    What's included:
    Su-35 prototype 901 & 902 
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    //Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number
    [SoundList]
    SoundFileXXX=GSH301
    [GSH301]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=4
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    If you need any further help, please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Model by g00r00
    I would like to thank Coupi and Compufat for working with alongside me on this project. Work from 3d modeling, texture, data file, and testing. I enjoyed working with each of you on this together.
    YEYEYE for the Cockpit
    I would like to thank Coupi and Compufat this is group work from 3d modeling, texture, data file, and testing it's too hard to say how to get credit for but I tell you that everyone had a hand in this project and without them all you wouldn't have it.
    Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop
    Mixamo

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    gulfknights.net

    493 downloads

       (7 reviews)

    9 comments

    Updated

  4. Turkish Bayraktar TB2 UCAV

    Hello, and thank you for downloading my work.
    https://gkabs.net
    https://gulfknights.net
    What's included:
    Bayraktar TB2 is a Turkish medium-altitude long-endurance (MALE) unmanned combat aerial vehicle (UCAV) model. this come with 6 Texutes (Azerbaijan, Morocco, Poland, Qatar, Turkey and Ukraine)
    All my files should include the Strike Fighters 2 Series game file, (.old) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    If you need any further help, please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    Version 1.0.3
    Improve the FM and removed VTOl from the hud display. Thanks to Coupi.
    Version 1.0.2
    Updated the data file thanks to yakarov79's help in showing me how to fix it. now the camera and the laser are working searching around for targets.
    1.0.0
    LICENSE:
    You are allowed to, use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Coupi for his early trying to work on the model and testing and for making the promo screenshots 
    compufat for working on all textures for the TB2 (except the Turkish one) and for making the decals and testing the model.
    guuruu for making the all FM files, also for making the UMTAS Missile and Rail, and for reworking the UVW for the two missiles MAM-C and L.  Thank you so much for all the time spent making this model come to life.
    Zurawski for using his outstanding MQ-10A Kodiak cockpit
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance, please contact me at 
    gkabs@gkabs.net

    426 downloads

       (4 reviews)

    7 comments

    Updated

  5. MIM-23 Hawk Missile System Unit

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    This is a complete new MIM-23 Hawk Missile System Unit.
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    credit goes to the following:
    1-KJakker for creating all the INI files and setting up the folders structure as well as testing and retexturing some skin for the project. Grate help. 
    2-strahi for his testing and feedback as well as sharing his knowledge with me. 
    3-ravenclaw_007 for creating the outstanding Hawk missile model as well as the missile textures. 
    4-tiopilotos for sharing his feedback and knowledge.
    5-Thanks to Coupi for working hard to update the HIPIR Radar pitch movement and tracking and adding the smoke effect.
    6-GKABS for creating the rest of the models and texture
    This is really group work and without you all and help this would not come this far, Thank you all.
    Please if I forgot anyone please let me know.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net

    466 downloads

       (1 review)

    6 comments

    Updated

  6. US Stinger site

    Hello and thank you for downloading my work.
    https://gkabs.net
    https://gulfknights.net
    What's included:
    US Stinger site
    All my files should include the Strike Fighters 2 Series game file (.old) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    If you need any further help, please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. You need to contact me for permission to use outside of this scope.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    US soldier is a free model from the net. 
    Google for some photos and information.
    Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop
    Mixamo

    If you need any assistance please get in touch with me at 
    gkabs@gkabs.net
    gulfknights.net

    126 downloads

       (3 reviews)

    6 comments

    Updated

  7. A-6A Early Intruder

    Hello and thank you for downloading my work.
    https://gkabs.net
    https://gulfknights.net
    What's included:
    A-6A Early Intruder 
    This is a new model with many new features.
    - AOA in the front landing gear that functions like the one in the cockpit.
    - Cockpit versions, ALR-15 and audio RWR
    - Added bombing system.
    - New pilot.
    - New pilot seats.
    - added LAU-34 and LAU-7 Rails
    - bonus- A-6A with fuselage air brake LOD
    - added LAU-34 and LAU-7 Rails
    - bonus- A-6A with fuselage air brake LOD

    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    If you need any further help, please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.3
    - Fixed some issues with the model
    - Resized the engine intake
    - Fixed the size of the DRAFairing_AA
    - Added right-side exhaust pipe
    - Added cockpit top lights and misc.
    - Fixed some data file issues.
    1.0.2
    - Fixed GroupLimit=" entry thanks to Svetlin
    - Added MER entries under weapons thanks to Svetlin
    - Fixed some entries in the data file thanks to Cliff7600
    - Fixed the AOA so they don't show in flight.
    1.0.1
    - added LAU-34 and LAU-7 Rails
    - bonus- A-6A with fuselage air brake LOD
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Snapper21: for the donation of the model to the community
    Nyghtfall: 300 gal drop tank model and texture
    Nyghtfall: for LAU-34 and LAU-7 Rails
    Ravenclaw: for the AGM-12B, AGM-12C_A and AGM-12E missiles 
    Cliff7600: for AOA light data for the front landing gear.
    Coupi: for making the data files and FM as well as the skin.
    yakarov79: for his feedback and information.
    For the community for sending all the information and PDF files.
    Third Wire for making this outstanding game.
    Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop
    Mixamo

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    gulfknights.net

    436 downloads

       (5 reviews)

    6 comments

    Updated

  8. Jet Pilot SF1

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    New Pilot model
    All my files should include the Strike Fighters 1 Series game file (.LOD) and the texture required.
    This is for Strike Fighters 1 Series ONLY.
    Installation:
    Copy the files to Objects\pilot folder
    Add these lines to the _DATA.INI file to any jet you would like to add the new pilot to.
    [Pilot]
    PilotModelName=GK-Pilot     <----
    PilotHeadNodeName=GK-Head    <----
    if you have a two-seater add the Copilot as well.
    [CoPilot]
    PilotModelName=GK-Pilot1    <----
    PilotHeadNodeName=GK-Head    <----

    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Big thanks to Crawford for sending me the required MaxExporter_Max2009 and for testing the file in SF1.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop
    Fuse
    FaceGen
    If you need any assistance please contact me at 
    gkabs@gkabs.net

    47 downloads

       (2 reviews)

    5 comments

    Updated

  9. General Atomics MQ-9 Reaper

    Hello and thank you for downloading my work.
    https://gkabs.net
    https://gulfknights.net
    What's included:
    General Atomics MQ-9 Reaper
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    //Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory and change the XXX with the correct number
    [SoundList]
    SoundFileXXX=MQ-9
    [MQ-9]
    Priority=NORMAL
    3DSound=TRUE
    DopplerEffect=TRUE
    Looped=TRUE
    FrequencyControl=TRUE
    NumBuffers=4
    MaxDist=1500.000000
    MinDist=100.000000
    InsideConeAngle=60
    OutsideConeAngle=180
    ConeOutsideVolume=90
    If you need any further help, please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    1.0.0
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Compufat for editing the data file and testing, making all the textures for the Drone. 
    angelp for making the new weapons/texturing all the new weapons. as well as the data files for the model.
     
    ravenclaw_007 for GBU weapons.
    Zurawski for using his outstanding MQ-10A Kodiak cockpit
    Coupi for making the screenshots also the hangar and loading screens 
    Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop
    Mixamo

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    gulfknights.net

    272 downloads

       (5 reviews)

    5 comments

    Updated

  10. Improved Dassault Rafale C3

    Hello and thank you for downloading my work.
    https://gkabs.net
    https://gulfknights.net
    What's included:
    Dassault Rafale C3 with Qatar texture.
    improvement on the Beta in 3ds Max by me:
    I fixed the cockpit to almost the correct size.
    New Pilot with modern French helmet
    New Rafale MK16 ejection seat
    added pilot ladder and engine cover and remove before flight tags
    Added miner addon to the model and fixed some model miner 3ds model imperfections
    ejected and added the hitboxes
    New Qatar texture and decales.
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    //Please add to Soundlist (If you don't have the WAV sound added) under the Flight directory
    Shift+1 Open the pilot canopy and deploy the ladder
    Shift+2 Deploy Damocles Intake sensor on/off
    Shift+3 Remove Before Flight tags

    If you need any further help, please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    Virgin 1.0
    LICENSE:
    You are allowed to use this model and everything included for personal non-profit use for Strike Fighters 1 and 2. You need to contact me for permission for use outside of this scope.
    gkabs@gkabs.net
    Credit goes to the following:
    Compufat for working on the texture, Decals, and testing the model.
    Coupi for fixing hitboxes and testing
    Pilots: GKABS (3D models) and Ludo.m54 (texture)
    JAT (JAT81500) for making this beautiful Rafale model
    ravenclaw_007 for sending me the 3ds Max file (Big thank you)
     
    Original Beta credit form JAT81500 readme file: Export Rafale Mod
    "3D model: Heberth/CadeteBRA, aleks, 76.IAP-Blackbird, ravenclaw_007, JAT.
    Templates: ravenclaw_007, JAT.
    Cockpit: Gux, Marcfighter, Heberth, ravenclaw_007, JAT.
    Legs skin: Centurion-1.
    pilots: Amokfloo, JAT.
    Weapons: ravenclaw_007, JAT.
    Seat: aleks.
    Loadout tga: JAT.
    Skins: ravenclaw_007, JAT.
    Decals: Many modders!!!, JAT.
    Hangar and loading screens: JAT.
    Special advisor: peyo."

    Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop
    Mixamo

    If you need any assistance please get in touch with me at 
    gkabs@gkabs.net
    gulfknights.net

    274 downloads

       (0 reviews)

    4 comments

    Submitted

  11. A-6A Late Intruder 

    Hello and thank you for downloading my work.
    https://gkabs.net
    https://gulfknights.net
    What's included:
    A-6A Late Intruder and one LOD without ALR-15
    This is a new model with many new features.
    - AOA in the front landing gear that functions like the one in the cockpit.
    - Cockpit versions, ALR-15 and audio RWR 
    - Added bombing system.
    - New pilot.
    - New pilot seats.
    - added LAU-34 and LAU-7 Rails
    - LAN/ALQ-100
    - LAPR-25
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    If you need any further help, please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Snapper21: for the donation of the model to the community
    Nyghtfall: 300 gal drop tank model and texture
    Nyghtfall: for LAU-34 and LAU-7 Rails
    Ravenclaw: for the AGM-12B, AGM-12C_A and AGM-12E missiles 
    Cliff7600: for AOA light data for the front landing gear.
    Coupi: for making the data files and FM as well as the skin.
    yakarov79: for his feedback and information and the LAN/ALQ-100 model
    For the community for sending all the information and PDF files.
    Third Wire for making this outstanding game.
    Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop
    Mixamo

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    gulfknights.net

    233 downloads

       (2 reviews)

    4 comments

    Updated

  12. SAM-3 complete system

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    complete SA-3 models tested and working for only SF2 series.
    Installation:
    Copy the files to Objects folder and the following to _TYPES.ini file
    [TargetTypeXXX]  <-------- Change to the next number at the bottom of you types listing
    Name=SA-3DL
    FullName=SA-3 Goa Dual SAM 
    TargetType=SAM_LAUNCHER
    ActiveYear=1962
    TargetValue=100
    UseGroundObject=TRUE
    GroundObjectType=SA-3DL
    RepairRate=0.555
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=LargeRocketGroundExplosion
    DestroyedModel=sa-2_launcher_destroyed.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    [TargetTypeXXX]  <-------- Change to the next number at the bottom of you types listing
    Name=SA-3QL
    FullName=SA-3 Goa Quad SAM 
    TargetType=SAM_LAUNCHER
    ActiveYear=1962
    TargetValue=100
    UseGroundObject=TRUE
    GroundObjectType=SA-3QL
    RepairRate=0.555
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=LargeRocketGroundExplosion
    DestroyedModel=sa-2_launcher_destroyed.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    [TargetTypeXXX]  <-------- Change to the next number at the bottom of you types listing
    Name=Pechora-2ML
    FullName=Pechora-2ML Goa Quad SAM 
    TargetType=SAM_LAUNCHER
    ActiveYear=1962
    TargetValue=100
    UseGroundObject=TRUE
    GroundObjectType=SA-3QL
    RepairRate=0.555
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=LargeRocketGroundExplosion
    DestroyedModel=sa-2_launcher_destroyed.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    also you need to add these:
    SNR-125
    SNR-125M
    SNR-125-2M

    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Big thanks to :
    tiopilotos for requesting these models and for his sound files smoke effect as well as testing.
    Coupi without his input and testing and fixing the INI files, this would have been a dead-end without his help.
    strahi for testing the earlier models.
    yakarov79 for his excellent SNR-125 model
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop
    Fuse
    FaceGen
    If you need any assistance please contact me at 
    gkabs@gkabs.net

     

    196 downloads

       (1 review)

    3 comments

    Updated

  13. Ahmad Al-Jaber Air Base

    Hello and thank you for downloading my work.
    https://gkabs.net
    this is the long-awaited Air Base that I have been working on for about 6 months and it's not 100% completed. I still need to add more static airplane parking space and complete the night lights for side runway. 
    What's included:
    48 models all new with the Shadow ini file for all the 44.  this air base is modeled using the Ahmad al-Jaber Air Base in Kuwait and you can use the same for the Ali Al Salem Air Base
    https://en.wikipedia.org/wiki/Ahmad_al-Jaber_Air_Base
    https://en.wikipedia.org/wiki/Ali_Al_Salem_Air_Base

    all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    Credit goes to the following:
    - GKABS for creating the model and skins
    - Menrva for helping me with testing the AB more than one time. Big Thanks to you my friend.
    - https://www.textures.com as a use a lot of their photos to create the skins.
    - Google lol for searching for information and downloading some of the photos to use with some skins
    - MFS communities that I took some ideas from to make some models.
    - And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
    If you need any assistance please contact me at 
    gkabs@gkabs.net
    --------------------------------------------------------------------------------------
    Installation:
    Just follow the readme file included with the zip file
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net

    245 downloads

       (3 reviews)

    3 comments

    Updated

  14. Crotale SAM system

        
        CROTALE mod by GKABS

        1) Historical background

       The Development of the Crotale Surface-to-Air Missile system began in 1964.
       The Crotale is a very short range SAM system (Sol-Air à Très Courte Portée or SATCP).
       It was said that South Africa paid 85% (France: 15%) of the first step development 
       costs of this SAM System. The Crotale was named "Cactus" for South Africa.
       Thomson-CSF for the radar and the electronics, and Matra (Engine division) for the 
       R440 missile were the two prime contractors.
       South Africa received the first systems in 1971.
       In 1971 France placed the first order for operational tests: 1 Acquisition Unit and 
       2 Firing Units.
       The Armée de l'Air bought this SAM system in order to protect their airfields.
       The Crotale in this first opérational version (Crotale 1000) was above all engaged 
       for the Egypt-Libya and Angola wars in the 1980s.
       Further developments were launched for several customers among the 15 ones which 
       ordered this system.

        2) Installation in your Strike Fighters 2 installation(s)

       There are 2 options :
        - The "Sand" version in order to put in any "Desert" type SF2 install,
        - The "Green" version for any "European" type SF2 install.

       So you'll find them into 2 separated packs ready to play :)
        If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

        3) Credits
        
        - Coupi for suggesting the model, document, creating the data files, and testing.  From the bottom of my heart thanks.
        4) LICENSE:
        You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2.
         For use outside of this scope, you need to contact me for permission.
        gkabs@gkabs.net
        Software used:
        3d Max 2009
        UVLayout v2 Pro
        Substance Painter
        Adobe Photoshop

        If you need any assistance please contact me at 
        gkabs@gkabs.net    
    https://gkabs.net
     

    193 downloads

       (0 reviews)

    3 comments

    Updated

  15. DaNang longboat

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    DaNang longboat model
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    also, add the sound file name to the soundlist.INI under the flight folder 
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Big thanks to guuruu and KJakker for helping me with all my questions regarding the data file 
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net

    105 downloads

       (2 reviews)

    3 comments

    Updated

  16. USMC USA, NATO, and Israel M109A2 Howitzer

    Hello and thank you for downloading my work.
    What's included:
    Two USMC USA, NATO, and Israel M109A2 howitzer models one with the Spades up and the other is down.
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    //Please change the XXX with the correct number from your //Soundlist:
    [SoundList]
    SoundFileXXX=155MM_M126
    SoundFileXXX=TankEngine
    SoundFileXXX=GKTankTrack
    SoundFileXXX=50caliber
    [TankEngine]
    Priority=LOW
    3DSound=TRUE
    DopplerEffect=TRUE
    Looped=TRUE
    NumBuffers=2
    MaxDist=250.000000
    MinDist=10.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [GKTankTrack]
    Priority=NORMAL
    3DSound=TRUE
    DopplerEffect=FALSE
    Looped=TRUE
    NumBuffers=4
    MaxDist=500.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [155MM_M126]
    Priority=NORMAL
    Looped=FALSE
    NumBuffers=2
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1500.000000
    MinDist=400.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [50caliber]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=4
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    compufat for helping me with making these textures big thank you.
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.

    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    Site
    https://gkabs.net
    https://gulfknights.net

    99 downloads

       (0 reviews)

    3 comments

    Submitted

  17. Su-35I Flanker-E IRIAF

    Hello and thank you for downloading my work.
    https://gkabs.net
    https://gulfknights.net
    What's included:
    Su-35I Flanker-E IRIAF
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    //Please add to Soundlist (If you don't have the WAV sound added) under Flight directory and change the XXX with the correct number
    [SoundList]
    SoundFileXXX=GSH301
    [GSH301]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=4
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    If you need any further help, please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.4.1
    Fixed nose gear as it was not animated correctly and made it not swivel from its center position to +/- 45 degrees left/right and remains locked
    Fixed Right and left main gears wobbling
    Added the AKU170 attachment point for the R77 missile.
    1.4.0
    added CanopyNodeName=Canopy to fix Canopy ejecting. and added the sound file for the 30MM GSH301 gun
    1.3.0
    Corrected Autolanding. 
    1.2.0
    Corrected the main left landing gear roll correctly. 
    1.1.0
    Corrected VTOL thrust vectoring control when you press ctrl+/-
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Model by g00r00
    I would like to thank Coupi and Compufat for working with alongside me on this project. Work from 3d modeling, texture, data file, and testing. I enjoyed working with each of you on this together.
    YEYEYE for the Cockpit
    I would like to thank Coupi and Compufat this is group work from 3d modeling, texture, data file, and testing it's too hard to say how to get credit for but I tell you that everyone had a hand in this project and without them all you wouldn't have it.
    Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop
    Mixamo

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    gulfknights.net

    225 downloads

       (0 reviews)

    3 comments

    Submitted

  18. 3 MT-LB models and 122-mm howitzer D-30H

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    there are 3 models for the MT-LB and 1 model for 122-mm howitzer D-30H
     
    all my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    Installation:
    Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
    [TargetTypeXXX]
    Name=GK-MT-LB
    FullName=GK-MT-LB
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK-MT-LB
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=GK-MT-LB-Destroued.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    [TargetTypeXXX]
    Name=GK-MT-LB-D30H
    FullName=GK-MT-LB-D30H
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK-MT-LB-D30H
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=GK-MT-LB-Destroued.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    [TargetTypeXXX]
    Name=GK-MT-LB-WT
    FullName=GK-MT-LB-WT
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK-MT-LB-WT
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=GK-MT-LB-Destroued.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    [TargetTypeXXX]
    Name=GK-D-30H
    FullName=GK-D-30H Artillery
    TargetType=MISC
    ActiveYear=0
    TargetValue=100
    UseGroundObject=TRUE
    GroundObjectType=GK-D-30H
    RepairRate=0.555
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=4000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=tank_destroyed.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100

    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS for creating the model and susierucy for the skins
    and many thank to yakarov79 for sharing his file to study, I learned a lot from his file, therefore my skinning have improved and I started using UVLayout and that is a big improvement to my work
    Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
    Big thanks to susierucy for her help with making coloring and making the skin form me. https://susierucy.com
    And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
    If you need any assistance please contact me at 
    gkabs@gkabs.net
     

    166 downloads

       (0 reviews)

    2 comments

    Updated

  19. BTR-60PB & BTR-60PB-Turret-less

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    2 models  BTR-60PB & BTR-60PB-Turret-less. They come with 4 skins Green, Tan, Tan1, and Egypt.
    All my file should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    Installation:
    Copy the folder to Objects/GroundObject and the falowing to _TYPES.ini file
    [TargetTypeXXX]<-------- Change to the next number at the bottom of you types listing
    Name=BTR-60PB
    FullName=GK-BTR-60PB
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK-BTR-60PB
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=Tank_DESTROYED.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    [TargetTypeXXX]<-------- Change to the next number at the bottom of you types listing
    Name=BTR-60PB-Turret-less
    FullName=GK-BTR-60PB-Turret-less
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK-BTR-60PB-Turret-less
    RepairRate=0.555
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=Tank_DESTROYED.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100

    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS for creating the model and skins
    Soldier SF model.
    Soldier free net model with some alteration by me.
    Credit goes to https://www.textures.com as a use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice member's and their dedicated support for this game.
    If you need any assistance please contact me at 
    gkabs@gkabs.net
     

    142 downloads

       (0 reviews)

    2 comments

    Updated

  20. Civilian Airport 7 separate models terminals, gates

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    One main Airport building and two terminals plus three different gateways.
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required.
    Installation:
    Copy the files to Terrains folder and the falowing to _TYPES.ini file
    [TargetTypeXXX]
    Name=GK-CMT
    FullName=GK-Civilian Main Terminal
    ModelName=GK-CMT.LOD
    TargetType=CITY_BUILDING
    ActiveYear=0
    TargetValue=50
    UseGroundObject=FALSE
    DamagePoint=140.0
    ArmorValue=24516080.0
    ArmorType=2
    RepairRate=0.150
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=15000.0
    CollisionMesh=GK-CMT.OLD
    DamagedModel=
    DestroyedEffect=MediumShortStructureCollapse
    DestroyedModel=BUILDING1_DESTROYED.LOD
    SecondaryChance=100
    SecondaryEffect=LargeFire
    [TargetTypeXXX]
    Name=GK-CT1
    FullName=GK-Civilian Terminal
    ModelName=GK-CT1.LOD
    TargetType=CITY_BUILDING
    ActiveYear=0
    TargetValue=50
    UseGroundObject=FALSE
    DamagePoint=140.0
    ArmorValue=24516080.0
    ArmorType=2
    RepairRate=0.150
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=15000.0
    CollisionMesh=GK-CT1.OLD
    DamagedModel=
    DestroyedEffect=MediumShortStructureCollapse
    DestroyedModel=BUILDING1_DESTROYED.LOD
    SecondaryChance=100
    SecondaryEffect=LargeFire
    [TargetTypeXXX]
    Name=GK-CT2
    FullName=GK-Civilian Terminal
    ModelName=GK-CT2.LOD
    TargetType=CITY_BUILDING
    ActiveYear=0
    TargetValue=50
    UseGroundObject=FALSE
    DamagePoint=140.0
    ArmorValue=24516080.0
    ArmorType=2
    RepairRate=0.150
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=15000.0
    CollisionMesh=GK-CT2.OLD
    DamagedModel=
    DestroyedEffect=MediumShortStructureCollapse
    DestroyedModel=BUILDING1_DESTROYED.LOD
    SecondaryChance=100
    SecondaryEffect=LargeFire
    [TargetTypeXXX]
    Name=GK-CG1
    FullName=GK-Civilian gate
    ModelName=GK-CG1.LOD
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=FALSE
    DamagePoint=140.0
    ArmorValue=24516080.0
    ArmorType=2
    RepairRate=0.150
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=9000.0
    CollisionMesh=GK-CG1.OLD
    DamagedModel=
    DestroyedEffect=MediumShortStructureCollapse
    DestroyedModel=BUILDING1_DESTROYED.LOD
    SecondaryChance=100
    SecondaryEffect=LargeFire
    [TargetTypeXXX]
    Name=GK-CG2
    FullName=GK-Civilian gate
    ModelName=GK-CG2.LOD
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=FALSE
    DamagePoint=140.0
    ArmorValue=24516080.0
    ArmorType=2
    RepairRate=0.150
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=9000.0
    CollisionMesh=GK-CG2.OLD
    DamagedModel=
    DestroyedEffect=MediumShortStructureCollapse
    DestroyedModel=BUILDING1_DESTROYED.LOD
    SecondaryChance=100
    SecondaryEffect=LargeFire
    [TargetTypeXXX]
    Name=GK-CG3
    FullName=GK-Civilian gate
    ModelName=GK-CG3.LOD
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=FALSE
    DamagePoint=140.0
    ArmorValue=24516080.0
    ArmorType=2
    RepairRate=0.150
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=9000.0
    CollisionMesh=GK-CG3.OLD
    DamagedModel=
    DestroyedEffect=MediumShortStructureCollapse
    DestroyedModel=BUILDING1_DESTROYED.LOD
    SecondaryChance=100
    SecondaryEffect=LargeFire
    [TargetTypeXXX]
    Name=GK-CC-GROUND
    FullName=GK-CC-GROUND
    ModelName=GK-CC-GROUND.LOD
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=FALSE
    DamagePoint=140.0
    ArmorValue=24516080.0
    ArmorType=2
    RepairRate=0.150
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=15000.0
    CollisionMesh=GK-CC-GROUND.OLD
    DamagedModel=
    DestroyedEffect=MediumShortStructureCollapse
    DestroyedModel=MEDIUMCRATER003.LOD
    SecondaryChance=100
    SecondaryEffect=LargeFire
    [TargetTypeXXX]
    Name=GK-CA-Light
    FullName=GK-CA-Light
    ModelName=GK-CA-Light.LOD
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=FALSE
    DamagePoint=140.0
    ArmorValue=24516080.0
    ArmorType=2
    RepairRate=0.150
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=15000.0
    CollisionMesh=GK-CA-Light.OLD
    DamagedModel=
    DestroyedEffect=MediumShortStructureCollapse
    DestroyedModel=MEDIUMCRATER003.LOD
    SecondaryChance=100
    SecondaryEffect=LargeFire
    also, copy the following t0 _TARGETS.ini file if you want to see how I have set it up.
    [TargetAreaXXX]
    Name=Civelian Airbort
    Position=603000.00,505844.00
    Alignment=FRIENDLY
    Location=5
    ActiveYear=0
    Radius=2000
    Target[001].Type=GK-CMT
    Target[001].Offset=266.00,633.00
    Target[001].Heading=0
    Target[002].Type=GK-CT1
    Target[002].Offset=266.00,633.00
    Target[002].Heading=0
    Target[003].Type=GK-CT2
    Target[003].Offset=298.00,255.00
    Target[003].Heading=-180
    Target[004].Type=GK-CG1
    Target[004].Offset=564.00,591.00
    Target[004].Heading=10
    Target[005].Type=GK-CG2
    Target[005].Offset=422.00,591.00
    Target[005].Heading=0
    Target[006].Type=GK-CG3
    Target[006].Offset=489.00,591.00
    Target[006].Heading=0
    Target[007].Type=GK-CC-GROUND
    Target[007].Offset=408.00,511.00
    Target[007].Heading=0
    Target[008].Type=GK-CG1
    Target[008].Offset=348.00,643.00
    Target[008].Heading=225
    Target[009].Type=GK-CG3
    Target[009].Offset=562.00,644.00
    Target[009].Heading=180
    Target[010].Type=GK-CG2
    Target[010].Offset=597.00,618.00
    Target[010].Heading=-90
    Target[011].Type=GK-CG2
    Target[011].Offset=490.00,644.00
    Target[011].Heading=-180
    Target[012].Type=GK-CG3
    Target[012].Offset=348.00,591.00
    Target[012].Heading=0
    Target[013].Type=GK-CG3
    Target[013].Offset=421.00,644.00
    Target[013].Heading=180
    Target[014].Type=GK-CG1
    Target[014].Offset=256.00,477.00
    Target[014].Heading=95
    Target[015].Type=GK-CG2
    Target[015].Offset=255.00,552.00
    Target[015].Heading=-270
    Target[016].Type=GK-CG3
    Target[016].Offset=308.00,478.00
    Target[016].Heading=-90
    Target[017].Type=GK-CG2
    Target[017].Offset=255.00,408.00
    Target[017].Heading=90
    Target[018].Type=GK-CG3
    Target[018].Offset=308.00,550.00
    Target[018].Heading=-45
    Target[019].Type=GK-CG1
    Target[019].Offset=308.00,404.00
    Target[019].Heading=-80
    Target[020].Type=GK-CG3
    Target[020].Offset=283.00,302.00
    Target[020].Heading=0
    Target[021].Type=GK-CG1
    Target[021].Offset=256.00,337.00
    Target[021].Heading=100
    Target[022].Type=GK-CG2
    Target[022].Offset=308.00,335.00
    Target[022].Heading=-90
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/

    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    GKABS for creating the model and creating some of the textures
    Terminals and gates textures were taken from free to use X-plane.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net

    108 downloads

       (0 reviews)

    2 comments

    Updated

  21. M51 Skysweeper

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    M51 Skysweeper model.
    tested and working for only the SF2 series.
    Installation:
    Unpack and copy to the SF2 Directory
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit:
    GKABS for making the model that was requested by whiteknight06604 (Gunner/operator are free from the net model couldn't find the maker name to give credit to)
    Coupi For making the data/INI files and testing as well as making the videos.

    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop
    Fuse
    FaceGen
    If you need any assistance please contact me at 
    gkabs@gkabs.net

     

    190 downloads

       (1 review)

    2 comments

    Updated

  22. Oshkosh M978-Fuel Truck and M977-Truck

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    M978 HEMIT and M977 HEMIT models
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy the folder to Objects/GroundObject and the following to _TYPES.ini file in the terrain folder.
    [TargetTypeXXX] <-------- Change to the next number at the bottom of your types list
    Name=GK_M977_HEMTT
    FullName=GK_M977_HEMTT
    ModelName=GK_M977_HEMTT.LOD
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK_M977_HEMTT
    DamagePoint=140.0
    ArmorValue=24516080.0
    ArmorType=2
    RepairRate=0.150
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    CollisionMesh=
    DamagedModel=
    DestroyedEffect=MediumShortStructureCollapse
    DestroyedModel=BUILDING1_DESTROYED.LOD
    SecondaryChance=100
    SecondaryEffect=LargeFire
    [TargetTypeXXX] <-------- Change to the next number at the bottom of you types list
    Name=GK_M978_HEMTT
    FullName=GK_M978_HEMTT
    ModelName=GK_M978_HEMTT.LOD
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK_M978_HEMTT
    DamagePoint=140.0
    ArmorValue=24516080.0
    ArmorType=2
    RepairRate=0.150
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    CollisionMesh=
    DamagedModel=
    DestroyedEffect=MediumShortStructureCollapse
    DestroyedModel=BUILDING1_DESTROYED.LOD
    SecondaryChance=100
    SecondaryEffect=LargeFire

    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    turbosquid for using their model photos for references and for some texture.
    https://www.turbosquid.com/Search/3D-Models/m978
    Some textures have been used from other games that were in the google search.
    Google for some photos and information.
    gerwin for some of his data file
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net

    115 downloads

       (2 reviews)

    2 comments

    Updated

  23. M163-PIVADS

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    M163-PIVADS model with 10 textures.
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    add this to your soundlist under the Flight folder if you don't have it listed there.
    SoundFileXXX=Vulcan.wav
    Note Change the XXX with the last number in your soundlist 
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Big thanks to  compufat for making three textures for the model (CamoChile, TanChile, and TanArmy)
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net

    148 downloads

       (1 review)

    2 comments

    Updated

  24. PBR-MK-II riverboat

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    PBR-MK-II riverboat model.
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Big thanks to swambast for adding more detail to the model and enhancing the texture with great details.
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net

    179 downloads

       (2 reviews)

    2 comments

    Updated

  25. Kuwait Istiqlal P5702 (German FPB-57)

    Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    Kuwait Navy Istiqlal P5702 (German FPB-57) model.
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net

    158 downloads

       (1 review)

    2 comments

    Updated

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