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    1. SF2 TMF Mirage 5BA Upgrade/Remod Pack

      SF2 TMF Mirage 5BA Upgrade/Remod Pack       4/26/2024
      -For SF2, Any and All-(Full 5 Merged Suggested)
      This is a full upgrade/remod pack for The Mirage Factory's Mirage 5BA as used by the Belgian Air Force. This mod contains 1 aircraft, with 1 skin representing No. 2 Squadron, BAF.
      This mod is set up and labeled to cause NO conflicts with the Mirage 5BA available from within the game (aka: DLC #7) or any others that may exist.  Skin remain in its original bmp format. National marikings are painted on, and my (Patent Pending) fake insignia and SqTail decals are active, allowing the squadron's name & Nation Name to be displayed on the Loadout screen. Serial number Decal Randomization is TRUE.  All necessary items are provided, serial number decals, weapons (drop tanks), pilots, seats, sounds, effects, and so forth. Some, you've probably got already!!! If I missed any, PLEASE let me know and I'll get it fixed.
      When in-game, on the Aircraft Selection Drop down you'll see:
      Mirage 5BA (TMF)
      So you can't mistake it for anything other than TMF Birds (tm). This will also diferentiate THIS one from the 5BA & BA_80 from 3rd Wire's DLC #7. This aircraft is 'sorta' both versions.
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. All original readmes, when discoverable, are included. The 'Change Log' is, as always, in the Notes section below.
      Happy Landings!
      Wrench
      Kevin Stein
      For Oli and The Mirage Factory
      Special Tanks to Svetlin for his help with the BFTs

      7 downloads

         (0 reviews)

      0 comments

      Submitted

    2. SF2 TMF K'fir C2 & C7 (IDF) Upgrade/Remod Pack

      SF2 TMF K'fir C2 & C7 (IDF) Upgrade/Remod Pack       4/15/2024
      -For SF2, Any and All-(SF2:I and/or Full 5 Merged Suggested)
      This is a full upgrade/remod pack for The Mirage Factory's IAI K'firs as used by the Israeli Defense Force Air Force. Included in this package are 2 full aircraft, with several skins:
      Kfir C2:
      101 Squadron
      109 Squadron
      149 Squadron (all in 2-tone greys)
      Kfir C7:
      144 Squadron (3-tone camo)
      They are set up and labeled to cause NO conflicts with the Kfir available as stock within the game or any others that may exist.  Skins remain in their original bmp format. National markings are painted on, and my (Patent Pending) fake insignia and SqTail decals are active, allowing the squadron's name & Nation Name to be displayed on the Loadout screen. Serial number Decal Randomization is TRUE.  All necessary items are provided, serial number decals, weapons (drop tanks), pilots, seats, sounds, effects, and so forth. Some, you've probably got already!!! If I missed any, PLEASE let me know and I'll get it fixed.
      When in-game, on the Aircraft Selection Drop down you'll see:
      Kfir C2 (TMF)
      and
      Kfir C7 (TMF)
      So you can't mistake them for anything other than TMF Birds (tm).
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. All original readmes, when discoverable, are included. The 'Change Log' is, as always, in the Notes section below.
      Happy Landings!
      Wrench
      Kevin Stein
      For Oli and The Mirage Factory

      97 downloads

         (0 reviews)

      1 comment

      Submitted

    3. A-6A Late Intruder 

      Hello and thank you for downloading my work.
      https://gkabs.net
      https://gulfknights.net
      What's included:
      A-6A Late Intruder and one LOD without ALR-15
      This is a new model with many new features.
      - AOA in the front landing gear that functions like the one in the cockpit.
      - Cockpit versions, ALR-15 and audio RWR 
      - Added bombing system.
      - New pilot.
      - New pilot seats.
      - added LAU-34 and LAU-7 Rails
      - LAN/ALQ-100
      - LAPR-25
      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      If you need any further help, please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.0
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Snapper21: for the donation of the model to the community
      Nyghtfall: 300 gal drop tank model and texture
      Nyghtfall: for LAU-34 and LAU-7 Rails
      Ravenclaw: for the AGM-12B, AGM-12C_A and AGM-12E missiles 
      Cliff7600: for AOA light data for the front landing gear.
      Coupi: for making the data files and FM as well as the skin.
      yakarov79: for his feedback and information and the LAN/ALQ-100 model
      For the community for sending all the information and PDF files.
      Third Wire for making this outstanding game.
      Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop
      Mixamo

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      gulfknights.net

      237 downloads

         (2 reviews)

      4 comments

      Updated

    4. SF2 IAI Dagger (FAA) by The Mirage Factory Upgrade/Remod Pack

      SF2 IAI Dagger (FAA) by The Mirage Factory Upgrade/Remod Pack       4/4/2024
      -For SF2, Any and All-(Full 5 Merged Suggested)
      This is a full upgrade/remod pack for The Mirage Factory's IAI Dagger as used by the Argentine Air Force (Fuerza Aérea Argentina or FAA).
      Skins remain in their original bmp format.  All necessary items are provided, weapons, pilots, seats, sounds, effects, and so forth (most weapons used ARE stock 3W items, with few exceptions). This is a "nationalized" single-user only aircraft.
      This aircraft is supplied with 3 skins:
      Camo with NO ID bands (original skin)
      Camo with Blue ID Bands
      Camo with Yellow ID Bands (both with a 1982 start date)
      All skins use the same 'pool' of 39 ID/serial numbers. All serials are 100% hisorically accurate. As can be expected, the SF2 Date Switch (tm) is active, although the 2 Color Banded Birds (tm) both have the 1982 start date for use during the Falkland War (as best as my research could narrow down)  Also, the Date Switch is used on the Loadout ini, as newer missiles become available.
      When in-game, on the Aircraft Selection Drop-down you'll see:
      Dagger (TMF)
      So you can't mistake them for anything else but TMF Birds (tm). Also. this will diferentiate it from the Other Daggers available
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. All original readmes, when discoverable, are included. The 'Change Log' is, as always, in the Notes section below.
      Happy Landings!
      Wrench
      Kevin Stein
      For Oli and The Mirage Factory

      60 downloads

         (0 reviews)

      1 comment

      Submitted

    5. Mirage F1EE (1981-1993)

      In June 1975, with tension growing with Morocco, Spain decided to strengthen its Air Force and bought 15 Mirage F1C that were allocated to Albacete AB. In mid-1976 there was still some tension with Morocco and Algerian and Libyan MiG-25 flights on the Mediterranean, which would lead the Spanish Air Force to purchase ten more Mirage F1C and two years later order 48 Mirage F1C and F1E.
      F1EE_Early specifics:
      no R550, AIM-9 SideWinder instead R530 and S530F capability but S530F not used by EdA at this time CLB4, no CLB8 Seat Mk4 Inertial Navigation System Sagem UNI43 RWR BF AAR probe AN/ALE-40 Chaffs Flares dispenser (actually introduced after delivery, in ~mid 1980s) Syrel ELINT pod capability Covered units :
      Ala 46, 462 Escuadron.
      This addon is and will in all cases remain freeware.
      Released under CombatAce Fair-Use terms.
      Enjoy
      The Mirage F-1 Team.

      119 downloads

         (2 reviews)

      4 comments

      Submitted

    6. SF2 TMF Nesher (IDF) Upgrade/Remod Pack

      SF2 TMF Nesher (IDF) Upgrade/Remod Pack       4/5/2024
      -For SF2, Any and All-(SF2:I and/or Full 5 Merged Suggested)
      This is a full upgrade/remod pack for The Mirage Factory's Dassault Nesher as used by the Israeli Defense Force Air Force. Included in this package are 3 different skins:
      101 Squadron (Camo)
      253 Squadron (Camo)
      117 Squadron (Camo w/Orange ID Triangles <1973)
      They are set up and labeled to cause NO conflicts with the Nesher available as stock within the game or any others that may exist.  Skins remain in their original bmp format. Almost all markings are decals, and Decal Randomization is TRUE. All decals used are stock, in game items (you don't need SF2I for these) As you can see above, the SF2 date switch is active for the later, "Orange ID Triangle" skin. 101 & 253 Squadrons share the same start date (no actual date listed), meaning they're avaliable from the initial date of service, and are available to choose from the drop down menu. All necessary items are provided, weapons (drop tanks), pilots, seats, sounds, effects, and so forth. Some, you've probably got already!!!
      When in-game, on the Aircraft Selection Dropdown you'll see:
      Nesher S (TMF)
      So you can't mistake them for anything other than TMF Birds (tm). This also means, there'll be NO conflict with the other Neshers, of mods thereof, out there.
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. All original readmes, when discoverable, are included. The 'Change Log' is, as always, in the Notes section below.
      Happy Landings!
      Wrench
      Kevin Stein
      For Oli and The Mirage Factory
      With Special Thanks to Coupi, who sent me the original aircraft, as I couldn't locate it!!
       

      75 downloads

         (0 reviews)

      1 comment

      Submitted

    7. SF2 TMF Mirage IIICZ (SAAF) by PCG Upgrade/Remod Pack

      SF2 TMF Mirage IIICZ (SAAF) by PCG Upgrade/Remod Pack       3/24/2024
      -For SF2, Any and All-(Full 5 Merged Suggested)
      Found in the Archives! Didn't even know there WAS a TMF version! But here it is!!! :)
      This is a full upgrade/remod pack for The Mirage Factory's Dassault Mirage IIICZ by PCG as used by the South AFrican Air Force.
      Even though there is =NOT= a stock 3W Mirage IIICZ per se, this is set up and labeled to cause =NO= conflicts with any (other) Mirages available for the game (including the version built by Ludo M.54 from a stock 3W Mirage). Skins remain in their original bmp format.  All necessary items are provided, weapons, pilots, seats, sounds, effects, and so forth (most weapons used ARE stock 3W items, with few exceptions). This is a "nationalized" single-user only aircraft.
      This aircraft is supplied with 3 skins:
      "NMF"- as originally delivered
      "Camo1" - Tan/Green (<1971)
      "Lo-Viz" - 2-tone Blue & Grey (~1982)
      All 16 CZs served with No.2 Squadron, “Flying Cheetahs”.
      All skins use the same 'pool' of 16 ID/serial numbers. As can be expected, the SF2 Date Switch (tm) is active, and the LoViz skin starts in 1982 (best guess! based upon Ludo's Mirage F1CZ_Late). Also, the Date Switch is used on the Loadout ini, as newer missiles become available.
      When in-game, on the Aircraft Selection Dropdown you'll see:
      Mirage IIICZ (TMF)
      So you can't mistake them for anything else but TMF Birds (tm).
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. All original readmes, when discoverable, are included. The 'Change Log' is, as always, in the Notes section below. As an Extra Added Bonus (tm), I've included a bunch of PDFs I found online, documenting the Development & History of the Mirage III & its variants in SAAF service. They are OUTSTANDING docs, and were the basis for some of the changes I've implemented here. Well worth the read!
      Happy Landings!
      Wrench
      Kevin Stein
      For Oli and The Mirage Factory
       

      71 downloads

         (0 reviews)

      0 comments

      Submitted

    8. SF2 TMF Mirage IIIEA (FAA) Upgrade/Remod Pack

      SF2 TMF Mirage IIIEA (FAA) Upgrade/Remod Pack       3/14/2024
       
      -For SF2, Any and All-(Full 5 Merged Suggested)
      This is a full upgrade/remod pack for The Mirage Factory's Dassault Mirage IIIEA as used by the Argentine Air Force (Fuerza Aérea Argentina).
      Even though there is =NOT= a stock 3W Mirage IIIEA, this is set up and labeled to cause NO conflicts with any (other) Mirages available for the game (including the Bandidos version). Skins remain in their original bmp format.  All necessary items are provided, weapons, pilots, seats, sounds, effects, and so forth (most weapons used ARE stock 3W items, with few exceptions). This is a "nationalized" single-user only aircraft.
      This aircraft is supplied with 2 skins:
      Ar1 - 8th Air Brigade, Camo
      LoViz - Grupo 6 (LoViz Grey <1990)
      Both skins use the same 'pool' of 16 ID/serial numbers, although the Lo-Viz only carries it's number on the front nose gear door (probably not historically correct - simply done for playability). These decals are the originals as issued in 2005. As can be expected, the SF2 Date Switch (tm) is active, and the LoViz skin starts in 1990.
      When in-game, on the Aircraft Selection Dropdown you'll see:
      Mirage IIIEA (TMF)
      So you can't mistake them for anything else but TMF Birds (tm).
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. All original readmes, when discoverable, are included. The 'Change Log' is, as always, in the Notes section below.
      Happy Landings!
      Wrench
      Kevin Stein
      For Oli and The Mirage Factory
       

      87 downloads

         (0 reviews)

      0 comments

      Submitted

    9. A-6A Early Intruder

      Hello and thank you for downloading my work.
      https://gkabs.net
      https://gulfknights.net
      What's included:
      A-6A Early Intruder 
      This is a new model with many new features.
      - AOA in the front landing gear that functions like the one in the cockpit.
      - Cockpit versions, ALR-15 and audio RWR
      - Added bombing system.
      - New pilot.
      - New pilot seats.
      - added LAU-34 and LAU-7 Rails
      - bonus- A-6A with fuselage air brake LOD
      - added LAU-34 and LAU-7 Rails
      - bonus- A-6A with fuselage air brake LOD

      All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
      Installation:
      Copy files to their proper folder
      If you need any further help, please read the Knowledge Base at:
       
      https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
      1.0.3
      - Fixed some issues with the model
      - Resized the engine intake
      - Fixed the size of the DRAFairing_AA
      - Added right-side exhaust pipe
      - Added cockpit top lights and misc.
      - Fixed some data file issues.
      1.0.2
      - Fixed GroupLimit=" entry thanks to Svetlin
      - Added MER entries under weapons thanks to Svetlin
      - Fixed some entries in the data file thanks to Cliff7600
      - Fixed the AOA so they don't show in flight.
      1.0.1
      - added LAU-34 and LAU-7 Rails
      - bonus- A-6A with fuselage air brake LOD
      LICENSE:
      You are allowed to use this model and everything included with it for personal non-profit use for Strike Fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
      gkabs@gkabs.net
      Credit goes to the following:
      Snapper21: for the donation of the model to the community
      Nyghtfall: 300 gal drop tank model and texture
      Nyghtfall: for LAU-34 and LAU-7 Rails
      Ravenclaw: for the AGM-12B, AGM-12C_A and AGM-12E missiles 
      Cliff7600: for AOA light data for the front landing gear.
      Coupi: for making the data files and FM as well as the skin.
      yakarov79: for his feedback and information.
      For the community for sending all the information and PDF files.
      Third Wire for making this outstanding game.
      Finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
      Software used:
      3d Max 2009
      UVLayout v2 Pro
      Substance Painter
      Adobe Photoshop
      Mixamo

      If you need any assistance please contact me at 
      gkabs@gkabs.net
      gulfknights.net

      442 downloads

         (5 reviews)

      6 comments

      Updated

    10. SF2 TMF Mirage IIIE (AdA) Upgrade/Remod Pack

      SF2 TMF Mirage IIIE (AdA) Upgrade/Remod Pack       3/14/2024
      -For SF2, Any and All- (Full 5 Merged Suggested)
      This is a full upgrade/remod pack for The Mirage Factory's Dassault Mirage IIIE as used by the French Air Force.
      Even though there is =NOT= a stock 3W Mirage IIIE, this is set up and labeled to cause NO conflicts with any (other) Mirages available within the game. Skins remain in their original bmp format.  All necessary items are provided, weapons, pilots, seats, sounds, effects, and so forth (most weapons used ARE stock 3W items, excepting drop tanks). A new User List has also been created (see note about that in the "Notes" below).
      This aircraft is supplied with 3 skins:
      EC 1/13 Artois (NMF)
      EC 2/4 La Fayette (EuroCamo <1968)
      EC 3/3 Ardennes (EuroCamo <1980)
      Each skin has 26 id letters/serial numbers. Almost all markings are decals, and Decal Randomization is TRUE. As you can see above, the SF2 Date Switch is in effect.
      When in-game, on the Aircraft Selection Dropdown you'll see:
      Mirage IIIE (TMF)
      So you can't mistake them for anything else but TMF Birds (tm).
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. All original readmes, when discoverable, are included. The 'Change Log' is, as always, in the Notes section below.
      Happy Landings!
      Wrench
      Kevin Stein
      For Oli and The Mirage Factory

      111 downloads

         (1 review)

      0 comments

      Submitted

    11. SF2 TMF Mirage IIICJ (IDF) Upgrade/Remod Pack

      SF2 TMF Mirage IIICJ (IDF) Upgrade/Remod Pack       3/1/2024
      -For SF2, Any and All-(SF2:I and/or Full 5 Merged Suggested)
      This is a full upgrade/remod pack for The Mirage Factory's Dassault Mirage IIICJ series as used by the Israeli Defense Force Air Force. Included in this package are 2 complete versions of the Mirage IIICJ:
      = Mirage IIICJ
      101 Squadron
      119 Squadron
      117 Squadron (all with 1962 start date, NMF)
      101 Squadron
      117 Squadron (both start 1969, in 3 tone Desert Camo)
      117 Squadron (Late <1973, Camo with Orage ID triangles)
      = Mirage IIICJ2
      101 Squadron (3 tone camo)
      117 Squadron (<74, 3 tone, Orange ID triangles)
      253 Squadron (<79, 2 tone Grey)
      They are set up and labeled to cause NO conflicts with the Mirage IIICJ's available as stock within the game.  Skins remain in their original bmp format. Almost all markings are decals, and Decal Randomization is TRUE. As you can see above, the SF2 date switch is active for both aircraft. All necessary items are provided, weapons (drop tanks), pilots, seats, sounds, effects, and so forth.
      When in-game, on the Aircraft Selection Dropdown you'll see:
      Mirage IIICJ Shahak (TMF)
      or
      Mirage IIICJ(2) Shahak (TMF)
      So you can't mistake them for anything other than TMF Birds (tm).
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. All original readmes, when discoverable, are included. The 'Change Log' is, as always, in the Notes section below. Also, you will have a choice for avionics ini for the CJ-2, as historically, the radars were removed.
      Happy Landings!
      Wrench
      Kevin Stein
      For Oli and The Mirage Factory

      114 downloads

         (0 reviews)

      2 comments

      Submitted

    12. IAR 80/81 REDUX PACK

      IAR 80/81 PACK.
      I was not originally going to release this pack, as I was unsure of the reaction to a relativley unknown ( unfortunately ) Fighter. but after the relative success of the PZL's I uploaded last week, I though it would be nice to send these IAR's your way too. The IAR's were only ever used by the Romanians, and was in service until the early 50's so that in itself speaks volumes about this rather attractive aircraft. 
      Anyway, this is a slight rework of Pasko's IAR 80A and 81C, I have also included a <cough> alternative and completely "What if" IAR 80P I shall let you look and see at to what  THAT is all about !!! 
       
      So, the details, I have edited the original skins, and have reworked ALL the decals, I have added the stencilling as accurately as I could, but there maybe a few errors here and there in the actual positioning of them, as finding detailed pictures of the type is just not there. The stencilling is very sparse, so I think I have got it mainly right ( I hope !! ) I have updated the sounds, and the weapons loadouts, as for some unknown reason, the original bomb loadouts were wrong, So the 80A now carries ONLY 2, 50Kg bombs under the wings, and the 81C has the centreline 250Kg and 2, 50Kg under wing bombs. The 80P however has the original loadout, because why not, it is a "What if" innit hehehehehe. The "real" IAR's in this pack carry German weapons, and are armed with for the 80A 6,  7.9mm FN Brownings, and the 81C has 2 MG151 20mm,s and only 2 of the FN Brownings . The 90P's are armed with ITALIAN bombs, 50, 100, and 250 KG's and gun armament  comprises of 4,  Breda SAFAT 7.7 mm MG's and a pair of Breda SAFAT 12.7mm MG's.
      All the markings have been replaced from the original ones, which I found too bright and "in yer face" and then I added on the differing markings from later years. 
      Everything is included in the pack, aircraft, decals, guns, pilots, weapons, and sounds. I have boxed everything up so it just a drag and drop kinda deal. One point though, please please PLEEEEEEEEEEEEEEEEZE ensure that the  file  GunBarrel20mm is in the Pilots folder, or else you will end up with a very odd looking aircraft ( this is for the 81C. )  I also swapped out the Cockpit, as the faux Spitfire one looked awful, so it is now the YAK 9 one instead, not accurate, as all the dials are in Russian, but it does look better.............Well in my humble opinion it does at least. All the sounds I used are in the sounds folder, including the sounds for the guns. 
      That as they say, is a wrap.
       
      I forgot to credit Starfighter, for the Yak Cockpit, apologies to him for that ommision.
       
      AS ALWAYS...........................ENJOY !!!        

      56 downloads

         (0 reviews)

      4 comments

      Updated

    13. SF2 TMF Mirage IIIC (AdA) Upgrade/Remod Pack

      SF2 TMF Mirage IIIC (AdA) Upgrade/Remod Pack       2/21/2024
      -For SF2, Any and All-
      This is a full upgrade/remod pack for The Mirage Factory's Dassault Mirage 3C series as used by the French Air Force. Included in this package are 2 complete versions of the Mirage IIIC:
      Mirage IIIC ("standard" usage)
      1) NMF - EC 1/2 Cigones
      2) AdA Blue - EC 2/10 Seine (<1975)
      Mirage IIICi/SEPR (rocket boosted, single missile armed, no gun, interceptor)
      1) NMF only - EC 2/13 Alpes
      They are set up and labeled to cause NO conflicts with the Mirage III's available as stock within the game or as a DLC from 3rd Wire. Everything needed is supplied, excepting those weapons used that are stock 3W items. Skins remain in their original bmp format. Each skin has 26 letter and number decals, and Decal Randomization is TRUE. Almost all markings are decals. The SF2 date switch is used on the standard IIIC, changing to the Air Defense Blue in 1975. For the most part, the skins are left 'attached' to the squadrons from when originally released 'way back when.
      When in-game, on the Aircraft Selection Dropdown you'll see:
      Mirage IIIC (TMF)
      or
      Mirage IIIC/SEPR (TMF)
      So you can't mistake them for anything else but TMF Birds (tm).
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them. All original readmes, when discoverable, are included. The 'Change Log' is, as always, in the Notes section below.
      Happy Landings!
      Wrench
      Kevin Stein
      For Oli and The Mirage Factory

      112 downloads

         (0 reviews)

      0 comments

      Submitted

    14. 52nd Fighter Wing 1994

      52nd Fighter Wing 1994
      This mod brings together all of the aircraft of the 52nd Fightere Wing at Spangdahlem AB, Federal Republic of Germany in 1994. It features historic serials and skins for the era
          Included
      A-10A_93, F-16C/D_B50, F-15C/D_91 aircraft
      Sounds, effects and decals for all of the above
      Assorted Weapons
      Special Fuel Tanks to allow selection from different aircraft.
          Installation
      unzip, add contents of "2 Mod Folder" to the mod folder of your choice. allow overwrites
      NOTE ON SPECIAL TANKS AND MIXED FLIGHTS
      I HAVE SET UP A SERIES OF ROCKET/FUEL TANKS (MINUS THE ROCKETS) SO THAT FUEL TANKS OTHER THAN WHAT IS NATIVE TO THE AIRCRAFT CAN BE SELECTED, ALLOWING MIX FLIGHTS OF AIRCRAFT. THE TANKS FOR EACH AIRCRAFT IS IDENTIFIED BY A NUMBER AT FRONT (IE "370 GAL TANK") WHILE THE NON REGULAR ONES HAVE THE AIRCRAFT NAME IN FRONT (IE F-16 370 GAL TANK). THEY WILL APPEAR FOR THE MOST PART AT THE BOTTOM OF THE MENU SCROLL
      IF YOU CHOOSE TO DO THIS, IT IS HIGHLY RECCOMENDED THAT YOU SELECT THE F-16C, THEN CHANGE TO THE F-15 OR A-10 IN THE LOADOUT MENU SCREEN ( flightname 1-1 IF YOU WANT TO CHANGE THE LEAD). THIS WILL ALLOW YOU TO USE ALL AVAILABLE WEAPONS, AS THE F-16 CAN CARRY ANYTHING THE A-10 OR F-15 CAN.

      _____________________________________   UPDATE 3 Mar 24    _______________________________ ____________________________
                       data inis on F-16s updated based on work by FANATIC MODDER
                       Viper loadouts adjusted to automatically add HTS after 1994
                       loading screen changed for F-16C_B50
      ___   INSTALL UPDATE IF YOU DOWNLOADED BEFORE 3 MAR 24, INSTALL WHOLE PACKAGE IF AFTER 4 MAR 24   ______

          Credits
      ----------F-15C/D_91--------------------------
      Viper63a -                         Cockpit work, skin template
      Spudknocker -                  Upgraded Flight Model and Weapons Loadout.
      Fanatic Modder -             Upgraded Flight Model and Engine Emitters, ini edits creating F-15C_91
      RavenClaw_007 -             Ejection Seats
      JAT81500 -                       For the excellent Florian Pilot upgrades!
      Hi Ho Silvers -                  AfterBurner Mod.
      AleDucat -                        ACES II ejection seat models.(orig)
      Deuces -                           F-15 Afterburner and weapon effects.(orig)
      Diego -                              Modern USAF Pilot skins.(orig)
      Fubar512 -                       For the FM work.(orig)
      JimmyBib -                      F-15C cockpit flight control textures.(orig)
      MoonJumper -               Avionics work.(orig)
      Sundowner -                  Textures.(orig)
      Wpnssgt -                       Models, Textures.(orig)
      Kesselburt -                    Original F-15C cockpit.(orig)
      Brain32 -                         Improved/new textures for F-15C cockpit.(orig)
      331KillerBee, ravenclaw_007 -        SF2 Weapons Packs
      daddyairplanes-             new textures, tgas, minor ini work,
      (credits fixed on site 1 Mar 24 after input from Fanatic modder)
      ---------F-16C Block 50--------------------------
      BPAO-                                  original model,                     
      ravenclaw_007-                 additional model and pit work, skin templates (this version)            
      Brain32, Jat, Crusader-    FM, Avionics                    
      Sony Tuckson                    tech advice                    
      Florian, Jat-                        Pilots                    
      Stary-                                   MFD panel glas                
      ravenclaw_007 and 331KillerBee-        Weapons-                    
      daddyairplanes-                new textures, tgas, minor ini work,
      ---------F-16D Block 50--------------------------
      ravenclaw_007-                 new (2022) Block 40 model based off of BPAO's original work
      daddyairplanes -               main and data ini to convert the existing Block 40 into a Block 50. Both were very similar the main diference being the wiring for LANTIRN or HTS
      ALL ELSE SEE F-16C BLOCK 50
      ---------A-10A_93 --------------------------
      Wpnssgt -                                           Original model and post v3.0 3D Modifications.
      Spectre8750, Russouk2004 -         3D Modifications
      Spectre8750, Kesselbrut                 Cockpits
      Sundowner -                                      Skin Templates
      Diego -                                                USAF Pilot
      Ravenclaw_007 -                              A-10 Aces II Seat
      Spectre8750 -                                   Sounds
      Stary, Dueces -                                 Effects
      daddyairplanes -                             new  texture, tgas, loadout
      -------------overall project------------------------------------------------------------------
      TK -                     For the ThirdWire series of sims.
      daddyairplanes-                new TW inspired loading screens, hangar screens, and research. if Frank Castle uses a f ck ton of bullets, it's  safe to say i used a f ck ton of research
      Nightshade/PR -                my usual extra set of eyes to catch what i mess up

      Thank you for downloading this mod and I hope you enjoy it
      daddyairplanes
      aka Kevin Unruh
      29 Feb 2024
      *************************************************************
      This is freeware; it CANNOT be distributed unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modifications, contact me first.
      Any persons wishing to make further modifications MUST remember to put everyone's name in it.
      *************************************************************

      105 downloads

         (0 reviews)

      3 comments

      Updated

    15. Sentry '04: USAF E-3B/C's of the 552nd ACW and PACAF

                                          SENTRY '04:  USAF E-3B/C's of the 552nd ACW and PACAF
          Since 1976 the USAF has used the E-3 Sentry to control the air battlespace it finds itself in. Starting in 1995, the E-3 fleet began to recieve the Block 30/35 upgrade. These upgrades improved its communications, navigation, and electronic support equipment over the older versions. The most visible change was the ESM pods on the cheeks, and additional fairings on the chin and rear of the aircraft. These upgrades continued until the entire fleet was completed in fall of 2001.
         This mod represents the E-3B/C fleet at a time of major restructuring, with the 552nd Air Control Wing having reduced to 3 squadrons and the two PACAF squadrons (961st AACS at Kadena and 962nd AACS at Elmendorf) operating 3 of each.
                  Included
      This mod includes skin for the E-3B aircraft with fake pilot upgrades, skins and decals for all 5 squadrons active in 2004 as well as a 552nd ACW overall skin
                  Installation
      unzip mod, add contents of "2 Mod Folder" to mod folder of your choice. allow overwrites
                  Known Issues
      - The Sentry aircraft pull hard to port (left) when taking off. This only occurs when the player is hand flying the aircraft, when  AI or autopilot flies this is not an issue
      - The cockpit is not a great match for the aircraft, however SF2 does not support any of their (E-3 or CT-49) original missions as player flyable and they were originally intended to be eye candy. Until we get a 3d modeller that wants to do a new E-3 or even 707 proper pit, this is how it will be.
                  Credits
      Dave                                       the request that brought this about, and previous TMF associated work
      The Mirage Factory             original E-3 mod and model
      yakarov79                             NATO_AWACS (ESSM) pod model
      daddyairplanes                    skins, tga work, research
       

      *************************************************************
      This is freeware; it CANNOT be distributed unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modifications, contact me first.
      Any persons wishing to make further modifications MUST remember to put everyone's name in it.
      *************************************************************

      72 downloads

         (0 reviews)

      0 comments

      Submitted

    16. PZL P11C REDUX

      PZL  P11C.
       
      A makeover of Zur's P11C, redone skins, for 3 Polish and 2 Romanian aircraft, updated sounds, weapons and of course the pilot. 
      Everything is included in the file, Sounds ( including the one for the guns) Guns, Weapons, Pilot, and of course the Decals.
      I was going to do Latvian, Hungarian, and Soviet skins, however as the Latvians and the Hungarians only had one aircraft each, I thought this rather pointless, as for the Soviets, they only had about four or five, I assume the Germans had a couple as well, but in reality, only Poland and Romania used the type operationally.
      These are NOT the DAT/A-TEAM aircraft, they were originally done by ZUR for SF1, the DAT ones are a totally different model and LOD.
       
      As always...........ENJOY .................... 

      58 downloads

         (0 reviews)

      0 comments

      Submitted

    17. SF2 P-51D/K Mustang by Crisis Remod Pack

      SF2 P-51D/K Mustang by Crisis Remod Pack       1/28/2024
      -For SF2, Any and All-
      Another 1stGen Salvage Project...
      This is an SF2 Remod of P-51D Mustang by crisis. Historically this was one of the first aircraft mods released for SF1 in approx 2008. While the model still has some issues (see "Notes"), it's fully functional, and has been upgraded for the SF2 environment. I believe this will be a complimentary aircraft for the stock 3W Mustang (and others).
      This mod is supplied with just about all the original skin sets I could find from the 1stGen SF mods section and from Marcfighters archive. Unfortunately, several were not up to snuff, with inaccurate coloration, or had painted-on markings that make it impossible to allow the use of the superb 3W decal system. Therefore several, while replicating the originals, are new builds. These were made from a new template, and it is included. These skin sets cover US Army Air Force (WW2 ETO), USAF (post-war), Korean War units for the USAF, RoKAF, SAAF, and Israeli Air Force directly post-WW2 and during the 1956 Suez Crisis.. Several of the included skins make use of decal sets I created for other mods, as you all know how I hate to waste good decals!!! :)
      You will find herein ...
      USAAF/USAF:
      362nd FS,357th FG (ETO) -1944 start date (NMF)
      375th FS, 361st FG (ETO) -Sept, 1944 start date (Camo/NMF/Invasion Stripes under wing/fues)
      "USAFSilver", Generic NMF -10/1947 start date
      12th FBS, 18th FBG (Korea) -1950 start date
      SAAF:
      2 Sqdn, SAAF "Flying Cheetahs" -1950 start date
      IDFAF:
      No.101 Sqdn (NMF) -1948 start date
      No.116 Sqdn Blue/Brown Camo (1956<) -Suez Crisis camo scheme
      RoKAF:
      51st PFS* (ROKAF) -Korean War. #18 is Col. Dean Hess' aircraft, with nose art
      *=Provisional Fighter Squadron
      98.6% of the markings are decals, with some small exceptions (see notes). Decal randomization is TRUE.
      While many skins had to be remade, some are still 'as issued' (un-retouched). All remain in bmp format. As is usual, serial numbers & 'plane in squadron letters' (WW2 & Korea) are as historically accurate as possible. Those fully 100% matched are marked with the star (*), those correct, but unable to match to a individual code letter are marked with the plus/cross (+), those with no mark are generic.
      For those units listed in the game's SquadronList ini, my (patent pending) 'fake SqTail' decal is used to activate their name displayed on the Loadout screen. The SF2 'date switch' is used for all services on their respective skin sets.
      Sounds and drop tanks are included. All weapons used are also included. If you End Users (tm) have the SF2I expansion that adds the Mustang and WW2 era weapon, feel free to edit the loadout ini to use those stock in-game 3rd Wire items. The data ini has been brought up, as much as possible, to current standards. The FM test drives as fully compatable with SF2.
      When in-game, you'll see
      P-51D/K Mustang (cr)
      on the Aircraft Selection dropdown. This "(cr)" will differenize this one from the 3rd Wire or Wolf357's (and variations thereof). This mod DOES (sorta) cover both the D & K variants, as there's very little (actual) difference between them (one built in Inglewood, CA -D; the other in Dallas, TX -K; albeit with a different prop). Canopy acutation uses the Standard Animation Keystroke (tm), Shift/0.
      As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Also, give the "Notes" a browse, as it explains certain issues this model has, and the change logs.
      Good Hunting and Happy Landings!
      Wrench
      Kevin Stein
       

      93 downloads

         (0 reviews)

      0 comments

      Submitted

    18. Mirage F1CR standard F5/6

      Mirage F1CR F5/6 standard
      When it became clear that the Mirage F1 was becoming a successful production aircraft, Dassault began investigating the possibility of a dedicated reconnaissance version for its most important client, the French Air Force. However, the escalating cost of fighter aircraft meant that add-on pods for this purpose were a more economical alternative. Many French Air Force aircraft, as well as those of some export clients (such as Iraq's Mirage F1EQ), did indeed have a variety of reconnaissance pods available, which were attached to the underside of the main fuselage. However, the development of a tactical reconnaissance aircraft for the French Air Force continued, and the first Mirage F1CR flew on 20 November 1981.
      F1CR F5/F6 standard specifics:
      Corail gondolas (P0 station)
      RWR BF double wingtip position lights Thomson CSF RAPHAEL TH SLAR Side Looking Aiborne Radar Recon Pod (P1 Id on AMCP) ASTAC (Analyseur de Signaux TACtiques) ELINT pod (P3 Id on AMCP This addon is and will in all cases remain freeware.
      Released under CombatAce Fair-Use terms.
      Enjoy
      The Mirage F-1 Team

      145 downloads

         (2 reviews)

      1 comment

      Submitted

    19. [What If] RAF '43. Early jet madness.

      What if ... RAF went 'full jet' much earlier? 
      Basic modding skills are required to run this mod.  (copy/paste, mod folder structure, etc.) 
      Install:
      Copy and paste specific folders into the correct destination.
      A fake pilot is required to run this mod. Also, the Thirdwire Meteor cockpit is required from the original game. 
      Fuel tanks- Overwrite or just leave it. 100 gal tank is the original TW tank. You can overwrite or just simply do not copy.
      175 gal tank also.
      Tanks are just ini files. The mod uses tanks that are part of aircraft lod.
       
      After successful trials of Meteor F.1 Ministry of Defense urged the Gloster company to increase the speed of production. How financing this enormous effort was possible until today is a mystery, that can not be revealed until the year 2375 - due to a secret agreement. But rumors are that behind that substantial loan was the First Bank of Commerce of Ferenginar. But this is a quite different story that we should not discuss here.
      MoD sent requirements for the development of special versions. Gloster at that time focused on the F.3 variant. But having prepared airframes and finally a large stock of Rolls-Royce Dervent I, the company decided to put what they had together resulting in Meteor F.1b  which was an upgraded F.1 variant with modifications known from the upcoming F.3 model. 
      Meanwhile, the company took the development of a fighter-reconnaissance version resulting in the FR.2 Meteor equipped with elongated nose with recon cameras. FR.2 was powered by an uprated engine- Derwent II.  Also, the high altitude variant marked as HF.5 received longer span wings and an uprated newly developed Derwent 4 jet engine. The fuselage was reworked by increasing the height of the fuselage right after the canopy which allowed it to fix slightly bigger internal fuel tanks. Only 26 HF.5 were built. 
      Knowing that Gloster can not afford to work on all MoD requirements some of the work was moved to other companies. Armstrong-Withworth focused on the development of a radar-equipped night fighter version - NF.6. In this model AW installed a Bristol-made turret with four 20mm Hispano cannons. Additionally, two 20mm cannons were installed in the wings. This version was powered by engines initially installed in the HF.5 variant. Which already had better performance at higher altitudes. 
      DeHavilland took the mantle of developing a fighter bomber variant. Based on HF.5 but with shorter wings FB.3 was delivered in the middle of 1943. This variant was equipped with 4 bomb racks under the fuselage. Since DeHavilland made a significant amount of changes in the airframe by strengthening the airframe, received permission to change the name of the aircraft - and there where Banshee was born. Only 24 fighter-bombers Banshee FB.3 were built before switching to production of full-grown fighter-bomber variant FB.5.
      At the same time remaining airframes and long-span wings were put together into the photo reconnaissance variant PR.4. which was still in fact development of the HF.5 variant. Full fighter bomber variant FB.5 was ready two months later. Knowing that FB.3 had serious issues with drag when loaded with bombs, DeHavilland redesigned the central part of the aircraft and equipped FB.5 with an internal bomb bay. Additionally, FB.5 had a remote-controlled turret. Nose contained similar to FB.3 weaponry - four 20mm Hispano canons and four 0.303 cal Browning machine guns. In further development, FB.5 could carry specially made for small bomb containers, additional fuel packs in a bomb bay, or 57mm canon which was required for Coastal Command variant - FB.5C. Coastal Command additionally equipped its Banshees with ASV mkVII surface radar. Based on the FB.5C variant Fairey Company developed the torpedo fighter Banshee TF.6 - where the main difference is the lack of an internal bomb bay but with a semi-recessed belly to accommodate Mk.12 torpedo. All FB.5 and TF.6 were equipped with a new jet engine  a joint Rolls-Royce DeHavilland program - which resulted in Hobgoblin 2 and Derwent 5 engines
       
      Special note:
      TF.6 /FB.5c - you will find that loading a QF6 57mm cannon Mk.12 torpedo is possible on both birds - this is just a 'fake weapon station' that allows choosing your wingman to fly FB.5c and still have the possibility to load a full range of weapons for second aircraft. 

      All skins are in 4096x4096 format. 
      I Made a bunch of decals covering all real serial numbers of Banshee and Meteor
      Also, the RAF letters folder should be added to the Decals folder I know it is big but it gives slightly better quality with still a small file size. If you have already my RAF letters from the real Meteor pack - you can overwrite them - this adds a few more variations of letters.

      There are many reasons why I have made things in this mod the way they are...versions, skins, and decals. A lot to explain but I doubt anyone wants to read about it anyway.
      Pack is big..but I think you will see why it is, the way it is.
      Credits.
      Veltro2k  - the original old model of t7 
      Yours truly  -  model rework, mambo jumbo like skins, decals, research...

      Pilots - RAF pilot by Geezer
      I used Ravenclaw's weapons - bombs and rockets (those that are required due to stated in loadout.ini)
      The rest are done by me.
      This model is designed/checked only to work with Ravenclaw's rockets and bombs - so there might be some strange positioning in other (stock - often oversized) weapons. 
       
      During the creation of squadron patches, I might have used the wrong crown on squadron crests. (according to the squadron timeframe)Gaffe indeed.  All should have St. Edward's Crown but I am aware that some have Tudor Crown. It is not out of ignorance ...Hope this small faux pas can be forgiven.
      Have fun.
      Report bugs. *
      Expect the unexpected.
      Live long and prosper.
      Jarek Hereda
      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
      UNDER THE COMBAT ACE MODDERS AGREEMENT
       
      * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it.  Not like this mod is using some ancient or extraterrestrial files..

      213 downloads

         (1 review)

      0 comments

      Submitted

    20. SF2 A-1H/J Skyraider (mcz) Remod Pack by MontyCZ

      SF2 A-1H/J Skyraider (mcz) Remod Pack by MontyCZ       1/8/2024
      -For SF2, Any and All-
      Another 1stGen Salvage Project...
      This is an SF2 Remod of MontyCZ's A-1H Skyraider. Historically this was the VERY first aircraft mod released for SF1 in 2005. While the model still has some issues (see "Notes"), it's fully functional, with some limitations, in the SF2 environment.
      This mod is supplied with just about all the original (many rebuilt) skin sets I could find from the 1stGen SF mods section and from Marcfighters. These skin sets cover US Navy, US Air Force and South Vietnam Air Force units.
      You have ...
      USN:
      VA-35 "Black Panthers" USS Saratoga, 1959 Med cruise, (Beirut crisis?)
      VA-52 "Kinghtriders" USS Ticonderoga, 1966-67 VN cruise
      VA-65 "Tigers" USS Intrepid, 1960-61 Med Cruise
      VA-75 "Sunday Punchers" USS Independence, mid-1962 SEA-VN cruise
      VA-145 "Swordsman" USS Ranger 1958-59 WesPac (tagged "VA145E")
      VA-176 "Thunderbolts" USS Intrepid, VN cruise 1966-ish (bumblebee art)
      VNAF:
      1st FS, Bien Hoa, 1961 (VNAF1 - overall very light grey, blue/red devil fues band )
      514th FS, Dan Nang ~1963 (VNAF2 - overall medium grey, tiger stripe fues band)
      518th FS, Bien Hoa AB ~1970 (VNAF3 - 3 tone SEA camo, yellow/black checks fues band)
      USAF:
      602nd SOS, 56th SOW (various RVN & Thai bases 1962-1970)
      2nd SOS, 56th SOW (nite black unders, ~1968)
      There is also an extra blank USN skin called, oddly enough, "USNGrey1" This can be used to create any other units as one desires in the Gull Gray/White scheme.
      The texture set ini for each skin has a small notation at the bottom with historical notes.
      While many skins had to be remade, some are still 'as issued' (un-retouched). All are in bmp format. As is usual, serial/BuNums are as historically accurate as possible. Those 100% are marked with the star (*), those correct, but unable to match to a modex are marked with the plus/cross (+), those with no mark are generic. All skins have been updated to use the last known LOD (5/2009), and have been updated to use the latest decal style. Decal randomization is TRUE. For those units listed in the game's SquadronList ini, my (patent pending) 'fake SqTail' decal is used to activate their name displayed on the Loadout screen. The SF2 'date switch is used for all services on their respective skin sets. Sounds and drop tanks are included. All weapons used are stock in-game 3rd Wire items. The data ini has been brought up, as much as possible, to current standards.
      When in-game, you'll see
      A-1H/J Skyraider (MCZ)
      on the Aircraft Selection dropdown. This will differenize this one (MontyCZ) from the 3rd Wire or Razbam Skyraiders. This mod DOES (sorta) cover both the H & J variants, as there's very little (actual) difference between them. The wing fold is active, it uses the Standard Animation Keystroke (tm), Shift/9. The canopy CANNOT manually be controled; it's linked to the flaps.
      As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. Also, give the "Notes" a browse, as it explains certain issues this model has, and the change logs.
      Good Hunting and Happy Landings!
      Wrench
      Kevin Stein

      138 downloads

         (0 reviews)

      0 comments

      Submitted

    21. SF2 F3D-2/EF-10B Skyknight by Coyote Aerospace

      SF2 F3D-2/EF-10B Skyknight by Coyote Aerospace       1/1/2024
      -For SF2, Any and All (Full 4/5 Merged Recommended)
      This is the release of AngelP's F3D-2/EF-10 "Skyknight". It's being released as a "provisional Beta", due to the LOD needing more work. But rest assured, it's been 'tested to destruction', and other than needing a few more seperated meshes, is fully functional.
      The aircraft has been split into two differing birds, one the night/all weather fighter for the 1950s (F3D-2) and the Vietnam War era stand-off/escort jammer (EF-10B). Due to the need for certain types of electronics (avionics), 2 different cockpits have been used.
      The aircraft(s) include the following skin sets:
      F3D-2:
      VC-3 (USN) in standard overall Dark Gloss Navy Blue
      VMF(N)-513 -
      VMF(N)-531 - both in overall Night Black, USMC night fighters during the Korean War
      EF-10B:
      VMCJ-1 in standard Gull Grey/White
      Most marking are decals; excepting a few squadron flashes. Decal randomization is TRUE. As expected, as many Modex numbers as possible have been matched to their BuNums. These are marked with the star (*). Those unmarked could not be matched, or are just 'generic' in nature. Included are pilot figures, drop tanks (ini only) and the EF-10 gets external jammer and chaff pods. This aircraft is NOT carrier qualfied, although the wings fold with the Standard Animation Keystroke (tm), Shift/9, and the canopy hatch with Shift/0.
      When in-game, on the Aircraft Selection dropdown you'll see for each:
      F3D-2 Skyknight (CAF)
      EF-10B Skyknight (CAF)
      these will differentiate ours from any others you might (or most likely DON'T) have.
      As is always reccommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. If there's any Notes, give them a read too! :)
      Wrench
      Kevin Stein
      Director of Marketing, Coyote Aerospace
      "We Aim Higher"

      184 downloads

         (3 reviews)

      3 comments

      Submitted

    22. Gunfighters! 366th Wing, Mountain Home's Mini Air Force in the 1990s

                                                   Gunfighters!             366th Wing, Mountain Home's Mini Air Force in the 1990s
          In the 1990s, CSAF General Merril McPeak had a concept to test; expeditionary wings that had the entire range of capabilities to wage an air campaign. This lead to change for the 366th Fighter Wing, "Gunfighters", as they transitioned from a F-11 fighter unit to a composite wing, with bomber aircraft, tankers, and fighters specializing in air to air, SEAD and interdiction roles.
          The wing participated in several exercises and combat operations throughout the 1990s to validate the composite wing concept. Ultimately, economics of operating so many different aircraft types in one wing and base led to the consolodation of the Wing as a F-15E Strike Eagle unit.
          But, for about a decade, the Gunfighters hosted an entire mini air force, ready for its' nation's call to action. This mod is a tribute to that experiment.
              Installation
      This package includes everything you need to get into action. Unzip the mod, ope the "2. Mod Folder", and place contents into your chosen mod folder. Allow overwrites as necessary.
              Credits(for original readmes and full details, see Credits folder contents)
      B-1B                           - Bone Team original work, see credits in folder
      B-52G_92                  - wpnssgt orig model, Kjakker some data ini edit
      F-15C/D/E                - Original F-15 Superpack team(2010) and MudHen Maintenance Team (2016), see credits in folder
      F-16C/D,                   - original model by BPAO, modified by ravenclaw007, pits by ravenclaw007
       Blocks 25 and 52
      KC-135R                   - model by BPAO, orig skin by Sundowner, upsized template by yakarov79
      weapons                  - by ravenclaw007 (ie AN/ASQ-213A, Mavericks) and KillerBee331 (Gunny's Weapons pack)
      ACES2 seats           - Julhelm
      ModUSAF pilots     - Deigo
      new templates        - yakarov79 (KC-135), viper63 (F-15), jimbib (B-1B), ravenclaw007 (F-16).
              while i laid alot of new work on top, these fine modders had some solid foundations to build that success on
      Test Team                - the usual suspects, allenjb42 and Nightshade/PR. big thanks as always for your input and extra sets of eyes on this
       
      so what did DA do? whats included?
      * B-1B                      new skins,
      * B-52G_93             new skin, ini edited aircraft, adjusted loadouts
      * F-15C/D_91         new skins, ini edits, removed a2g capabilty in C_91 (not a pound for air to ground!)
      * F-15E_93              new skins, ini edited aircraft, adjusted loadouts
      * F-16C/D B25        new skins,
      * F-16C B52            new skins, ini edits, adjusted loadouts
      * F-16D B52            new(ish) aircraft from D B42 model and C B52 data ini
      * KC-135R               new skins
      * new loading screens, tga for all aircraft
      * AN/ASQ-213A           ini edits
      * Other Weapons        some ini edits for base quantity or to limit stations
      * research on all units to pin down aircraft numbers and identities
      * packaging of every sound, effect, weapon, pilot and every thing else needed to get teh Wing into action
          
      I hope that you enjoy flying and fighting this mod as much as i enjoyed creating it over the last year. Thank you for downloading this mod
      Kevin Unruh
      aka daddyaiplanes
      14 Jan 2023
      *************************************************************
      This is freeware; it CANNOT be distributed unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modifications, contact me first.
      Any persons wishing to make further modifications MUST remember to put everyone's name in it.
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************

      123 downloads

         (1 review)

      1 comment

      Submitted

    23. SENTRY : Aircraft of the NATO E-3A Component

                                                                                            SENTRY:  Aircraft of the NATO E-3A Component
          Since 1983, NATO has operated international squadrons of E-3A Sentrys, commonly referred to as AWACS from Geilenkirchen AB. Registered in Luxembourg due to international law, the NATO AEW&C Force held watch during the final decade of the Cold War, participated in operations over the Balkans and Libya, and assisted with US homeland defense after the attacks on 9/11/01.
          During the late 1990s, the NATO Sentry fleet gained upgrades in line with the USAF's Block 30/35 upgrades. These included distinctive fairings on the aircraft chin, cheek and tail housing ESM equipment. The aircraft retained their original E-3A designations after the upgrades.
          For several years, retired 707 airliners were also operated as trainers to reduce E-3 flying hours and as transports to support NAEWF missions as well as other NATO missions when available. These aircraft were designated CT-49A and operated unti the mid 2010s.
                  Included
      This mod includes skin for the E-3A, an E-3A_98 aircraft with fake pilot upgrades and CT-49A trainer aircraft, as well as decals and a set of ESM pods for the newer E-3A
                  Installation
      unzip mod, add contents of "2 Mod Folder" to mod folder of your choice. allow overwrites
                  Known Issues
      - The Sentry aircraft pull hard to port (left) when taking off. This only occurs when the player is hand flying the aircraft, when  AI or autopilot flies this is not an issue
      - The cockpit is not a great match for the aircraft, however SF2 does not support any of their (E-3 or CT-49) original missions as player flyable and they were originally intended to be eye candy. Until we get a 3d modeller that wants to do a new E-3 or even 707 proper pit, this is how it will be.
                  Credits
      BPAO                              707 model
      The Mirage Factory     original E-3 mod and model
      yakarov79                     NATO_AWACS pod model
      Dave                               putting the bug in my ear to do more than just one squadron of new Sentry work
      daddyairplanes            skins, tga work, research

      I hope you enjoy this mod as much as i have enjoyed creating it, and thank you for downloading it.
      Kevin Unruh
      aka daddyairplanes
      14 Jan 2024
      *************************************************************
      This is freeware; it CANNOT be distributed unless permissions are granted by myself.
      The original readmes, if any, and all other pieces of the package MUST remain intact.
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package and any part of it may NOT in any way, shape, or form be used in any payware additions.
      See the original readme documentation, if any, for further allowances and restrictions
      Any persons wishing to make further modifications, contact me first.
      Any persons wishing to make further modifications MUST remember to put everyone's name in it.
      *************************************************************
      THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
      POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS
      PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
      SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
      OR WITH ANY OTHER FILES OR MODS.
      *************************************************************

      66 downloads

         (0 reviews)

      3 comments

      Submitted

    24. Mirage F1CR standard F4

      Mirage F1CR standard F4
      When it became clear that the Mirage F1 was becoming a successful production aircraft, Dassault began investigating the possibility of a dedicated reconnaissance version for its most important client, the French Air Force. However, the escalating cost of fighter aircraft meant that add-on pods for this purpose were a more economical alternative. Many French Air Force aircraft, as well as those of some export clients (such as Iraq's Mirage F1EQ), did indeed have a variety of reconnaissance pods available, which were attached to the underside of the main fuselage. However, the development of a tactical reconnaissance aircraft for the French Air Force continued, and the first Mirage F1CR flew on 20 November 1981.
      F1CR specifics:
      A/A: R550/R550-2 self-defence only, no R530 and no S530F (no wiring) A/G: AUF2 (no CLB4, no CLB8), rockets, bombs, BAP/BAT radio-altimeter Inertial Navigation System (Sagem ULISS 47), VOR/ILS Low-alt Panoramic (Omera 40 75mm) and High-alt vertical (Omera 33 150 mm) cameras Radar Cyrano IV-MR Seat Mk10 - AAR probe no right gun, Super Cyclope Infra-Red linescan imager (SAT SCM 2400) instead Barax, Phimat capability CC420 pods capability RPL201 EFT F1CR F4 standard specifics:
      RWR BF single wingtip position lights This addon is and will in all cases remain freeware.
      Released under CombatAce Fair-Use terms.
      Enjoy
      The Mirage F-1 Team

      122 downloads

         (4 reviews)

      0 comments

      Submitted

    25. [Fictional] Lockheed F-104H Starfighter for SF2

      Lockheed F-104H Starfighter for STRIKE FIGHTERS 2 
      This is a simple mod of the stock F-104G to create a fictional F-104H in service with Air/Aerospace Defense Command in the 1966-1986 timeline. Markings are provided for the following squadrons;
      111st Fighter Interceptor Squadron (Texas Air National Guard)
      178th Fighter Interceptor Squadron (North Dakota Air National Guard)
      186th Fighter Interceptor Squadron (Montana Air National Guard)
      318th Fighter Interceptor Squadron (a regular USAF unit attached to the 25th Air Division)

      BACKSTORY
      On March 15th 1963, two Soviet bombers overflew Alaska and despite a desperate chase the F-102A's of Alaskan Air Command were unable to intercept them. The immediate response to this embarrassing intrusion was to deploy ten F-106A's drawn from various Air Defense Command Fighter-Interceptor Squadrons to Alaska and to recall the remaining F-104A's that had previously been transferred to the Air National Guard back in 1960.
      Despite the excellence of the F-106A it did come with a pretty hefty price tag (and was actually out of production) and Air Defense Command realised that in order to replace the earlier F-101's and F-102's a cheaper alternative was required. With Lockheed's multi-role F-104G Starfighter in a high-rate of production the relatively low unit cost attracted the attention of the US Secretary of Defence Robert McNamara who authorised production of the F-104H a dedicated interceptor version based on the F-104G and an initial order for 200 was made.
      The F-104H was powered by the uprated General Electric J79-GE-10 engine rated at 11,905 lbf dry thrust and 17,844 lbf thrust with afterburner although initial deliveries were powered by the earlier J79-GE-8B. The F-104H incorporated the advanced Litton LN-3 inertial navigation system and also featured the Autonetics NASARR F-15J-50 radar and fire control system optimised for the air-to-air mode with all ground-mapping, contour-mapping and terrain-avoidance modes deleted. After some debate, the M61 20mm cannon was retained but the main armament for the F-104H was the AIM-7 Sparrow semi-active homing missile, the AIM-9 Sidewinder infra-red heat-seeking missile and the AIR-2 Genie unguided air-to-air rocket with a 1.5 kt nuclear warhead.
      Entering service in April 1965 the F-104H eventually served with nine squadrons. Whilst the USAF's F-104A's and F-104C's had suffered the highest accident rate of any of the USAF Century Series fighters (25.2 aircraft destroyed per 100,000 flight hours) the F-104H's fared much better and were second only to the Spanish Air Force who actually achieved the perfect safety record of losing none of 21 F-104's over a total of 17,500 flight hours. The F-104H was gradually withdrawn from Aerospace Defense Command service from the late 1970's onwards although two Air National Guard units soldiered on until 1986 when the type was finally retired.
      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the F-104H folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the F-104H folder into your Decals folder.
      That's it! 

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      Thanks to bobrock for the excellent F-104G template.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 1 - December 30th, 2023

      55 downloads

         (0 reviews)

      0 comments

      Submitted

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