Jump to content

Modern Era (4Gen+) Aircraft


Sub Category  
SUBCATEGORIES
    1. Sukhoi Su-25T Tankovy & Su-25SM Frogfoot for SF2

      Sukhoi Su-25T Tankovy & Sukhoi Su-25SM Frogfoot for SF2
       
       
       
      The Su-25T (Tankovy) is a dedicated antitank version, which has been combat-tested with notable success in Chechnya. The design of the aircraft is similar to the Su-25UB ( unification of 85%). The variant was converted to one-seater, with the rear seat replaced by additional avionics. It has all-weather and night attack capability. In addition to the full arsenal of weapons of the standard Su-25, the Su-25T can employ the KAB-500Kr TV-guided bomb, KH-58 ARM, R-73, MPS-410 ECM Pod and the semi-active laser-guided Kh-25ML. Its enlarged nosecone houses the Shkval optical TV and aiming system with the Prichal laser rangefinder and target designator. It can also carry Vikhr laser-guided, tube-launched missiles, which is its main antitank armament. For night operations, the low-light TV Merkuriy pod system can be carried under the fuselage. Three Su-25Ts prototypes were built in 1983–86 and 8 production aircraft were built in 1990. With the introduction of a definitive Russian Air Force Su-25 upgrade programme, in the form of Stroyevoy Modernizirovannyi, the Su-25T programme was officially canceled in 2000.
       
       
       
      The Su-25SM (Stroyevoy Modernizirovannyi) is an "affordable" upgrade programme for the Su-25, conceived by the Russian Air Force in 2000. The programme stems from the attempted Su-25T and Su-25TM (aka Su-39) upgrades, which were evaluated and labelled as over-sophisticated and expensive. The SM upgrade incorporates avionics enhancements and airframe refurbishment to extend the Frogfoot's service life by up to 500 flight hours or 5 years.
      The Su-25SM's all-new PRnK-25SM "Bars" navigation/attack suite is built around the BTsVM-90 digital computer system, originally planned for the Su-25TM upgrade programme. Navigation and attack precision provided by the new suite is three times better of the baseline Su-25.
      A new KA1-1-01 Head-Up Display (HUD) was added providing, among other things, double the field of view of the original ASP-17BTs-8 electro-optical sight. Other systems and components incorporated during the upgrade include a Multi-Function Display (MFD), RSBN-85 Short Range Aid to Navigation (SHORAN), ARK-35-1 Automatic Direction Finder (ADF), A-737-01 GPS/GLONASS Receiver, Karat-B-25 Flight Data Recorder (FDR), Berkut-1 Video Recording System (VRS), Banker-2 UHF/VHF communication radio, SO-96 Transponder and a L150 "Pastel" RWR.
      The R-95Sh engines have been overhauled and modified with an anti-surge system installed. The system is designed to improve the resistance of the engine to ingested powders and gases during gun and rocket salvo firing.
      The combination of reconditioned and new equipment, with increased automation and self-test capability has allowed for a reduction of pre- and post-flight maintenance by some 25 to 30%. Overall weight savings are around 300 kg (660 lb).
      Su-25SM weapon suite has been expanded with the addition of the Vympel R-73 highly agile air-to-air missile (without helmet mounted cuing) and the S-13T 130 mm rockets (carried in five-round B-13 pods). Further, the Kh-25ML and Kh-29L Weapon Employment Profiles have been significantly improved, permitting some complex missile launch scenarios to be executed, such as: firing two consecutive missiles on two different targets in a single attack pass. The GSh-30-2 cannon (250-round magazine) has received three new reduced rate-of-fire modes: 750, 375 and 188 Rounds per Minute. Like the Su-25T it can carry the MPS-410 ECM Pod.
      The eventual procurement programme is expected to include between 100 and 130 kits, covering 60 to 70 percent of the Russian Air Force active single-seat fleet, as operated in the early 2000s. The Su-25SM has been operating over Syria in 2015.
       
       
       
      Special note on the Vikhr rocket launcher tubes:
       
      TLR/ ATR weapons rack can only carry a maximum of 6 LGR missiles but the Vikhr rocket launcher for the Su-25T carries 8. As a work around there are two 8 tube ATR launchers that are different 'rack specific' weapon stations but have the exact same position. One of the launchers holds 6 LGR the other holds just 2. The missiles are positioned on the ATR racks so the one that holds 2 fills in the empty tubes of the ATR that holds 6. The Loadout.ini will loads both racks correctly but it is not possible to manually load them and get 8 rockets in the tubes, you will only get 6 if you do it manually.
       
       
       
      To install:
       
      Drop into your Mods folder
       
      Included in the ‘optional’ folder is a modified NATO Fighters 5 1986 Red Storm (WP) Campaign to include the Su-25T. It will show up an extra campaign named “861019 Red Storm (WP) Su-25T” and will not affect any of the other NATO Fighters campaigns.
       
       
       
      Credits:
       
      - Florian
      - Wingoverisrael
      - Torno
      - Paulopanz
      - Baffmeister
      - Y.Gordon
      - YEYEYE
      - 101tfs
      - Lindr2
      - Erwin_hans
      - Brian32
       
      Su-25T WIP thread: http://combatace.com/topic/87831-su-25t-tankovy/
       
      Enjoy,
       
      Dan (dtmdragon)

      1,788 downloads

         (18 reviews)

      5 comments

      Updated

    2. Sea Harrier FRS.2 AMRAAM station update/ correction

      Sea Harrier FRS.2 Aim-120 AMRAAM fuselage station update/ correction.
       
      This is an update to the Sea Harrier FRS.2 for SF2 V1.1 that replaces and corrects the fuselage Aim-120 weapon pylons and positioning.
       
      Simply place in your mods folder and OVERRIDE when prompted.
       
      Notes:
       
      The pylon is set up as a weapons station the same before but it is used 4 times instead of 2 to get the right length.
       
      You must have the Sea Harrier FRS.2 for SF2 V1.1
       
      http://combatace.com/files/file/12956-sea-harrier-frs2/
       
       
       
      Credits for the SF2 Shar FA.2:
       
      Russouk2004
       
      USAFMTL
       
      DTMDragon
       
      Wrench - also for the 'new' weapons pylon.
       
      ChrisBV
       
      AmokFloo
       
      AleDucat
       
      Monty CZ
       
      Kesselbrut
       
      VolksJager.
       
      Ravenclaw007
       
      IanH

      436 downloads

         (3 reviews)

      0 comments

      Updated

    3. Mirage Factory Mirage 2000 AdA

      In memory of our friend Olivier Anguille "BPAo"
       
      Gone but not forgotten.
       
      Mirage 2000 French Air Force package by The Mirage Factory

      4,664 downloads

         (23 reviews)

      7 comments

      Updated

    4. Polish Air Force F-16C/D by The Viper Team

      Polish Air Force F-16C Series By the Viper Team.
       
      Pack Includes:
      F-16C/D 52+ mods.
       
      Pit by ravenclaw. (Somebody stop him!)
      Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
      Skins templates by Migbuster (Went back and made even higher res skins...because he could)
      MFD panel glass by Stary (Did you know he does terrains and clouds too?)
      Units skins by Jat and Dave
      Skins by DoctorWho
      Pilots: Base from Florian mod by JAT
      Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
      Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
      Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
      Brain32, for FM, Avionics work. (He found that Mach 1 is FAST.)
      Crash test Dummy, Dave (Thank god he doesn't have a usable brain)
      CrazyhorseB34, ini work (and the other dummy)
       
      To install:
      Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
      This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
      This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.
       
       
       

      -------------------------------------------------------------------------------------------

      976 downloads

         (9 reviews)

      3 comments

      Updated

    5. F-15 A/B/C/D Baz Super Pack (Version 1.11)

      F-15A/B/C/D BAZ for Generation 2 SF2 Israel only
       
      *********************************** Version 1.11 ********************************
       
      Minor issues fixed.
       
      *********************************** Version 1.1 *********************************
       
      Updated to June 2010 patch specifications, cockpit issues fixed
       
      *********************************************************************************
       
      Version 1.0
      Generic readme for ALL F-15s updated to Generation 2 specifications.
      Thanks to the following folks:
       
      TK - For the ThirdWire series of sims.
      The Mirage Factory - For the nice F-15C/D MSIP aircraft...in particular Flying Toaster, wpnssgt, and Dave for making the F-15 MAX files available for me to play with.
      Deuces - For the F-15 Afterburner and weapon effects.
      Diego - For the Modern USAF Pilot skins.
      Fubar512 - For the FM work.
      JimmyBib - For the F-15C cockpit flight control textures.
      MoonJumper - Avionics work.
      Sundowner - Textures.
      USAFMTL and wilco - Decals.
      Wpnssgt - Models, Textures.
      Kesselburt - Original F-15C cockpit.
      USAFMTL - Loading and Hanger Screens.
      Brain32 - Improved/new textures for F-15C cockpit.
      331KillerBee - SF2 Weapons Pack (basis for some of the weapons included).
       
      There is an alternate F-15C that is the original a flying toaster/wpnssgt. (the ones that FC used to create this package with) The primary F-15C Baz is the original TMF F-15A model converted to SF2 standards. Its a damn good model and wanted to see it carry on. Thanks to Sony T for permission.
       
      What you will need first:
       
      This archive file (duh!).
       
      An installed version of SF2:I patched to the latest level (FEB 2010).
       
      Included in this archive:
       
      Effects, Objects, Sounds, Readme, Flight directories.
       

      Instructions:
       
      First, READ AND UNDERSTAND THIS README IN IT's ENTIRETY!
       
      Second, READ AND UNDERSTAND THIS README IN IT's ENTIRETY!
       
      Third, READ AND UNDERSTAND...oh, you get the idea.
       
      Copy the Effects, Objects, Flight, and Sounds directories to your Mod folder. Allow overwrites (any weapon or effects changes are minimal or none). Please read the specific readmes for more information about specific models of the F-15.
       
      Thanks to Wilco and MJ for all the decal and endless questions I had. Also thanks to Alex70b and guyran for their input as well.
       
      That's it! Enjoy the IAF F-15's.
       
      FastCargo/USAFMTL/Wilco
      23 Feb 10

      2,006 downloads

         (6 reviews)

      2 comments

      Updated

    6. F-22A Raptor Version 2.1 For SF2 Series

      F-22A Raptor Version 2.01 for Strike Fighters 2 Series
       
      18 Jun 2009
       
      The Raptor Team:
      Dels – Model maker extraordinaire
      USAFMTL – Decal work and project manager
      Jimmybib - Skins (Updated 17 Jun 09)
      Jat - Avionics Work (Updated 17 Jun 09)
      Moonjumper - INI work
      Starfighter – FM work
      Fast Cargo - Weps Assist
      CA_Stary - AB Effects
      Klavs81 - For pilot legs in the cockpit
      Wpnssgt and Fubar for their start on this project.
       
      Installation:
       
      Just drop into your:
       
      Vista User Name/Saved Games/ThirdWire/StrikeFighters2 folder and let the folders overwrite themselves.
       

      Limitations.
      Would of loved to of had TVC. But it doesn't exist in game.
       
      This is freeware and may not be sold. This may not be distributed to any other sites but Column5.us and Check-six.
       
      Anything I forgot to mention is purely unintentional.
       
      Dave USAFMTL
       
      www.combatace.com
      THE place for Third Wire Mods, forums and the sim discussion. Anyplace else....is just playing catch up.
       
      19 Jun 09 Update
      Fixed RCS modifier
      BaseRCSModifier=-0.000001
       
      Feb 2010 Updates By Jat
       
      Nov 2010
       
      Avionics updates my SND

      5,343 downloads

         (15 reviews)

      4 comments

      Updated

    7. Israeli Air Force Viper Pack by Wilco

      F-16A Netz (87) & F-16C Barak and 2 seat F-16B
       
      This mod is a package of every single seat and 2 seat F-16 in service with IDF combat and agressor squadrons since 1987.
       
      INSTALLATION:
      To install simply drop into your SF2(I) folder and allow it to overwrite folder names. Features loadouts by year, so it is necessary that you have the July 2011 patch installed.
       
      CREDITS:
      Aircraft and cockpit models The Mirage Factory
      Avionics (Barak) Crusader
      Skins, hangar and loading screens wilco
      LANTIRN, Litening, Pave Penny, AGM-65, LAU-88A ravenclaw
      GBU-38 EricJ
      other weapons 331Killerbee (from the SF2 Weapons Pack)
       
      Special thanks to Dave and the members of Team Flying Dragon (ekek, Stick, alex70b and guyran) for their support.
      Extra special thanks to TK/Third Wire and TMF (a really big thank you) for both the game and the base mods. Without them this mod wouldn't be available.
       
      Hangar screen photo by Ofer Zidon.

      1,406 downloads

         (6 reviews)

      7 comments

      Updated

    8. F-16C Block 30/32 Aggressors by The Viper Team

      F-16C Aggressor Series By the Viper Team.
       
      Pack Includes:
      F-16C Block 30/32
      F-16D Block 30
      F-16N
       
      Pit by ravenclaw. (Ok now he has gone too far.....)
      Models by bpao, modified highly by Jat and ravenclaw.
      Skins templates by Migbuster and EricJ
      MFD panel glass by Stary
      Units skins by Sony Tuckson, Jat, Migbuster and EricJ
      ACMIs, CATM-9's and ALQ-167 by ravenclaw
      Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
      Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
      Brain32, for FM, Avionics work.
      Crash test Dummy and screens, Dave
      CrazyhorseB34, the other dummy
       
      To install:
       
      Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
       
      This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
       
      This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.

      1,644 downloads

         (6 reviews)

      5 comments

      Updated

    9. F-16A/B Netz for SF2:Israel

      IAF F-16A Netz Series By the Viper Team.
       
      Pack Includes:
      F-16A Netz_87
      F-16B Netz_87
       

      Pit by Thirdwire
      Models by bpao, modified highly by Jat and ravenclaw.
      Skins templates by Migbuster and EricJ
      MFD panel glass by Stary
      Skins by Wilco, Jat, and ravenclaw
      Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
      Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
      Brain32, for FM, Avionics work.
      Crash test Dummy Dave
       

      To install:
       
      Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
       
      This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
       

      This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.

      1,035 downloads

         (7 reviews)

      4 comments

      Updated

    10. Tornado GR1/GR4 for SF2

      Tornado Gr1 and Gr4 for SF2 by Sundowner via AD.
       
      Hanger screens by Sundowner and Dave
      Various ini edits by Dave, Wrench, The and Sundowner
      Skins by Sundowner
       
      New weapon edits....by dtmdragon and IanH!!!! Thanks fellas.... Ian really busted his butt off in this so most of the credit goes to him.
       
      Included are the updated files for AD & Sundowners Tornado GR1 & GR4 series. Copy and paste these 3 folders into your Mod folder (usually C:\Users\YOUR NAME\Saved Games\ThirdWire\StrikeFighters2 Europe\) to update both the Aircraft and the new Weapons.
       
      This has been designed to work on everything from a Stock Game (Sept '11 patched) to a fully Modded install with NATO Fighters IV etc. The new weapons are standalone and will not affect other weapons packs, however you may see other weapons from your pack are available. Please use the ones labelled "RAF (WEAPONS NAME)" (they're all grouped together for ease of use) as these have all been designed and/or modified for this Tornado Pack specifically, even though the Weapons may seem to be identical to ones you already have.
       
       
       
      Aircraft Specific Info (in-game, not accurate to real life timeline) -
      ---------------------------------------------------------------------
       
      RAF TORNADO VERSIONS
      ---------------------
       
      GR1_82 (1982-1989) - Carrys Unguided 1000lb Slick/Retarded Bombs, BL-755 Cluster Bombs, JP233 & ALARM.
       
      GR1_90 (1990-1997) - The LGB years when the TIALD Laser Pod came into service which allowed it to carry 1000lb GBU-123 LGB's.
       
      GR1DS_90 Desert Storm (1990-1991) - Year limited for Op Granby (Desert Storm) only. It can carry the same weapons fit as the GR1_90 above.
       
      GR4_98 (1998-2005) - A complete systems overhaul of the GR1_90. Although massively upgraded from a GR1 due the RAF's lack of Hi-Tech weaponary this kept virtually the same weapons fit until 2002 when the RAF purchased their 1st truely Smart Weapons, the 1000lb Enhanced Laser/GPS Guided Paveway II and the Bunker Busting 2000lb Enhanced Laser/GPS Guided Paveway III.
       
      GR4_06 (2006-2020) - 2006 saw the RAF finally get the advanced set of weapons they needed which included new Litening III Designation pods, 500lb Enhanced Laser/GPS Guided Paveway IV, Laser & IIR Brimstone Anti-Tank Missiles, Storm Shadow Cruise Missiles, ASRAAM and the RAPTOR recon pod. Due to their higher collateral damage risk the larger Paveway III was phased out for the the new Super Weapon the Storm Shadow, a Stealthy 500+ mile ranged Cruise Missile. This weapons update makes it the most advanced combat load currently carried by any aircraft in the world.
       
      ROYAL SAUDI AIR FORCE VERSIONS
      -------------------------------
       
      GR1_93 RSAF (1993-2005) - The Royal Saudi Air Forces version of the standard GR1_90.
       
      GR1_06 RSAF (2006-2020) - A modernisation program in 2006 brought their GR1_93's to a GR4-Lite standard. It can carry IIR Brimstone (but not Laser) and Storm Shadow but none of the other advanced weapons/pods that a standard GR4 can carry.
       
       
       
      OTHER INFO
      -----------
       
      Loadout Screen -
      --------------
       
      GR1 & GR1 Desert Storm - The Top loadout box shows empty but it's the fuel and ECM pods, DO NOT TOUCH! Also it shows 4x ALARM fitted but it's actually 2x ALARM and 2x AIM-9.
       
      GR4/RSAF - The Top loadout box shows empty but it's the fuel, AIM-9/ASRAAM, ALARM and ECM pods, DO NOT TOUCH!
       

      Issues -
      ------
       
      1. Because the Tornado carrys all of it's offensive weapons underneath please view the 3 loadout pictures included to understand which drop-down menu is used for each type of weapon.
       
      2. The ALARM Missile model comes with it's own launch rail built-in. I've tried to hide it in the Aircraft models ALARM Launch Rail but a tiny part is still visable, sorry.
       
      3. The RAF's Enhanced Paveway III model is incorrect. I had to use a GBU-27 model as the current GBU-24 model (around which the RAF EnPW3 is based) is sized incorrectly.
       
      If you find anything broken, strange, doesn't look right or even if you're a Tornado buff and spot that somethings in the wrong place please let me know on the CombatAce SF2 forums.
       
      Hope you have fun with this.........................................Cheers!

      2,460 downloads

         (9 reviews)

      2 comments

      Updated

    11. F-16C Block 50/52 by The Viper Team

      F-16C Blk50/52 Series By the Viper Team.
       
      Pack Includes:
      F-16C Block 50/52
      Greek and Turkish Blk 50/52's
      Block 50/52+ mods.
       
      Pit by ravenclaw. (Somebody stop him!)
      Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
      Skins templates by Migbuster (Went back and made even higher res skins...because he could)
      MFD panel glass by Stary (Did you know he does terrains and clouds too?)
      Units skins by Jat and Dave
      Skins: use of JanHas's F4 skins
      Turkish skins by Pureblue
      Greek pattern by EricJ
      Pilots: Base from Florian mod by JAT
      Loading Screens by ST0RM
      Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
      Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
      Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
      Brain32, for FM, Avionics work. (He found that Mach 1 is FAST.)
      Crash test Dummy, Dave (Thank god he doesn't have a usable brain)
      CrazyhorseB34, ini work (and the other dummy)
       
      To install:
       
      Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
       
      This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
       

      This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.
       
       
       

      -------------------------------------------------------------------------------------------

      4,534 downloads

         (17 reviews)

      15 comments

      Updated

    12. Updated F-16A Block 10

      Updated default F-16 for SF2 combined install. You must have SF2:Israel to use this mod. Updated Wrench's mod. Fixed decal tail problem with the first number not showing up.
       
      To install, drop into your mod folder and fly.
       
      Updates
      Switched to Migbuster USAF skins
      Added ACES II and adjusted data.ini accordingly
      Added Modusaf pilot
      Used new random decal format
      Updated Number.lst
      Added AIM-9L/9
      Added ALQ-119v16
      Added new hanger and loading screens
      Added 89th TFS "Rhinos" out of WPAFB
       
      Credits for the items I used:
      Wrench
      Ravenclaw
      Diego

      1,686 downloads

         (6 reviews)

      3 comments

      Updated

    13. B-1B Redux

      B-1B Lancer aka "The Bone" by Dels and the Bone Team
       
      SF2 Version for Dec 2009 Patch and beyond
       
      Nov 2010
      Model by Dels
      Skins by ST0RM, Syrinx Jat81500 and my boy Jimmy B!!!!
      Decals, units and testing, etc by Dave (USAFMTL) and ST0RM
      Sounds by Spillone
      Updated FM by Fubar512 and FastCargo
      Weapon Station arrangements by FastCargo
      Destroyed LOD by Klavs81, Dels and FastCargo
      B-1B Pit by Dels (Its a bloody masterpiece)
      ACES 2 Seats by Julhelm
      Mod USAF pilot by Diego
      Technical Adviser/Loadouts ans new weapons models by FastCargo
       
      Package contains:
      B-1B 86 Turkey Feathers and pure nuke
      B-1B 92 Blk A - Nuke and Conventional role
      B-1B 96 Blk C - CBU capability,
      B-1B 98 Blk D - JDAM and ALE-50 added
      B-1B 03 Blk E - JSOW, CMUP PIT, JASSM
       
      To install:
       
      Sounds go into your main mod folder.
      Example:
      C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Sounds
       
      Effects go into your main mod folder.
      Example:
      C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Effects
       
      Planes go into your Objects/Aircraft folder.
      Example:
      C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Aircraft
       
      Decals go into your Objects/Decals folder.
      Example:
      C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Decals
       
      Pilots go into your Objects/Pilots folder
      Example:
      C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Pilots
       
      Weapons go into your Objects/Weapons folder
      Example:
      C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Weapons
       
      If do not have any of these folders, then by installing this into your main install, it will make them for you.
      Example:
      C:\Users\username\Saved Games\ThirdWire\StrikeFighters2
       
      Additional Notes by FastCargo:
       
      Each model of B-1B has the ability to carry the specific weapons it was authorized for during that time frame. Most of these weapons are included in this package...the preset loadouts represent typical arrangements. The weapon stations have been setup so that you can only load the type and number of weapons for each bay in the loadout screen, reflecting real life limitations.
       
      Also, the maximum gross weight for takeoff at sea level is 470000 pounds...you can easily exceed this just with the default loadouts at full internal fuel weight. It is HIGHLY recommended to lower your internal fuel to 75% to get under the gross weight.
       
      At full gross weight, the AI and you will require the whole runway to takeoff...you will probably not 'unstick' until close to 200 knots. At minimum weight, it should only take about half the runway and about 160 knots unstick. Also, do not rotate above 9 degrees pitch on takeoff before you leave the runway...or you will scrape the tail and may crash.
       
      The FM has been through some major rework to get around the limitation that the sim has with large swing wings. The current FM setup is a compromise to allow docile handling with realistic performance. There are some weaknesses with it, mainly during mid altitude cruise flight tends to take more power than the real aircraft needs. You will find that the FM mimics the real thing in most limitations...lower altitude ceiling at full gross weight, faster roll rates with wings swept back, etc. Also, 'at the limit' handling has been much improved...much more difficult to stall at high speed. Handling is fairly carefree, simulating the real aircraft's fly by wire helping you keep the aircraft within limits. It is still possible to overG or stall...with bad consequences for both.
       
      For mission planning and the AI, the sim uses the 'CruiseSpeed' parameter to determine attack speed, and the LevelBombAI, ReleaseAlt to determine how high it's attack run is. Because of this, you may find the parameters for both to be different for each model. Here is the current list for each one:
       
      B-1B_86 - Speed-540 knots / Alt 1500 feet
      B-1B_92 - Speed-540 knots / Alt 1500 feet
      B-1B_96 - Speed-540 knots / Alt 600 feet
      B-1B_98 and 03 - Speed-320 knots / Alt 15000 feet
       
      The 2 later models are high and slow because they mostly do standoff and PGMs, which usually require altitude.
      The 2 earliest models are low alt, high speed for the nuke mission to get away from the blast (btw, you will NEED .9 mach and 1300 AGL to drop a gravity nuke...or you won't make it out of the blast radius).
      The middle model is same speed, but lower altitude because they didn't carry nukes anymore.
       
      We did our best. Enjoy.

      4,584 downloads

         (19 reviews)

      9 comments

      Updated

    14. F-16C Block 25/30 by The Viper Team

      F-16C Blk25/30 By the Viper Team.
       
      Pit by ravenclaw. (A master piece and you haven't seen nuttin' yet.)
      Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
      Skins templates by Migbuster (Went back and made even higher res skins...because he could)
      MFD panel glass by Stary (Did you know he does terrains and clouds too?)
      Units skins by Dave and Jat (I think Jat did like 4 and I did the other 70 or so) lol
      Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
      Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
      Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
      Brain32, avionics and ini work.
      CrazyhorseB34, ini work and testing
       
      To install:
       
      Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
       
      This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
       

      This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.

      2,976 downloads

         (20 reviews)

      14 comments

      Updated

    15. European MLU Vipers

      F-16AM/BM By the Viper Team.
       
      Pit by ravenclaw. (Another master piece and he isn't done yet.)
      Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
      Skins templates by Migbuster (Went back and made even higher res skins...because he could)
      MFD panel glass by Stary (Did you know he does terrains and clouds too?)
      Units skins by Jat and ravenclaw (Ok, Jat got me this time and did you know Volker paints too!??)
      Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
      Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
      Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
      Brain32, for FM, Avionics work. (He found that Mach 1 is FAST.)
      Crash test Dummy, Dave (Thank god he doesn't have a usable brain)
      CrazyhorseB34, ini work (and the other dummy)
       
      To install:
       
      Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
       
      This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
       

      This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.

      2,273 downloads

         (14 reviews)

      13 comments

      Updated

    16. F-16C Block 30/32 by The Viper Team

      F-16C Blk30/32 Series By the Viper Team.
       
      Pack Includes:
      F-16C Block 32
      Greek and Turkish Blk 30's
      Block 30/32 Cupid mods.
       
      Pit by ravenclaw. (Somebody stop him!)
      Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
      Skins templates by Migbuster (Went back and made even higher res skins...because he could)
      MFD panel glass by Stary (Did you know he does terrains and clouds too?)
      Units skins by Jat, Pureblue, Dave and EricJ
      Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
      Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
      Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
      Brain32, for FM, Avionics work. (He found that Mach 1 is FAST.)
      Crash test Dummy, Dave (Thank god he doesn't have a usable brain)
      CrazyhorseB34, ini work (and the other dummy)

      2,016 downloads

         (9 reviews)

      8 comments

      Updated

    17. F-16C Block 40/42 by The Viper Team

      F-16C Blk40/42 Series By the Viper Team.
       
      Pack Includes:
      F-16C Block 40/42
      Turkish Blk 40's
      Block 40/42 Cupid mods
       
      Pit by ravenclaw. (Somebody stop him!)
      Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
      Skins templates by Migbuster (Went back and made even higher res skins...because he could)
      Skins: use of JanHas's F4 skins
      Turkish skins by Pureblue
      Greek pattern by EricJ
      Pilots: Base from Florian mod by JAT
      Loading Screens by ST0RM
      MFD panel glass by Stary (Did you know he does terrains and clouds too?)
      Units skins by Jat, Pureblue, Dave and EricJ
      Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
      Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
      Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
      Brain32, for FM, Avionics work. (He found that Mach 1 is FAST.)
      Crash test Dummy, Dave (Thank god he doesn't have a usable brain)
      CrazyhorseB34, ini work (and the other dummy)
       
      To install:
       
      Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
       
      This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
       

      This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.
       
       
       

      -------------------------------------------------------------------------------------------

      1,998 downloads

         (10 reviews)

      18 comments

      Updated

    18. ROKAF F-16C Blk 32/52 by The Viper Team

      KF-16C Blk32/52 Series By the Viper Team.
       
      Pack Includes:
      F-16C Block 32/52 of the ROKAF
       
      Pit by ravenclaw. (Somebody stop him!)
      Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
      Skins: use of JanHas's F4 skins
      KF-16C skins by EricJ
      Pilots: Base from Florian mod by JAT
      MFD panel glass by Stary (Did you know he does terrains and clouds too?)
      Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
      Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
      Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
      Brain32, for FM, Avionics work. (He found that Mach 1 is FAST.)
      Crash test Dummy, Dave (Thank god he doesn't have a usable brain)
      CrazyhorseB34, ini work (and the other dummy)
       
      To install:
       
      Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
       
      This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
       

      This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.
       
       
       

      -------------------------------------------------------------------------------------------

      971 downloads

         (7 reviews)

      1 comment

      Updated

    19. Florian's Airbus A310 Family

      Airbus A310 Family by Florian
       
      This mod brings the A310 and it's variants into the game. As with most of my airliners, the skins are divided by eras and the airlines are the serials. I have represented airlines that are typically found in European and Middle Eastern skies. This time aroundI have also included the psd for the skin itself andthe xcf file to create airlines in Gimp.
       
      BIG Thanks to Florian who reached out with a new model when he heard I was giving this bird some new clothes!
       
      Includes
      Airbus A310-100, -200 and CC-150 aircraft with multiple skins each (and multiple airlines per civil skin)
      Flight folder with adjusted Nations and Formation inis
      Templates for the skin and tgas

       
      Instructions
       
      unzip and install. place folders where they go and allow overwrite.
      IF... you should have the old version, delete and upload this one. It has Florian's new models.
       
      SHOULD work with all version of game, created on a full 5+2 merged install.
       
      Known Issues
      the cockpit is the C-47 pit to make it flyable no not realistic, but until we have at least a generic
      modern airliner pit or better its what is avail. besides, this is meant for eye candy on the airfields or intercepts not as a main mission bird.

      Credits
      Florian - model and time to rework said model
      DA - skin layout, airline tga work, airliner nation and edits needed for that, minor data.ini adjustment
      mue - his LOD viewer deserves mention on all skin projects for the time it saves
      TW - the original game
      Veltro2k, Muesli, Viggen, Flogger23, whiteknight06604, Stary, - checking this dummies
      work

      434 downloads

         (6 reviews)

      1 comment

      Submitted

    20. IAF F-16C/D/I by The Viper Team

      IAF F-16C Series By the Viper Team.
       
      Pack Includes:
      F-16C Barak
      F-16C Barak II
      F-16D Barak
      F-16D Brakeet
      F-16I Sufa
       
      Pit by ravenclaw. (Ok now he has gone too far.....)
      Models by bpao, modified highly by Jat and ravenclaw.
      Skins templates by Migbuster and EricJ
      MFD panel glass by Stary
      Skins by Wilco, Sony Tuckson, Jat, Migbuster and EricJ
      Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
      Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
      Brain32, for FM, Avionics work.
      Crash test Dummy Dave
      CadeteBRA for the Sonic Boom effect
      Raánan Weiss for pictures / material that help me make the SUFA cockpit
       

      To install:
       
      Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
       
      This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
       

      This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.

      2,345 downloads

         (18 reviews)

      30 comments

      Updated

    21. F/A-18 Series By The Hornet Team (BETA!)

      BETA!
       
      F/A-18A/C. This package is beta and to be honest we are all sick of looking at it. So here is the deal. You find something wrong and the community agrees, send it to me and I will keep the package updated. We just need fresh eyes on it. There is a new pit by Brain32 that is amazing.
       
      The Hornet Team:
      Original Model by BPAO and the Mirage Factory, updated by FastCargo.
      New pit by Brain32 with Crusader, Brain and CB34 doing the avionics.
      Skins by Siddog, Dave and EricJ.
      Crash test Dummy: Caeser
      Pilots: by Diego
      Seats: Julhelm and Ravenclaw
      Weapons by Ravenclaw, wpnssgt and others.
      Loadouts and variant shred out by CrazyhorseB34 who put a lot of effort into researching this part of the package. Its highly recommended you use the loads he made or you will have problems.
       
      If I forgot anyone let me know in a PM and I will correct it.
       
      To install:
      C:\Users\xxxxxxx\Saved Games\ThirdWire\StrikeFighters2 directory.

      3,578 downloads

         (20 reviews)

      17 comments

      Updated

    22. F/A-18B/D Series By The Hornet Team (BETA!)

      F/A-18B/D Package. This package is beta and to be honest we are all sick of looking at it. So here is the deal. You find something wrong and the community agrees, send it to me and I will keep the package updated. We just need fresh eyes on it. There is a new pit by Brain32 that is amazing.
       
      The Hornet Team:
      Original Model by BPAO and the Mirage Factory, updated by FastCargo.
      New pit by Brain32 with Crusader, Brain and CB34 doing the avionics.
      Skins by Siddog, Sundowner and EricJ.
      Crash test Dummy: Caeser
      Pilots: by Diego
      Seats: Julhelm and Ravenclaw
      Weapons by Ravenclaw, wpnssgt and others.
      Loadouts and variant shred out by CrazyhorseB34 who put a lot of effort into researching this part of the package. Its highly recommended you use the loads he made or you will have problems.
       
      If I forgot anyone let me know in a PM and I will correct it.
       
      To install:
      C:\Users\xxxxxxx\Saved Games\ThirdWire\StrikeFighters2 directory.

      2,910 downloads

         (14 reviews)

      8 comments

      Updated

    23. Sukhoi Superjet 100.7z

      Sukhoi SJ100 Airliner By Sukhoi....
       
      ..for StrikeFighters 2 Adapted by me...Russouk2004....(Russouk2004@gmail.com)
       
      The Russian answer for a small carrier such as the Successful Boeing 737 series.
       
      DISClAIMER....................
       
      May work in SF1 but if it doesnt work,ive no intention of making it for sf1.
       

      Set as a seperate nation ....called Airliner.
      Its optional,if you want to rename it as Russian
       
      Add this to nations.ini,change XXX to next consequetive number...in your list...adapt as required
       
      [NationXXX]
      Name=Airliner
      DisplayName=Airline
      Alignment=FRIENDLY
      Mercenary=FALSE
      PilotNameList=NamesMercs.lst
      RankList=RanksRussian.lst
      CallsignList=CallsignsUS.lst
      Formation.Fighter=
      Formation.Attack=
      Formation.Bomber=
      Formation.Transport=Airliner
      Formation.Tank=
      Formation.MobileAD=
      PilotTrainingStandard=EXCELLENT
      GenderRatio=0
      DebriefSuccessMusic=DebriefSuccess.wav
      DebriefFailMusic=DebriefFail.wav
      DebriefKilledMusic=DebriefKilled.wav
      SpeechFile=USAFSpeech.cat
      SpeechTextFile=USAFSpeechText.str
      ActiveDate=1992
       
      I didnt create the model,only remodelled it somewhat and add a few new items etc....
       
      .............................................................Work ive done.........................
       
      Template tidied up a little. To follow soon..
      new textures added....slightly higher res.
      complete New landing gears front and back..
      some 3d body work.
      some mapping stretch fixed.
      some areas of original texture removed due to being remade or repainted.
      added model cockpit area,new glass etc
       
      Drop Objects folder into your SF2 Mod folder,should be ...C:\Users\YOUR INFO HERE\Saved Games\ThirdWire\YOUR GAME FOLDER NAME HERE
      click yes to add folders into required main folders.
      no need for anything else if you have done this properly.
       

      This little jet is quite a nice airplane...in game its got a shortish rotation,ive checked some videos and it can take off in quite a short time,and can climb away well...
      If you feel you can improve it in any way ,feel free to do so and I can update it...
       
      Requires.....
      Prop_Pilot
       
      Keys....
      Crew Door SHIFT+0
      Spoilers,and reversers (Brakes) S Key....spoilers work in air and on ground\approach.....reversers only work on ground......
      I havent done decals,but can do if required....also template is messy as so many unused layers etc,soon as ive sorted it...It will follow...
       

      CREDITS..........................
       
      Model was originally Freeware low poly Sukhoi Superjet 100 model was created by Aleksey Rubtsov aka Rulexy
       
      Additional textures...Engine.jpg engine_core.jpg,Tires.jpg originally from Freeware FS2004 SSJ100 by By Edgar Guinart López
       
      KC-10 cockpit (C-130J-30_cockpit) originally by Kesselbrut
       
      This mod is released under the CA Freeware agreement...
      only for free distribution with credits given.
       
      If Ive forgotten something,please contact me via the download support ..

      347 downloads

         (4 reviews)

      2 comments

      Submitted

    24. AV-8B_da HD for SF2

      The AV-8B_da done in "High Deffinition" by somebody that used to work on the AV-8B.
       
      READ ME is included
       
      Thanks to Bobrock for the AV-8B_da and his original Templetes.
       
      331KillerBee

      585 downloads

         (9 reviews)

      1 comment

      Updated

    25. AV-8B_+10 HD for SF2

      AV-8B_+10 HD "High Deffinition" for SF2
       
      A Update of WhiteBoySamurai's wounderful AV-8B_+10 Skins done with 331KillerBee's Templetes by somebody that worked on the Aircraft.
       
      READ ME included.
       
      Many Thanks to:
       
      WhiteBoySamurai's Original Skins. They are wounderful works of art and Correct by someone that knows.......
       
      Bobrock for the Model and Templetes
       
      Enjoy!
       
      SemperFi!
       
      331KillerBee

      965 downloads

         (11 reviews)

      5 comments

      Updated

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..