Battle of Britain 2 Terrain Operation Seelöwe
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This mod is made for SF2E.
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I.
Battle of Britain 2 terrain Operation Seelöwe is a complete rework of my Battle of Britain terrain from 2009. It is completly new tiled, to give it a much better look. Each tile has now a size of 1024x1024 pixel, what is 4 times higher than in the old terrain.
The terrain is made with "Operation Seelöwe" in mind. This operation was a german military plan from 1940 to land with strong forces on english soil. This operation was planed in a timeframe from summer till early autumn 1940. Thatswhy i made no seasoned tileset. To simulate the ground battles after the german invasion i set some german beachheads on the map, so that now CAS missions can be flown.
The area of Londow along the river Themse is new tiled by using satellite images. To hold the frame rate of the game as high as possible, i made the rivertiles not as tga files, but as ordinary jpg files. Thatswhy you will not find waves and reflexions on the river Themse and the most other rivers in this terrain.
The City of London is populated with house blocks. So is is destroyable by bomb raids.
The airfields in Britain are made by using old air footages from WW2. The design of the german bases is fiction. I was not able to find air footages from 1940 for this airfields. Please make sure, that your bombers have the setting
MinBaseSize=MEDIUM
in their data.ini of the plane. Otherwise the bombers will also use fighter bases.
At the moment Battle of Britain 2 terrain contains 312 target areas. Some target areas are named PQsomething. PQ comes from the german word "Planquadrat", which is in english "grid". I decided to use the term PQ to simulate german planningmaps.
The terrain comes with two new nations. First the Luftwaffe of the Third Reich and the fictionary Deutsche Luftstreitkräfte of the Republic of Germany. Both nations have own insiginas, which you can select for single missions. The swastika i made only in a "camouflaged" version, because in Germany it is not allowed to handle this symbol in a game.
I have also moded the missioncontrol.ini file. Now the planes are closer to their base when they start a landing approach.
The terrain comes with 3 campaigns.
No.1 is Operation Seelöwe, the german invasion in Britain in late summer 1940
No.2 is the so called Nonstop Offensive, the british air strikes over the Channel in 1941
No.3 is Operation Seelöwe in 1956 with a fiction Republic of Germany as invader.
For the campaigns you need following planes:
BF109E-4 by RussoUK https://combatace.com/files/file/14035-bf109e-47z/
Ju-88A-1 by Veltro2k https://combatace.com/files/file/15445-junkers-ju-88-a1/
Do-17P by Veltro2k https://combatace.com/files/file/15196-dornier-do-17p/
Spitfire Mk.1 by TMF https://combatace.com/files/file/13510-sf2-ww2-spitfire-mk1a-by-mod-mafiatmf/
Hurricane IA by Raven https://combatace.com/files/file/13646-sf2-ww2-hawker-hurricane-ia-etobob-by-raven/
WW2 RAF Bombers pack by Wrench https://combatace.com/files/file/13795-sf2-ww2-raf-bombers-pak/
For the german 1956 campaign you need a MiG-17 cockpit
The best is made by Stary https://combatace.com/files/file/12684-mig-15-mig-15-bis-mig-17-cockpit/
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II.
CREDITS:
While making Battle of Britain 2 terrain i used a lot of files made by other modders. Thanks for this files!
The tileset is basing on Jan Tumas tileset for First Eagles
The most tod files are made by me, but i also used files made by Stary.
The white cliffs objects are made by GKABS.
The airfield objects are made by Geezer.
Some hangars are taken from AirfieldDevKit_v1.1
The Robinson hangars are made by RussoUK2004
The industrial factories are made by Geezer.
The fortification objects are made by Geezer.
The cargoships which you find in London Docks are made by Nils 'Julhelm' Dücker
I hope that have nobody forgotten.
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III.
INSTALLATION:
-Unzip the folders into your SF2 mod folder
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IV.
For remarks, comments, bugs, etc please use the forum or send me a PM.
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V.
Battle of Britain 2 terrain Operation Seelöwe and all of his parts are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
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Hope you enjoy it.
Michael (Gepard)
Made in Germany
May 2021
This is a Beta mod, anyone who wants to help and finish it, thank you in advance. Also for campaigns that I failed to activate due to strategic nodes, ground troops are therefore inactive. I hope that someone will not resent me because I used some elements from other mods, all with the best intention to bring the best possible atmosphere to everyone on the forum here. Thank you for your understanding. I also thank my development team, first of all Stratos, Tiopilotos and others.
SF2 Hawaii/Northern Pacific Terrain, Modern (v.2) 9/5/2020
- For SF2, Any & All (Full-5 Merged, + Expansion Paks REQUIRED!!!)
This is a rebuild of the WW2 Hawaiian Islands terrain into a more "modern" version (1950s and later). This is NOT a WW2 version; it is for post-war into modern times. Do NOT use this in your WW2 PTO mods folder!! You must also have SF2NA are part of you merged installs. This was built and tested in the NA environment.
You may experience longer than normal loading times due to the number of terrain objects. It should be noted, due to the inherent scaling issue in the SF series, objects placed herein are, for the most part, representative of their Real World counterparts. See "Notes" for more information.
When in game, on the Terrain Selection drop-down, you'll see:
Hawaii (Modern)
Even though the folder remains in it's original name of just "Hawaii".
As is recommended, unzip this archive to a temp folder or your desktop, and you'll have access to the rest of the readme for it's instructions. It's recommended you -read- the document through after unzipping, but =BEFORE= installing.
As always, the "Notes and Other Nonsense" section may make for entertaining reading. Down in that section is a list of required ships that you're going to need!! I've supplied SOME items, but you End Users (tm) are responsible for all the rest. !!PLEASE!!! read the "Notes" section for more more detailed explainations of this terrain, and it's limitations.
Good Hunting!
Wrench
Kevin Stein
SF2 Forest Bowl Terrain, V.2 4/5/2020
- For SF2, Any & All (Full-4/5 Merged, + Expansion Packs Reccomended)
This is a (mostly) complete revamp of "The Forest Bowl" terrain that was included in the (uncompleted) SF2 Civil/Firefighter Mod. It has been completely retargeted to make it a useful 'combat' terrain. All new movement inis, targets, types, etc. Also, now all 4 seasons are working. This terrain takes place in the fictional world of the Alliance vs the Global Sedition. The map is fully functional for ALL mission types with year spans from the 1940s through the far future (well, at least 2050) ie: There are NO mission type or time limitations.
Many and Lots (tm) of new terrain objects have been added, all cities are now valid targets. Shipping, Ground Attack and Armed Recon missions have a good number of routes for both sides to utlize. As is my habit, the terrain is covered with Easter Eggs; you shouldn't have any problems finding them. In short, the terrain is a myth-mash.
You may experience longer than normal loading times due to the number of terrain objects and seasonal tiles.
As is reccomended, unzip this archive to a temp folder or your desktop, and you'll have access to the rest of the readme for it's instructions. It's reccomended you -read- the document through after unzipping, but =BEFORE= installing.
As always, the Notes and Other Nonesense section may make for entertaining reading.
Good Hunting!
Wrench
Kevin Stein
This is an addition to several Soviet "Off map" airports. I also created Pakistani Shahbaz AB. Hope you like it, good hunting to all.
You =MUST= have the Gepard's original terrain to install this to.
You can download it from the following URL:
SF2 Desert Sea Tiles Replacement
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This is a new sea tileset to replace the sea of the stock desert terrain.
These tiles give a more natural look to the sea and they can be used in
every terrain which uses the stock desert tileset. Apart from the repaint
new alpha layers were made for optimal result.
Ground and water effects also included!
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As always open readme.txt first to see installation instructions and credits.
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License:
This is a freeware; yet it can be redistributed only in other CombatACE mod packages.
You are free to make further modifications for own use but if you plan to release a modified
version of this package you must request permission first. In that case you must include original
read me file. This mod may not in any way, shape or form be used in any payware additions.
PlanningMap for Wrench's EuroWW2 Strike Fighters 2.
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I did two versions of the Planning maps for Wrench's "EuroWW2" Terrain usefull for WW2 Strike Fighters 2 installations.
You will be able to choice between a Grey & blue version and other in colors.
There is also a optional versions for DAT (A-Team) installations with the two colors choices.
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INSTALLATION INSTRUCTIONS :
To install this Map, copy or drop the three JPG figures named "PlanningMap" in your EuroWW2 Terrain folder.
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*ATTENTION*
First make a backup of your original PlanningMap textures just in case you wish return to it.
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Credits:
- Julio Junqueira Map Texture
- Wrench EuroWW2 Terrain.
- special thanks to CombatAce.com hosting the files.
This is freeware; you are allowed to use it as you wish, but The names of all contributors listed here, must be added in any new released readmes.
This file may not in any way, be used in any payware additions.
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This is a small add-on for Piecemeal's Desert 4 terrain.
It is a first version, as I'd like to continue expanding his gorgeous terrain. The original terrain can be found here: Desert V. 4
This add-on consists of a repopulation of RAF Canopic Airbase and Canopic, based on Piecemeal's DesertV. 4 terrain.
Added objects, and special thanks to:
Piecemeal for his superv Desert V.4 Terrain
Miscellaneous objects Miscellaneous objects and Miscellaneous objects 1 by Rascabuche
Small oilrig and Taxiway 100x200 by Gepard
Cranes and SF2 Harbor Craneby Krfrge
Airfield Objects and Airfield Objects 2 by Sundowner
Julhem's Factory Objects by pureBlue
Object Libray 1 by polak & CFS Midway Group-Wrench
6 Ground add on models for the new coming Airbase102 1.0.0 and Chu containers & HESCO WALL 1.0.0 by Gkabs
Soviet Transport Pack by Kesselbrut
Zastava M-55 triple and single AAA by gkabs
Gepard for his Small Oilrig
Mue for his great Target Area Editor
CombatAce Community, always willing to help and to continue with the Strike Fighters Universe.
Please let me know if I have omitted someone!
INSTRUCTIONS:
It's simple.
Add the contents of the "Add to Desert4_TYPES" to the Desert4_TYPES.ini. Follow the numbering sequence.
Open your Desert4_TARGETS.ini file, and look for "RAF Canopic" and "Canopic" targets entries. Replace them totaly with the lines provided in the corresponding txt files
You'll need to donload the elements listed in the "Download" txt in order for some objects to appear.
Copy the files included in the "Add to Desert 4 directory" to de Desert4 terrain main folder.
Enjoy!!!!
Ignacio