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Strike Fighters by Thirdwire

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All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons

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    1. Mirage IIIB-2(RV)
       
      The Armée de l'Air also ordered a two-seat Mirage IIIB operational trainer, which first flew in October 1959. The fuselage was stretched about a meter (3 ft 3.5 in) and both cannons were removed to accommodate the second seat. The IIIB had no radar, and provision for the SEPR rocket was deleted, although it could carry external stores. The AdA ordered 63 Mirage IIIBs (including the prototype), including five Mirage IIIB-1 trials aircraft, ten Mirage IIIB-2(RV) inflight refueling trainers with dummy nose probes, used for training Mirage IVA bomber pilots, and 20 Mirage IIIBEs, with the engine and some other features of the multi-role Mirage IIIE. One Mirage IIIB was fitted with a fly-by-wire flight control system in the mid-1970s and redesignated 'Mirage IIIB-SV (Stabilité Variable); this aircraft was used as a testbed for the system in the later Mirage 2000.
       
      Texture - Coupi
      3D mod - Denis Oliveira
      Decals - Coupi
      Data.ini - Coupi
      282 0
    2. *** SF2+SF2I+V required for the KfirC1_77-Cockpit and optional A-4F_74-Cockpit, that is used here together with bits from the A-7E-Cockpit. Tested in full 5-merged installation ***
       
      This pack contains an update to the previously released OA-4M-Pack by Wrench. All skins and decals are newly done for this pack.
       
      Included are the following "new" planes and Skins:
       
      * OA-4M Skyhawk (2-Tone Gray Camo) - Initial Camo with large insignias and white modex.
      - H&MS-12, MCAS Iwakuni '81-'83
      - H&MS-13, MCAS Yuma, '79-'83
      - H&MS-32, MCAS Cherry Point, '79-'83
       
      * OA-4M Skyhawk (GhostGray Camo) - 2nd Camo-Scheme, differently arranged with small insignias and lowvis modex.
      - H&MS-11, MCAS El Toro, '88-'90
      - H&MS-12, MCAS Iwakuni 1986 (Yosemite Sam on Tail)
      - H&MS-12, MCAS Iwakuni 1989 (Yosemite Sam on Tail, Samurai on Aft Fuselage)
      - H&MS-13, MCAS Yuma, '83-'88
      - H&MS-32, MCAS Cherry Point, '83-'90
       
      * OA-4M Skyhawk (Overall Gray Camo) - There were probably just 2 planes with that camo 154306/DA01 and an unknown 2nd one. Gray overall with black markings.
      - MAG-32, MCAS Cherry Point, '89-'90
       
      * OA-4M Skyhawk (Blue/Green Camo) - Experimental Camo on 154306/DA01. Dark green / dark blue with white bottom and black markings.
      - H&MS-32, MCAS Cherry Point, 1983
       
      * OA-4M Skyhawk (Green/Gray Camo) - Experimental Camo on 154628/DA04. Green / gray with gray bottom and inverse markings.
      - H&MS-32, MCAS Cherry Point, 1985
       
      Planespecific skins for the droptanks are provided (stock A-4 tanks), aswell as a new skin for the stock Mk.20 Rockeye II CBU.
       
      Optional:
      As there's no dedicated OA-4M-Cockpit available, the Pack contains 2 options here:
       
      * KfirC1_77 cockpit by default, from dtmdragons A-4M-pack as stand-in. It "feels" better than the big and roomy A-7-Cockpit from the original OA-4M-pack. I also made refinements over
      dtmdragons version to bring it more towards a modern Skyhawk-Cockpit. Landing Gear-, Arrestor Hook Lever and Rudder pedals are working now, I rearranged and reskinned the weaponspanel,
      to get rid of the hebrew stencils and Kfirs additional weaponsstations and I removed some instruments, that are useless here (Nozzle- and Shockcone Position).
       
      * A-4F_74 cockpit, which is slightly modified by me. It now has a HUD and the Radarscreen is used for the ARBS. Although it was not actually installed in real planes, it is added for playability.
      Also the HUD is rather small, but works.
       
      Included are Hangar- and Loadingscreens in 1920x1080 by default and 1024x768 as option. Just open the planes ini-files and you see what you have to change.
       
      There's a readme included. Feel free to read it! :)
       
       
      Installation
      ============
      1. unzip to a temporary folder
      2. open "Put_Content_In_Your_Mod folder" and do as you were told, if asked to overwrite, say 'yes' :P
      3. enjoy!
       
       
      Credits
      =======
      - Thirdwire and TK for a great game, models and the cockpit-parts I used.
      - Wrench, Fracture, triplethr3at and pappychksix - original OA-4M Pack, Updates and of course the TA-4 Model
      - Nengajyou, daddyairplanes and Wrench - Yosemite Sam issue and Samurai logo
      - RAVEN - LAU-129 missile-rail
      - dtmdragon - Kfir-Cockpit-mod from his A-4M-pack and testing
      - Eole2 - testing, loadout.tga and optional A-4F cockpit-idea
      - Alejandro - Escapac seat
      - FastCargo - FakePilot
      - ???? - antenna/bent probe/avionics blister kit
      - ???? - avionics hump
      - ???? - J52- and damaged Engine-Sounds
      - Rudder-Pedals ini-statements taken from bobrocks AV-8Bplus
      - myself - skins, decals, loading- and hangarscreens, cockpit-changes, ini-work.
       
      If you created one of the ????-marked items, please contact me, so I can add your name in the credits! If I forgot someone, please PM me too!
       
       
      Thanks
      ======
      - Eole2 and dtmdragon for testing and providing valuable improvement-advices. Thanks to you guys!
      - TMF for their A-7 and Crusader for valuable information regarding weaponsstations-arrangement, I found in the forum.
      - mue for his great LODViewer, which was a big help while creating the camos and placing stuff!
      - Soulfreak, for a A-4 decal pattern, I used here to place maintenance markings.
      - all modders at CombatAce for their work and inspiration!
       
       
      P.S.
      ====
      If you have any problems with this skin or have suggestions and hints, feel free to PM me.
      330 0
    3. MI-24P model, MI-35M FAB skin...
      67 0
    4. DAAFAR(Defensa Anti-Aérea y Fuerza Aérea Revolucionaria)MiG-15bis Cuba crisis 1964
       
      For Strike Fighters 2.
      Recomended instalation on merged game(need F-8D/E Crusaders of Wings of Vietnam)
       
      This campaign with 14 missions cover the periode Sep 7, 1964 to Sep 13, 1964.
      Fictional, based in a hipotetic situation of rise of tensions by the Guantanamo border.
       
      DAAFAR units accurate, based in the 1990 Squadrons numeration and his deployment in the three defenses zones:
       
      Zona Aérea Occidental. 2° Brigada de la Guardia "Playa Girón" (3 Squadrons with MiG-21F-13 and 1 with MiG-19P)
      Zona Aérea Central. 1° Brigada de la Guardia "Batalla de Santa Clara"(4 Squadrons with MiG-17F)
      Zona Aérea Oriental. 3° Brigada de la Guardia "Cuartel Moncada"(2 Squadrons with MiG-15bis and detachments at Camagüey AB)
      MiG-15UTIs in Holguín AB, Santa Clara AB, Cienfuegos AB and Ciudad Libertad AB.
      Cuban Armour based in real-accurate unit names/numbers and models of tanks and his city or area of deployment.
       
      Campaign need Cuba (OTC Plus) Terrain(by Wrench)
      Also, campaign was tested with original textures(not aditional or modified textures addons)
       
      You need the following DAAFAR aircrafts(or repaints):
       
      MiG-15bis(Flyable)MiG-15bis Fagot-B, Fuerza Aérea Revolucionara (Cuba)(aircraft skin by Wrench) Stary cockpit recomended
      MiG-15UTI(MiG-15UTI Midget Collection)(By Paulopanz)
      MiG-17F(textures included with this pack)
      MiG-19P(MiG-19P FARMER-B)(By Paulopanz)
      MiG-21F-13(MiG-21F Fishbed-C, Fuerza Aérea Revolucionara (Cuba)(aircraft skin By Wrench)
      F-104A Starfighter(DLC028_AI_Plane_Pack1)
      158 1
    5. Mirage IIIB
       
      The Armée de l'Air also ordered a two-seat Mirage IIIB operational trainer, which first flew in October 1959. The fuselage was stretched about a meter (3 ft 3.5 in) and both cannons were removed to accommodate the second seat. The IIIB had no radar, and provision for the SEPR rocket was deleted, although it could carry external stores. The AdA ordered 63 Mirage IIIBs (including the prototype), including five Mirage IIIB-1 trials aircraft, ten Mirage IIIB-2(RV) inflight refueling trainers with dummy nose probes, used for training Mirage IVA bomber pilots, and 20 Mirage IIIBEs, with the engine and some other features of the multi-role Mirage IIIE. One Mirage IIIB was fitted with a fly-by-wire flight control system in the mid-1970s and redesignated 'Mirage IIIB-SV (Stabilité Variable); this aircraft was used as a testbed for the system in the later Mirage 2000.
       
      Texture - Coupi
      3D mod - Denis Oliveira
      Decals - Coupi
      Data.ini - Coupi
      Cockpit - Coupi
       
      For free use if you forget any credit or there are errors, please contact us.
      261 8
    6. MI-24P model, Czech Republic Air Force MI-35M skin...
      71 0
    7. SF2 WW2 MTO Tomahawk IIB (RAF) Pack 5/01/2015
       
      -- Something for the WW2 MTO players --
       
      = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
       
      *Note: this mod is most likely =NOT= usable in 1stGen installs at any patch level. This may be due to the use of a 'late model' cockpit.*
      **Notex2: this mod is designed for use ONLY in a MTO-Centric mods folder**
       
      This package contains a SF2 version of Raven's P-40B/C Tomahawk, as used by the RAF and Commonwealth squadrons in the Western Desert and Palestine. While considered a 'beta', the aircraft is 100% all there. As I understood it, the beta tag is ONLY because the cockpit was never finished. In that light, I've substituted one of Stary's Generic Cockpits ™.
       
      The skins included are:
       
      No 112 Squadron
      No 250 "Sudan" Squadron
      No 4 Squadron (SAAF)
      No 3 Squadron (RAAF)*
       
      As seen in Palestine, Egypt and the Western Desert.
      All but No 3 RAAF are finished in standard "day desert'. *No 3 RAAF is painted in standard "temperate day", as seen in Europe. I was unable to determine when (or even IF) 3 Squadron RAAF repainted their aircraft to the desert scheme, but thought it would be a nice change. One can always swap out the skins for the desert versions.
      No 3 RAAF was one of the earliest in the MTO to use them in Palestine against Vichy forces, but the SF2 date switch is NOT used on it, or any of the others. Other squadrons can be created by simply making a new squadron letters decal.
      Skins maps remain in their bmp format.
      All markings are decals, and Decal Randomization is TRUE. All aircraft use a 'pool' of plane-in-squadron letters and serial numbers. Excepting 112 Squadron, where all serials ARE 100% historically correct. The others, while correct for this mark, are to be considered generic in nature.
      The Hangar screen is a revamped Sf2 version of my original "AvArt". All sounds, drop tank and pilot figure are included. Guns & RAF bombs are not, as they're available in the various WW2 Weapons and Guns Packs. Service dates are rounded to "whole months". The canopy operates with the Standard Animation Keystroke, Shift/0.
       
      When in-game, you'll see
       
      Tomahawk IIB (Raven)
       
      This will diferentiate it from Wolf's Tomahawk mod. In fact, =THIS= mod is designed to replace, completely, any and all earlier versions.
       
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!
       
      Good Hunting!!
      Wrench
      Kevin Stein
      258 0
    8. A-109 Hirundo model, Belgian Air Force, A-109 Display Team, skin...
      26 1
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