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All FE Simulation Modifications and Add-Ons

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    1. Voisin Type V with 37mm cannon

      The Voisin Type V was a slightly improved version of the Voisin III, with minor changes to the 150hp Salmson engine, a more streamlined nacelle, and staggered wings. It was first used in 1915, but was not a significant improvement over the Voisin III and served alongside it rather than replacing it. Some Type Vs were equipped with a a 37mm Hotchkiss cannon mounted in the nose and were successfully used for ground attack missions.
       
      In my model, the 37mm cannon is rigged as an internal gun, so the pilot can fire it. The gunner would normally sit or stand directly behind the cannon, but I have placed him to the side so you can get a clear view of your target. As a result, some of the cockpit details have been altered, but are still reasonable.
       
      Ojcar has created the data file for the plane, and spent some time tweaking the gun data to get it to perform more realistically. (You will have to reload between shots.)
       
      I have included three skinning options for the plane, identical except for the decals. The Italian Linen uses the Italian insignia with red and green underwing panels. The Russian Linen uses the Russian insignia and includes stripes on the tail planes. The Standard Linen can be used for all the other Entente powers. This plane uses the national markings that come with First Eagles, so you can easily change nationalities (in the Standard Linen skin only.) I have included all my skinning templates. This is slightly different from the Voisin III and the skins are not interchangeable.
       
      I have also included decals for serial numbers which will be applied randomly.
       
       
      Historical Notes:
      The serial numbers are fictious, but more or less in the correct range for the Voisin Type V.
       
      The Russians used different national markings on the tail planes, If you use my Russian skin, you will have white, blue, and red stripes on the tail planes. If you use the Standard skin for the Russians, you will get roundels on the tail planes.
       
      Details of the gunner and gunner's cockpit have been altered to make it possible for the pilot to fire the gun.
       
       
      Credits:
      My thanks to Ojcar for making the data file for this plane, and for massaging the data for the gun to get a more realistic effect.
       
       
      Installation instructions:
      For FE1: Unzip the file and move the folder named "Voisin5" into the FirstEagles/Objects/Airplanes folder.
       
      For FE2: Unzip the file and move the folder named "Voisin5" into the FirstEagles/Objects/Airplanes folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "Voisin5". Move the folder named "D" from the Airplanes/Voisin5 folder into the Decals/Voisin5 folder you just made.
       
       
       
      A note about Effects -
      I have used the 37mm Hotchkiss 1885 cannon in my plane. In First Eagles, this is usually used as a ground object and the gun fire animation is quite large. If you have a slow computer, you may not be able to see the fire effect unless you have shadows turned off.
       
      If you have downloaded p10ppy's SPAD XII, then you already have a nice fire effect for an aircraft mounted cannon (with smoke blowing back over the cockpit). The effect is in a file named "37mmSPAD.ini" in your Effects folder and is named "37mmFireEffectEnH". You can edit the GunData.ini for the 37MM_HOTCHKISS_1885 to use the better effect by changing the effect name to read:
       
      GunFireEffect=37mmFireEffectEnH

      498 downloads

         (3 reviews)

      0 comments

      Updated

    2. Galicia - Eastern Front

      NOTE - This terrain is a complete revision of the Galicia Terrain. I recommend that you delete the original before installing Galicia Version 2.
       
      Version 1 Notes:
      Galicia was the name of a territory in northern-eastern Hungary and was the scene of major fighting during the First World War. It was invaded by the Russians early in the war, and was then recaptured by the Austro-Hungarians later. It was also a battleground after the war, first in fighting between Poland and the Ukraine, and later between Poland and The Soviet Union. Today the district is part of both Poland and the Ukraine.
       
      My Galicia terrain is based on the Verdun terrain, using the Cambrai.cat file, from First Eagles. It is a cosmetic change and is not geographically correct. Everything is the same as the stock Verdun terrain except for the following changes:
       
      - I have renamed all the locations in the Target.ini and Movement.ini with actual Hungarian place names from World War I. I did my best to match town locations with the terrain coordinates, but I couldn't always find an exact match.
       
      - I modified the terrain tiles to make the trench line narrower. I have included new terrain tiles with all the trenches removed from all the no-mans-land and trench terrain tiles.
       
      - Since the Eastern Front was much more fluid than the Western Front, I added some old battlefields to the terrain. Flying over a cratered area does not necessarily mean that you're flying over the front line!
       
      - I added much more forest and grassland. This terrain requires the Cambtai.cat file because Verdun doesn't have the grassland terrain tiles. I also removed some of the villages and airfields.
       
      - I have added Supply Depots. These use the airfield ground tile, but are covered with warehouses and other buildings, making them high value bombing targets.
       
      - I created new briefing maps with the new place names.
       
      - I swapped "Enemy" and "Friendly" locations to put Russia to the north.
       
      - I replaced two buildings with my own LODs. "vCity7" was a gray cube with rounded corners and randomly scattered windows. I have replaced it with a town hall style building. "FrTownBuilding4" was a three story village building. I have replaced it with something more like a hotel. These building have their own skins.
       
      - I created new buildings to replace most of the tents and canvas hangers. I made a Barracks building, a Headquarters building, a Storage building, and two hangars. I also made a (static) staff car for each airfield.
       
      - I made new skins for some of the buildings. These skins use some components from max188's Hi-Res Buildings and from mauricepiesligeros's Gilbraltar Buildings. I have altered them pretty extensively and added my own details.
       
      - All the airfields have been flattened and the surrounding terrain has been smoothed.
       
      - Since the Eastern Front had less air-to-air combat, I made more ground targets. I added factories to many of the cities to increase the number of bombing targets. I added a few more balloons for balloon busting missions, I added some truck routes for armed recon missions, and I added some ground attack routes for army co-operation missions.
       
      Everything else is the same as the stock Verdun Terrain. I have deliberately kept this as minimal as possible.
       
      Anything that works with Cambrai should also work with this, so you should be able to upgrade however you wish. I haven't tested it, but it should be possible to use the Cambrai seasonal tiles with the Galicia terrain (but the trenches will reappear during the other seasons.)
       
       
      Version 2 revisions:
      - I removed the duplicate airfield
      - I revised the hangars so they cast shadows now
      - I added SpinyNorman's Air Raid Warning Ambulances to all airfields
      - I repositioned some of the Anti Aircraft guns so they're not inside buildings
      - I made tweaks to some of the building skins and terrain tiles and I fixed the trees so they only have one trunk
      - I revised the Nations.ini, Targets.ini, and Movement.ini to be more compatible with the Eastern Front campaign
      - I added some airfields with wider aircraft spacing for bombers to take off without colliding
       
       
      Installation Instructions:
      If you haven't already done so, download and install SpinyNorman's Air Raid Warning Ambulances
       
      Unzip the file and move the folder named "Galicia" into your FirstEagles/Terrain folder.
       
      NOTE - You must have the wwiCambrai terrain installed (which came with FE Gold) in order for the Galicia terrain to work. Any mods you may have made to your Cambrai terrain should not affect Galicia.
       
      OPTIONAL - On my computer I made a separate install of First Eagles for the Eastern Front. I made map icons which use Russian insignia (instead of French) for "Friendly" planes and airfields. I have included those icons with this download and you can install them if you wish. - Warning! - installing these will change the map icons on all your other terrains as well.
       
      To install the map icons, open the folder named "OptionalFlightFolder" and copy the two files into your FirstEagles/Flight folder.

      539 downloads

         (1 review)

      0 comments

      Updated

    3. Infantry Units

      I have created 10 new infantry units for First Eagles. They are all pretty much identical except for their helmets and uniform colors. Each unit is a five man squad (three riflemen and two runners.) The units will move around and the riflemen will aim and fire independently.
       
      I have created a dust effect for when they are moving and I've created a gunshot sound for their rifles. The rifles are based on Peter01's rifle data, with my sound effect and a few other minor changes. All the Entente units use the Lee Enfield rifle, and all the Central units use the Mauser.
       
      This download includes infantry units for: Britain, France, Germany, Italy, Austria, Belgium, Russia, America, Australia, and Turkey.
       
      I couldn't bring myself to kill the poor guys, so they just disappear when they get shot.
       
      Credits
      My thanks to Heck and Geo for leading the way!
      Thanks also to Peter01 for his original rifle data files.
       
       
      Installation Instructions
      Unzip the file and copy the units you want from my GroundObjects folder into your FirstEagles/Objects/GroundObjects folder. Copy the sound file "InfantryRifle.wav" from my Sounds folder into your FirstEagles/Sounds folder. Copy the dust effect "RunningInfantryEmitter.ini" from my Effects folder into your FirstEagles/Effects folder.
       
      Follow the instructions for installing the guns and sound in the two other instruction files included with the download.

      515 downloads

         (4 reviews)

      0 comments

      Updated

    4. Fix for dust effect in Stephen1918's infantry (FE2)

      The dust effect in Stephen1918 infantry is made for FE1 and doesn't work in FE2 using Dx10. So I fixed this issue.
      To install, put the RunningInfantryEmitter inside your modded Effects folder overwtritting when asked

      167 downloads

         (0 reviews)

      0 comments

      Submitted

    5. Vickers FB5 "Gunbus"

      The Vickers FB5 was the first British plane designed specifically as a fighter. It was nicknamed the "Gunbus" because the pusher style aircraft had a factory installed machine gun mounted in the front, giving the gunner a wide angle of fire.
       
      Although underpowered for its size, the large tail surfaces made it quite maneuverable. The Gunbus was an effective fighter for its time and was used to create the first fighter squadron, the RFC No. 11 Squadron. The Vickers FB5 was quickly outclassed and replaced by other fighters but it made a lasting impression on pilots.
       
      I have included two skins with decal ini's for both the Standard Linen used by Britain and France, as well as an early British skin with flags instead of roundels. I have also included a set of serial numbers which will be applied randomly. I have included my skinning templates for the plane and the cockpit.
       
      Historical Notes
      The serial numbers are fictitious, but in the correct range for most FB5s.
      Details of the instrument panel are mostly conjecture.
      Several kinds of gun mounts were used on the Gunbus, most of them required considerable upper body motion for the gunner. In First Eagles, it is not possible to animate the gunner, so my gun mount is fictitious, but at least allows the gunner some freedom of movement.
       
      Credits
      My thanks to Ojcar for once again making an excellent data file for the Vickers Gunbus.
      My thanks to Nix for providing the sound for the Gnome engine
       
      Version 2 - Ojcar has created a new FM which improves the fighting performance of the AI. A fake machine gun has been added which causes the pilot of AI planes to be more active in pursuing enemy aircraft. Installation instructions for the new gun are in a separate file.
       
       
      Installation Instructions
      For FE1 - Unzip the file and move the folder named "VickersFB5" into the FirstEagles/Objects/Airplanes folder. You also need to move the sound file "gnome80m4.wav" into your FirstEagles/Sounds folder.
       
      For FE2 - Unzip the file and move the folder named "VickersFB5" into the FirstEagles/Objects/Airplanes folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "VickersFB5". Move the folder named "D" from the Airplanes/VickersFB5 folder into the Decals/VickersFB5 folder you just made. You also need to move the sound file "gnome80m4.wav" into your FirstEagles/Sounds folder.
       
      To install the fake machine gun, follow the instructions in the file named "InstructionsForInstallingGuns".

      623 downloads

         (4 reviews)

      0 comments

      Updated

    6. Nieuport17 's of No.29 Squadron

      This is a skin for the Nieuport17 of No.29 Squadron. The Nieuport17's were used by No.29 Squadron from the Winter of 1916-17 till the mid-Summer of 1917. They would be replaced by the Nieuport27's then in the Spring of 1918 to the S.E.5a.
       
      Original base silver skin made by Hansa.
       
      The Nieuports of No.29 Squadron carried a wide red band around the rear fuselage.
       
      The decals will provide a somewhat random cowl and wheel cover color according to flight.
       
      Ex: The first aircraft of B Flight (B 1) will have a red cowl and the third aircraft in B Flight (B 3) will have red wheel covers
       
      The First aircraft in C Flight (C 1) will have a blue cowl, etc,etc.
       
      Enjoy,
      Quack74

      136 downloads

         (1 review)

      0 comments

      Updated

    7. Armchair aces 1916

      This is the second chapter of the series, covering 1916 ops. About 120 missions per pilot.
      You can fly as a Belgian pilot too.
      You'll need to have Armchair aces 1915 installed

      248 downloads

         (0 reviews)

      0 comments

      Updated

    8. Ojcar's Armchair Aces 1915 1.1 for FE1

      Acting on Ojcar's invitation and personal encouragement, I have modified his Armchair Aces 1915 1.1 for use with FE1.
       
      Installation is the same as his original readme, but I have included my own readme explaining how the mod was achieved.
      I have almost completed the 1916.1 version and have started looking over the 1917 version.
       
      As mentioned in my readme, I will provide the stock FE2 aircraft variants not already included with FE1, i.e. the Alb DIII and DV5 variants etc that are required for 1917 and 1918. Sinbad has kindly given permission to modify his Strutters for 1916 1.1.
       
      I have not had any problems with this modification and have been enjoying the campaigns immensely.
       
      Thanks again to Ojcar. And special thanks to Canadair for his Unicode->Ansi batch converter and to Sinbad.
       
      Cheers and Happy Landings
       
      Grinseed

      211 downloads

         (2 reviews)

      0 comments

      Submitted

    9. Bristol F.2B 4 pack No.11, 22, 48, and 62 Sqns

      This download includes all the files needed to create four new F.2B aircraft (not just skins). The original .LOD files must be added to each aircraft folder for this download to work. For FE2 just drop in the folders into their proper locations.
       
      Each F.2B aircraft uses decals to create A, B, and C Flights by the appearance of colored wheels (White, Red, and Blue respectively). Also different numbers and letters will appear aswell. No.22Sqn will have a Lewis gun on the upper wing. The FM's used are from Peter01's FM downloads.
       
      The markings of each flight represent F.2B squadrons from Summer of 1917 till Spring of 1918.
       
       
      Enjoy, Quack74
       
       

      206 downloads

         (5 reviews)

      0 comments

      Submitted

    10. Jagdgeschwader II Fokker D.VII Multi-Pack

      -------------- Jagdgeschwader II ---------------
       
      Summer, 1918
       
       
       
      Jasta's 12,13,15, and 19 Fokker D.VII's.
       
      White, green, red, and yellow respectively.
       
       
      This download contains all the the known skins of JG.II's fokker D.VII's
      during the Summer and Fall of 1918. Each skin folder uses the pilots name or a destiguishing feature. So there really is no need for me to include a description in this readme. The skin folders are self explanatory.
       
       
      Enjoy,
       
      Quack74
       
       
       

      182 downloads

         (1 review)

      0 comments

      Submitted

    11. Armchair Aces 1917

      This is the third chapter of Armchair Aces, covering air ops in Western Front, 1917. About 120 missions per pilot. You can fly as Australian as well now!
       
      You must have install Armchair Aces 1915 and 1916 before this!

      214 downloads

         (1 review)

      0 comments

      Updated

    12. Ojcar's Armchair Aces 1917 1.2 for FE1

      The third in Ojcar's great Armchair Aces series.
      Included are four new variants of the Albatros D series fighters as found in the FE2 stock aircraft.
      You will need Armchair Aces 1915 1.1 and 1916 1.2 already loaded.
      Read the readmes.
      Cheers and Happy Landings
      Grinseed
       
      Version 1.2 Corrections to airfield names to allow enlistment as Belgian pilot as per Ojcar's edit to the original.

      164 downloads

         (0 reviews)

      0 comments

      Updated

    13. Russian Nieuport 10 3 pack

      3 generic skins with national decals in factory variations. I'm uploading the generic skins without numbers and unit markings so that skiners can use these as a base for their own skins.Permision is given to use the decals and skins for any First Eagle project as long as it's freeware.Includes decals and skins for Dux factory,French built and standard russian markings.

      139 downloads

         (1 review)

      0 comments

      Updated

    14. WWI Ground Objects

      Allied and German Infantry, French 75 and German 77 Artillery, Vickers MG and MG08 machine guns, Supply Wagons Allied and German.

      376 downloads

         (2 reviews)

      0 comments

      Submitted

    15. Aviatik-Berg D.I (Early)

      Designed by Julius von Berg for the Aviatik company, the D.I was the first fighter completely built in Austria. The Berg was light and maneuverable, and after structural problems in the early models were overcome, it became a good combat plane.
       
      Early versions of the plane had the two Schwarzlose machine guns mounted low on each side of the engine. This is the early version of the plane. This download includes a new cockpit as well as a modified fuselage. Ojcar has made a completely new FM to reflect the different flight characteristics of this plane.
       
      I have included a basic skin and my skinning templates. I highly recommend the skins made by Quack74, available at CombatACE as a separate download. This plane has an extra piece that was not included in Quack's skins, I have included a skin to match Quack's skins which you will need to add to each skin folder.
       
      Credits
      My thanks to Ojcar for making the FM. And thanks to Nix for making the engine sound file.
       
      Installation Instructions
       
      For FE1 - Unzip the file and move the folder named "AviatikD1_Early" into the "Aircraft" folder in the FirstEagles/Objects folder. This file uses the same sound file as the original AviatikD1. If you did not install that plane then you will also need to move the sound file "Austro-daimler200.wav" into the FirstEagles/Sounds folder.
       
      For FE2 - Unzip the file and move the folder named "AviatikD1_Early" into the "Aircraft" folder in the FirstEagles/Objects folder. Then in the FirstEagles/Objects/Decals folder, create a new folder named "AviatikD1_Early". Move the folder named "D" from the Aircraft/AviatikD1_Early folder into the Decals/AviatikD1_Early folder you just made. This file uses the same sound file as the original AviatikD1. If you did not install that plane then you will also need to move the sound file "Austro-daimler200.wav" into the FirstEagles/Sounds folder.

      467 downloads

         (3 reviews)

      0 comments

      Updated

    16. Armchair Aces 1918

      The last chapter in the series. This one finishes the war. Thank you all the modders an community!

      190 downloads

         (2 reviews)

      0 comments

      Submitted

    17. Ojcar's Armchair Aces 1918 for FE1

      This is the FE1 version of Ojcar's last instalment of his great Armchair Aces series.
      I add my thanks to all those Ojcar has named as contributors in his readme, to Canadair for his batch converter and to Ojcar himself for his work and dedication in providing such a detailed and comprehensive WW1 campaign for First Eagles.
      Nothing complicated about this download which only involved a straightforward conversion of all the ini files from Unicode to Ansi, but read the readmes, both mine and Ojcar's.
      In future, I will do my best to maintain FE1 versions of any FE2 updates from Ojcar.
       
      Cheers Grinseed

      134 downloads

         (1 review)

      0 comments

      Submitted

    18. Planning Map Icons

      This is a set of icons which will enhance the mission planning map (the one you see in the Hanger Screen, not the one you see during the mission.) This works best in campaigns - With these installed, you will see the correct roundels for all planes in the air and flags identifying the ground units. These icons also work in single missions, although ground units won't show up.
       
      Historical Notes - To distinguish between German and Austrian planes, I added red stripes to the Austrian icon. During the war, Austrian, Bulgarian, and German planes all used similar markings.
       
      I also included a roundel for Serbia, which is identical to the US roundel. During the war, Serbians mostly flew French planes without changing the markings.
       

      Installation instructions:
      You will need to extract and change the PlanningMapScreen.INI which is in the MenuData.cat file. Detailed instructions are included in the Read Me file.

      115 downloads

         (0 reviews)

      0 comments

      Updated

    19. Eastern Front - Skins for Stock Planes

      This is a few skins for the Eastern Front - I have included two balloons for the Russians, based on the two balloons that come with First Eagles. And I have made three skins each for the stock SPAD 7 and the SPAD 13.
       
      The Caquot style balloon was pretty common in WWI so I made one for the Russians. The kite style balloon (the "Drachen" balloon in the game) was also a common balloon and the Russians purchased several of them from the Parseval-Siegsfeld Company in Germany before the war.
       
      The plane skins are a slight rework of the stock tan skins, most of the change is in the decal placements. I have included decals for some of the Russian squadrons, and I eliminated squadron markings and flight numbers. (One of the SPAD 7 skins uses the SPAD 13 serial numbers because I couldn't find the SPAD 7 numbers in FE Gold.)
       
      The plane skins should work with any of the modded SPADs that use the stock LODs from First Eagles.
       
      The actual skins for each plane are the same, so to save download time, I only included one set with each plane. You will have to copy the 6 bmp files and paste them into the other two folders for each plane.

      122 downloads

         (1 review)

      0 comments

      Updated

    20. Eastern Front - Skins for 3 of Bortdafarm's planes

      A set of skins and some file tweaks for Bortdafarm's OefAlbatrosDII, HalberstadtDII, and Farman MF11c. You must have Bortdafarm's planes in order for these to work.
       
      For the Albatros DII, I have made three skins, one plain linen and two camo schemes. I have also included a new ini file which updates the way shadows are generated. Some of the parts were almost impossible to skin, so I have made decals to cover the entire part. It's kind of a clunky way to work, but the results are pretty good. (Note - The Albatros DII had a wooden stabilizer at the tail, I could not get the wood to look right, so used linen instead.)
       
      For the Halberstadt DII, I have made a green/mauve camo scheme. This plane also required decals to cover some of the parts. And this one also has a new ini file to change the shadows.
       
      For the Farman MF11c, I have made a new linen skin with a set of decals for the Russians. I have included Peter01's FM, which I have modded to take an external bomb load.
       
      Bortdafarm made several versions of each of his planes, I haven't tested them, but I think these skins will work with some the other versions.
       
       
      Installation instructions:
      If you haven't already, download and install the three planes from the CombatACE Download area. This install will replace some of the original files - you might want to make backups before you proceed.
       
      For FE1 - Open each of my plane folders and copy the contents into the appropriate folders in your FirstEagles/Objects/Aircraft folder. Click "Yes" when it asks if you want to replace an existing file.
       
       
      For FE2 - Open each of my plane folders and copy the contents into the appropriate folders in your FirstEagles/Objects/Aircraft folder. Click "Yes" when it asks if you want to replace an existing file.
       
      Then in your FirstEagles/Objects/Decals folder, make new folders for each of the planes. Folder names must be identical to the folder names in your Aircraft folder. Move the "D" folder from each of the Aircraft folders into the appropriate Decals folder you just made.

      99 downloads

         (0 reviews)

      0 comments

      Updated

    21. Russian Nieuport 12 - 4 pack

      Four Russian skins for the Nieuport 12 - I have included an imported version, with the Russian insignia painted over the French, and three versions manufactured at the Dux factory, two of them with squadron insignia. I have also included a set of decals for all four planes.
       
      Installation instructions
      Put the four skin folders into your FirstEagles/Objects/Aircraft/Nieuport12 folder. Next, open my "PutInDFolder" and put all five files into the "D" folder for the Nieuport12 - For FE1, it will be inside the Aircraft/Nieuport12 folder - for FE2, it will be inside the Decals/Nieuport12 folder.

      117 downloads

         (0 reviews)

      0 comments

      Updated

    22. Eastern Front - skins for 2 of Monty CZ's planes

      A set of skins and some file tweaks for Monty CZ's Nieuport 11 and Nieuport 17. You must have Monty CZ's planes in order for these to work.
       
      For the Nieuport 11, I have made three skins. One is an imported plane with Russian colors painted over the French markings. The other two a Dux built machines, with the Dux markings and insignia for two squadrons.
       
      For the Nieuport 17, I have made two skins. One is an imported plane with Russian colors painted over the French markings. The other is a Russian built machine with standard markings and squadron insignia.
       
      Monty CZ has made a Russian skin for the Nieuport 11 which works well with these planes. In all of my skins, I used Monty CZ's original skins with some slight alterations. I have included a set of insignia decals with each plane, and a new ini file to update the way shadows are generated.
      My thanks to Monty CZ for permission to make new skins for his planes.
       
       
      Installation instructions:
      If you haven't already, download and install the two planes from the CombatACE Download area. This install will replace some of the original files - you might want to make backups before you proceed.
       
      For FE1 - Open each of my plane folders and copy the contents into the appropriate folders in your FirstEagles/Objects/Aircraft folder. Click "Yes" when it asks if you want to replace an existing file. Next, for each plane, open my folder "PutInDFolder" and move the contents into MontyCZ's "D" folder inside the aircraft's folder.
       
       
      For FE2 - Open each of my plane folders and copy the contents into the appropriate folders in your FirstEagles/Objects/Aircraft folder. Click "Yes" when it asks if you want to replace an existing file.
       
      Next, for each plane, open my folder "PutInDFolder" and move the contents into the appropriate aircraft's "D" folder Which is inside the Decals folder.

      119 downloads

         (0 reviews)

      0 comments

      Updated

    23. Russian Skins for EmID's Nieuport 24

      Three Russian skins for the Nieuport 24. You must have EmID's plane in order for these to work.
       
      I have included skins for an imported version, with the Russian colors painted over the French insignia, a version manufactured at the Dux factory, and a version with insignia for the 1st Combat Air Group. In all of my skins, I used EmID's original skins with some slight alterations. I have included a set of decals and a new ini file to update the way shadows are generated.
       
      My thanks to EmID for giving his permission to make skins for his plane.
       
       
      Installation Instructions
      If you haven't already done so, download and install the Nieuport 24 from the CombatACE Download area. My install will replace the original ini file - you might want to make backups before you proceed.
       
      For FE1 - Open my "N24" folder and put all the contents into your FirrstEagles/Objects/Aircraft/N24 folder.
       
      For FE2 - Open my "N24" folder and put all the contents into your FirrstEagles/Objects/Aircraft/N24 folder. Next, in your FirstEagles/Objects/Decals folder, make a folder named "N24". Then move my "D" folder from the Aircraft/N24 folder into the Decals/N24 folder you just made.

      109 downloads

         (1 review)

      0 comments

      Updated

    24. Eastern Front - Skins for 3 of Laton's Planes

      A set of skins and some file tweaks by Sinbad and Stephen1918 for Laton's MS Type H, MS Type L and Pfalz E.III. You must have Laton's planes in order for these to work.
       
      This download includes - skins for the Eastern front for all the planes - new loadouts, which place the bombs alongside the fuselage for the MS Type L and the Pfalz E.III - a new unarmed version of the MS Type L - new ini files for all the planes which update the way shadows are generated - and new Loading and Hanger screens for all the planes.
       
       
      Installation instructions:
      If you haven't already, download and install the three planes from the CombatACE Download area. (The MS Type L and the Pfalz E.III are each part of a combo pack.)
       
      After the planes are installed, make a copy of the entire "MSTypeL" folder and rename it "MSTypeL_Recon". You will be installing new ini files for this folder later.
       
      My install will replace some of the original files - you might want to make backups before you proceed.
       
       
      For FE1 - Open each of my plane folders and copy the contents into the appropriate folders in your FirstEagles/Objects/Aircraft folder. Click "Yes" when it asks if you want to replace an existing file.
       
      For FE2 - Open each of my plane folders and copy the contents into the appropriate folders in your FirstEagles/Objects/Aircraft folder. Click "Yes" when it asks if you want to replace an existing file.

      109 downloads

         (1 review)

      0 comments

      Updated

    25. The Eastern Front

      Fighting on the Eastern Front in World War I was much different from the fighting in the west. The Eastern Front was much longer, troops were spread out more, and there were fewer roads and villages than in northern France and Belgium. The front moved back and forth more quickly and more often in Eastern Europe.
       
      In the air, recon, artillery spotting, and ground attack missions were the most common. There weren't as many dogfights, and squadrons rarely went hunting for enemy planes.
       
      The purpose of my campaigns is to capture a sense of the war on the Eastern Front. I am not trying to re-enact any particular battles. I'm just trying to create the correct mix of planes and missions to approximate the way the war was fought.
       
      This download consists of three campaigns in the Austro-Hungarian province of Galicia, near the Russian Ukraine.
      1915, takes place in the late spring and roughly corresponds to the German/Austrian Gorlice-Tarnow Offensive in which the Central Powers took back the land they had lost at the start of the war. (Austria on the offensive.)
      1916, takes place in the summer and roughly corresponds to the Russian Brusilov Offensive in which Russian forces took back a lot of what they had lost in 1915. (Russia on the offensive.)
      1917, takes place in the fall, after the Kerensky offensive and before the October Revolution and represents the closing months of the war in the east.

      Notes:
      Everything in these campaigns is available at the CombatAce site.
       
      Installation instructions are in a separate file. Please read the notes for special information about some of the planes.
       
       
      Credits:
      Many people have made this project possible. Some of them worked directly with me, and others have made things which found their way into this campaign. In particular, I wish to thank:
      ojcar for his continued support, for making all the FMs for all my planes, and for providing the inspiration for this project.
      sinbad, who made some planes and several skins for the Russian planes and who beta-tested the whole thing.
      quack74, for making skins, providing resource materials, and for beta testing the campaigns.
      whiteknight06604, for making skins and providing resource materials for the Eastern Front.
      Monty CZ and EmlD, for letting me make skins and mods for their planes.
      Laton, Bortdafarm, p10ppy, christian59, and geo for their planes and ground objects.
      von Deutschmark, gumpy, Saltfiskur, and gambit168 for their skins.
      Peter01 for his FMs.

      And thanks to everyone at Combat Ace for their support, suggestions, and inspiration.
       
      Changes in Version 2:
      I have corrected the way Squadrons are named and eliminated duplicates so all aircraft should display correctly in the menu screen.
      I have replaced some planes and included new planes, skins, and ground objects.
      I have adjusted all the Strategic Nodes to get ground units positioned correctly. There should be no more AA guns or troops inside buildings anymore.
      I have made changes to the mission parameters for many of the planes.
      I have made new start screens for the campaigns which display while the campaign is loading.

      419 downloads

         (1 review)

      0 comments

      Updated

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