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Strike Fighters by Thirdwire

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All SF / WOV / WOE / WOI Simulation Modifications and Add-Ons

    1. For SF2 only, read the readme
       
      Skin by EricJ
      Decals by pureblue
      74 0
    2. J32B Lansen Interceptor For SF2
       
      BETA based on A32A model by Timmy.
       
      Good A32/J32 resources here...
       
      Canit, deep stuff on all SAABs ~> http://www.canit.se/%7Egriffon/aviation/
      Vectorsite SAABs ~> http://www.vectorsite.net/avsaab.html
       
      --------
       
      A32A 3D model by Timmy.
      Cammo Skin and Metal silver Skins by Timmy.
      Dark Green Skin & national decals by Knug.
      FM work by Lexx.
      Euro001 Pilot by Diego.
      Martin Baker Mk GW5 Ejection Seat by Ravenclaw_007.
      Swedish RB Missile Set by Ravenclaw_007.
      SF2 updates by NeverEnough.
       
      Uses the Thirdwire SF2 F-105D cockpit and avionics. Every effort has been made remove as much of the Beta aspect as possible. The weapon positions on the pylons have been adjusted, the weapon stations have been tweaked to avoid model overlaps, and the weapon loadout has been tested to insure every plane in the flight is loaded for bear.
      The lighting positions and wheel rolling radius have been corrected. FlapSettingForLanding and FlapSettingForTakeOff was added to the FlightControl section of the Data.ini, which helps the AI absolutely grease their take offs and landings!
      TIMMY made a very nice model and Lexx assembled a data.ini which flys stable and sporty. The plane looks good, and fights just as well. There is no need to fear the MiG-17F.
      TIMMY SAYS: Model and Template are available for those wanting to work with them.
       
      Installation:
      Simply extract the contents of the J-32B Lansen folder into your Mods\StrikeFighters2 folder.
       
      Default Loadout:
      4 30mm Aden Cannons
      4 Rb24 Swedish Sidewinders
      Basic setup for 12 Swedish 18cm-m49 air-ground rockets but this is just an example use of Timmy's great pylons. Timmy made this as an A32 so we
      have 12 pylons here if they are used (invisible if not).
      Conformal nonjettisonable belly tank.
       
      Avionics is SF2 F-105D but basic radar performance (not display) tweaked towards J32B levels.
       
      RWR is audio only.
      505 3
    3. Bat Bird Texture pack
       
      by: Fubar512
       
       
      This texture-set represents Ed Rasimus's F-105D, "The Bat Bird", as it would have appeared in its heyday.
       
      The USAF had not fully implemented the two-letter tail code in those days, so birds from the 421st TFS flew with their vertical stabs unadorned, save for an abbreviated code. And that code consisted of the last digit of the fiscal year in which a particular bird was ordered, followed by its 4-digit serial number.
       
      "Nose Art" was not officially authorized, so the Bat Bird insignia was present for only two weeks during Ed Rasimus's tour with the 421st.
       
      I've also taken the liberty of tweaking a few values in the F-105D-66 flight dynamics file, including its power plant's thrust values and altitude tables. The former was corrected to the proper values for a J75-P-19W mill, the latter simply an expanded table to more accurately reflect performance at altitude.
       
      Engine, gear, and flap sounds have also been provided.
       
      Installation:
       
      Simply extract the contents of the zip archive into your SF2V mod folder. It will overwrite only one file (the F-105D_66.ini file), and that will no effect it in any other way, other than changing the displayed model's name to it's correct one, and adding the necessary lines of code for the new texture-set.
       
      It will also create sounds folder, if you did not have one, already.
       
      If you're unsure of the location of your mod folders (it's location depends on which flavor of Windows you're running), simply go to the SF2 knowledge base at www.combatace.com, where you'll find all the help you need, and then some : )
       
      Enjoy....
       
      fubar512
      340 1
    4. MiG-23UB JG9 East German Air Force
       
      It is for Lindr2´s MiG-23UB.
      Skin is for SF2 not WoX or SFP1!!!!
       
      - Lindr2 for the outstanding MiG-23UB Model
      - Blackrat for his temps that i have completely reworked
       
       
       
      ------------------------------------------------------------
      this skin is released under the freeware licensing agreement
      http://forum.combatace.com/index.php?showtopic=26131
      ------------------------------------------------------------
       
       
      I hope you´ll like this skin.
       
       
      Peace.
       
       
      Carlo "Soulfreak" Vecchi
      150 0
    5. This is a terrain of simply, nothing.
       
      Why is this useful? Without all the objects and tiles it needs to load, it helps to minimize loading times. This is particularly useful in skinning (decal positioning), model testing, and target placement (which then can be copy-pasted to other maps). It includes two airfields (enemy and friendly) and two target areas, WITHOUT targets.
       
      **For this reason, it is recommended that missions using this terrain either be RECON, SWEEP, STRIKE, or CAP.**
      286 2
    6. Mitsubishi F-2A for the "Strike Fighters 2" Series
       
      July 2009 Version 2
       
      Original model by wpnssgt. F-2A work by Dels (I can't thank you enough)
      Cockpit by Dels
      Skins by Sundowner and USAFMTL
      Original Ini Tweaks by USAFMTL, MJ, and Sag
      Original Hangar/Loading Screens by USAFMTL
      Sounds, effects and drop tanks by the Mirage Factory
      Hex-edited drop tanks by USAFMLT and Sundowner
       
      SF2 updates, revised FM, revised SF2 Hangar, and other changes MiGBuster (July 2009)
       
       
       
      The Mitsubishi F-2A is a fighter aircraft based on the Lockheed Martin F-16 although very diffent in terms of shape, size, and avionics.
       
      The F-2A is Manufactured by Mitsubishi Heavy Industries (MHI) and Lockheed Martin for the Japan Air Self-Defense Force, with a 60/40 split in manufacturing between Japan and the USA. Production started in 1996 and the first aircraft entered service in 2000. By 2008, the first 76 aircraft are expected to be in service, with a total of 94 airframes under contract.(Wikipedia)
       
       
       
       
       
       
      Released under Freeware Licensing only: http://forum.combatace.com/index.php?showt...t=0&start=0
      1,194 0
    7. MiG-23UM Soviet Grey
       
      It is for Lindr2´s MiG-23UM.
      Skin can be used in SF2 & WoX or SFP1!!!!
       
      - Lindr2 for the outstanding MiG-23UB Model
      - Blackrat for his temps that i have completely reworked
       
       
       
      ------------------------------------------------------------
      this skin is released under the freeware licensing agreement
      http://forum.combatace.com/index.php?showtopic=26131
      ------------------------------------------------------------
       
      I hope you´ll like this skin.
       
       
      Peace.
       
       
      Carlo "Soulfreak" Vecchi
      201 0
    8. Mig-23P cockpit made by Ordway, Starfighter2, lindr2.
       
      Original cockpit made by Armourdave and Sal.
      Avionics and optional advanced flight model by Nele.
       
      The Mig-23P was the "within-borders" air-defense version with the enemies' data listed on the HUD. It had incredible data linking capabilities.
       
      For SFP1 series. Just dump the whole Mig-23P folder into your aircraft folder. Almost no independent "P" version exists so this is a whole independent self-sufficient folder based on Starfighter2s avionics and Armourdave and Sal's Mig-23 variations. You need avionics 70 and the latest patch updates from Thirdwire. Tested on Windows XP and not Vista. However it might work on Vista too.
       
      This is the Mig-23P cockpit in a Russian blue color and modded to the Mig-23P standard from Armourdave and Sal's Mig-23 grey-colored cockpit.
       
      I repainted it and added some details, placards, new switches and instruments from color photos.
       
      Starfighter, with massive help from Lindr2, made the brilliant,indespensible Mig-23 P-specific HUD while I had hit a brick wall trying to make a Mig-23 HUD work. They also made the new avionics.ini.
       
       
      http://www.acig.org/artman/publish/article_184.shtml
      ---------------------------------------------------------------------
      History: So, the Mig-23P (Flogger-G) was an advanced Mig-23. It had a heck of an advanced HUD compared to previous Mig-23s. This was a specialized air-defense interceptor variant developed for the PVO Strany. It had the same airframe and powerplant as the MiG-23ML, but there is a cut-back fin root fillet instead of the original extended one on other models.
       
      Its avionics suite was improved to meet PVO requirements and mission profiles. Its radar was the improved Sapfir-23P, which could be used in conjunction with the gunsight for better look-down/shoot-down capabilities to counter increasing low-level threats like cruise missiles. The IRST, however, was absent. The autopilot included a new digital computer, and it was linked with the Lasur-M datalink. This enabled ground-controlled interception (GCI) ground stations to steer the aircraft towards the target; in such an intercept, all the pilot had to do was control the engine and use the weapons. The MiG-23P was the most numerous PVO interceptor in the 1980s.
       
      Around 500 aircraft were manufactured between 1978-81. The MiG-23P was never exported and served only within the PVO in Soviet service.
       
      Thanks to Armour Dave and Sal for the cockpit.
      Thanks to Starfighter2, lindr2 for the Mig-23P HUD which has stymied modelers until now that I know of.
      Thanks to the Mirage factory for the Mig-23ML downloadable as a pack from combatace in the pack called Mirage Factory MiG-23 "Flogger" Series.
       
      http://forum.combatace.com/index.php?autoc...p;showfile=5211
       
      If I forgot anyone, I appologize and please tell me.
       
       
      ----------------------------------------------------------------
      The Mig-23 had incredible strengths and incredible weaknesses.
       
      WEAKNESSES: For weaknesses, most Mig-23s never could turn or roll very well compared to its enemies and had very heavy controls. Its roll was hurt by its control system (spoilers and a diferential tail and the disconnection of spoilers at any but 16 degrees).
       
      In close in combat it was a deathtrap because unless the pilot stayed within certain tight maneuvering limits, it would often lose control and simply crash. Its cockpit visiblility was one of the worst of any fighter. Visibility is life in a dogfight.
       
      It had slushy controls in many areas of its flight regime and its nose would often hunt back and forth. Its unpredictable accelerated stall was often taking ones life into ones hands if attempted. It also had the typical Soviet disadvantage of a very short range. There are reports of its radar not working much of the time and it often not being mission ready.
       
      It is hard to use an aircraft if it is not working.
       
      Red Eagles, Steve Davies "Flying the Mig-23"
       
      http://books.google.com/books?id=6yJ8gfVAm...lt&resnum=4
       
      It is true that later versions had much improved handling/systems. However, I understand that maneuvering limits still existed.
       
      http://dewarbirdracing.com/Airplanes/MiG23...87/Default.aspx
       
      http://www.flightglobal.com/pdfarchive/vie...20-%200508.html
       
      STRENGTHS: For advantages, it had one of the best accelerations of any frontline fighter with its swing-wing swept back (even by today's standards).
      It was incredibly fast at tree top level and could sustain that high speed at low level whereas most other fighters had such a rough low-level ride as to be unsustainable.
       
      Another advantage was its incredible climb rate (for its time) of around 45,000 feet/min ("Fighters", Mike Spick). In other words, it was well suited as an interceptor.
       
      Directions:
       
      1) Back up your Mig-23P folder. If you have a Mig-23P folder, this will overwrite almost everything in it.
       
      2) Just download the whole filefolder Mig-23P intact into your aircraft folder as one folder.
      3) When asked to overwrite say yes.
       
      4) OPTIONAL: Add Nele's accurate Mig-23P flight model/ (data.ini) which is in the NeilFlightModel folder called MiG-23P_data.ini. Just pop it in and overwrite when asked...back it up as always.
       
      I personally strongly recommend it for getting an accurate feel of the Mig-23P according to the published reports I have researched...but its not for beginners.
       
      V1.3- I added knobs under the warning panels, Neles avionics and gave the option for Nele's accurate Mig-23P flight model.
       
      Not for payware.
       
       
       
      Enjoy!
       
      Not for payware.
      428 0
    9. This is the SFP1 series cockpit (version 1.0) for the Mig-23 version, the Mig-23MLA of the Mirage factory. First, download the Mirage factory Mig-23 package here:
      http://forum.combatace.com/index.php?autoc...p;showfile=5211
       
      Mig-23MLA cockpit additions made by Richard "Pitts2A" Ordway, Starfighter2, lindr2. Thanks to Armour Dave and Sal for the cockpit.
       
      The Mig-23MLA was an improved version over the ML (better avionics)and was used by the Soviet Union and was exported.
       
      The Mig-23 series was the most important Soviet fighter type from the mid-to-late 1970s.
       
      pilot report http://www.warbirdsofdelaware.com/Airplane...87/Default.aspx
       
      Directions:
       
      1) Back up your Mig-23MLA folder. If you have a Mig-23 MLA folder, this will overwrite almost everything in it.
       
      2) Just download the whole filefolder Mig-23MLA intact into your aircraft folder as one folder. It should work whether you have an existing Mig-23MLA or not.
       
      3) When asked to overwrite say yes.
       
      4) OPTIONAL: Add Nele's included accurate Mig-23MLA flight model/ (data.ini) which is in the NeilFlightModel folder called MiG-23MLA_data.ini. Just pop it in and overwrite when asked...back it up as always.
       
      I personally strongly recommend it for getting an accurate feel of the Mig-23MLA according to the published reports I have researched...but its not for beginners.
       
      V1.3- I added knobs under the warning panels, Neles avionics and gave the option for Nele's accurate Mig-23MLA flight model.
       
      Enjoy!
      417 0
    10. Mig-23ML cockpit (Version 1.1) made by Richard "Pitts2A" Ordway, Starfighter2, lindr2.
       
      For SFP1 series. For Mirage Factory Mig-23ML. You need avionics 70 and the latest patch updates from Thirdwire. Tested on Windows XP and not Vista. However it might work on Vista too.
       
      This is the Mig-23ML cockpit in a Russian dark green color (from color photos of a Mig-23ML-look at the color photo in the folder) and modded to the Mig-23ML standard from Armourdave and Sal's Mig-23 grey-colored cockpit.
       
      I repainted it and added some details, placards, new switches and instruments from color photos. According to Nele, some airframes of the ML did have the SPS-141 onboard ecm jammer.
       
      Starfighter, with massive help from Lindr2, made the brilliant, indispensible Mig-23 ML-specific HUD while I (and most of the community) had hit a brick wall trying to make an accurate Mig-23 HUD work. They also made the new avionics.ini and cockpit.ini.
      --------------------------------------------------------------------------------------------------------------------------------------------
      HISTORY:
       
      The Mig-23ML had a big event on 27 September 1987. It is not much contested that in a wide-ranging dogfight one of two Mig-23MLs hit one of two maneuvering SAAF Mirage F.1s with a R-23R AA missile in air-to air combat and that the Mirage never landed safely. The two Mig-23MLs did land safely. Both sides apparently were ground controlled.
       
      So the SAAF (South African Air Force) Mirage F.1 never made it safely back because of air-air combat damage. It crashed on attempting to land and was totaled to never fly again. To me that is a kill, but to each their own.
       
      http://www.acig.org/artman/publish/article_184.shtml
       
      One can conclude that in actual air-air combat against a well trained enemy, the Mig-23ML proved it was historically capable of killing another maneuvering fighter without losses.
       
      The Mig-23 had some advantages over other fighters. It's acceleration was reputed to be outstanding even by today's standards. It could unusually hug the ground and fly at high speeds for long times unlike most other fighters which would almost break apart due to turbulence. For its time it also had an incredible climb rate. Finally, it was an extremely short takeoff and landing aircraft in case of nuclear war with its swing-wings.
       
      It was also the Soviet's first swing-wing fighter and designed for BVR (beyond visual range) combat.
       
      Some links to Mig-23 pilot reports:
       
      http://dewarbirdracing.com/Airplanes/MiG23...87/Default.aspx
       
      http://www.flightglobal.com/pdfarchive/vie...20-%200508.html
       
       
      http://books.google.com/books?id=6yJ8gfVAm...lt&resnum=4
      ------------------------------------------------------------------------------------------------------------------------------------------
      Directions:
       
      1) Back up your Mig-23ML folder .
       
      2) Now secondly download this other additional Mig-23 package from the Mirage Factory and install it (the Mig-23ML will not work without it):
      http://forum.combatace.com/index.php?autoc...p;showfile=5211
       
      2) Just put this whole filefolder Mig-23ML contents into the Mig-23ML aircraft folder .
       
      3) When asked to overwrite say yes.
       
      4) OPTIONAL: Add Nele's accurate Mig-23ML flight model/ECM (data.ini) which is in the NeilFlightModel folder called MiG-23ML_data.ini. Just pop it in and overwrite when asked...back it up as always.
       
      I personally strongly recommend it for getting an accurate feel of the Mig-23ML according to the published reports I have researched...but its not for beginners.
       
      Thanks to Starfighter2, lindr2 for the Mig-23ML HUD which has stymied modelers until now that I know of. Incredible milestone!
      --------------------------------------------------------------------------------------------------------------------------------------
      Version 1.1- I made several realistic changes and brought it up to the M version's acccuracy standard. I made the directions more clear thanks to user feedback.
       
      There are sharp differences between the early and late cockpits such as instrument location, RADAR and gunsight.
       
      V1.3- I added knobs under the warning panels and gave the option for Nele's accurate Mig-23ML flight model.
      ------------------------------------------------------------------------------------------------------------------------------------------
       
      CREDITS:
       
      Thanks to Armour Dave and Sal for the cockpit.
       
      Thanks to the Mirage factory for the Mig-23ML downloadable as a pack from combatace in the pack called Mirage Factory MiG-23 "Flogger" Series.
       
      http://forum.combatace.com/index.php?autoc...p;showfile=5211
       
      If I forgot anyone, I appologize and please tell me.
      696 0
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