-
SF2 "Civil/Firefighter" Mod Part 2
By Wrench
SF2 "Civil/Firefighter" Mod Part 2 1/13/2016
= For SF2, Full 4/5 Merged RECCOMENDED*! =
*-SF2NA is NOT a requirement, but having SF2:E is, as the terrain references objects in the GermanyCE.cat, as well as several aircraft. There are no "naval units" needed for this. HOWEVER!!! SF2:V is REQUIRED, as the Skyraider is used in this mod. Hence, at minimum, a FUll-4 Merged install in required!!*
This is part 2 of the incomplete "civil mod" as discussed on the CombatAce message boards. I've done, and gone, as far as I can, and instead of sitting on what I have, am uploading EVERYTHING in several parts in the hopes that someone will pick up the ball and run with it. A full civilian style flght sim may not even be possible, due to the game's central programing as a "combat flight sim", but you never know.
These packages will be broken down into their various components, and will include the (incomplete) "Forest Bowl" terrain, aircraft, skins and decals, ground objects, what few "weapons" are needed, effects, sounds, and all. Basically, my entire "Civil" mods folder, minus the stock 3W combat aircraft and ground objects.
Part 2 contains the following items:
Objects/
GroundObject
Guns
Pilots
Weapons
As always, (hopefully!) easy to follow, yet detailed install instructions are included. PLEASE read them!!!
It is HIGHLY reccomended you download ALL the parts first, and then unzip them together in a temp folder to assemble. You WILL be creating a seperate, stand-alone mods folder for this. If unsure how to build one, consult the CombatAce SF2 Knowledge Base.
Good Luck!
Wrench
Kevin Stein
178 downloads
-
Classified Mission Mod (Version 1.1)
By FastCargo
Classified Mission Mod authored by FastCargo
********** Version 1.1 ***********
Updated to be compatible with the Jan 2011 patch.
********** Version 1.0 ***********
This is a small mod designed around ONE mission. It's footprint is relatively small, but all encompassing and everything is designed to execute this one mission. Make sure you read the "INSTALL INSTRUCTIONS - READ ME FIRST.TXT" file and follow the instructions explicitly, or you will mess something up!
This is a complete modification to the Strike Fighters 2 sim (any of the SF2 series), and as such, is not guaranteed to be compatible with any additional mods or changes. Using anything from this mod, or adding anything to this mod, may 'break' the mod or the mod you are transferring stuff to.
In short, use it as a stand alone mod and don't screw with it!
************ Installation *************
What you will need:
1. Any of the Strike Fighters 2 series (SF2, SF2V, SF2E, SF2I or merged) patched to the June 2010 level.
*************Notes************
1. This mod's effect is based heavily on surprise, so I would recommend not reading anything in the 'To Read AFTER The Mission' until, well, after you've flown the mod. The mod quite deliberately restricts several things on the sim in order to increase the effect...nothing has been permanently disabled or broken. So don't post that I broke your sim...
2. Enjoy it, look for some easter eggs, and definitely read the notes in the 'To Read AFTER The Mission' for some background information, disclaimers and credits...a lot of folks helped in making this mod.
7 Feb 11
FastCargo
632 downloads
-
48-56: Exp. 1 Add-on (Redux) - Part 1 of 2
By eburger68
48-56: Add-on to SF2I Expansion Pack 1
with 1948 War for Independence & 1956 Suez Crisis
This package contains an overhauled version of the "48-56" mod for "Strike Fighters 2: Israel" (SF2I) with "Expansion Pack 1" (Exp1) that was originally released in June 2010. This overhauled version includes completely revamped versions of the three original campaigns, a new "navalized" version of the Suez campaign for those with "Strike Fighters 2: North Atlantic" (SF2NA), a good number of new aircraft and ground objects, as well as plenty of bug fixes and updates.
To use this mod, you must have SF2I Expansion Pack 1 installed, ideally with a merged install of "Strike Fighters 2: Europe" (SF2E) and "Strike Fighters 2: Vietnam" (SF2V). Your install should be at the Mar2012 or later patch level. "Strike Fighters 2: North Atlantic" (SF2NA) is supported, but not required. If your target installation does not include SF2E and SF2V, your campaigns will use alternate versions of some aircraft (see below for more information).
Note that this is a COMPLETE mod package. There is no need to install any previous version of "48-56." Nor should you attempt to install it over the top of any previous version, as you could end up with a non-working install.
~~~~~~~~~~~~~~~~~~~~
Minimum Requirements
~~~~~~~~~~~~~~~~~~~~
To install and play this mod, you must have the following installed as part of your target installation base:
REQUIRED: Strike Fighters 2 Israel (SF2I), plus
Expansion Pack 1 (SF2I Exp1)
RECOMMENDED: Strike Fighters 2 Europe (SF2E), plus
Strike Fighters 2 Vietnam (SF2V)
PATCH LEVEL: Mar2012 or higher
This mod does support installations that include "Strike Fighters 2: North Atlantic" (SF2NA), however, SF2NA is not required.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
Before installing, please ensure that Expansion Pack 1 is applied to your SF2I installation along with the latest patches from 3rdWire.
-----------------------------------
* STEP 1: PREPARE THE MOD FOLDER *
-----------------------------------
This mod requires a separate Mod Folder. Please do not attempt to install this mod over or combine it with any other mods package such as "NATO Fighters," "Operation Desert Storm," or the SF2V Expansion Pack.
- Open your SF2 Installation directory and make a copy of StrikeFighters2 Israel.exe or StrikeFighters2 NorthAtlantic.exe (if your target install base includes SF2NA). Rename the copied .EXE file to StrikeFighters2_48-56.exe (or whatever unique name you prefer).
- Run the newly copied and renamed .EXE file, then exit back out to the Windows desktop after navigating through a few menus. A custom Mod Folder for your "48-56" install will have been created in one of these locations:
Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[YourModFolder]
Windows Vista: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
Windows 7: \Users\[username]\Saved Games\ThirdWire\[YourModFolder]
...where [YourModFolder] matches the name of the copied .EXE file that you created. You will install the "48-56" mod files to your Mod Folder.
- Open your Mod Folder and delete the \Objects sub-directory (including everything in it).
Now you're ready to install the "48-56" mod proper.
-------------------------------------------------
* STEP 2: INSTALL MAIN COMPONENTS TO MOD FOLDER *
-------------------------------------------------
This is the easiest step.
- Unpack the two "48-56" archive packages that you downloaded to a temporary location on your hard drive.
- Move the contents of the \1_To_Mod_Folder directory to your Mod Folder (created in Step 1 above). (Note: do not simply drag and drop the folder named "To_Mod_Folder" or you will end up with a non-working install.)
If you've moved everything correctly, you should have a new \Objects sub-directory in your Mod Folder, along with a few new other sub-directories.
----------------------------
* STEP 3: EDIT OPTIONS.INI *
----------------------------
This last step involves a bit of text editing, so please pay attention.
Open the Options.INI file in your Mod Folder. Locate the "Single Mission" section. I recommend setting the StartYear= and EndYear= as follows:
StartYear=1945
EndYear=2020
Finally, a little further down you should find the "Campaign" section. Replace it with the following:
[Campaign]
CampaignName=Suez Crisis - 1956
PlayerService=Israel
PlayerUnit=No. 101 First Fighter Squadron
AircraftType=MystereIVA
Difficulty=HARD
Length=NORMAL
AircraftSupply=NORMAL
WeaponSupply=LIMITED
LoadCampaign=TRUE
CampaignSavename=DefaultCampaignSave
Save your changes and close the Options.INI file.
* * * * *
If your installation abse does not include SF2NA, then your install of "48-56" for SF2I should now be ready to use. Please read the section below on "Optional Installs" for more information on how to install the optional aircraft included with this mod.
If your installation base does include SF2NA, then please proceed to the next step.
--------------------------------------
* STEP 4: Extra Step for SF2NA Users *
--------------------------------------
This last step is for those whose install base include "Strike Fighters 2: North Atlantic" (SF2NA). Included with this mod are a number of custom files that allow SF2NA users to enjoy some of the new functionality included with SF2NA, including:
- Carrier battle groups in campaigns
- Carrier take-off for naval aircraft in Single Missions
- New mission types in campaigns
TO INSTALL: drag and drop the contents of the \2_For_SF2NA folder into your Mod Folder, allowing Windows to merge and overwrite any folders and files it prompts to.
* * * * *
THAT'S IT. Your "48-56" mod for SF2I mod should now be ready to use. You may consider installing some of the "optional" items as described in the next section.
~~~~~~~~~~~~~~~
What's Included
~~~~~~~~~~~~~~~
This mod will add the following to your SF2I w/ Exp. Pack 1 installation:
- An additional campaign called "Suez Crisis" that is an expanded version
of the default Suez campaign included in the Expansion Pack.
If you wish to fly for the Arab side during the '56 conflict, another
alternate version, named "Tripartite Aggression - 1956," is included.
- A new "War For Independence 1948" campaign. This campaign represents the
2nd to 3rd phase of the Israel's War for Independence.
If you wish to fly for the Arab side during the '48 conflict, another
alternate version, named "War For Palestine - 1948," is included.
- Real life pilots, included in the 1948 campaign for you to use as your
wingmen.
- New aircraft, ground objects, and weapons to fill out the countries and
units missing from Exp. Pack 1. Air bases on Cyprus have also been added
for use during the '56 conflict.
This mod has been updated several times since it's original release in June 2010. See the accompanying change log for details on what's been fixed, updated, and added.
~~~~~~~~~~~~
Known Issues
~~~~~~~~~~~~
If you are not flying as a carrier-based unit in the standard "non-navalized" version of '56 Suez campaign, the carriers themselves will fail to show for AI aircraft, and they will flounder in the water. To fix this, use the dreaded Alt_N once you are airborne, and the units on the carriers magically seem to be fine.
The campaigns are not 100% historically accurate. The '56 Suez campaign does not attempt to cover the ground campaign launched by the British and French on 5 November, 1956 with paratroop insertions and amphibious landings. The front line for the campaign would have become too complex and problematic for the game engine to handle. Also, the Egyptian air force in the 1956 campaigns puts up much more of a fight than it did historically (Nasser was more concerned with preserving his air force rather than expending it in a fight with two declining colonial powers).
By turns the 1948 campaigns inflate the sizes of the air forces involved for the sake of game play. In reality both the Israeli and Egyptian air forces were quite small and utterly dependent on unreliable second (and even third) hand equipment serviced with scavenged pare parts and inexperienced ground crews. The clashes between the two air forces were comparatively minor and insignificant, with the ground war playing the overwhelming role in determining the outcome of the conflict. (Of note: many discussions of the early days of the Israeli Air Force devote more space to discussing the several clashes between the IAF and British RAF units still in Palestine, Egypt, and Jordan.)
Moreover, the ground forces themselves were primarily comprised of infanty units, many of which were arguably of "irregular" or "reserve" status, and the battles waged between the various factions involved rendered the front line(s) rather fluid. By contrast, the '48 campaigns in this mod are centered around set piece desert battles between tanks and APCs. Although the Israeli and Arab armies did have some tanks and APCs, they were quite scarce -- nothing like the well-equipped units you see in these campaigns.
~~~~~~~~~~~~~
SF2NA Support
~~~~~~~~~~~~~
If your install base includes SF2NA, you should have performed the fourth installation step, as detailed above. SF2NA features are supported in "48-56" primarily through a "navalized" version of the standard IsraelME terrain named "Israel, Mediterranean" (IsraelMED).
- If you wish to fly Single Missions in carrier-based aircraft off aircraft carriers (British or French), be sure to select the "Israel, Mediterranean" terrain in the Single Missions screen.
- The navalized version of the '56 Suez campaign is named "Suez Crisis - 1956 (N)." This campaign allows you to fly Fleet Air Arm or Aeronavale aircraft off one of five different aircraft aircraft carriers, each with an accompanying group of escorts and support ships. (RAF and AdA aircraft still fly from Cyprus or Israel, depending on the unit.)
There are no "navalized" versions of the other campaigns included in this mod.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Substitute SF2E/SF2V Aircraft
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This mod uses three ThirdWire aircraft that are not included in SF2I or Expansion Pack 1. As we recognize that not all users will have SF2E and SF2V (which contain the models for these other aircraft), we have set up the campaigns to use equivalent substitutes, which are installed by default, if the "standard" ThirdWire aircraft are not present. The following table summarizes these aircraft.
----------- ------------- -------- -----
Standard AC AlternateType Requires Notes
----------- ------------- -------- -----
Hunter5 HunterF5 SF2E Hunter9 converted to Hunter5
F-84F F-84F_MF SF2E Mirage Factory F-84F
SkyraiderMk1 Skyraider1 SF2V MontyCZ's A-1 Skyraider
If SF2E or SF2V are not part of your base SF2 installation, you should remove the associated "standard aircraft" listed above from your "46-56" install so that the game does not attempt to use them. Thus, if SF2E is not part of your base install, remove the Hunter5 and F-84F. If Sf2V is not part of your base install, remove the Skyraider Mk1. As noted, the "alternate" substitutes will be automatically used.
~~~~~~~~~~~~~~~~~
Optional Installs
~~~~~~~~~~~~~~~~~
The "48-56" mod includes support for a number of aircraft that are available only from the A-Team's web site at:
http://cplengineeringllc.com/SFP1/Skunworks.html
These aircraft can be found in the \3_OptionalAircraft folder. Unfortunately, we are not allowed to include the models (LOD files) for these aircraft in this mod package. That means you MUST download the original aircraft from the above site (which requires you to apply for access) and install the LODs separately in order to use these aircraft.
To add any one of the optional aircraft to your "48-56" mod, you will need to do the following:
1. Download the appropriate package (see table below) containing the necessary LODs from the A-Team's site (link included above).
2. Unzip the package to a temporary directory.
3. Copy the .LOD files from the package you downloaded to the appropriate aircraft folder in the \3_OptionalAircraft directory.
4. Once you've added the LOD files to the aircraft's folder, you may install the aircraft and accompanying decals from the \3_OptionalAircraft directory to your "48-56" Mod Folder.
The table below is designed to point you to the correct package to download for each aircraft at the A-Team's site. Note that in some cases the A-Team's site may include multiple versions of the same aicraft -- usually an older version and an updated version. In most cases you want the older version, as that's the version supported (and the version tested with). Again, see the "Section" and "Notes" columns for guidance. When in doubt, check the LOD file names in the aircraft's main .INI file to ensure that you have obtained the right version with the correct LOD files.
--------------- ------------- ------- -----
A-Team Optional AlternateType Section Notes
--------------- ------------- ------- -----
B-17G_IDF SStirling_IDF WWII section
BeauTFX_IDF Mosquito_FBVI WWII section
Lancaster Halifax WWII section
Macchi205_EAF HurricaneIIb WWII section
Meteor_F4 Meteor4_Arab Beta section
Meteor_NF14 Meteor8 Beta section - original version (not Veltro2K's in 3rd Party)
Meteor_NF14_Arab Meteor8_Arab Beta section - original version (not Veltro2K's in 3rd Party)
SeaVenom SeaVixen or SeaHawkFGA_6 Beta section - older LOD (updated LOD should work)
Spitfire5B_EAF Spitfire9c WWII section - older original release (not updated Release 2)
Spitfire22_EAF Spitfire9c WWII section
TBM-3E F6F-5_FN & SeaFury WWII section - older TBF/TBM release (not updated versions/models)
ValiantB1 CanberraB6 Modern section - older LOD (not newer LOD)
Wessex n/a Helicopters - also available in Falklands '82 mod at CombatAce
We recognize that not everyone has access to A-Team downloads, so the campaigns have been configured to use alternate, substitute aircraft if the A-Team "optional" aircraft are not present in your Mod folder. Those alternate/substitute aircraft, which are installed by default, are listed in the AlternateType column above.
A few notes about some of these optional aircraft and their alternates/substitutes:
- The MeteorNF14 and the MeteorNF14_Arab use the same LODs. Thus, you need only download ONE package from the A-Team's site for those aircraft.
- The Spitfire5B_EAF uses the LODs for the Spitfire Mk VB Trop, not the standard VB (also available in the same section).
- The SeaVenom files included in this package were tested with the original LOD released for that aircraft. There is an updated LOD currently on the A-Team's site that should work, but I can't absolutely guarantee that it will work. If you use the updated LOD, youmay need to edit the SeaVenom.INI file to point to the correct LOD file.
- The Sea Vixen used as an alternate/substitute for the Sea Venom is a semi-fictional, guns-only version of that aircraft -- a "what-if" Sea Vixen that might have gone into production several years earlier than the gunless version that eventually made it to the fleet.
- If you dont have access to the Sea Venom and would prefer not to use the Sea Vixen, you can edit the campaign to use the SeaHawk FGA.6. All the necessary lines are included, so the switch merely involves changing these two lines...
AlternateType=SeaVixen
//AlternateType=SeaHawkFGA_6
...to the following:
//AlternateType=SeaVixen
AlternateType=SeaHawkFGA_6
There are three squadrons affected: 809Sq, 892Sq, and 893Sq. You should make these changes in both campaign .INI files.
- If you have the newer LOD for Valiant B.1, you can swap decal files in the RAFSilver1 folder so that the decals show up properly on the aircraft. If you use the updated LOD, youmay need to edit the ValiantB1.INI file to point to the correct LOD file.
- The LODs for the Wessex are available in the Falklands '82 mod package at CombatAce.com:
http://combatace.com/files/file/13296-sf2-falklands-mod-redux/
~~~~~~~~~~~~~~~~~~~~~
Optional DLC Installs
~~~~~~~~~~~~~~~~~~~~~
The "48-56" mod includes support for two ThirdWire aircraft that were released in DLCs:
- S-199_IDF (DLC 28)
- Spitfire22_EAF (DLC 29)
If these DLC aircraft are part of your base install, you may add these aircraft to your "48-56" install by copying the aircraft folders from \4_DLC Aircraft to the \Objects\Aircraft folder of your "48-56" mod folder. The campaigns will automatically use these aircraft, if present.
If you elect to install the DLC S-199_IDF you should remove the S-199_IDF that is installed by default. The DLC version replaces the version from the default install.
Please note that you cannot install both the DLC-based Spitfire22_EAF and the optional A-Team Spitfire22_EAF discussed in the previous section. Only one version can be installed at a time.
~~~~~~~~~~~~~
Terrain Notes
~~~~~~~~~~~~~
The IsraelME and IsraelMED terrains included in this mod package use a number of new airbases, which are summarized below. These new airbases fall into two groups:
1. New airbases on Cyprus & Malta for the 1956 campaigns
2. New airbases for the 1948 campaigns
The new 1948 airbases replace a handful of default airbases in Israel, which are now configured to start at a later date (usually 1952). The table below summarizes ALL of the friendly airbases now present at one time or another in the IsraelME(D) terrain:
------------------------ ------------------------
1948 Airfield Default Airfield
------------------------ ------------------------
--- Etzion AB (Runway6, 10/1/1973 - 10/31/1974)
--- Hatzerim AB (Runway4, from 10/3/1966)
Shmuel AF (Runway3) Hatzor AB (Runway4)
Lydda AB (Runway6) Lod AB (Runway4)
Shachar AAF (Runway3) Meggido AB (Runway6)
--- Ovda AB (Runway1, from 1/1/1981)
Ramat David AF (Runway6) Ramat David AB (Runway4)
--- Ramon AB (Runway6, from 1/1/1981)
Sde Tov AF (Runway3) Sde Dov AB (Runway6)
Ekron AB (Runway6) Tel Nof AB (Runway4)
Beersheba AF (Runway3) Teyman AB (Runway6)
--- Akrotiri AB (Runway4, Cyprus)
--- Paphos AB (Runway6, Cyprus)
--- Luqa AB (off map, Malta)
Unless otherwise noted, default airbases have ActiveDate=6/1/1952; 1948 airbases have ActiveDate=6/1/1940 & InactiveDate=5/31/1952.
~~~~~~~~~~~~~~~~~~~
Recommended Reading
~~~~~~~~~~~~~~~~~~~
The 1948 War for Independence and the 1956 Suez Crisis are two conflicts that are not as well known or understood as the 1967 and 1973 wars that followed between Israel and its Arab neighbors. The Suez Crisis in particular seems to have almost completely disappeared from popular memory -- even more so than the Korean War. Historically obscure, largely forgotten (at least in the West), but still hugely important in shaping the history the modern Middle East and the relations between the world's major powers (Great Britain, France, the United States, Soviet Union/Russia).
Those interested in these conflicts could do worse than track down and read the following:
- Efraim Karsh. The Arab-Israeli Conflict: The Palestine War 1948. Oxford: Osprey, 2002.
- Benny Morris. 1948: The First Arab-Israeli War. New Haven: Yale UP, 2008.
- Derek Varble. The Suez Crisis 1956. Oxford: Osprey, 2002.
- Brian Cull, et al. Wings Over Suez. London: Grub Street, 1996.
- Steven Z. Freiburger. Dawn Over Suez: The Rise of American Power in the Middle East 1953-1957. Chicago: Ivan R. Dee, 1992.
- Barry Turner. Suez 1956: The Inside Story of the First Oil War. London: Hodder & Stoughton, 2006.
- Keith Kyle. Suez: Britain's End of Empire in the Middle East. London: I.B. Tauris, 2003.
These web sites will also be of interest:
Britain's Small Wars: The Suez Index
http://www.britains-smallwars.com/suez/suez-index.html
Suez Crisis, 1956
http://www.acig.org/artman/publish/article_256.shtml
Suez Crisis, 1956: The War of Stripes
http://www.acig.org/artman/publish/article_257.shtml
The Wikipedia articles on both conflicts are quite good:
1948 Arab-Israeli War
http://en.wikipedia.org/wiki/1948_Arab%E2%80%93Israeli_War
Suez Crisis
http://en.wikipedia.org/wiki/Suez_Crisis
My favorite comment from a British reservist who, in an article on the "Britain's Small Wars" web site, recounts being called up for duty during the Suez crisis:
"The entire Suez incident was a complete fiasco as far as we could tell. At the time one fell into the trap of thinking 'those in charge must know what they are doing', but hindsight and history tells that the powers that be really were utterly, completely incompetent, and that our private impressions on the ground of utter chaos and incompetence on a huge scale, were absolutely justified ... I have had no faith in the public image of leadership, or in the mostly ludicrous coverage of anything by the media, ever since."
~~~~~~~
Credits
~~~~~~~
This mod package draws on the work on dozens of modders who have uploaded the fruits of their labor to CombatAce.com and elsewhere over the years.
Aircraft
----------------------------------------------------------------------------
Starfighter,Diego,& Pasko .................. An-2
The Mirage Factory ......................... Au-1 & F4u-7
Column5, Crusader, & Wrench ................ Au-1 & F4u-7 fixes/upgrades
Wrench ..................................... Beaufighter tweaks & updates
Paulopanz .................................. C-47A skins
Ahmed Junaid Raza .......................... Canberras
Kessselbrut ................................ Canberra bombadier's cockpit
Geo & Razor ................................ F6F-5
Wrench ..................................... F6F-5 upgrades
The Mirage Factory ......................... F-84F_MF
Veltro2K ................................... Halifax & Short Stirling
Bunyap,Ravenclaw, & Soulfreak .............. Harvard/T-6/SNJ-6
LloydNB & Wrench ........................... Harvard/T-6/SNJ-6 skins
Paulopanz & Syrinx ......................... Halifax & Short Stirling skins
Raven ...................................... HurricaneIIb
Paulopanz .................................. Il-28 skins
LloydNB .................................... B-17 & Lancaster skins
Paulopanz .................................. Li-2 Cab
Wrench ..................................... Macchi205_EAF upgrades
Paulopanz .................................. MiG-15bis & MiG-15UTI skins
Stary ...................................... MiG-15/17 cockpit
Pasko ...................................... MiG-15bis_EAF & MiG-15UTI
Paulopanz .................................. MiG-17 & MiG-17F skins
Pasko ...................................... Mosquito FB.VI
LloydNB & Wrench ........................... Mosquito skins/upgrades
Ahmed Junaid Raza .......................... MystereIVA_AdA
MontyCZ .................................... NordAtlas (C-119)
Pasko ...................................... Ouragan
Paulopanz .................................. Ouragan skins
Ordway ..................................... Ouragan/MD-450 cockpit
Baffmeister ................................ new Ouragan flight model
Wolf257 .................................... P-40B
Wrench ..................................... P-40B skins/upgrades
Wilco ...................................... custom P-51B & Spitfire9 skins
Florian .................................... RF-84F
Gunrunner .................................. RF-84F skins
MontyCZ .................................... S-199
Wrench ..................................... S-199_IDF (DLC) tweaks & updates
Simon Porter ............................... Sea Fury
Paulopanz .................................. Sea Fury skins
Bunyap ..................................... Sea Hawks
Paulopanz .................................. Sea Hawk skins
Tomb ....................................... Sea Hawk fixes/upgrades
Skippybing ................................. Sea Vixen
Sundowner & Wrench ......................... Sea Vixen skins/upgrades
MontzCZ .................................... Skyraider1
Wrench ..................................... Skyraider skins/upgrades
MontyCZ, 76IAPBlackbird, & Wrench .......... Skyraider AEW
Paulopanz .................................. Spitfire22_EAF (DLC) skins
Kulbit80 ................................... TBM Avenger skins
Paulopanz .................................. Valiant B.1 skins
Paulopanz .................................. Vampire skins
Paulopanz .................................. Vampire cockpit
Pasko ...................................... Venom
Paulopanz .................................. Venom skins
Skippybing ................................. Wyvern
Zurawski ................................... F-86F cockpit (used on several aircraft)
Stary ...................................... Late Spitfire cockpit
A-Team ..................................... several optional aircraft (models
not included) -- see above for
more information
Jimbeamer5 & Kulbit80 ...................... various skins
Ground Objects
----------------------------------------------------------------------------
Hinchinbrooke .............................. all carriers, except La Fayette
YEYEYE ..................................... La Fayette
Wrench & Paulopanz ......................... previous mods to carriers
Hinchinbrooke .............................. all ships, except as noted below
Adrian Benetti ............................. Flower class
GrinchWSLG ................................. Weapon & Z-Class (Fletcher)
Julhelm .................................... Tide class
ThirdWire .................................. RN Supply Ship
Kesselbrut ................................. NavyTug, TroopShip, & Mark8_LCT
Pasko ...................................... "SAMs and Vehicles Pack: Euro & Desert"
Nicholas Bell .............................. "WOE 1950's AAA Mod"
Gerald14 ................................... "Russian Defence/ZSU-23-4 Pack"
Monty CZ ................................... "SF2 WWII Flak Pack"
Geo......................................... "WWII Ground Object Pack"
Kesselbrut .................................."US Armor Pack"
SFP1Ace ....................................."Alternative ArmorPack"
Gepard ......................................"Tiran Pack"
Gepard ......................................"WOI Panzer Pack"
Geo.........................................."WWII Ground Object Pack"
Kesselbrut ................................. "Zil Transport Pack"
Pasko & Nicholas Bell ...................... S-60, KS-30, KS-19P, ZPU-4, M-42
Nicholas Bell .............................. Bofors L60/L70
rebel ryder & Nicholas Bell................. M1939 flak guns
Kesselbrut ................................. ZPU-1, IDF_Cal50
Geo ........................................ 20mmAAA & M16_Quad
Monty CZ ................................... HS-820 & HS-831
ODS Team ................................... Firecan radar
EricJ ...................................... Arab_DShK
Unknown author ............................. 37InchAA, 37InchEmplaced, TommyFlak37, TommyFlak37Emplaced
Fubar512 ................................... ZSU-23 AAA tweaks
ThirdWire .................................. BTR-ZPU, BTR-ZU-23, KS-12, KS-19, M113-ZPU, M113-ZU-23,
ZPU-2, ZSU-23, ZSU-57, ZU-23, M35_Quad, M55_Quad, M-163
Geo ........................................ Sherman_E8, M3, M3GMC
rebel ryder ................................ Sherman-M4A2_76mm, T-34-85, IDF Super Shermans
rebel ryder ................................ ZIS Canvas, ZIS_Quad, Bedford Canvas, BedfordOpen, Squads
Pasko ...................................... AMX-13, Su-85, Su-100, T-34
Gabilon .................................... Merkava
Pasko & Kesselbrut ......................... M60A3, M60A1AOS
SFP1Ace .................................... Chieftains (based on TW Centurions)
russouk2004 ................................ CrusaderII
Unknown Author ............................. Daimler, Humber, PZKW_IVA
ThirdWire .................................. Centurions, Leopards, M48A2/3, M60A1, M113, BRDM,
BTR-50PK, BTR-152, PT-76, T-54/55, T-62A, T-72A,
T-34-85, M50_Sherman, M51_Sherman
SUICIDAL ................................... New Destroyed Tank LODs
Pasko ...................................... Hawk launcher & radars, Spoonrest radars
Fubar512 & Wrench .......................... Hawk INI tweaks
Other Mods
----------------------------------------------------------------------------
Paulopanz .................................. custom ranks/medals pack
Paulopanz .................................. custom kill marks
OldDiego, Pappy, Wrench, Pasko, ............ Pilots
Florian/AmokFloo, & PureBlue
Wrench ..................................... IsraelME terrain upgrades
Credit for the original "48-56" add-on released in June 2010 at CombatAce.com goes to Dave (USAFMTL) and the rest of the "48-56" mod team.
If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
--------------------------
eburger68 & USAFMTL (Dave)
14 December 2014
1,526 downloads
-
SF2 USAF Red Flag Nellis AFB Proving Grounds
By Viper63a
SF2 USAF Red Flag Nellis AFB Proving Grounds
Viper63a
This is my mod install for testing new aircrafts, objects and weapons. Once installed, I backup/zip the whole mod folder so I can reset it after testing whatever mod I am testing. It's also a Red Flag simulator. So if you want to take your favorite plane to Red Flag, here you go!
Red Flag Nellis AFB is a stripped down Strikefighter2 installation based in Nellis AFB with only a handful of flyable planes against the pre-loaded USAF F-15s/16s and Navy A-4s/F-5s/F-14s Aggressors (All AIs). There are no Campaigns, only Instant Action and Single Missions. I recommend setting the Enemy AI to "Hard" to get the most out of this install.
I added, tweaked, adjusted and created new items for this mod, but the lions share of this mod was created by other faithful modders on CombatAce - ALL CREDITS TO THEM! Thank you!
This mod is an expansion for "Hurc's Nellis Range Mod 2.0" mod, so you will need that mod as well...
http://combatace.com/files/file/12573-hurcs-nellis-range-mod/
Enjoy!
*******************************************************************************
Installation for fully merge installs only...Using SF2 Europe as an example.
* Creating a new "StrikeFighters2 Nellis" Mod Folder:
In the "C:\...\Thirdwire\" folder..
1) Copy "StrikeFighters2 Europe.exe" to "StrikeFighters2 Nellis.exe"
2) Copy "StrikeFighters2 Europe.ini" to "StrikeFighters2 Nellis.ini"
3) Create a short cut of "StrikeFighters2 Nellis.exe" on your desktop.
4) Run the "StrikeFighters2 Nellis.exe" short cut. Once the game starts, Exit.
5) You have now created a new "StrikeFighters2 Nellis" mod folder in \user\...\Saved Games\...
Mine looks like this...Yours may/will look different.
C:\Users\<Your_Name>\Saved Games\ThirdWire\StrikeFighters2 Nellis\
* Download and install "Hurc's Nellis Range Mod 2.0":
1) If you haven't already - download, uncompress and install "Nellis Range 2.0" into your new SF2 Nellis Mod Folder.
http://combatace.com/files/file/12573-hurcs-nellis-range-mod/
2) Run the "StrikeFighters2 Nellis" short cut to start the game.
3) In the Single Missision Menu, Ensure\Select the F-15A and the Nellis Terrain. Exit Menu to Main.
4) Optional, set up the Pilot and Options menus to your liking or do this later. Exit Menu to Main.
5) Exit from Main.
* Configure and install the "Red Flag Nellis" Mod:
In the "C:\Users\<Your_Name>\Saved Games\ThirdWire\StrikeFighters2 Nellis\" folder...
1) Under the "Objects" folder, delete both "Aircraft" and "Decals" folders.
2) Uncompress "USAF RED FLAG..." zip file...
3) Copy the contents of "To_Mod_Folder" to your SF2 Nellis Mod Folder. Overwrite.
* Last steps...
1) Copy the "INITNELLIS.BMP" file from the new "Red Flag Nellis" Mod folder to "C:\...\Thirdwire\Menu" folder...
2) Edit "C:\...\Thirdwire\StrikeFighters2 Nellis.ini"...
a) Under [startup], change "LoadingScreen=" from "Menu\INITSCREEN.BMP" to "Menu\INITNELLIS.BMP". Save.
3) Edit "C:\Users\<Your_Name>\Saved Games\ThirdWire\StrikeFighters2 Nellis\Options.ini" file.
a) Under [instantAction], change "MissionMap=" from "GermanyCE" to "NELLIS_RANGE". Save.
* Now you have completed the install of the "USAF Red Flag Nellis AFB" and "Nellis Range" mod packs.
* I recommend setting the Enemy AI to "Hard" to get the most of this pack.
* Install any new or your favorite plane mods to test at the Nellis AFB.
*******************************************************************************
********* Credits ********
*******************************************************************************
Hurc's Nellis Range Mod 2.0 - Steve "Hurc" Crane
http://combatace.com/files/file/12573-hurcs-nellis-range-mod/
Original Bombing Range/Mescalero Proving Grounds:
- Deuces
- Bunyap
- Wrench
- ChampionsVA56
Objects & Mods used for the Nellis Range Update:
- Nellis Airbase, buildings/hangars and terrain mod: Me
- Static and Target versions of several vehicles or A/C: Me
- BANIDOS TEAM: Aircraft Weapon Loading Set (A-10 and F-16 static models)
- Amokfloo: ControlTower, ForkLift, FireExtinguisher
- Ravenclaw: Fire Trucks
- Pureblue and Sundowner: FloodLight, SmallGenerator, ConcreteBlock, SunShelter, and most of the ground equipment
- Factory and building Models: Wingwiner
- Generic Hangars: CA_Stary
- Hi-Res Desert tiles: JSF_Aggie
- ChampionsVA56: Mockup AAA and radars, basic range target layout
Drones and A/C included: (All downloaded from CombatAce.com)
- QF-100D drone
- A-4F Aggressor
- F-5E Aggressor
- F-16C Aggressor
- F-16C Thunderbirds
- QF-106A drone
- BQM-34 Firebee drone
*******************************************************************************
*******************************************************************************
SF2 Scooters! Vol.2 - Aggressors for TW A-4 and Fractures TA-4 Skyhawks 1.0 - Nyghtfall
http://combatace.com/files/file/15560-sf2-scooters-vol2-aggressors-for-tw-a-4-and-fractures-ta-4-skyhawks/
Credits
=======
- Thirdwire and TK for a great game, models and the cockpit-parts I used.
- Fracture, Wrench for the original TA-4J Pack and Model.
- dtmdragon for his A-4 Aggressor pack, on which this is based.
- RAVEN - LAU-129 missile-rail
- ravenclaw_007 - ACMI-Pod
- 331Killerbee - CAP-9 from his Ordnance Shop II Pack
- Alejandro - Escapac seat
- FastCargo - FakePilot
- ???? - TopGun pilot
- ???? - J52-Sound
- ???? - 150gal OV-10A-tank
- Nyghtfall skins, decals, loadingscreens, ini-work, modified A-4E cockpit.
*******************************************************************************
*******************************************************************************
F-16C Block 30/32 Aggressors by The Viper Team 1.2
http://combatace.com/files/file/12949-f-16c-block-3032-aggressors-by-the-viper-team/
Pit by ravenclaw. (Ok now he has gone too far.....)
Models by bpao, modified highly by Jat and ravenclaw.
Skins templates by Migbuster and EricJ
MFD panel glass by Stary
Units skins by Sony Tuckson, Jat, Migbuster and EricJ
ACMIs, CATM-9's and ALQ-167 by ravenclaw
Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
Brain32, for FM, Avionics work.
Crash test Dummy and screens, Dave
CrazyhorseB34, the other dummy
*******************************************************************************
*******************************************************************************
TMF F-14 Tomcat Superpack v1.21 Full - Spectre8750
http://combatace.com/files/file/12327-tmf-f-14-tomcat-superpack/
Credits:
Model: Flying Toaster, Oli
Cockpit: Chris (original), reworked and updated by Brain32
FM: ThirdWire, Column5, Spectre8750, Caesar
Avionics: Crusader, ThirdWire, Sup Gen, Caesar, Dave, CrazyhorseB34
Pilots: Old_Diego, CrazyhorseB34
Skins: Dave, Spectre8750, Column5
NATOPS Textures: HomeFries
Extra Hangar, Loading and Main Screens: Dave, Spectre8750
Ejection Mod: Stary
Testing: Sup Gen, Caesar, Dave, EricJ, Spectre8750
TARPS: Bunyap and Spectre8750
Weapons: Ravenclaw, wpnssgt, Bunyap and others
*******************************************************************************
*******************************************************************************
TMF F-14D_96 Aggressor flanker scheme V1.01 - Blackburn32
http://combatace.com/files/file/15733-tmf-f-14d-96-aggressor-flanker-scheme/
I think someone requested an F-14 aggressor/flanker style skin for the Tomcat, so here is my effort! Keep in mind this is the first time I've attempted to skin a bird so it's a not the best possible version of this yet!
*******************************************************************************
*******************************************************************************
F-15 Super Pack (Version 2.4) - FastCargo
http://combatace.com/files/file/10443-f-15-super-pack-version-24/
TK - For the ThirdWire series of sims.
The Mirage Factory - For the nice F-15D MSIP aircraft...in particular Flying Toaster, wpnssgt, and Dave for making the F-15 MAX files available for me to play with.
Kei Nagase - For the awesome skins for the F-15 ACTIVE.
AleDucat - For the nice ACES II ejection seat models.
Deuces - For the F-15 Afterburner and weapon effects.
Diego - For the Modern USAF Pilot skins.
Fubar512 - For the FM work.
JimmyBib - For the F-15C cockpit flight control textures.
MoonJumper - Avionics work.
Sundowner - Textures.
USAFMTL/Dave - Decals.
Wpnssgt - Models, Textures.
Kesselburt - Original F-15C cockpit.
Kout - Loading and Hanger Screens.
Kct - Textures and decals for the F-15SG.
Brain32 - Improved/new textures for F-15C cockpit.
Mago - F-15E Cockpit.
331KillerBee - SF2 Weapons Pack (basis for some of the weapons included).
Lexx Luthor - Siberian Sky Experimental 3-D Rocket Exhaust
JAT81500 - F-15E Cockpit avionics and HUD work.
To my fellows at Combatace for helping me beta test and work out bugs.
*******************************************************************************
*******************************************************************************
F-15C "Grim Reapers", 493rd TFS 48th TFW, RAF Lakenheath Version 1 - Viper63a
http://combatace.com/files/file/15308-f-15c-grim-reapers-493rd-tfs-48th-tfw-raf-lakenheath/
Credits: Fastcargo, Sundowner, Dave. James Fox, Wrench et all for the EXCELLENT mods in CombatAce!
*******************************************************************************
*******************************************************************************
Hollywood Explosions - Stary
http://combatace.com/files/file/10391-hollywood-explosions/
What can I say...just love his effects!!
*******************************************************************************
*******************************************************************************
SF2 TopGun F-14 Pilots: Maverick/Goose, Viper/Jester & Iceman/Slider! Version 2 - Viper63a
http://combatace.com/files/file/15578-sf2-topgun-f-14-pilots-maverickgoose-viperjester-icemanslider/
Western Style Pilot Models (SF1/SF2) - Florian - "AmokFloo"
http://combatace.com...e-pilot-models/
*******************************************************************************
*******************************************************************************
QF-16 Zombie Viper (SF1) - LeL
http://combatace.com/files/file/15834-qf-16-zombie-viper/
DAVE for the F-16C Block 30 Version 1.0
RavenClaw
and TEAM VIPER
Original Model by Swede
Additional Model Work by Wpnssgt
Flight Model by Column5
Skins by Wpnssgt & USAFMTL
F-16A Cockpit by ??? Briliant work
Loading & Hangar Screens by LeL
*******************************************************************************
*******************************************************************************
I think that about covers it. If I missed anyone, I am sincerely sorry...please let me know and I will update the Credits list...
=Viper=
578 downloads
- aggressors
- f-16
- (and 4 more)
-
SF2_The Final Countdown.7z
By jmarso
A three 'single mission' pack based on the movie "The Final Countdown." It's one of my Top 5 favorite movies of all time.
The basic requirement for this mod is SF2NA patched to Jul 2013.
See the README file for details on mod requirements and installation instructions, as well as modding credits where due. Access the README file using wordpad to see it in its proper formatting.
Also included is a .pdf file titled "The Final Countdown Mission Brief Book." You'll need adobe acrobat reader in order to access this file. The brief book is in no way required to play this three mission set, but I included it for fun and immersion purposes. If you haven't seen the movie or 'know the story', so to speak, the brief book will bring you up to speed. The narrative in the briefing book provides some perspective on the 'crazy situation' from the deckplate level, so to speak. ;)
The three missions are titled as follows:
101 Splash the Zeroes!
102 The Great Hawaiian Turkey Shoot
103 The Battle of Hawaii
The first mission is straight out of the movie. The other two involve the 'alternate ending' we never got to see but really wanted to. For fans of this absolutely iconic movie, the screenshots included will give you some hints as to the content that awaits.
Again, all instructions and the few mod requirements needed are outlined in the README file. Enjoy!
Special shout out to JonathonRL who can be considered the forefather of this mod, and generously gave me permission to alter and use one of his terrain sets. Thanks!
398 downloads
-
The Scandinavian Front 2
By JonathanRL
This is an all-inclusive package. It already contains everything you need to play.
(Please read the included Credits file. I could not do what I do without the lovely people who helped me by allowing me to use their work!)
The official soundtrack of the mod is
with Sabaton.
Before downloading the main files again if you seek to patch the game, check the support topic. Patches are posted there too.
Main Features:
New 512x512 Terrain Tiles by Stary; resident master of Terrains who have made sure that the Baltic region looks the part and steadily pushes the limits of the SF2 Engine.
New Campaign: That is right. We did not settle with just upgrading the ones we already had, you will get a remake of the classic Operation Mannerheims Shield set in the year 2014.
New Flyable Aircraft: F 16AM Falcon, F 18 Hornet, J 32E Lansen , The J 35J Draken, Danish & Finnish Drakens, SK-16 & Helikopter 15B amongst others, the Helicopter with its own Visby Operations Mission! While most of these have been available by talented modders for some time; we have now a proper playground for them. Others, such as Ravenclaws J 32E and the Helicopter 15B has never been released.
New AI Aircraft: S 100C Argus, MiG 31BM, SU-25TM, Tu 16T Badger, Tu 22M3 Backfire, IL-10 Beast as well as compatibility with the AI Planes Pack Su-9.
New Ground Objects: Swedish Anti-Aircraft Units, Russian Amphibious Landing ship, Soveremmeny Class Destroyer, Kresta Class Cruiser and more.
All new effects.
A number of corrections, smoother code, changes and small additions to existing campaigns as well as numerous bug fixes.
Included Campaigns:
Campaign Name: The Catalina Affair
Year: 1952
Flyable Services: Swedish Air Force
Naval Combat: Yes
Ground War Scale: Small
What to expect: A quick campaign with props and early jets over the Baltic. Made to resemble a larger battle that does not go deeper into a full blown war.
Campaign Name: Operation Isbjörn
Year: 1956
Flyable Services: Swedish Air Force, Finnish Air Force, Norwegian Air Force
Naval Combat: Yes
Ground War Scale: Medium
What to expect: A longer campaign with jets and props. More focus on the ground war.
Campaign Name: Operation Mannerheims Sköld
Year: 1966
Flyable Services: Swedish Air Force, Finnish Air Force, Norwegian Air Force, Danish Air Force
Naval Combat: Yes
Ground War Scale: Large
What to expect: The Total War in Scandinavia. A long campaign, where no stops will be pulled in order to succeed in the battle. Large air battles, air assaults and intense dogfights are on the schedule.
Campaign Name: Midvintermörker
Year: 2012
Flyable Services: Swedish Air Force
Naval Combat: In a manner of speaking
Ground War Scale: Small
What to expect: Based on a novel by Lars Wilderäng. The ultimate pilots challenge as you fight to retake Gotland from a Russian Invasion Force. Survival is your goal.
Campaign Name: Operation Mannerheims Sköld 2014
Year: 2014
Flyable Services: Swedish Air Force, Finnish Air Force, Norwegian Air Force
Naval Combat: Yes
Ground War Scale: Large
What to expect: The Total War in Scandinavia. A long campaign, where no stops will be pulled in order to succeed in the battle. Large air battles, air assaults and intense dogfights are on the schedule.
Just with modern aircraft and adjusted accordingly. Gets very interesting as both sides start to run low on supply and have to risk losing missions to preserve their aircraft.
Installation:
This mod requires SF2: Europe. SF2 North Atlantic, Expansion Pack 1 and DLC 008 J 34 Hawker Hunter is highly recommended.
First of all, make sure you are using SF2: Europe and that it is patched to the latest version. This is _vital_.
Check http://www.thirdwire.com if you are unsure what the latest patch is, but the game should notify you if there is new patches out.
Delete ANY PRIOR TSF MOD INSTALLATION! This is vital as items has been renamed, moved or otherwise changed.
If you are using a mod, or plan to use one, TSF will mess around with settings other mods may be using. As such, creating a seperate mod folder for TSF is
a good idea. If you only plan to use TSF, then this step can be bypassed.
Go to your installation folder (Usually C:\Program Files\Thirdwire\Strike Fighters 2). Make a copy of Strike Fighters 2.exe / Strike Fighters 2 Europe.exe
depending on what you prefer and got installed. Name the Copy Strike Fighters 2 TSF.exe . Start your new .exe once, then close the game.
Now go to your Mod Folders. For Windows 7/Vista, this is located in C:\Users\Name\Saved Games\Thirdwire. For Windows XP Users, it is usually in My Documents.
Unzip the contents of the 7zip files "TSF2" into the mod folder of your choice. Allow any overwrites.
If you do not own Strike Fighters 2: North Atlantic, then unzip "Unzip if you do not have SF2: NA.7z". Read the Readme included and follow it to the letter.
If you own Strike Figthers 2 Expansion Pack 1, unzip Install if you have SF2 Israel Expansion Pack 1.7z". Allow any overwrites.
If you own DLC 008 J 34 Hawker Hunter, unzip "Install if you have DLC 008 J 34 Hawker Hunter.7z". Allow any overwrites.
(Please read the included Credits file. I could not do what I do without the lovely people who helped me by allowing me to use their work!)
2,369 downloads
-
SF2NA Expansion Pack - Part 3 of 3
By eburger68
Part three of the Strike Fighters 2: North Atlantic Expansion Pack.
Eric Howes
3,194 downloads
-
SF2NA Expansion Pack - Part 2 of 3
By eburger68
Part two of the Strike Fighters 2: North Atlantic Expansion Pack.
Eric Howes
3,311 downloads
-
SF2V Expansion Pack - End Game, 1974-1975
By eburger68
SF2V Air & Ground Expansion Pack v. 2.1
** End Game, 1974-1975 **
This is an add-on package for the "Strike Fighters 2: Vietnam Air & Ground Expansion Pack v. 2.1" available at CombatAce. This add-on includes three new campaigns, all based on the events of late-1974 and early 1975, when North Vietnam launched its final campaign to conquer South Vietnam and re-unify the country. Also included are a number of new aircraft and other items to fill out these new campaigns.
This add-on package is designed to be applied over the top of an existing installation of version 2.1 of the Expansion Pack with the latest update package applied as well as the VPAF Add-on Pack. You can download the four main Expansion Pack files here:
Part 1:
http://combatace.com/files/file/10189-sf2v-air-ground-war-expansion-pack-v20-gold-part-1/
Part 2:
http://combatace.com/files/file/10190-sf2v-air-ground-war-expansion-pack-v20-gold-part-2/
Part 3:
http://combatace.com/files/file/10192-sf2v-air-ground-war-expansion-pack-v20-gold-part-3/
Part 4:
http://combatace.com/files/file/10193-sf2v-air-ground-war-expansion-pack-v20-gold-part-4/
The VPAF Add-on for the SF2V Expansion Pack was released in Feb. 2011 as a separate download:
http://combatace.com/files/file/11794-sf2v-air-ground-war-expansion-pack-v20-vpaf-add-on/
The latest update package for the Expansion Pack can be found here:
Sept. 2013 Update:
http://combatace.com/files/file/10466-sf2v-air-ground-war-expansion-pack-v20-sep-2013-update/
Please take a look over the remainder of this ReadMe before installing this add-on.
~~~~~~~~~~~~
Requirements
~~~~~~~~~~~~
The minimum requirements for this add-on package are the same as for the latest cumulative update for the Sf2V Expansion Pack.
** Minimum Requirements: SF2V + SF2 + SF2E
In addition to SF2V you must also have "Strike Fighters 2" (SF2, with the Desert terrain) as well as "Strike Fighters 2: Europe" (SF2E) as part of your base install of Strike Fighters 2. SF2 and SF2E are required in order to provide several aircraft that are not included in SF2V.
** Support for SF2NA
This update adds support for installations that include SF2NA, but SF2NA is not required.
** Patch Levels
This update supports several different patch levels:
1. Jun2009b: the last patch level before Dec2009, which introduced support for DX10. The first phase of the install process for this update provides all the files necessary for the Jun2009b patch level. Those on later patch levels will need to proceed with the additional install steps in order to pick up the updated files for later patch levels.
2. post-Mar2012: any patch level from Mar2012 through the most recent patches in 2013 is also supported. Files unique to these patch levels are installed in later steps during the install process described below.
** VPAF Add-on
The VPAF Add-on for the SF2V Expansion Pack was released in Feb. 2011 as a separate download:
http://combatace.com/files/file/11794-sf2v-air-ground-war-expansion-pack-v20-vpaf-add-on/
This Add-on is now required in order to install this update package. The update process has been built on the assumption that the VPAF Add-on package is installed (with its alternate campaigns and several aircraft updates). If you have not already downloaded and installed the VPAF Add-on package, please do so before trying to install this update.
** Latest Cumulative Update for the SF2V Expansion Pack
You should have the latest cumulative update for the Expansion Pack installed before applying this add-on package. Currently the latest update is the Sept. 2013 Update:
http://combatace.com/files/file/10466-sf2v-air-ground-war-expansion-pack-v20-sep-2013-update/
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
The installation process has three phases: one for the main add-on files; a second for users with the Mar2012 or later patch levels of SF2V; a third for users with SF2NA merged into their SF2V installs.
Here's how to apply this update package:
1. Ensure that SF2V, SF2, and SF2E are all properly installed & updated as part of a
merged install.
2. Ensure that the Expansion Pack v. 2.1 (Mar. 2010) is installed to your SF2V Mod Folder,
that the VPAF Add-on in installed, and that the latest update package for the Expansion
Pack is applied. (See above for links to all components mentioned here.)
3. Unpack SF2V_AG-XP_v2_74-75.7z to a safe place on your drive.
4. Open the \1_All_Patch_Levels folder. Drag and drop all the files and folders from within
the \To_Mod_Folder sub-folder to your SF2V Mod Folder, overwriting as prompted.
5. If you are running SF2V at the Mar2012 or later patch level, open the \2_Mar2012_Patch
folder. Drag and drop all the files and folders from within the \To_Mod_Folder sub-folder
to your SF2V Mod Folder, overwriting as prompted.
6. If your SF2V installation includes SF2NA, open the \3_SF2NA folder. Drag and drop all the
files and folders from within the \To_Mod_Folder sub-folder to your SF2V Mod Folder,
overwriting as prompted.
At this point the main add-on is installed and you're ready to play the new campaigns. If you would like to install the optional A-37A/B Dragonfly or DLC F-4N aircraft, please read the next sections.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Installing the A-37A/B Dragonfly
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
One important aircraft in the inventory of the VNAF (South Vietnamese Air Force) was the A-37B Dragonfly, which first went through a combat evaluation program ("Combat Dragon") conducted by the USAF in the late '60's. A number of "Super Tweets" found their way into the inventory of the VPAF (Vietnamese People's Air Force) after the collapse of South Vietnam in April 1975 and were used by the newly unified Vietnam when it intervened in Cambodia against the Khmer Rouge.
Unfortunately, we are not allowed to distribute the LODs (3D model files) for the A-37A and A-37B. Thus, by default, the South Vietnam campaigns substitute the B-57B Canberra in the ground-attack role for the VNAF. (The VNAF actually did briefly fly the Canberra in 1965-66, but eventually abandoned the aircraft after numerous problems cropped up in the training program for VNAF pilots.)
In the \Optional directory, however, you will find all the files you need (minus the LODs) to add the A-37s to the game. In order to use the A-37s, though, you must first procure the LODs from the A-Team Skunkworks site (in the "3rd Party Mods" section):
http://cplengineeringllc.com/SFP1/3rd_Party.html
Download the A-37A and A-37B packages, unzip the files, and copy the .LOD files from each aircraft to the corresponding aircraft folders in the \Optional\A-37s directory. Don't forget to copy the cockpit LODs to the \Cockpit folder in each aircraft.
Once you've added the LOD files to the aircraft folders, you may install the aircraft to \Objects\Aircraft directory in your Mod Folder.
The South Vietnam campaigns are set up so that they will automatically use the A-37Bs in lieu of the B-57Bs.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Installing the DLC F-4N Phantom II
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Also included as an optional aircraft is the ThirdWire DLC F-4N Phantom II. If the DLC F-4N is included in your base install, you may install the supporting files from \Optional\DLC\F-4N. To install it in lieu of the F-4N that is installed by default (and which is a mod of the F-4B_67):
1. Remove the existing F-4N from the \Objects\Aircraft directory in your Mods folder.
(Leave the decals for the F-4N in \Objects\Decals.)
2. Move the F-4N folder from \Optional\DLC to \Objects\Aircraft in your Mods folder.
Once installed, the DLC F-4N will be automatically used by the game.
~~~~~~~~~~~~~~~~~~~~~~~~
Summary of New Campaigns
~~~~~~~~~~~~~~~~~~~~~~~~
This add-on supplies three new campaigns set in 1974-75 for the Expansion Pack. Two of these campaigns are based on counterfactual history -- namely, an imagined alternate history in which President Richard Nixon somehow survives the Watergate scandal and intervenes once again in Southeast Asia as South Vietnam buckles in the face of North Vietnam's "Ho Chi Minh Campaign." The third campaign is an updated version of MiGBuster's "The Last Stand '75" campaign, based on the actual historical circumstances of South Vietnam's collapse and eventual defeat.
The three new campaigns are as follows:
- Linebacker '75: a counterfactual historical campaign -- Nixon survives Watergate and goes on the war path when the Democratic Republic of Vietnam appears to have Republic of Vietnam on the ropes in early 1975. (Note: This campaign should not be confused with the "Linebacker III" campaign released for WOV by Malibu43 and set in the '80's.)
- The Last Stand '75: an update of MiGBuster's historical 1974-75 VNAF campaign for SF2V.
- Ho Chi Minh Campaign: essentially an alternate version of "The Last Stand," but with the counterfactual historical background of Linebacker '75, allowing the player to fly U.S. aircraft in support of South Vietnam from bases in Thailand, Yankee Station, and Dixie Station.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
A Note on the New SouthVietnam75 Terrain
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This add-on installs an alternate version of SouthVietnam terrain (SouthVietnam75). This alternate terrain incorporates many (but not all) of the additions made by MiGBuster to the southernmost regions of North Vietnam (Route Packs I and II) as well as South Vietnam.
Although this alternate terrain should be compatible with earlier campaigns set in 1965-1972, we have nonetheless elected to offer this modified South Vietnam terrain as a separate terrain instead of just folding in the changes and updates to the existing South Vietnam terrain.
~~~~~~~~~~~~~~~~
Historical Notes
~~~~~~~~~~~~~~~~
Although all three campaigns are rooted to some extent in actual historical events, we necessarily worked from incomplete, limited historical data. In particular, the two "counterfactual" or "fictional" campaigns required us to speculate on how a U.S. intervention in Southeast Asia during 1974-1975 might have unfolded. Moreover, we have taken some liberties in constructing these campaigns in order to enhance game play.
- U.S. units/squadrons are based on data we were able to scrounge on the internet from various sources. We looked at WestPac carrier deployments for '74-75 and what squadrons were on those cruises with what aircraft. USMC squadrons are all either West Coast squadrons or squadrons that were visiting or based in the Pacific (Australia, Japan, the Phillipines) during that time period. USAF squadrons are pretty close to those in Linebacker II, with some exceptions based (again) on data we were able to find about those units.
- The VNAF is much more active and aggressive in the South Vietnam campaigns than it was historically. Although nominally the 4th largest air force in the world (following the transfer of large numbers of aircraft from the U.S. in the "Operation Enhance" and "Enhance Plus" programs of 1972-1973), the VNAF lacked the training and equipment to employ this large inventory of aircraft effectively against invading PAVN (North Vietnamese) forces.
- VPAF aircraft do appear in both South Vietnam campaigns. This is not historically correct. The VPAF played almost no role in the '75 Ho Chi Minh campaign, and the few air-to-ground sorties conducted against targets in the South were actually flown by VNAF defectors in F-5s and A-37s. We have included the VPAF, flying from airfields in Route Packs I and II, as this makes the campaigns more interesting, esp. with the addition of Il-28s (which the VPAF received from the Soviet Union in late 1965).
We have included MiGBuster's documentation for his original "The Last Stand '75" campaign in the \OriginalDocs folder. These files contain more information about the original VNAF campaign was created.
~~~~~~~~~~~~~~~
What's Included
~~~~~~~~~~~~~~~
This add-on includes the following new fixes & updates for the Expansion Pack:
NEW AIRCRAFT
- A-37A/B Dragonfly (optional, see note above)
- A-4F_74 Skyhawk
- A-4M_73 Skyhawk
- A-6E Intruder
- A-7D_75 Corsair II
- A-7E_74 Corsair II
- F-4D_75 Phantom II
- F-4E_75 Phantom II
- F-4J_74 Phantom II
- F-4N Phantom II
- F-14A Tomcat
- F-111D Aardvark
MISC UPDATES & ADDITIONS
- added three new campaigns set in 1974-1975 (see summary above)
- added medals pack for North & South Vietnam
- added new skins for the USAF F-4D_75 & and F-4E_75
- added drop tanks for new aircraft
- added alternate version of SouthVietnam terrain (SouthVietnam75)
that includes new target areas for the 1974-75 time period (see
note above)
- added SA-6 launcher and radar
- added VNAF pilots for A-37B Dragonfly
- added several new engine sounds
~~~~~~~
Credits
~~~~~~~
This update contains a number of new items from the following modders who generously allowed their use:
MiGBuster .......................... original Last Stand '75 campaign
dtmdragon .......................... A-4M_73 Skyhawk
HomeFries .......................... A-6 Superpack for SF2
Column5, USAFTML, & Storm .......... F-4N Phantom II
Mirage Factory ..................... F-14A Tomcat
FastCargo & team ................... F-111D Aardvark
Sundowner .......................... new skins for F-4D_75 & F-4E_75
Sundowner .......................... F-4N VF-111 skin
Column5 ............................ F-4N VF-151 skin
ChampionsVA56 ...................... A-37A/B Dragonfly skins
MiGBuster .......................... SouthVietnam75 target additions
If we have neglected to credit anyone here, please let us know. We will get it fixed ASAP.
~~~~~~~~~~~
Legal Stuff
~~~~~~~~~~~
We have signed onto the freeware "list" on combatace.com. As such, the original work here can be included or used in other mods as along as they aren't payware and credit is given to the creator(s).
Thanks,
Malibu43 & eburger68
--------------------
malibu43 & eburger68
18 Mar. 2014
1,431 downloads
-
The Last of the Lightnings
By comrpnt
Welcome.
This mission pack follows the Operational Conversion Unit (OCU) training undertaken by Pilot Officer Ian Black during 1985/86, the last RAF pilot to qualify on the English Electric Lightning, as documented in his excellent book The Last of the Lightnings (ISBN-10: 075093073X; ISBN-13: 978-0750930734).
The missions in this pack are specifically designed to be used with Thirdwire’s Strike Fighters 2 Europe: Expansion Pack 2 (SF2E:Exp2), which introduced all Lightning types to the game. Where possible, stock objects and aircraft are used. Where necessary new aircraft, skins, weapons, and loadouts have been defined and are included in the pack.
The missions
The missions in this pack form a syllabus for an OCU course, similar to that undertaken by Ian Black at RAF Binbrook, which is broken down into the following phases:
Basic aircraft handling.
Basic navigation.
Basic radar operation.
Advanced radar operation.
Radar assisted interceptions, with a varying degree of difficulty based on the angle-off of an approaching enemy. Includes high and low altitude, high and low speed, and combinations of these.
Air-to-air refuelling (AAR), using radar to acquire the ‘tanker’.
Air combat manoeuvres (ACM) against solo and multiple bogeys, using training rounds to record ‘kills’.
Air gunnery school, using live weapons against drone targets.
Ground gunnery school, using live weapons against static ground targets.
Formation flying, culminating in a diamond-9 flypast to celebration OCU graduation.
Acknowledgements, Disclaimer and Terms
Thank you to all those modders that have provided the prerequisites I have used in my mission packs. If there are any problems with these missions and my own modifications, then please contact me directly, not the authors of the prerequisites. Note that some models used by this pack may have different terms and conditions (consult the accompanying documentation for details).
Released under Fair-Use terms, as defined at CombatAce. Visit http://combatace.com...ng/#entry545949
Contents
The contents of this mission pack are:
Comprehensive installation notes, instructional notes, and mission briefings documentation
30 scripted single missions
New Targets definitions
New Types definitions
RAF pilot skins
New Hunter9 target drone aircraft
New LTF Lightning skin
Airfield lights definitions
Airfield QRA shed definitions
New training missile definitions
New Lightning F.6 and F-4M_75 loadout definitions
New formation definitions
Lightning F.6 FM update
Buccaneer S2 FM update - to add drogue lights
Installation
Download this pack to a neutral location on your local machine, extract the files, and then consult the detailed 'Guide' document for installation instructions.
Good luck.
comrpnt (September 2012).
503 downloads
-
Combat Lancer
By paulopanz
Combat Lancer (March 15, 1968 to November 22,1968) The Combat Bullseye I tests of early 1967, clinched the USAF decision to rush a small detachment of seven F-111A's to Southeast Asia, under the name Combat Lancer, to boost night and all-weather attacks while testing the aircraft's over-all combat capability. Combat Lancer was preceded by Harvest Reaper, started in June 1967, to correct known F-111A shortcomings and prepare the aircraft for combat. The Harvest Reaper modifications (mainly more avionics and electronic countermeasures (ECM) equipment) would enter the F-111A production lines, if successfully proven in combat.
F-111A 66-0016 flew the first Combat Lancer mission on March 18,1968, attacking a truck park and storage area with 12 Mk11 7 750 pound bombs.
A simple strike mission made following John Tiller's WOV Combat Lancer Scenario http://johntillersoftware.com/ModernAirPower/WarOverVietnam.html.
WHAT YOU NEED:
- SF2V + Eburger68 Epansion;
OPERATIONS:
- Fly a night test mission with new F-111A over North Vietnam;
Install:
- all mod folder content in your mod install
- overwrite
That's all
Enjoy
@ paulopanz
PS: Sometimes I don't paint planes but fly .....
190 downloads
-
Wings over Korea (2 of 3)
By Do335
Wings over Korea Part 2 of 3.
Part 1:
http://combatace.com/files/file/15221-wings-over-korea-1-of-3/
Part 3:
http://combatace.com/files/file/15587-wings-over-korea-3-of-3/
3,329 downloads
-
Desert Storm Part 3 For SF2
By Dave
The popular DS mod updated to SF2 standards.
See readme for details and instructions.
Make sure you thank eburger because he did all of the conversion work.
3,148 downloads
-
Operation Odyssey Dawn 2.0 HD Part 1
By Peugeot205
________________________________________________________________________________________________
From now on , this new update:
http://combatace.com/files/file/15169-operation-odyssey-dawn-update/
It is mandatory to be applied over this MOD.
________________________________________________________________________________________________
Opération Harmattan---------Operation Ellamy---------Operation Odyssey Dawn--------Operation Freedom Falcon----------Operación Amanecer de la Odisea---------Operation Mobile
Version 2.0 HD
This is the definitive version of the original Operation Odyssey Dawn MOD. It includes a highly reworked version of the original Operation Odyssey Dawn MOD also avaible here at CA.
As it is a big package and those are usually difficult to handle by some users I'm going to explain with the higher ammount of details how to install it and how to work with it , so please guys READ this README.
1) Requirements
* A very powefull computer at LEAST with an intel core i5 and 6Gb of RAM, if not loading times will be crazy and gaming horrible as the CPU won't afford the MOD
2) Installation
* Use a CLEAN , and when I say clean it is a CLEAN MOD folder
* Path the game up to july 2013 if you don't do this the MOD won't work , so you are warned
* Drop everything you have in the 3 .rar files and when it asks you to overwrite say: YES TO ALL
* Rar files are at .rar5 format so please be sure that you use the lastest winrar version
You can also use this program if you have problems unzipping the MOD:
http://www.bandisoft.com/bandizip/
* Then everything should work
3) If you do the above things , you think that you fullfill the requirements and the MOD does not work properly, What to do?
* Any PM sent to me regarding this question WON'T BE TAKEN INTO ACCOUNT , because I don't want to have 12 PM's asking me the same thing in 3 different languages.
* So to solve the above point I've created a "problem template" , that you must fill and post at the file announce post of this MOD
"problem Template"
Installation you have:
Path:
Type of problem:
Campaign working (YES/NO):
Air unit of the campaign:
Plane used by the air unit
4) Weapons
They are included and based in RavenClaw's MOD so , if you miss some of them because I may have forgotten to add them just download this:
http://combatace.com/files/file/13929-weapons-pack-2/
5) Campaign
There are more assest than in the original MOD however a lower number of them will be flyable. The reason is the use of many off-map bases.
6) Credits:
"I approve of the mod"
dmtdragon
The Mirage Factory
Cocas
Dels
eburger68
ianh755
Dave
Sundowner
JSF_Anggie
Aleks1
JAT81500
Feedee
Bobrock
JeanBa
Stratos
Ice Man
Logan4
Wrench
Bongodriver
Foxmonter
DenissOliveira
Ludo.m54
Centurion-1
Coupi
Paulopanz
Marcelo
ace888
Brain32
wpnssgt
Veltro2k
Blackfish
Sordo
EricJ
Eole2
RavenClaw_007
FastCargo
Baddmeister
YEYEYE
Crusader
Sillone104
WhiteBoySamurai
frnt
Kesselbrut
I've I forgotten to mention someone , just tell me. Have fun.
FRPignon
1,674 downloads
-
Arab Yom Kippur war campaign for SF2 Israel
By guyran
Arab Yom Kippur war.
This is an expanded Yom Kippur war campaign for Strike Fighters 2 Israel. In the original Thirdwire campaign, one can only fly the Israeli side. This campaign allows you to fly for the Egyptian and Syrian Air Forces during the 1973 Yom Kippur war.
Flyable aircraft are:
Mig- 17
Mig- 17F
Mig- 19S
Mig- 21F
Mig- 21PFM
Mig- 21MF
Su- 7BMK
Before installing the campaign, the Arab aircraft or cockpits must be downloaded from combatace site and installed in SF2 Israel.
The early Mig cockpits can be downloaded here:
http://forum.combata...repair-package/
The Mig- 21 variants can be downloaded here:
http://forum.combata...-sf2-europe-12/
The Su-7BMK here:
http://forum.combata...for-sf2-israel/
Installation:
1. Install the required Aram aircraft as indicated above.
2. Unrar
3. Copy and paste the campaign into your SF2I mod folder.
Enjoy
Guyran
555 downloads
-
Red Tide Soviet Air Force 773 IAP MiG-15bis
By regula50
Red Tide Soviet Air Force(V-VS)773 IAP MiG-15bis campaign
For Strike Fighters 2 Europe
This campaign with some 54 missions is the version V-VS of the default campaing Red Tide of 1956.
Historical accurate with the main units and bases deployment by Nov 17 to Jan 10, 1957.
Campaign need Expansion Packs 1 and 2 for some aircrafts and textures.
Original campaign was reworked in many items, all NATO and Warsaw Pact had his bases, name of units, number of aircrafts, textures and weapons availables revised and corrected.
Added USAF F-86F Sabre(525, 561, 562 and 563 FIS)
Added RAF Sabre MK.4(No.26 Sqn)
Added RAF DH Venom(No.11, 16, 94, 145 and 266 Sqn)
Added RAF Canberra (BI)MK.8(No.17, 31, 59, 80, 88 and 213 Sqn)
Added three RCAF Baden-Söllingen and Zweibrücken Sabre Mk.4 and Mk.6 squadrons(No. 414, 442 and 444 Sqn)
Added Armée de L'Air F-86K from EC 1/13 Artois and EC 2/13 Alpes
Added Armée de L'Air Ouragans from EC 1/4 Dauphiné and EC 2/4 La Fayette
Added Koninklijke Luchtmacht F-86K from No.700, 701 and 702 Sqn
Added Koninklijke Luchtmacht and BAF F-84G Thunderjets from No.306 and 30th BAF
Added and checked data of all Meteors units from Koninklijke Luchtmacht and BAF
Also the campaign utilised the following extra aircrafts(to download),all availables by Combat Ace:
-F-86D-45 SF2(by Storm)
-SF2 Korean War Era F-86 Sabre Pak(by Wrench)
(*Sorry, but I dont have finded F-86Fs from European based units)
-Canadair Sabre Mk.4 Pack, for SF2(by Wrench)
-SF2 Canadair Sabre Mk.6, RCAF and AMI(by Wrench)
-DH Venom 1.3(By Paulopanz)
-Canberra B(I) mk8(By MigBuster)
-F-86K For SF2 by Paulopanz 1.0(By Dave)
-Dassault Ouragan MD-450 1.2(By pauloPanz)
-Republic F-84G Thunderjet by RussoUK , For SF2(By Wrench)
-sf2-midget-pak(by Wrench)
Many thanks them to all.
As usually all info and others in the readme.
Happy flight and enjoy.
231 downloads
-
Operation Stamford Bridge; Battle of Britain 1980
By JonathanRL
This Campaign use high resolution assets by the best and brightest on CombatAce and may be too much for some computers. There is no low res version.
You have been warned.
Year: 1980
Flyable Services: Royal Air Force, Royal Navy
Carrier Operations: Yes
Naval Combat: Yes
Ground War Scale: Almost None
What to expect: Air Combat Missions versus bombers and Long Range Fighters as well as a few naval support missions. The missions will be harder as time progresses due to attrition and supply.
Story: http://combatace.com/topic/80769-battle-of-britain-1980-mission-briefing/
Installation:
This mod requires Strike Fighters 2 Europe, Strike Figthers 2 North Atlantic and Expansion Pack 2.
Install into the Strike Fighters 2 Mod Folder of your choice, usually found at
C:\Users\YOURNAME\Saved Games\ThirdWire\StrikeFigthers2
While this Campaign and assets are made to work together with other minor campaigns and mods, I cannot guarantee
compatibility. Allow overwrites or use a separate folder.
For credits, please read (and actually do it too!) the file named "Credits". I could not do what I do
without all these talented people!
This campaign is dedicated to Paulopanz.
660 downloads
-
Operation el Dorado Canyon and Gulf of Sidra Incidents
By Peugeot205
Operation el Dorado Canyon and Gulf of Sidra Incidents
I
1) Requirements
* A very powefull computer at LEAST with an intel core i5 and 6Gb of RAM, if not loading times will be crazy and gaming horrible as the CPU won't afford the MOD
* SF2 NA and SF2 Europe , they are "a must" , so you MUST have them if not forget about this MOD
Download this MODS from CombatAce:
http://combatace.com/files/file/13052-ticonderoga-class-cruiser-superpack/
http://combatace.com/files/file/12897-a-6-superpack/
http://combatace.com/files/file/10425-f-111-super-vark-pack-version-24/
http://combatace.com/files/file/9879-fa-18a-a-and-c-by-the-mirage-factory-for-sf2/
http://combatace.com/files/file/12327-tmf-f-14-tomcat-superpack/
2) Installation
* Use a CLEAN , and when I say clean it is a CLEAN MOD folder
* Path the game up to july 2013 if you don't do this the MOD won't work , so you are warned
* Download and install the MODs indicated above
* Drop everything you have in the .rar file and when it asks you to overwrite say: YES TO ALL
* Rar files are at .rar5 format so please be sure that you use the lastest winrar version
You can also try this program if you have problems unzipping it:
http://www.bandisoft.com/bandizip/
* Then everything should work
3) If you do the above things , you think that you fullfill the requirements and the MOD does not work properly, What to do?
* Any PM sent to me regarding this question WON'T BE TAKEN INTO ACCOUNT , because I don't want to have 12 PM's asking me the same thing in 3 different languages.
* So to solve the above point I've created a "problem template" , that you must fill and post at the file announce post of this MOD
"problem Template"
Installation you have:
Path:
Type of problem:
Campaign working (YES/NO):
Air unit of the campaign:
Plane used by the air unit
4) The MOD consistis on a campaign (Semi-ficitional) with a mission pack 100% accurate
5) Credits:
"I approve of the mod"
The Mirage Factory
eburger68
Dave
Sundowner
JSF_Anggie
Aleks1
Wrench
WhiteBoySamurai
HomeFries
Spectre8750
FastCargo
I've I forgotten to mention someone , just tell me. Have fun
FRPignon
599 downloads
-
India-Pakistan War 1965
By arthur666
Please understand that due to game engine limitations this will not play out exactly like the war did historically,
and due to my own personal time limitations, I was not able to do enough research to accurately name all of the ground
units and some of the air-units.
Also, I am in no way making any political statement regarding the war that occurred in 1965.
To install:
Merge the contents of the IndPak65 folder inside the .zip file into your preferred modfolder.
It is recommended that you create a dedicated modfolder for all of your India/Pakistan SF2 needs, but if you know what you are doing,
you can probably merge it all into a "SF2:Everything" install, but don't ask me how if you can't do it yourself. Combatace.com has all of the info you need.
The files contain an edited _targets.ini file that only adds edited NumSquadrons= at a few airbases, especailly since most of the PAF squadrons were
stationed at one airbase near Sarghoda. (changed Mushaf, Halwara and Pathankot airbases).
Also included is a missing tile that goes with Stary's set for the terrain.
tested with a full-merged install, both clean and in a heavily modded folder,
You will certainly need SF2, SF2:Europe, SF2:Israel and Expansion 1
If anyone finds anything horribly wrong that I have missed, let me know ASAP, and I will fix it.
You will need these user made files...
http://combatace.com/files/file/13199-f-86-sabre-pack-pakistani-air-force/
http://combatace.com/files/file/11805-india-pakistan-terrain/
http://combatace.com/files/file/12506-indiapakistan-hi-res-tileset/
http://combatace.com/files/file/13142-india-pakistan-terrain-tweeks-pak/
... and the following files will GREATLY enhance your experience, so get them as well:
http://combatace.com/files/file/13089-f-104a-pakistani-af-and-ini-tweeks-pak/
http://combatace.com/files/file/13222-indian-air-force-dehavillandhal-vampire-fb52-for-sf2-full-merged/
http://combatace.com/files/file/13218-indian-air-force-hawker-hunter-f56-f56a-mod-for-sf2-full-merged/
http://combatace.com/files/file/9414-canberra-bi-mk58/
http://marcfighters.combatace.com/Aircrafts.htm
http://combatace.com/files/file/13411-sf2-lockheed-f-80crf-80ct-33a-shooting-stars-pak-by-erikgen/
http://combatace.com/files/file/13458-t-33a-skin-pack/
I will give a hearty thank-you to:
all of the great modders who created the above files,
TK for staying with it for so long,
everyone at CombatAce.com who has ever answered one of my many "How do I...?"
and to Wrench for creating this beautiful terrain, releasing the PAF F-104A and the new PAF Sabre (which I fell in love with while testing this campaign),
and allowing me to toss his targets.ini around like a cheap soda can.
378 downloads
-
Carrier Duel: KNM Norskehavet vs the Kiev
By JonathanRL
CARRIER DUEL
This is a modification pitting the fictional Norwegian Carrier KNM Norskehavet vs Soviet Aviation Crusier Kiev on a sea battlefield.
Each Carrier carries their compliment; Kiev a flight of helicopters and Yak-38s; Norskehavet F-11s & S-3As. This is a less intense
engagement since neither side really has the firepower to finish the other off and the pace is slower. It makes for a refreshing change of
pace from three tons of Crusie Missiles. Due to issues; Only the Norskehavet Force is playable.
Good luck and may the best Air Crew win.
Requirements:
You are required to own Strike Fighters 2: North Atlantic for this mod to work properly. Everything else is included.
Beware: The mod has its own alterations of the Kiev. If you have a modded Kiev, simply change
CarrierNumSquadrons=1 to CarrierNumSquadrons=4 and continue normal use.
Installation:
Unzip into the Saved Games/Thirdwire/Strike Figthers 2 North Atlantic (or any mod folder of your choice, connected to SF2: NA).
Please do read the enclosed credits, as without the work of those mentioned, this modification could not be made.
219 downloads
-
Operación Pelayo part 1
By Peugeot205
Operación Pelayo for SF2
Campaign between Spain Portugal and Morocco over the Peninsula Ibérica. All the air bases of the region , air units and planes have been highly reworked in order to give you the most accurate product.
IMPORTANT:
1) Lastest path version of the game
2) NO weapons are included , so download the lastest weapon pack
INSTALLATION:
Just drag all to your MOD folder an this is it.
To install the medals you must go to flight folder and open the file:
"MedalsNationname.ini" , you will find for example in the case of France:
C:\Users\***************\Documents\ThirdWire\StrikeFighters2\Flight\FrCGuerre.txt
In *************** just put your directory and it is done, remenber that you have to do it for each nation!!!!!!
Credits:
Viper Team--------F-16 (FAP) with Lazarus1177 skin
Mike1-------------Moroccian F-5 skins
Jascucarella------Moroccian F-16 Skin (proto)
Ludo.m54 Centurion-1 and others----------------Mirage F-1 , Added new skin for the F-1EDA made by me and .ini rework on the original F-1CE in order to make it a "fake F-1M"
Mirage F-1 Templates-----------Ludo.m54
Fastcargo----------------------F-5B
Laborojo-----------------------F-5B Skin
Macelena-----------------------Mirage IIIEE and Harrier II (day attack)
Bobrock------------------------Harrier II model (Day attack and II plus)
The Mirage Factory-------------F-16 (Morocco) model , RF-4C , F-5E (model), Mirage III (Model)
Bongodiver---------------------Typhoon
Ravenclaw007-------------------F-16 pit
ValAstur-----------------------C-12
Blackfish and Sordo------------C-15M
Hornet Team--------------------C-15(B)M [Model]
Florian------------------------Leopard 2A6
Ini editing, campaigns, packing etc by Cangas
Have fun
Cangas
547 downloads
-
Libyan Egyptian Conflict Escalation 1977
By arthur666
Escalation of Libyan/Egyptian Conflict:
In July of 1977, a series of border skirmishes between the neighboring countries escalates into a full blown conflict. After a botched attempt at a peace agreement, Libya invades Egypt and the Arab. The rest of the Arab world, urging for peace, vows to stay out of the conflict while the Soviet Union sends military aid to Libyan and the United States vows to support Egypt as well as equiping its new regional ally with advanced F-4E fighters.
This is a "what if?" campaign. Lots of good planes on both sides. Also, lots of similar types on both sides, which makes for some interesting Air to Air engagements.
Readme:
Installation:
Take the LE77 folder out of the zipped folder. Drop it into your Strikefighters2/CAMPAIGNS folder of choice.
Install any suggested addons.
Have fun.
You will need:
StrikeFighters2
Strikefighters2Israel
Wrench's Easter med terrain. -> http://combatace.com/files/file/12989-eastern-mediterranean-terrain-for-sf2/
You will want:
DLC AI Packs 1 and 2 -> https://store.thirdwire.com/store_dlc.htm
...and make them flyable. Stary has awesome new MiG-19 pits, there are MiG-21 pits out there, and the MirageIIIO pit works well for the radar equipped Mirage and the Nesher/Mirage5BA pit for the others.
Thanks to Wrench for the very nice terrain.
Thanks to those who have worked tirelessly on making stock AI planes flyable with awesome new pits.
Thanks to CombatAce.com for being the best place for all your flight sim needs!
363 downloads
-
Operation Odyssey Dawn Part 1
By Peugeot205
Opération Harmattan---------Operation Ellamy---------Operation Odyssey Dawn--------Operation Freedom Falcon----------Operación Amanecer de la Odisea---------Operation Mobile
Finally here It is!!!!!!!!!!!!!!!!!!!!!!!!!!!
Opération Harmattan for SF2/Europe/Vietnam pathched at least april 2012!!!!!!!!!!!!!!!! (VERY IMPORTANT)
|
|Features:
|
Dinamic campaign with French, British, Italian, Spanish, Danish, Belgian etc.......................units. Carrier operations suported , specific speech for each country
as well as medal pack.
Countries and means you will find in this MOD:
FRANCE
-------------------------
Armée de l'air
Mirage 2000D
Rafale C
Mirage 2000-5F
Aéronautique Navale
Super Étendard
Rafale M
Armée de Terre
Gazelle
UK
---------------------
RAF
Tornado GR6
Typhoon
Nimrod
ITALY
--------------------
AMI
Tornado
Italian Navy
Harrier II PLUS
SPAIN
--------------------
C-15 Hornet
BELGIUM
--------------------
F-16
The Netherlands
---------------------
F-16
NORWAY
---------------------
F-16
DENMARK
---------------------
F-16
UAE
---------------------
F-16
Mirage 2000-9
Qatar
---------------------
Mirage 2000C
Canada
--------------------
CF-18
Greece
--------------------
F-16
Sweden
-------------------
JAS-39 Gripen
USA
------------------
USAF
KC-135
USN
F-18 Growler
Aircraft Carriers:
R-91 Charles de Gaulle
Giussepe Garibaldi
Landing ships:
BPC Mistral
|
|Known BUGS:
|
Decimomannu , Giogia del colle and Souda Bay bases are on the limits of the map, so you may hit the "Wall" , in order to avoid this just start the mission from air.
Solenaza air base, although mentioned, it does not exist so the french units based there in the real life, in the mod operate from Italy.
No weapons and effects are included, so please download the lastest weapon/effects pack.
|
|Important Remarks:
|
Most of the missions are just Strike missions against warehouses etc , so if you had expected
a super intense campaign this is not your mod.
French and european air forces have the dominant role in the MOD , US presence is purely testimonial as well as Libyan forces.
|
|INSTALATION:
|
Drop all the contents in your MOD folder and in order to install the medals you must go to flight folder and open the file:
"MedalsNationname.ini" , you will find for example in the case of France:
C:\Users\***************\Documents\ThirdWire\StrikeFighters2\Flight\FrCGuerre.txt
In *************** just put your directory and it is done, remenber that you have to do it for each nation!!!!!!
|
|Credits:
|
Wrench----Libya Terrain
Aleks1-----R91 Charles de Gaulle and BPC Mistral
Bobrock----Giussepe Garibaldi and Harrier II plus
Toyota Hilux------ (I Did not find who did it, so please if you are reading this, tell me who you are!!!)
thereg--------Multinational Speech pack
BUFF------Medal Pack V1.3
Bongodriver------Typhoon
ianh755, Dave, Sundowner ----- British and Italian Tornados
Foxmonter and Wrench---- SUper Entendard with Original's Foxmoter cockpit
CadetaBra-----Rafale C
Veltro2k----Nimrod
ace888 and others (See original readme) -----Mirage 2000 UAE and Qatar from Mirage-2000 Foreign Operators pack.
From NATO fighters 4----------Mig-25PD
eburger68 (Uploader) Lindr2 , TMF and others (see original readme)-------Mig-23
JAT81500 and Amokfloo-----------Mirage 2000D
Mirage Factory------Mirage 2000-5F, KC-135 Stratotanker and F-16 (belgian and dutch taken from Nato fighters 4)
Brain32-----Gripen
Dave and wpnssgt ---- F-16E
Viper Team--------Norgewian, Danish and Greek F-16
Veltro2k-----------Breguet Atlantique
dtmdragon---------CF-18 Hornet
Kesselbrut-------- Gazelle
Blackfish and Sordo------------C-15 Hornet
EricJ--------------------------EF-18 Growler
Campaign data files............. Cangas
Music........................... Cangas
New Menu Files.................. Cangas
Rafale M........................ Original Model by CadetaBra, new Skin by cangas and new (fake) arrester hook by cangas
New Pics----------------------- Cangas
New Spanish Speech----------------- FX interactive
Intro Video---------------------Cangas
Intro Video Music----------------Whitchcraft by Pemdulum
Finally, if I've forgotten to mention someone in this readme, please, just tell me and I will add it. Have fun and enjoy!!!!!!!!!!!!
Cangas
1,048 downloads
-
SF2: Modern Warfare Taiwan V1.01 Part 1
By Spectre8750
25 Dec 2010 : Merry Christmas.
Strike Fighters 2: Modern Warfare Taiwan V1.01 by Spectre8750
Campaign For SF2, SF2:E, SF2:V, SF2:I or
SF2,SF2:E,SF2:V and/or SF2:I Merged Install.
This Campaign is a culmination of many to hit on the possability of the
situation in the Far East coming to a head and represent the possible Air
Battle.
The Campaign includes Taiwan, Australia, RAF, Japan, Hungary, USAF, USMC,
USN with Carrier support, and China and the Soviet Union.
Extra Files are required: The E-2C-R3.LOD for the E-2C "HawkEye" from
Skunkworks, all other files for that Aircraft are included and modded. Do
not overwrite the other Files. The E-3A.LOD's for the E-3 "Sentry" can be
found in Operation Desert Storm in the "ODS_part1.exe" file. You only need
the LOD's all others are already included. This Aircraft is not crucial
but fun to Include. Also the F-16A(10) uses the F-16A_Netz.LOD's not
included but will work if You have SF2:Isreal loaded. If not it is not
crucial as it is for the Mercenary Player only and won't affect the Game if
not present. All other files are included and modified and needed as is.
If you modify included files, I can't guarantee results.
Installing the Campaign:
Install as per the Knowledge base for Standalone Mods.
And Delete The Aircraft and Ground Objects before you dump these files in.
Also Included an Icon for the Main Dir to use with the Desktop Shortcut.
A Menu ModuleMWT.cat file is included for Menu Screens and Music.
Open the "StrikeFighters2 War for Taiwan.INI" file you created and make sure
it has the fallowing at the bottom:
[Module]
ModuleDataFile=ModuleMWT.cat
DefaultTerrainData=Taiwan
DefaultAircraft=F-16A(20)
Now go to the new "Mod" "\StrikeFighters2 Modern Warfare Taiwan\Terrains\Taiwan"
Folder and open the TAIWAN.INI file and remove the semicolon in front of the
game you have loaded as follows. Example if you have SF2 Israel.
;CatFile=..\GermanyCE\GermanyCE.cat
;CatFile=..\Desert\Desert.cat
CatFile=..\IsraelME\IsraelME.cat
;CatFile=..\VietnamSEA\VietnamSEA.cat
Leave all others with a semicolon.
You should be ready to go.
I want to thank the Following for making
This Mod possible with a special thanks to
Gepard for the original Formosa Strait Terrain
and Stary for the Tile and objects Update:
_Thomas_
101tfs
331KillerBee
Actarus
AGOSTINO
AleDucat
aleks
AmokFloo
ArturR
Badger
BANIDOS TEAM
bib
bigal1
bobrock
Boopidoo
BPAo
Camouflage
*****
Column5
Crab_02
Craig
Crusader
DamWaar
Dante-JT
Dave USAFMTL
Dels
Deuces
Diego
Digital Overlord
Dr.Welsh
Epizikl
EricJ
Erikgen
Erwin_Hans
FastCargo
Flying Toaster
Fubar512
Gaston
gerwin
Ghostrider883
Gabilon
Hawker
Howling1
HrntFixr
Insky group
J.M Langeron
JA 37 Viggen
Jat81500
Jeanba
Joe Baugher
Jimbib
JSF Aggie
Julheim
Jv44kt
Kesselbrut
Kout
Kreelin
lindr2
LloydNB
Mago
Manetsim
Marcfighter
Matthew Ouellette
Max Rudakov
Mike1
Miracleman
Mirage Factory
MK2
Moonjumper
Mig Master
MJ
NeverEnough
Olivier ANGUILLE
olo007
pablitoVPT
Paladrian
Pappy
Pappychksix
Pasko
pcpilot
petr005
Phamtuan
Private
Rafael
Rampage
ravenclaw_007
Raptore One
raynor
rscsjsuso5
Scrapper
Sidewinder86
Signum
Sony Tuckson
spillone
Starfighter2
Stary
ST0RM
SUICIDAL
Sundowner
Swede
SWS
Syrinx
Talos
The Trooper
Thunder-Works
Team Viper
TFlash
Tiwaz
tomcat
TORNO
Tunderchief
Typhoid
UF Josse
Veltro2K
vrkuboy
Wilco
WingWiner
Wpnssgt
Wrench
X Ray
YEYEYE
Third Wire
and TK
Thanks all, let me know if i missed anyone.
Email Me.
Have Fun
Spectre8750@Gmail.com
1,658 downloads
-
True VPAF part.1 (base files)
By paulopanz
A mod to enhance (more) our SF-2 immersion, to use mostly in our custom campaigns.
Decals, Skins, Userlists, Data.ini, Cockpits and Planes tailored for Nam use.
In fact I was bored of all that Charlies with all the same serial numbers for every plane model …
So I took the real numbers and made the correct serial for EVERY known VPAF plane.
Now randomized.
You’ll find the Ace’s name who flown each aircraft, if known, beside his number, too.
I worked on the userlists to allow the program to use in VietnamSea theatre a VPAF and not a Soviet Skin. Kill marks added.
This new version add several planes (see list below) and brand new / skins.
Each model has canopy animation enabled and dedicated sound.
Pilots, weapons included.
A new main screen and an old (but good) icon inside.
This mod is set to work on a full merged vanilla install or on a SF2V Eburger68 great enhanced install, but the “real” J-5A “Fresco-D” added in this pack needs to delete his previous J-5A and J-5 folder and edit all campaigns (see optional folder).
These are models You have (with part 2 of True VPAF):
Mig-15 UTI VPAF (1 Skins 16 numbers), Cambodia (1 Skin 2 numbers), PLAAF (2 Skin 12 numbers). Stary's Pit.
Mig-15 bis VPAF (1 Skins 7 numbers), Stary's Pit.
* this skin is part of one incoming new pack
Mig-17 VPAF (2 skins 20 numbers), Pure fighter plane. Stary's Pit.
* these skin are part of one incoming new pack
Mig-17F VPAF (9 skins 178 numbers), Cambodia (1 skin 7 numbers). Pure Fighter plane. Stary's Pit.
* these skin are part of one incoming new pack
Mig-17PF VPAF (1 skin 10 numbers). Stary's Pit.
Mig-19S VPAF (1 skin 60 numbers). Stary's Pit.
Mig-19SF VPAF (1 skin 60 numbers). Stary's Pit.
Mig-21F VPAF (2 Skins 30 numbers).
Mig-21PFV (or better PFL) VPAF (1 Skins 30 numbers).
Mig-21PFM VPAF (5 Skins* 111 numbers), Laos (1 Skin 23 numbers).
(*) 927 camo is redone & 927 Green is fixed
Mig-21MF VPAF (1 Skins 60 numbers).
Mig-21bis VPAF (2 Skins* 42 numbers), Cambodia (1 Skin 19 numbers), Laos (1 Skin 23 numbers).
(*) the camo one is brand new
* these skin are part of one incoming new pack
Mig-21UM VPAF (1 Skins 16 numbers), Cambodia (1 Skin 3 numbers)
Il-28 VPAF (3 Skins 12 numbers), Stary's Pit.
* these skin are part of one incoming new pack
J-5 “Fresco-A” VPAF (2 Skins 20 numbers), PLAAF (1 Skins 100 numbers)
J-5 “Fresco-F” VPAF (9 Skins 178 numbers), PLAAF (7 Skins 100 numbers)
J-5A “Fresco-D” VPAF (1 Skin 10 numbers), PLAAF (2 Skins 8 numbers)
J-6 “Farmer-C” VPAF (3* Skin 60 numbers), PLAAF (1 Skins 100 numbers)
* the camo one is fixed
Su-22M4 VPAF (1 Skin 14 numbers)
L-29 VPAF (2 Skins 16 numbers)
An-2 VPAF (3 Skin 4 numbers), PLAAF (2 Skins 23 numbers)
* these skin are part of one incoming new pack
Li-2 VPAF (1 Skin 100 numbers), PLAAF (3 Skins 8 numbers)
Credits:
Pasko & Shusjake for Mig-15UTI;
Pasko & Wrench for An-2;
MontyCZ & Spillone104 for L-29;
Florian & Wrench for Mig-21UM;
Armourdave for Su-22M4
- Comrad for his Mig-17F Grey & J-6 Camo (fixed) skins;
Ordway, Paladrian, Ataribaby for MiG-21 pits;
Stary for MiG-15/17/19 & IL-28 pits;
Eburger68 for data.ini ediditings and much more;
Spillone104 for sounds.
References:
Istvcm Toperczer Mig-17 & Mig-19 units of Vietnam War Osprey Combat Aircraft n. 25;
Istvcm Toperczer Mig-21 units of Vietnam War Osprey Combat Aircraft n. 29;
Yefim Gordon Mig-15 by Aerofax;
Yefim Gordon Mig-17 by Aerofax;
Yefim Gordon Mig-19 by Aerofax;
Yefim Gordon & Dmitriy Komissarov Mig-21 by Midland;
Yefim Gordon & Dmitriy Komissarov Il-28 by Airlife;
Enjoy
Paulo Nguyen Le Panz (2.0)
667 downloads
-
Download Statistics