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C-130 Hercules Superpack
By Dels
This is my C-130 Hercules Superpack.
Please read the readme file (included) for installation instructions.
Alternatively, visit the support topic for the readme file:
http://combatace.com/topic/83752-c-130-upgrade-project/page-7?do=findComment&comment=730970
Dels
993 downloads
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F-14A Tomcat over Iran. SF2.
By yakarov79
This is F-14A Tomcat as after 1979 in Islamic Republic of Iran Air Force.
This is based on Thirdwire DLC 027. So if you dont have this pack you can't use this mod.
Whats in.
This is basicly the skin and decals set For F-14A_Iran from DLC027.
Skin is based on pappychksix templates
All decals are made by me and set to randomization=TRUE.
Ive put only 72 serial numbers into 3 squadrons that operated F-14A in 79-80.
Al numbers are historicaly correct, but only few are proper for specific unit.
During Iran-Iraq war lot aircrafts were transfered from unit to unit or temporary written off so its hard to track proper aircraft placement in units.
few aircrafts were also serving in testing units. So total aircrafts in service in 1979 was probably around 70.
No weapons / pilots added. It will work with latest ravenclaw weapons for sure.
There is optional folder with INI files. Its is mix of inis based on TMF F-14 pack.
And also pit is from TMF pack.
So all credit to them for their work.
Credits to pappychksix for F-14 Templates from here => http://combatace.com/files/file/13567-hi-rez-f-14a-tomcat-templates/
Cockpit: Chris (original and new update) with tweaks by Crusader and Caesar
FM: ThirdWire, Caesar, Column5, Spectre8750
Avionics: Crusader, ThirdWire, Sup Gen, Caesar, Dave, CrazyhorseB34
Ejection Mod: Stary
500 downloads
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RC-135W Airseeker
By Soulfreak
RC-135W "Airseeker" Ver 1.0 for SF2
DISCLAIMER
----------
This is a third party add on of the RC-135W in RAF service. using Mirage Factory model
Mission equipment via fake pilot is made by Yakarov79.
Skins are original from great Mirage Factory C-135A/B and KC-135A/E/R 1.0 pack
and from Yakarov79´s RC-135 pack. Cockpit is from Dels.
I just repainted few things and made the Decals
Hangar and loading screens by Me.
It is designed for and works in the SF2 series of games.
To install:
Install into your:
C:\Users\xxx\Saved Games\ThirdWire\StrikeFighters2 folder.
*********************************************************
Schapen, October 22nd 2016,
Carlo (Soulfreak) Vecchi
Credits:
Base Model: Mirage Factory
RC-135 Mod: Yakarov 79
Cockpit: Dels
Airseeker Mod: Carlo Vecchi aka Soulfreak, aka 7eleven
340 downloads
0 comments
Submitted
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A-10A and C Thunderbolt II "Warthog" Pack
By Spectre8750
May. 20, 2016
Version 1.5 Package A-10A and C Thunderbolt II "Warthog" Pack
Content size of Install files 2.27 GB unzipped for Full Package. 248 Mb for Update only Package.
====================================================================================================
The package includes:
Updated A-10A Early, Mid, Late and C Thunderbolt II "Warthog" Model of the 3.0 released by Wpnssgt, re-released as version v1.0
Aircraft:
A-10A_76
A-10A_79
A-10A_87
A-10A_93
A-10A_99
A-10C_05
A-10 Squadrons represented 11TASS, 18TFS, 19TASS, 23TAS, 25TFS, 45TFS, 46FTS, 47TFS, 66WS+JAWS, 74TFS, 75TFS, 76TFS, 78TFS, 81TFS, 91TFS, 92TFS, 103TFS, 104TFS, 107FS, 118TFS, 131TFS, 138TFS, 163FS, 172FS, 176TFS, 184FS, 190TFS, 303TFS, 333TFS, 354TFS, 355TFS, 356TFS, 357TFS, 358TFS, 509TFS, 510TFS, 511TFS, 706TFS. Plus Extra Skins.
====================================================================================================
CREDIT:
Model:
Wpnssgt - Original model and post v3.0 3D Modifications.
Spectre8750 - 3D Modifications
Russouk2004 - 3D Modifications
Sundowner - Skin Template, Skins.
Spectre8750 - Skins, Decals.
A-10 Aces II Seat - Ravenclaw_007.
Diego - USAF Pilot
Cockpits:
Kesselbrut
Spectre8750
Weapons:
331Killerbee
Bunyap
EricJ
Ravenclaw_007
Rusty_hawk
Wpnssgt
Spectre8750
Sounds:
Spectre8750
Effects:
Ejection Seat system - Stary.
Tracer Smoke Emitter - Stary.
GAU 8 Smoke effects - Spectre8750
30mm GAU-8\A Effect - Deuces.
====================================================================================================
THIS MOD MAY BE POSTED IN OTHER MODS (NO PAYWARE) AS LONG AS THE README IS INCLUDED AND CREDIT FOR THE
MODDERS IS GIVEN.
====================================================================================================
Installation:
Clean Install only, do not install over old Aircraft Squadron Folders except for the update version.
Drop contents of the "install" folder into the games root folder. Overwrite if needed.
Included in Extras folder:
Extra Skins for modding Squadrons if wanted.
SOUNDLIST.INI to use for reference.
AIRCRAFTOBJECT.INI with modified WindSound to go with included Sounds (This is Optional) just drop in Objects root.
SQUADRONLIST.INI and A-10SQUADRONLIST.TXT with corresponding Number sets for Modders.
Some patches and decals are included for modders.
Templates will be posted separate.
A special Thanks to Mike (Wpnssgt) for all his work and allowing me to take on this project.
And to Kesselbrut for giving me his work on the Cockpit.
Thanks for downloading, hope you enjoy.
-Spectre8750
12,682 downloads
- a-10 thunderbolt ii
- warthog
- (and 5 more)
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SF2 F-15 GAF Eagle Pack Redux 2016 (Fictional)
By Viper63a
SF2 F-15 GAF Eagle Pack Redux 2016 (Fictional) - The Mudhen Team - 2016\07\19
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This pack is an add-on for the F-15 Eagle Super Pack. However, it is a full stand-alone pack, no other mod packs are required.
What if West Germany replaced their aging F-4s with F-15s!? I was inspired by Ravenclaw's F-14F ICE Phantoms to build this pack. Infact, I used his squadron info and some of the decals for this pack.
If you are interested in other Mudhen Team F-15 Eagles, you can find them in the following links...
http://combatace.com/files/file/16186-sf2-f-15-eagle-super-pack-redux-2016/
http://combatace.com/files/file/16161-sf2-f-15-strike-eagle-super-pack-redux/
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What's included in this mod pack?
-------------------------------------------------------------
** This pack contains fictional West German F-15G Eagle Squadrons.
* Included GAF Jets:
F-15C Eagle, F-15G Strike Eagle, and F-15GSE Silent Eagles.
* Included GAF squadrons:
JG71 "Richthofen" Norm 90j
JG72 "Westfalen" Norm 90j
JG73 "Steinhoff" Norm 90j
JG74 "Mölders" Norm 90j
** Optional Package:
Please refer to the Readme in the "Optional" folder to...
1) Install 1920x1080 Hangar and Loading screens. This pack has 1024x768 screens by default.
2) Downgrade the default 4096x to 2048x skins if you have performance issues with the larger skins.
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Installation:
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!! First and always - BACKUP!
** Copy the contents of the uncompressed "To_Mod_Folder" folder into your Saved Game mod folder. Overwrite any conflicts.
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Add F15 SoundList
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Read the "Add F15 SoundList.txt" readme file on adding the F-15 sound files included in this pack to your "Flight\SoundList.ini" file.
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Thats it - Enjoy!
Please report any bugs or issues via the "Support Topic" link...
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-------------------------------------------------------------
Credits:
-------------------------------------------------------------
-------------------------------------------------------------
The Mudhen Maintenance Team 2016
-------------------------------------------------------------
Viper63a - Upgraded Skins, Decals, Cockpit and Menu Screens.
Spudknocker - Upgraded Flight Model and Weapons Loadout.
Fanatic Modder - Upgraded Flight Model and Engine Emitters.
Crusader - Upgraded and added 2012 FM and Cockpits to pack!
RavenClaw_007 - Freaking insane Weapons and Ejection Seats!
JAT81500 - For the excellent Florian Pilot upgrades!
Hi Ho Silvers - AfterBurner Mod.
Nengajyou Aki -JASDF Serial Decals.
Stick - Beta testing and assistance with FM - THANK YOU!
April 2016
-------------------------------------------------------------
Salute to the 2010 F-15 Super Pack Team for the original
F-15 Super Pack!
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TK - For the ThirdWire series of sims.
The Mirage Factory - For the nice F-15D MSIP aircraft...in particular Flying Toaster, wpnssgt, and Dave for making the F-15 MAX files available for me to play with.
Kei Nagase - For the awesome skins for the F-15 ACTIVE.
AleDucat - For the nice ACES II ejection seat models.
Deuces - For the F-15 Afterburner and weapon effects.
Diego - For the Modern USAF Pilot skins.
Fubar512 - For the FM work.
JimmyBib - For the F-15C cockpit flight control textures.
MoonJumper - Avionics work.
Sundowner - Textures.
USAFMTL/Dave - Decals.
Wpnssgt - Models, Textures.
Kesselburt - Original F-15C cockpit.
Kout - Loading and Hanger Screens.
Kct - Textures and decals for the F-15SG.
Brain32 - Improved/new textures for F-15C cockpit.
Mago - F-15E Cockpit.
331KillerBee - SF2 Weapons Pack (basis for some of the weapons included).
Lexx Luthor - Siberian Sky Experimental 3-D Rocket Exhaust
JAT81500 - F-15E Cockpit avionics and HUD work.
To my fellows at Combatace for helping me beta test and work out bugs.
Any errors or mistakes are entirely mine.
FastCargo
12 Jan 10
217 downloads
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SF2 F-22A USAF Raptors Redux 2016
By Viper63a
SF2 F-22A USAF Raptors Redux 2016
by Viper63a
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The default install of this mod pack requires SF2NA merged in your install. If you don't have SF2NA in your install base, you have to install the files in the "Non_SF2NA_Patch" folder for the avionics to function properly. See installation section for more details.
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This is my iteration/update of the F-22A Raptors originally released by the "Raptor Team". The lion's share of the work was done by the "Raptor Team" - so I DO NOT take credit for ANY of their wonderful work. What I did was upgrade the original package with various other packages released over the years (All noted in the credits). Other than that, I've recreated and tweaked the skins to my liking, added some new squadrons, and created all new decals for the planes. Comes complete with new Hangar, Loading and Loadout files as well. The original package can be downloaded with the following and/or the links in the Credits sections...
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What's included in this mod pack?
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Included in this package are the 7th, 14th, 22nd, 27th, 36th, 43rd, 80th, 90th, 94th, 95th, 199th, 411th, 422nd, 433rd, 493rd, and 525th USAF F-22 Squadrons. All squadrons have the complete compliment of tail numbers. Some F-22s were re-deployed from Virginia and Hawaii to Europe (Germany/England) and Asia (Korea) as a deterrence (preparation) force for the current tension in the regions.
Additional Skins for this pack is available here...
http://combatace.com/files/file/15919-sf2-f-22a-usaf-raptors-redux-v3-more-skins-and-squadrons/
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Installation:
-------------------------------------------------------------
! As always, I recommend that you back up your mod folder before you install any new mod...just in case.
* To install, simply copy the contents of the "To_Mod_Folder" folder to your StrikeFighter2 mod folder and Overwrite as required.
My StrikeFighter2 mod on Win97 64-bit was..(yours may be different)...
C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2...
* If you have a merged SF2NA installed, then you are done...If not, you have one more step...
Open the "\Optional\Non_SF2NA_Patch" folder and copy the contents of the "To_Mod_Folder" folder to your StrikeFighter2 mod folder and Overwrite as required.
* Lastly, please read the "F-22A SoundList Add.txt" to install the sound files.
Now you are done...
Enjoy!
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NOTE: The NON-JHMCS Pilot is the default in this pack. If you want to use the JHMCS Pilot, please update the [Pilot] section of the "F-22A_DATA.ini" file. Remove the "//" from the "PilotModelName=F22A_JHMCS" line and add "//" to the "PilotModelName=F22A_Pilot" line. And Save...
...
[Pilot]
SystemType=PILOT_COCKPIT
PilotModelName=F22A_Pilot
//PilotModelName=F22A_JHMCS
...
Special Thanks to Ravenclaw_007 for the new pilots!
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Optional:
-------------------------------------------------------------
The "Optional" Folders contains some extra stuff like...
* Alternate 1024x and 1920x Hanger and Loading screens.
* Other tid-bits like the F-22A Template and other F-22 Mods I didn't get round to testing.
-------------------------------------------------------------
Credits:
-------------------------------------------------------------
-------------------------------------------------------------
* F-22A Raptor Version 2.02 for Strike Fighters 2 Series
http://combatace.com/topic/42712-f-22a-raptor-version-21-for-sf2-series/
Dels – Model maker extraordinaire
USAFMTL – Decal work and project manager
Jimmybib - Skins (Updated 17 Jun 09)
Jat - Avionics Work (Updated 17 Jun 09)
Moonjumper - INI work
Starfighter – FM work
Fast Cargo - Weps Assist
CA_Stary - AB Effects
Klavs81 - For pilot legs in the cockpit
Wpnssgt and Fubar for their start on this project.
Avionics tweak by SND
Original Package by Dave USAFMTL
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* F-22A Raptor Templates - Jimbib
http://combatace.com/topic/73595-f-22a-raptor-templates/
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* F-22 Cockpit for Strike Fighters 2 - Julhelm
http://combatace.com/files/file/12851-f-22-cockpit/
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* SF2_F-22A_New_Avionics_10 v1.0 - Crusader
http://combatace.com/files/file/15086-sf2-f-22a-new-avionics-10/
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* F-22A New Data.ini - ??? B32? Sorry, no documentation with the download...
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Special Thanks to Blaze and Fanatic Modder for their ideas, comments and assistance!
Enjoy!
=Viper=
2,678 downloads
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SF2 Dornier AlphaJet-A
By Florian
___________________________________________
AlphaJet-A Addon for SF2 series Version 2.0
___________________________________________
General:
--------
General:
--------
The Dornier AlphaJet-A is the german version (A for Appui Tactique - Close Air Support) of the french / german co-manufactured aircraft.
Installation:
-------------
Unpack the files, read the AlphaJet_README.txt!
Drop all files into your mod folder the way they are setup in this pack.
If you are unsure about the way how mods are installed, check the knowledge base at CombatAce!
Model features:
---------------
+ Parking Animation
+ Switchable Backseat / ECM rack
+ Rear Canopy (Animation Key 10)
+ Front Canopy (Animation Key 9)
+ VERY IMPORTANT: Use the Loadout Screen to switch between ECM / Decoys and Rear Pilot! Always change both stations (Station Group 5 & 6)
Known Issues:
-------------
+ Cockpit model is the old one with minor issues, i lost the source file by accident and there is no chance for an update
Credits:
--------
+ ravenclaw_007 for the GAF Pilot and the weapons
2,279 downloads
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SF2 F-22A USAF Raptors Redux 2016 - More Skins and Squadrons
By Viper63a
SF2 F-22A USAF Raptors Redux 2016 - More Skins and Squadrons
by Viper63a
More F-22 skins and squadrons for the "SF2 F-22A USAF Raptors Redux 2016 Version 2.5" package. Blaze got me thinking about some of the old Raptors from the golden days of flight sim, so I brought some of those "What if" Raptors to SF2 levels!
You will need the original main pack for these skins to work. You can get that with the following link...
http://combatace.com/files/file/15909-sf2-f-22a-usaf-raptors-redux-v3/
Included in this package are the 14th SEA, 22nd Desert, 80th SEA, 433rd Various/Black, 493rd Desert and etc... All squadrons have their complete compliment of decals for their "What If" scenarios. These are considered to be "Show Birds" or Mercenary jets deployed into the USAF mix of some future conflict. There are some other Raptors from Nellis and one special Raptor for Paris.
As always, I recommend that you back up your mod folder before you install any new mod...just in case.
* To install, simply unzip and copy the contents of the "To_Mod_Folder" folder to your StrikeFighter2 mod folder and Overwrite (if needed).
My StrikeFighter2 mod on Win97 64-bit was..(yours may be different)...
C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2...
That's it, Enjoy!
Viper63a
----------------------------------------------
Credits:
----------------------------------------------
* F-22A Raptor Templates - Jimbib
http://combatace.com/topic/73595-f-22a-raptor-templates/
----------------------------------------------
Special Thanks to Blaze for ideas!
Enjoy!
=Viper=
472 downloads
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F-16E/F Block 60 REDUX
By Spudknocker
F-16E and E Block 60 Desert Falcon's redone!
I uploaded a older E/F pack that was pretty awful to be honest here is a much better redo!
Made using the Block 50/52 models now to make it look better in general as well as some updates to the skin!
Built using the Greek and Turkish F-16's as a base so if you have those the E/F should work just fine! You should already have all the weapons and sounds from earlier F-16 packs! Happy Hunting in the Gulf!
Thank you to the Viper Team and everyone else who has worked on the SF2 vipers or this would never have been possible!
1,611 downloads
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AMI F-16A Block 15 Air Defense Fighter (ADF)
By dtmdragon
AMI/ Italian Air Force F-16A Blk 15 Air Defence Fighter (ADF)
In 2003 The Italian Air Force (Aeronautica Militare Italiana) leased 34 F-16A/B (mostly block 15 ADF variants) as a stop-gap solution until delivery of the Eurofighter Typhoon in 2010-12.
The F-16 Air Defense Fighter (ADF) was a special variant of the Block 15 optimized for the United States Air National Guard's fighter interception mission.
- Updated F-16A ADF 3D model by JAT81500
- New skins using the Team Viper F-16C High Res templates modified to fit the ADF.
- Detailed Team Viper F-16 pilot model and ejection seat.
- Flight model updated to the standard of the latest Team Viper F-16 flight model.
- Third Wire F-16A cockpit and avionics modified to include the real world ADF upgrade (AIM-7/120).
- Team Viper effects, sounds, fuel tanks and weapons.
- FANATIC MODDER
To install:
Drop into your Mods folder
Credits:
- JAT81500 for doing the updated F-16A ADF 3D model
- TMF/ Mirage Factory for the original F-16A ADF.
- The Viper Team for thier F-16C/AM series.
- Ravenclaw for the weapons and SF1 AMI F-16 Skins I used as a base and for the decals.
- Migbuster for the F-16C skin templates.
Enjoy,
Dan (dtmdragon)
History
Since the early nineties, the Italian Air Force has eagerly been seeking a replacement for its vintage Aeritalia F-104S Starfighters. Its intended replacement is the Eurofighter Typhoon. Since this program has been running behind schedule for a few years, the Italian air force needed a stop-gap solution. Because the AMI possesses a vast number of Tornado IDS planes, they decided to lease 24 Tornado ADV fighters from the RAF for a 10-year period. This lease ended in 2003 so a replacement was sought. At first the AMI opted to extend the lease period with another 10 years. This proved to be too expensive, so the Italian government turned to the US. The requirement was for a fighter that could perform the air defense mission for 5 to 10 years, until the arrival of the Typhoon.
Inventory
Peace Caesar
On March 15th, 2001 the Italian government signed an LoA for a 5-year lease (with an option on another 5 years) of 34 F-16s and four spare airframes, in a deal worth up to $777 million over a 10-year period. The aircraft were delivered between July 2003 and November 2004. In total, 30 F-16A ADFs as well as 1 F-16B ADF and 3 F-16B block 5 & 10's will be delivered. Four more planes will be provided for use as spare parts.
Before delivery to Italy, the aircraft are brought out of storage at Davis-Monthan AFB, Ariz. and transfered to the Ogden ALC at Hill AFB, Utah, where they undergo 220 days of refurbishment and upgrades.
The Falcons are given a complete refurbishment, which complied with all technical compliance-technical orders that have changed since the aircraft was placed in stasis in Arizona. The depot teams at Hill AFB did structural modifications including Falcon-Up, which replaces particular bulkheads and the structural life improvement program, which strengthens holes around the fuel cell panels and wheel wells by compressing the molecules with 30,000 pounds of pressure. The wings were removed and the bulkhead furthest aft that holds the vertical wing was replaced. The landing gear was refurbished and its bulkhead was also replaced.
The flight controls actuators are replaced with new actuators. In addition the computers and instruments that provide the Falcon its technological edge are removed, sent to the appropriate facilities to be tested then repaired if necessary. All equipment that is a time change item and that has less than a full year's worth of service left is changed.
Approximately 100 Italian Air Force maintenance officers, instructors and technicians are receiving F-16 maintenance training at Lockheed Martin facilities in Fort Worth, Texas.
End of service
On May 23rd, 2012 a disbanding ceremony was held at Trapani-Birgi AFB to mark the disbandment of the resident 18 Gruppo, which was the sole surviving F-16 squadron within the AMI. This marked to end of the service life of the F-16 within the Italian Air Force. This means the AMI is the first air force to fly with the F-16 that phases out the type.
Modifications & Armament
The planes provided to Italy have a standard ADF configuration. All aircraft receive the uprated Pratt & Whitney F100-220E engine and undergo the Falcon-Up structural enhancement program. It is confirmed that a number of weapon systems will be released to the AMI to be used in conjunction with the F-16s, including the AIM-120 AMRAAM missile,
472 downloads
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F-16A Block 15 Air Defense Fighter (ADF)
By dtmdragon
Air National Guard F-16A Block 15 Air Defense Fighter (ADF)
The F-16 Air Defense Fighter (ADF) was a special variant of the Block 15 optimized for the United States Air National Guard's fighter interception mission.
I started this by breathing some new life into the old TMF F-16A ADF but then after posting some screen shots JAT kindly offered to do an updated model so here it is:
- Updated F-16A ADF 3D model by JAT81500
- New skins using the Team Viper F-16C High Res templates modified to fit the ADF.
- Detailed Team Viper F-16 pilot model and ejection seat.
- Flight model updated to the standard of the latest Team Viper F-16 flight model.
- Third Wire F-16A cockpit and avionics modified to include the real world ADF upgrade (AIM-7/120).
- Team Viper effects, sounds, fuel tanks and weapons.
To install:
Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
Credits:
- JAT81500 for doing the updated F-16A ADF 3D model
- TMF/ Mirage Factory for the original F-16A ADF.
- The Viper Team for thier F-16C/AM series.
- Ravenclaw for the weapons.
- Migbuster fot the F-16C skin templates.
- =58=Sprig, Creepn_Death & suhsjake for the old F-16A ADF skins I used some of the decals from.
- FANATIC MODDER
Enjoy,
Dan (dtmdragon)
History
In October 1986, the USAF announced that operational block 15 F-16A/B aircraft would be converted to air defense fighters for the Air National Guard, and would take over the fighter interception mission, providing the primary defense of North America against bombers and cruise missiles.
The first F-16A ADF conversion was completed in February 1989, while a contract was placed for kits to update and modify a total of 270 F-16A/B's at the Ogden Air Logistics Center in Utah. The Block 15 airframes used for the ADF program were all meant to be upgraded to block 15OCU standard, and both programs ran in conjunction. Aircraft entering the Ogden ALC for ADF upgrade also received the Block 15OCU avionics installation. The net result is that all ADF aircraft are Block 15OCU airframes. The last ADF left Ogden in 1992.
Structure & Avionics
Modifications included Bendix King (now Allied Signal) AN/ARC-200HF/SSB radios with Have Quick II Secure Speech Module and the Teledyne/E Systems Mk.XII Advanced IFF system (APX-109). The APG-66 radar was modified (designated APG-66A) to provide look down/shoot-down capability, enhanced small target detection, and CW (Continuous Wave) illumination for AIM-7 guidance.
A 150,000 candlepower night identification spotlight was installed on the port side of the nose (below and in front of the cockpit) to aid in the identification of nighttime intruders. The aircraft were equipped to carry 600 (US) gallon (2,271 liter) external drop tanks, and to carry 6 BVR missiles such as the AIM-7 Sparrow or AIM-120 AMRAAM.
Modifications & Upgrades
The ADF aircraft can be distinguished from "standard" F-16A/B's by several external identifying features, such as long and thin horizontal bulges on the base of the vertical tail (only A-models), plus a set of four blade antenna, nicknamed "bird-slicer", carried just forward of the canopy (as part of the IFF system).
The bulges are caused by the relocation of the Bendix-King AN/ARC-200 high frequency single-sideband radio to the leading edge of the fin. This in turn caused the flight control accumulators, which were installed one over the other, to be relocated to either side of the tail fin. The bulges were installed to provide sufficient room for these accumulators. Note that, since the Bravo-model ADF's do not have the Bendix HF radio, they also don't have the bulges.
Production
All ADF F-16s are modified airframes. Existing Block 15 models where converted to the Block 15OCU upgrade and to ADF standard at once. In total, 271 airframes, consisting in 246 A-models and 25 B-models have been converted between 1989 and 1992. Minor differences exist between the A-model and B-model as described earlier.
Because of the fall of the Berlin wall in 1989 and the opening of relationships between West and East, the program had lost its major reason of existence, being the protection of the North American continent against Russian bombers flying over the North Pole. Although the program was finished and all aircraft stayed into service with the Air National Guard detachments, they were the first to be mothballed at AMARC with the first major restructuring of the USAF. Beginning in 1994, these aircraft began to be replaced by newer F-16C variants. By 2005, only the North Dakota ANG was flying this variant, with these last examples retired by 2007.
A lot of these ADF F-16s are a very cheap and quite modern asset for allied countries. These aircraft have relatively low flying hours on their airframes. A lot of them are sold on the second-hand market. Jordan was the first to receive 12 A-models and 4-models under the Peace Falcon program in 1997. Most have since been received the Mid Life Upgrade (MLU). Thailand has acquired another batch of 15 A-models and 1 B-model under the Peace Naresuan IV program. Also the Italian Air Force received 26 A-models and 4 B-models under a 10-year lease agreement called Peace Caesar.
1,035 downloads
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Sukhoi Su-25T Tankovy & Su-25SM Frogfoot for SF2
By dtmdragon
Sukhoi Su-25T Tankovy & Sukhoi Su-25SM Frogfoot for SF2
The Su-25T (Tankovy) is a dedicated antitank version, which has been combat-tested with notable success in Chechnya. The design of the aircraft is similar to the Su-25UB ( unification of 85%). The variant was converted to one-seater, with the rear seat replaced by additional avionics. It has all-weather and night attack capability. In addition to the full arsenal of weapons of the standard Su-25, the Su-25T can employ the KAB-500Kr TV-guided bomb, KH-58 ARM, R-73, MPS-410 ECM Pod and the semi-active laser-guided Kh-25ML. Its enlarged nosecone houses the Shkval optical TV and aiming system with the Prichal laser rangefinder and target designator. It can also carry Vikhr laser-guided, tube-launched missiles, which is its main antitank armament. For night operations, the low-light TV Merkuriy pod system can be carried under the fuselage. Three Su-25Ts prototypes were built in 1983–86 and 8 production aircraft were built in 1990. With the introduction of a definitive Russian Air Force Su-25 upgrade programme, in the form of Stroyevoy Modernizirovannyi, the Su-25T programme was officially canceled in 2000.
The Su-25SM (Stroyevoy Modernizirovannyi) is an "affordable" upgrade programme for the Su-25, conceived by the Russian Air Force in 2000. The programme stems from the attempted Su-25T and Su-25TM (aka Su-39) upgrades, which were evaluated and labelled as over-sophisticated and expensive. The SM upgrade incorporates avionics enhancements and airframe refurbishment to extend the Frogfoot's service life by up to 500 flight hours or 5 years.
The Su-25SM's all-new PRnK-25SM "Bars" navigation/attack suite is built around the BTsVM-90 digital computer system, originally planned for the Su-25TM upgrade programme. Navigation and attack precision provided by the new suite is three times better of the baseline Su-25.
A new KA1-1-01 Head-Up Display (HUD) was added providing, among other things, double the field of view of the original ASP-17BTs-8 electro-optical sight. Other systems and components incorporated during the upgrade include a Multi-Function Display (MFD), RSBN-85 Short Range Aid to Navigation (SHORAN), ARK-35-1 Automatic Direction Finder (ADF), A-737-01 GPS/GLONASS Receiver, Karat-B-25 Flight Data Recorder (FDR), Berkut-1 Video Recording System (VRS), Banker-2 UHF/VHF communication radio, SO-96 Transponder and a L150 "Pastel" RWR.
The R-95Sh engines have been overhauled and modified with an anti-surge system installed. The system is designed to improve the resistance of the engine to ingested powders and gases during gun and rocket salvo firing.
The combination of reconditioned and new equipment, with increased automation and self-test capability has allowed for a reduction of pre- and post-flight maintenance by some 25 to 30%. Overall weight savings are around 300 kg (660 lb).
Su-25SM weapon suite has been expanded with the addition of the Vympel R-73 highly agile air-to-air missile (without helmet mounted cuing) and the S-13T 130 mm rockets (carried in five-round B-13 pods). Further, the Kh-25ML and Kh-29L Weapon Employment Profiles have been significantly improved, permitting some complex missile launch scenarios to be executed, such as: firing two consecutive missiles on two different targets in a single attack pass. The GSh-30-2 cannon (250-round magazine) has received three new reduced rate-of-fire modes: 750, 375 and 188 Rounds per Minute. Like the Su-25T it can carry the MPS-410 ECM Pod.
The eventual procurement programme is expected to include between 100 and 130 kits, covering 60 to 70 percent of the Russian Air Force active single-seat fleet, as operated in the early 2000s. The Su-25SM has been operating over Syria in 2015.
Special note on the Vikhr rocket launcher tubes:
TLR/ ATR weapons rack can only carry a maximum of 6 LGR missiles but the Vikhr rocket launcher for the Su-25T carries 8. As a work around there are two 8 tube ATR launchers that are different 'rack specific' weapon stations but have the exact same position. One of the launchers holds 6 LGR the other holds just 2. The missiles are positioned on the ATR racks so the one that holds 2 fills in the empty tubes of the ATR that holds 6. The Loadout.ini will loads both racks correctly but it is not possible to manually load them and get 8 rockets in the tubes, you will only get 6 if you do it manually.
To install:
Drop into your Mods folder
Included in the ‘optional’ folder is a modified NATO Fighters 5 1986 Red Storm (WP) Campaign to include the Su-25T. It will show up an extra campaign named “861019 Red Storm (WP) Su-25T” and will not affect any of the other NATO Fighters campaigns.
Credits:
- Florian
- Wingoverisrael
- Torno
- Paulopanz
- Baffmeister
- Y.Gordon
- YEYEYE
- 101tfs
- Lindr2
- Erwin_hans
- Brian32
Su-25T WIP thread: http://combatace.com/topic/87831-su-25t-tankovy/
Enjoy,
Dan (dtmdragon)
1,707 downloads
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Sea Harrier FRS.2 AMRAAM station update/ correction
By dtmdragon
Sea Harrier FRS.2 Aim-120 AMRAAM fuselage station update/ correction.
This is an update to the Sea Harrier FRS.2 for SF2 V1.1 that replaces and corrects the fuselage Aim-120 weapon pylons and positioning.
Simply place in your mods folder and OVERRIDE when prompted.
Notes:
The pylon is set up as a weapons station the same before but it is used 4 times instead of 2 to get the right length.
You must have the Sea Harrier FRS.2 for SF2 V1.1
http://combatace.com/files/file/12956-sea-harrier-frs2/
Credits for the SF2 Shar FA.2:
Russouk2004
USAFMTL
DTMDragon
Wrench - also for the 'new' weapons pylon.
ChrisBV
AmokFloo
AleDucat
Monty CZ
Kesselbrut
VolksJager.
Ravenclaw007
IanH
423 downloads
0 comments
Updated
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Mirage Factory Mirage 2000 AdA
By Crusader
In memory of our friend Olivier Anguille "BPAo"
Gone but not forgotten.
Mirage 2000 French Air Force package by The Mirage Factory
4,546 downloads
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Polish Air Force F-16C/D by The Viper Team
By Dave
Polish Air Force F-16C Series By the Viper Team.
Pack Includes:
F-16C/D 52+ mods.
Pit by ravenclaw. (Somebody stop him!)
Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
Skins templates by Migbuster (Went back and made even higher res skins...because he could)
MFD panel glass by Stary (Did you know he does terrains and clouds too?)
Units skins by Jat and Dave
Skins by DoctorWho
Pilots: Base from Florian mod by JAT
Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
Brain32, for FM, Avionics work. (He found that Mach 1 is FAST.)
Crash test Dummy, Dave (Thank god he doesn't have a usable brain)
CrazyhorseB34, ini work (and the other dummy)
To install:
Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.
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952 downloads
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F-15 A/B/C/D Baz Super Pack (Version 1.11)
By Dave
F-15A/B/C/D BAZ for Generation 2 SF2 Israel only
*********************************** Version 1.11 ********************************
Minor issues fixed.
*********************************** Version 1.1 *********************************
Updated to June 2010 patch specifications, cockpit issues fixed
*********************************************************************************
Version 1.0
Generic readme for ALL F-15s updated to Generation 2 specifications.
Thanks to the following folks:
TK - For the ThirdWire series of sims.
The Mirage Factory - For the nice F-15C/D MSIP aircraft...in particular Flying Toaster, wpnssgt, and Dave for making the F-15 MAX files available for me to play with.
Deuces - For the F-15 Afterburner and weapon effects.
Diego - For the Modern USAF Pilot skins.
Fubar512 - For the FM work.
JimmyBib - For the F-15C cockpit flight control textures.
MoonJumper - Avionics work.
Sundowner - Textures.
USAFMTL and wilco - Decals.
Wpnssgt - Models, Textures.
Kesselburt - Original F-15C cockpit.
USAFMTL - Loading and Hanger Screens.
Brain32 - Improved/new textures for F-15C cockpit.
331KillerBee - SF2 Weapons Pack (basis for some of the weapons included).
There is an alternate F-15C that is the original a flying toaster/wpnssgt. (the ones that FC used to create this package with) The primary F-15C Baz is the original TMF F-15A model converted to SF2 standards. Its a damn good model and wanted to see it carry on. Thanks to Sony T for permission.
What you will need first:
This archive file (duh!).
An installed version of SF2:I patched to the latest level (FEB 2010).
Included in this archive:
Effects, Objects, Sounds, Readme, Flight directories.
Instructions:
First, READ AND UNDERSTAND THIS README IN IT's ENTIRETY!
Second, READ AND UNDERSTAND THIS README IN IT's ENTIRETY!
Third, READ AND UNDERSTAND...oh, you get the idea.
Copy the Effects, Objects, Flight, and Sounds directories to your Mod folder. Allow overwrites (any weapon or effects changes are minimal or none). Please read the specific readmes for more information about specific models of the F-15.
Thanks to Wilco and MJ for all the decal and endless questions I had. Also thanks to Alex70b and guyran for their input as well.
That's it! Enjoy the IAF F-15's.
FastCargo/USAFMTL/Wilco
23 Feb 10
1,972 downloads
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F-22A Raptor Version 2.1 For SF2 Series
By Dave
F-22A Raptor Version 2.01 for Strike Fighters 2 Series
18 Jun 2009
The Raptor Team:
Dels – Model maker extraordinaire
USAFMTL – Decal work and project manager
Jimmybib - Skins (Updated 17 Jun 09)
Jat - Avionics Work (Updated 17 Jun 09)
Moonjumper - INI work
Starfighter – FM work
Fast Cargo - Weps Assist
CA_Stary - AB Effects
Klavs81 - For pilot legs in the cockpit
Wpnssgt and Fubar for their start on this project.
Installation:
Just drop into your:
Vista User Name/Saved Games/ThirdWire/StrikeFighters2 folder and let the folders overwrite themselves.
Limitations.
Would of loved to of had TVC. But it doesn't exist in game.
This is freeware and may not be sold. This may not be distributed to any other sites but Column5.us and Check-six.
Anything I forgot to mention is purely unintentional.
Dave USAFMTL
www.combatace.com
THE place for Third Wire Mods, forums and the sim discussion. Anyplace else....is just playing catch up.
19 Jun 09 Update
Fixed RCS modifier
BaseRCSModifier=-0.000001
Feb 2010 Updates By Jat
Nov 2010
Avionics updates my SND
5,294 downloads
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Israeli Air Force Viper Pack by Wilco
By Dave
F-16A Netz (87) & F-16C Barak and 2 seat F-16B
This mod is a package of every single seat and 2 seat F-16 in service with IDF combat and agressor squadrons since 1987.
INSTALLATION:
To install simply drop into your SF2(I) folder and allow it to overwrite folder names. Features loadouts by year, so it is necessary that you have the July 2011 patch installed.
CREDITS:
Aircraft and cockpit models The Mirage Factory
Avionics (Barak) Crusader
Skins, hangar and loading screens wilco
LANTIRN, Litening, Pave Penny, AGM-65, LAU-88A ravenclaw
GBU-38 EricJ
other weapons 331Killerbee (from the SF2 Weapons Pack)
Special thanks to Dave and the members of Team Flying Dragon (ekek, Stick, alex70b and guyran) for their support.
Extra special thanks to TK/Third Wire and TMF (a really big thank you) for both the game and the base mods. Without them this mod wouldn't be available.
Hangar screen photo by Ofer Zidon.
1,367 downloads
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F-16C Block 30/32 Aggressors by The Viper Team
By Dave
F-16C Aggressor Series By the Viper Team.
Pack Includes:
F-16C Block 30/32
F-16D Block 30
F-16N
Pit by ravenclaw. (Ok now he has gone too far.....)
Models by bpao, modified highly by Jat and ravenclaw.
Skins templates by Migbuster and EricJ
MFD panel glass by Stary
Units skins by Sony Tuckson, Jat, Migbuster and EricJ
ACMIs, CATM-9's and ALQ-167 by ravenclaw
Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
Brain32, for FM, Avionics work.
Crash test Dummy and screens, Dave
CrazyhorseB34, the other dummy
To install:
Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.
1,604 downloads
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F-16A/B Netz for SF2:Israel
By Dave
IAF F-16A Netz Series By the Viper Team.
Pack Includes:
F-16A Netz_87
F-16B Netz_87
Pit by Thirdwire
Models by bpao, modified highly by Jat and ravenclaw.
Skins templates by Migbuster and EricJ
MFD panel glass by Stary
Skins by Wilco, Jat, and ravenclaw
Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
Brain32, for FM, Avionics work.
Crash test Dummy Dave
To install:
Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.
1,015 downloads
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Tornado GR1/GR4 for SF2
By Dave
Tornado Gr1 and Gr4 for SF2 by Sundowner via AD.
Hanger screens by Sundowner and Dave
Various ini edits by Dave, Wrench, The and Sundowner
Skins by Sundowner
New weapon edits....by dtmdragon and IanH!!!! Thanks fellas.... Ian really busted his butt off in this so most of the credit goes to him.
Included are the updated files for AD & Sundowners Tornado GR1 & GR4 series. Copy and paste these 3 folders into your Mod folder (usually C:\Users\YOUR NAME\Saved Games\ThirdWire\StrikeFighters2 Europe\) to update both the Aircraft and the new Weapons.
This has been designed to work on everything from a Stock Game (Sept '11 patched) to a fully Modded install with NATO Fighters IV etc. The new weapons are standalone and will not affect other weapons packs, however you may see other weapons from your pack are available. Please use the ones labelled "RAF (WEAPONS NAME)" (they're all grouped together for ease of use) as these have all been designed and/or modified for this Tornado Pack specifically, even though the Weapons may seem to be identical to ones you already have.
Aircraft Specific Info (in-game, not accurate to real life timeline) -
---------------------------------------------------------------------
RAF TORNADO VERSIONS
---------------------
GR1_82 (1982-1989) - Carrys Unguided 1000lb Slick/Retarded Bombs, BL-755 Cluster Bombs, JP233 & ALARM.
GR1_90 (1990-1997) - The LGB years when the TIALD Laser Pod came into service which allowed it to carry 1000lb GBU-123 LGB's.
GR1DS_90 Desert Storm (1990-1991) - Year limited for Op Granby (Desert Storm) only. It can carry the same weapons fit as the GR1_90 above.
GR4_98 (1998-2005) - A complete systems overhaul of the GR1_90. Although massively upgraded from a GR1 due the RAF's lack of Hi-Tech weaponary this kept virtually the same weapons fit until 2002 when the RAF purchased their 1st truely Smart Weapons, the 1000lb Enhanced Laser/GPS Guided Paveway II and the Bunker Busting 2000lb Enhanced Laser/GPS Guided Paveway III.
GR4_06 (2006-2020) - 2006 saw the RAF finally get the advanced set of weapons they needed which included new Litening III Designation pods, 500lb Enhanced Laser/GPS Guided Paveway IV, Laser & IIR Brimstone Anti-Tank Missiles, Storm Shadow Cruise Missiles, ASRAAM and the RAPTOR recon pod. Due to their higher collateral damage risk the larger Paveway III was phased out for the the new Super Weapon the Storm Shadow, a Stealthy 500+ mile ranged Cruise Missile. This weapons update makes it the most advanced combat load currently carried by any aircraft in the world.
ROYAL SAUDI AIR FORCE VERSIONS
-------------------------------
GR1_93 RSAF (1993-2005) - The Royal Saudi Air Forces version of the standard GR1_90.
GR1_06 RSAF (2006-2020) - A modernisation program in 2006 brought their GR1_93's to a GR4-Lite standard. It can carry IIR Brimstone (but not Laser) and Storm Shadow but none of the other advanced weapons/pods that a standard GR4 can carry.
OTHER INFO
-----------
Loadout Screen -
--------------
GR1 & GR1 Desert Storm - The Top loadout box shows empty but it's the fuel and ECM pods, DO NOT TOUCH! Also it shows 4x ALARM fitted but it's actually 2x ALARM and 2x AIM-9.
GR4/RSAF - The Top loadout box shows empty but it's the fuel, AIM-9/ASRAAM, ALARM and ECM pods, DO NOT TOUCH!
Issues -
------
1. Because the Tornado carrys all of it's offensive weapons underneath please view the 3 loadout pictures included to understand which drop-down menu is used for each type of weapon.
2. The ALARM Missile model comes with it's own launch rail built-in. I've tried to hide it in the Aircraft models ALARM Launch Rail but a tiny part is still visable, sorry.
3. The RAF's Enhanced Paveway III model is incorrect. I had to use a GBU-27 model as the current GBU-24 model (around which the RAF EnPW3 is based) is sized incorrectly.
If you find anything broken, strange, doesn't look right or even if you're a Tornado buff and spot that somethings in the wrong place please let me know on the CombatAce SF2 forums.
Hope you have fun with this.........................................Cheers!
2,432 downloads
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F-16C Block 50/52 by The Viper Team
By Dave
F-16C Blk50/52 Series By the Viper Team.
Pack Includes:
F-16C Block 50/52
Greek and Turkish Blk 50/52's
Block 50/52+ mods.
Pit by ravenclaw. (Somebody stop him!)
Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
Skins templates by Migbuster (Went back and made even higher res skins...because he could)
MFD panel glass by Stary (Did you know he does terrains and clouds too?)
Units skins by Jat and Dave
Skins: use of JanHas's F4 skins
Turkish skins by Pureblue
Greek pattern by EricJ
Pilots: Base from Florian mod by JAT
Loading Screens by ST0RM
Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
Brain32, for FM, Avionics work. (He found that Mach 1 is FAST.)
Crash test Dummy, Dave (Thank god he doesn't have a usable brain)
CrazyhorseB34, ini work (and the other dummy)
To install:
Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.
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4,416 downloads
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Updated F-16A Block 10
By Dave
Updated default F-16 for SF2 combined install. You must have SF2:Israel to use this mod. Updated Wrench's mod. Fixed decal tail problem with the first number not showing up.
To install, drop into your mod folder and fly.
Updates
Switched to Migbuster USAF skins
Added ACES II and adjusted data.ini accordingly
Added Modusaf pilot
Used new random decal format
Updated Number.lst
Added AIM-9L/9
Added ALQ-119v16
Added new hanger and loading screens
Added 89th TFS "Rhinos" out of WPAFB
Credits for the items I used:
Wrench
Ravenclaw
Diego
1,644 downloads
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B-1B Redux
By Dave
B-1B Lancer aka "The Bone" by Dels and the Bone Team
SF2 Version for Dec 2009 Patch and beyond
Nov 2010
Model by Dels
Skins by ST0RM, Syrinx Jat81500 and my boy Jimmy B!!!!
Decals, units and testing, etc by Dave (USAFMTL) and ST0RM
Sounds by Spillone
Updated FM by Fubar512 and FastCargo
Weapon Station arrangements by FastCargo
Destroyed LOD by Klavs81, Dels and FastCargo
B-1B Pit by Dels (Its a bloody masterpiece)
ACES 2 Seats by Julhelm
Mod USAF pilot by Diego
Technical Adviser/Loadouts ans new weapons models by FastCargo
Package contains:
B-1B 86 Turkey Feathers and pure nuke
B-1B 92 Blk A - Nuke and Conventional role
B-1B 96 Blk C - CBU capability,
B-1B 98 Blk D - JDAM and ALE-50 added
B-1B 03 Blk E - JSOW, CMUP PIT, JASSM
To install:
Sounds go into your main mod folder.
Example:
C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Sounds
Effects go into your main mod folder.
Example:
C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Effects
Planes go into your Objects/Aircraft folder.
Example:
C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Aircraft
Decals go into your Objects/Decals folder.
Example:
C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Decals
Pilots go into your Objects/Pilots folder
Example:
C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Pilots
Weapons go into your Objects/Weapons folder
Example:
C:\Users\username\Saved Games\ThirdWire\StrikeFighters2\Objects\Weapons
If do not have any of these folders, then by installing this into your main install, it will make them for you.
Example:
C:\Users\username\Saved Games\ThirdWire\StrikeFighters2
Additional Notes by FastCargo:
Each model of B-1B has the ability to carry the specific weapons it was authorized for during that time frame. Most of these weapons are included in this package...the preset loadouts represent typical arrangements. The weapon stations have been setup so that you can only load the type and number of weapons for each bay in the loadout screen, reflecting real life limitations.
Also, the maximum gross weight for takeoff at sea level is 470000 pounds...you can easily exceed this just with the default loadouts at full internal fuel weight. It is HIGHLY recommended to lower your internal fuel to 75% to get under the gross weight.
At full gross weight, the AI and you will require the whole runway to takeoff...you will probably not 'unstick' until close to 200 knots. At minimum weight, it should only take about half the runway and about 160 knots unstick. Also, do not rotate above 9 degrees pitch on takeoff before you leave the runway...or you will scrape the tail and may crash.
The FM has been through some major rework to get around the limitation that the sim has with large swing wings. The current FM setup is a compromise to allow docile handling with realistic performance. There are some weaknesses with it, mainly during mid altitude cruise flight tends to take more power than the real aircraft needs. You will find that the FM mimics the real thing in most limitations...lower altitude ceiling at full gross weight, faster roll rates with wings swept back, etc. Also, 'at the limit' handling has been much improved...much more difficult to stall at high speed. Handling is fairly carefree, simulating the real aircraft's fly by wire helping you keep the aircraft within limits. It is still possible to overG or stall...with bad consequences for both.
For mission planning and the AI, the sim uses the 'CruiseSpeed' parameter to determine attack speed, and the LevelBombAI, ReleaseAlt to determine how high it's attack run is. Because of this, you may find the parameters for both to be different for each model. Here is the current list for each one:
B-1B_86 - Speed-540 knots / Alt 1500 feet
B-1B_92 - Speed-540 knots / Alt 1500 feet
B-1B_96 - Speed-540 knots / Alt 600 feet
B-1B_98 and 03 - Speed-320 knots / Alt 15000 feet
The 2 later models are high and slow because they mostly do standoff and PGMs, which usually require altitude.
The 2 earliest models are low alt, high speed for the nuke mission to get away from the blast (btw, you will NEED .9 mach and 1300 AGL to drop a gravity nuke...or you won't make it out of the blast radius).
The middle model is same speed, but lower altitude because they didn't carry nukes anymore.
We did our best. Enjoy.
4,507 downloads
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F-16C Block 25/30 by The Viper Team
By Dave
F-16C Blk25/30 By the Viper Team.
Pit by ravenclaw. (A master piece and you haven't seen nuttin' yet.)
Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
Skins templates by Migbuster (Went back and made even higher res skins...because he could)
MFD panel glass by Stary (Did you know he does terrains and clouds too?)
Units skins by Dave and Jat (I think Jat did like 4 and I did the other 70 or so) lol
Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
Brain32, avionics and ini work.
CrazyhorseB34, ini work and testing
To install:
Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.
2,922 downloads
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