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600 files

  1. [Fictional] MiG-17PF 'Fuerza Aérea Argentina'

    MiG-17PF 'Fuerza Aérea Argentina' for STRIKE FIGHTERS 2
    This is a very simple mod of the stock MiG-17PF to give a fictional export version for the Fuerza Aérea Argentina with markings for Grupo 6 De Caza.

    BACKSTORY
    The Argentinian elections of 1958 saw Arturo Frondizi become President and with some support from Peron's followers to introduced various policies to encourage investment and make the country self-sufficient in energy and industry. One major issue was Argentina's chronic trade deficit and in early 1960 Frondizi cancelled the order for 28 refurbished F-86F Sabres on cost grounds and announced the procurement of 36 MiG-17PF interceptors from the Soviet Union for an undisclosed sum "to be funded solely by beef exports". Entering service with Grupo 6 De Caza in 1961 and armed with the indigenous 'Espada' radar-guided air-to-air missile the MiG-17PF's served in frontline service until 1979 and thus played no part in the 1982 Falklands/Malvinas conflict but did remain on reserve status until 1983. 

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the MiG-17PF_FAA folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the MiG-17PF_FAA folder into your Decals folder.
    3. From the WEAPONS folder drag and drop the TANK400_MIG17_FAA folder into your Weapons folder.

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - 12/05/2020
    Version 1 - 20/08/2011  

    127 downloads

       (1 review)

    1 comment

    Updated

  2. [Fictional] MiG-19S 'Fuerza Aérea Argentina'

    MiG-19S 'Fuerza Aérea Argentina' for STRIKE FIGHTERS 2
    This is a very simple mod of the stock MiG-19S to give a fictional export version for the Fuerza Aérea Argentina with markings for the following squadrons;
    Grupo 1 De Caza in silver (as initially delivered).
    Grupo 6 De Caza in 'tactical' camo.
    Grupo 10 De Caza in 'air superiority' camo.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the MiG-19S_FAA folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the MiG-19S_FAA folder into your Decals folder.

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - 09/04/2020
    Version 1 - 27/08/2011  

    118 downloads

       (1 review)

    1 comment

    Updated

  3. [Fictional] Yakovlev Yak-23F 'Ilmavoimat'

    Yakovlev Yak-23F 'Ilmavoimat' for STRIKE FIGHTERS 2
    This is a very simple mod of the stock Yak-23 'Flora' to give a fictional export version for the Finnish Ilmavoimat with markings for Hävittäjälentolaivue 21 (Fighter Squadron 21) and Hävittäjälentolaivue 31 (Fighter Squadron 31) both in a natural metal finish. This revised upload allows me to introduce the lovely Yak-23 pit by Stary.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the Yak-23F folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the Yak-23F folder into your Decals folder.
    3. From the PILOTS folder drag and drop the Pilot_Ilmavoimat folder into your Pilots folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Special thanks to Stary for giving us the Yak-23 pit (and many, many more).
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - 09/04/2020
    Version 1 - 29/08/2011  

    175 downloads

       (2 reviews)

    2 comments

    Updated

  4. FAA Skyrays

    It is little-known history* that in the late 1950s, their Lordships of the Admiralty recognised that the Supermarine Scimitar was an unmitigated failure. As an American observer noted at the time, only the British could build a jet fighter with 22,000lbs thrust, that still remained stubbornly subsonic.
    Not only was its performance rather disappointing (British understatement?), the Scimitar was extremely unreliable. At one point it required 1000 maintenance hours per flying hour, and over 50% of the Scimitar fleet was lost in accidents. Its best contribution to the Fleet, was as a Ground Instructional Airframe (which is where the author first saw one, at RNAS Arbroath in the late 1960s).
    In an act of some desperation, therefore, in 1958 the Admiralty cancelled the remaining 50% of Scimitar production, and instead discreetly obtained 40 F4D-1 Skyrays from US Navy stocks.
    Capt Eric (“Winkle”) Brown was highly influential in this decision. A navy test pilot with the world record for carrier take-offs and landings (2,407 and 2,271 respectively), and an objectively strong advocate of American naval ac designs, his advice on procuring the Skyray was decisive. (Besides, he was a Scotsman. From the right side of the country)(ie the East Coast - did I mention that I'm from Arbroath?).
    Modified to carry the British Firestreak IR missile, and also to perform the light strike/attack role, the F4D-1 thus entered RN service as the Skyray F1.
    These ac proved to be particularly useful on the smaller British carriers, Victorious, Centaur and Hermes. For example, in Hermes, the Skyray allowed 892 Sqn to deploy a full 12-ac sqn, instead of the originally-mooted 8-ac Sea Vixen "sqn-lite". This had the serendipitious additional social advantage of eliminating all the Sea Vixen coal-hole observers from the Wardroom.
    Later in their career, 20 RN Skyrays were modified to FAW2 standard. This entailed replacing the original AN/APQ-50A radar with a lightweight version of the Lightning's AI23 "Airpass" radar, installing compatibility for both the Red Top all-aspect IR missile and the US Bullpup AGM, and replacing the original 4 x Colt 20mm cannon with a harder-hitting package of 4 x ADEN 30mm cannon (albeit with halved ammunition loads).
    Deployed in HMS Victorious in 1965 during the Malaysian Confrontation, one of these Skyray FAW2’s shared with an RAF Javelin in the double kill of 2 Indonesian C-130B’s, caught in the act of attempting to infiltrate Indonesion paratroopers into Borneo.
    The RN’s Skyrays were finally retired with the decommissioning of HMS Eagle in 1972. Their last service was to familiarise a generation of FAA pilots with USN ac types, in preparation for the introduction of the superlative F-4K Phantom (another Winkle Brown protogé).
     
    *Alternative history. The reader is encouraged to decipher what is fact, and what is fiction above. For it is not all the latter..  :)
     
     

    Installation: the usual, simply download and unzip the "Objects" folder, and drop it into your SF2 mod directory of preference. Always always always backup your original stuff before trying out new mods like this.
    Credits: this mod is based on the SF2 Skyray 1.1 mod, which I think is the work of Julhelm and NeverEnough. Regret not sure to whom credit is due for the Firestreak, Red Top and Bullpup missiles, and the SNEB Can, so if I missed you out, sorry, but I tip my hat to you!
    Legal Stuff: all the usual disclaimers, ie use at own risk, always always always backup your original stuff before trying out new mods like this (bears repeating). Plus this mod is consistent with both Queen's Regulations for the Royal Navy, and the Official Secrets Act.
    Cheers, Tally-Ho etc
    Mike D

    98 downloads

       (0 reviews)

    0 comments

    Submitted

  5. [Fictional] McDonnell Douglas F-4E 'Texas'

    McDonnell Douglas F-4E Phantom for STRIKE FIGHTERS 2
    This is a very simple mod of the stock F-4E_72 to make a fictional defender of the Republic of Texas!

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the F-4E_Texas folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the F-4E_Texas folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - 07/05/2020
    Version 1 - 10/09/2011  

    80 downloads

       (3 reviews)

    0 comments

    Updated

  6. [Fictional] Dassault Mirage 5FM 'Morocco'

    Dassault Mirage 5FM for STRIKE FIGHTERS 2
    This is a very simple mod of the stock Dassault Mirage 5F to give a fictional export version for the Royal Moroccan Air Force (Force Aérienne Royale Marocaine) in a Desert camo scheme with markings for Escadre de Chasse "Tigre".

    BACKSTORY
    The Mirage 5 was developed from a request made by the Israeli Air Force in 1964 for a simpler 'clear weather' version of the Mirage 3E tailored mainly for the ground-attack role with avionics reduced and repositioned, more fuel for attack missions and two additional ventral stores pylons located towards the rear fuselage. In September 1966 Israel became the launch customer for this important new line of the Mirage family when they placed an order for 50 Mirage 5J's. However, rising tensions between Israel and their neighbouring Arab states during the early summer of 1967 allied to General de Gaulle's increasingly pro-Arab stance led to a French arms embargo to Israel announced on June 3rd, 1967 just two days before the Six-Day war despite Israel having paid for the aircraft in full. 
    By this time, the prototype Mirage 5 had flown and production was in full swing with the now embargoed Mirage 5J's beginning to stockpile at Bordeaux-Mérignac. But following the Mirage's dazzling combat record in the hands of Israeli pilots during the Six-Day war the air forces of many nations knocked on Dassault's door and one such nation was Morocco (formerly a French protectorate) who wanted the Mirage 5J's to supplement their recently acquired but decidedly lukewarm Northrop F-5A's. General de Gaulle readily agreed to this sale and Dassault made some minor modifications to the 5J's to export them as Mirage 5FM's to the Royal Moroccan Air Force in late 1968 with initial deliveries going to Escadre de Chasse "Tigre" based at Meknes, Northern Morocco.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the Mirage5FM folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the Mirage5FM folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - 07/05/2020
    Version 1 - 18/09/2011  

    164 downloads

       (0 reviews)

    1 comment

    Updated

  7. [Fictional] Dassault Mirage F.1A (RAF)

    Dassault Mirage F.1A for STRIKE FIGHTERS 2
    This is a very simple mod of the stock Mirage 3C to give a fictional export version for the Royal Air Force with markings for No.56, No.74 and No.111 squadrons of Fighter Command (all famous users of the contemporary and equally gorgeous Lightning).
    N.B. This mod has been tested in a fully merged install and, in particular, uses the Lightning gunsight from Expansion Pack 2.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the MirageF1A folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the MirageF1A folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And thanks to everyone in the wider Third Wire community.
    Regards
    Spinners
    Version 2 - 06/05/2020
    Version 1 - 25/09/2011  

    134 downloads

       (2 reviews)

    0 comments

    Updated

  8. CAF Panavia Condor Mk.50 'IDF'

    Panavia Condor Mk.50 'IDF' for STRIKE FIGHTERS 2 This mod places the Panavia Condor in service with the Israeli Air Force in the 1980 to 2020 timeline. Skins and decals are included for the following IDF/SF squadrons; 69 'Hammers' 107 'Knights Of The Orange Tail' 117 'First Jet' 119 'Bat' 201 'The One' Whilst most skins are classic IDF camo 117 'First Jet' squadron have a grey skin but feel free to swap things around and a nifty little patch template will help. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the Condor50 folder into your Aircraft folder. 2. From the DECALS folder drag and drop the Condor50 folder into your Decals folder. 3. From the GUNS folder drag and drop the BK-27 folder into your Guns folder (you might already have this). CREDITS Thanks to everyone at Cocas Aircraft Factory and especially to Nyghtfall(skins) and Spinners (decals & screens). packing read me and screenshot by Spinners Regards Cocas Version 1 - 06/05/2020

    127 downloads

       (1 review)

    1 comment

    Updated

  9. CAF Condor F.1

    Panavia Condor F.1 for STRIKE FIGHTERS 2 On July 25th 1968 a memorandum of understanding was signed by Belgium, Canada, Italy, the Netherlands, the UK and West Germany expressing their interest and intent on producing a multi-role combat aircraft (MRCA) with a tentative in-service date of 1975. Belgium dropped out very early and before the end of the year Canada had also pulled out with Prime Minister Pierre Trudeau claiming that they simply could not afford it but this was, perhaps, a convenient excuse to hide behind whilst Trudeau's liberal goverment re-shaped the entire Canadian armed forces. For a short while the remaining four nations ploughed on but the Dutch became increasingly concerned as their prime mission was for an air superiority fighter and even though they had cranked in severe requirements for long radius of action and maximum performance in air combat at all altitudes they then complained when the resultant design became larger and therefore more expensive. Once the Dutch had left the MRCA project the remaining three nations formed a Joint Working Group firming up on requirements, removing excessive demands and establishing a technically viable baseline solution to their MRCA requirement. Fashionably, this baseline solution was a swing-wing design with afterburing turbofan engines. With all three Governments on board the project was to be delivered by a co-ordinating organisation called NAMMO (NATO MRCA Management Organisation) employing three newly created international contractor companies; Panavia Aircraft GmbH (airframe), Turbo-Union Ltd (engines) and Avionica Systems Engineering GmbH (avionics) that would combine to produce the Panavia Tornado. Whilst the RAF were fully behind the swing-wing MRCA design for their all-weather interdiction and strike requirements they expressed deep concern over it's suitability to meet their RAF Air Staff Requirement 395 which called for a long-range interceptor to replace the Lightning and Phantom. Influenced by U.S. studies on future air superiority fighter aircraft, and especially by John Boyd's energy–maneuverability theory, the RAF demanded an aircraft with extra power and maneuverability compared to the proposed Tornado ADV. Whilst they conceded that the Tornado ADV might be acceptable as a long-range interceptor it would be totally outclassed as a 'central front' fighter by the expected threats of the next generation of Soviet fighter aircraft (in particular, and before it's limitations became known, the MiG-25 was especially feared). When the UK Government argued that another combat aircraft could not be considered on cost grounds the RAF reminded them that the proposed Tornado ADV was already morphing into a different aircraft with a longer forward fuselage to accommodate semi-recessed Sparrow/Skyflash missiles, more powerful engines to address the low power to weight ratio and a totally different avionics package. Panavia were already ahead of the curve with several design studies on various advanced air superiority fighter aircraft with the most promising being 'Projekt Condor' from the Messerschmitt-Bölkow-Blohm (MBB) design team at Ottobrun for a single-seat air superiority fighter powered by a single large afterburning turbofan engine (the RB.250 - itself a paper project by Turbo-Union but based on a scaled-up Rolls-Royce Spey turbofan). Preliminary technical studies demonstrated that Specific Excess Power and manoueverability were off the chart when compared to all current fighter aircraft and a parallel study on the market for such an aircraft in the 1975 to 1990 period revealed a potential market for 600 aircraft in Western Europe and the Middle East alone. Unexpected support for Projekt Condor came from the Italian Government who sought a follow-on fighter aircraft to replace the Aeritalia F-104S on the Turin production line. In the UK, with unemployment at its highest level since 1940, the incoming Conservative Government led by Edward Heath supported the project as one of a raft measures to boost the UK economy. By 1971 all three Governments (Italy, the UK and West Germany) were in agreement and the Panavia Condor programme was allowed to proceed with an initial order for 10 Condor prototype and development aircraft and 465 production aircraft (West Germany 200, UK 165 and Italy 100) to be assembled on final production lines in each country but with workload shared out with the United Kingdom and West Germany each having a 40% share of the workload with the remaining 20% going to Italy. With inflation running rampant in Western Europe the Condor programme was under the strictest financial scrutiny during the early 1970's but luckily escaped the axe on at least two occassions. Despite the Condor programme being a political football (and seemingly a permanent fixture in the news headlines) development moved swiftly aided by the existing collaborative structures within Panavia recently created for the Tornado programme. With a new airframe and a new engine Panavia were keen to avoid also introducing a completely new avionics package so sensibly opted for an off-the-shelf purchase of the Hughes APG-63 multimode radar system but designed to incorporate a software programmable signal processor allowing the system to be modified to accommodate new modes and weapons through software reprogramming rather than by a more costly and disruptive hardware retrofit. The first prototype (PC-01) was structurally complete by early April 1974 and was trucked from Ottobrun to the Hannover Air Show where it was displayed in the static park attracting considerable interest from Saudi Arabian and Omani officials. DA-01 was then taken to Manching to be mated with the Turbo-Union RB.250 engine for ground-testing and taxying trials that continued during the summer months before MBB's chief test pilot, Nils Meister, took to the air on August 15th 1974. A few short weeks later he dazzled the crowds at the 1974 Farnborough Air Show demonstrating the Condor's remarkable manoueverability. The fleet of development aircraft began to build up during 1975 with the only real mishap occuring when DA-06 (whose main task was armament development) was mysteriously lost over the Irish Sea. Entering service with No.23 Squadron of the Royal Air Force on April 1st, 1978 the Condor F.1 eventually served with seven squadrons in the UK and another two in RAF Germany. Primary armament was the Skyflash semi-active radar homing air-to-air missile and the AIM-9L 'all-aspect' version of the Sidewinder infra-red air-to-air missile. In addition, the Condor was fitted with two internal Mauser BK-27 cannon (developed for the Panavia Tornado) each with 250 rounds. INSTRUCTIONS 1. From the AIRCRAFT folder drag and drop the CondorF1 folder into your Aircraft folder. 2. From the DECALS folder drag and drop the CondorF1 folder into your Decals folder. 3. From the GUNS folder drag and drop the BK-27 folder into your Guns folder (you might already have this). CREDITS Thanks to everyone at Cocas Aircraft Factory and especially to Nyghtfall (skins) and Spinners (decals & screens). packing and original read me Spinners Regards Cocas Version 1 - 05/05/2020

    163 downloads

       (1 review)

    0 comments

    Submitted

  10. [Fictional] Vought F-8E 'BZ' Crusader 'Belgium'

    Vought F-8E 'BZ' Crusader for STRIKE FIGHTERS 2
    This is a very simple mod of the stock F-8E to give a fictional export version for the Force Navale Belgium / Belgische Zeemacht in an approximate 1970's timeline with markings an equally fictional Osprey squadron.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the F-8E_BZ folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the F-8E_BZ folder into your Decals folder.
    3. From the PILOTS folder drag and drop the PilotFNB folder into your Pilots folder.

    CREDITS
    As always, thanks to TK for the continuous improvement of a great little game/sim.
    And thanks to everyone in the wider Third Wire community.
    Regards
    Spinners
    Version 2 - 02/05/2020
    Version 1 - 22/10/2011  
     
     

    101 downloads

       (0 reviews)

    0 comments

    Updated

  11. [Fictional] Dassault Super Etendard 'Belgium'

    Dassault Super Etendard 'BZ' for STRIKE FIGHTERS 2
    This is a very simple mod of Foxmonter's Super Etendard to give a fictional export version for the Force Navale Belgium / Belgische Zeemacht. 

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the SuperEtendardBZ folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the SuperEtendardBZ folder into your Decals folder.
    3. From the PILOTS folder drag and drop the PilotFNB folder into your Pilots folder.
    4. From the WEAPONS folder drag and drop both fuel tank folders into your Weapons folder.
    That's it! 

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Big thanks to Foxmonter for creating the Super Etendard and his other excellent aircraft.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - 01/05/2020
    Version 1 - 23/10/2011
     
     

    136 downloads

       (0 reviews)

    0 comments

    Updated

  12. [Fictional] General Dynamics F-111A 'Early TAC'

    General Dynamics F-111A 'Early TAC' for STRIKE FIGHTERS 2
    This is a very simple mod of the superb F-111A by FastCargo to represent a fictional 'earlier timeline' version of the F-111A entering service in 1965 with service years restricted to 1965 to 1967 inclusive.
     
    BACKSTORY
    Perhaps the three technical breakthroughs that came together to make the F-111A (the swing-wing, the afterburning turbofan and solid-state devices) came together just that little bit earlier leading to the corresponding earlier drafting of SOR-183 and the resultant TFX competition thus predating McNamara and the distraction of 'commonality' and the Naval F-111B.
     
    INSTRUCTIONS
    Firstly, please make sure you've got the F-111 SuperVarkPack for the tanks and weapons bay mounted gun. Got it? Good!
    1. From the AIRCRAFT folder drag and drop the F-111A_TAC folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the F-111A_TAC folder into your Decals folder.
    3. From the SOUNDS folder drag and drop the TF30_DRY AND TF30_WET files into your Sounds folder.
    That's it! 
     
    CREDITS
    As always, big thanks to Third Wire for the continuous improvement of a great little game/sim.
    Massive thanks to FastCargo for the full and complete F-111 family. The F-111 Super Vark Pack by FastCargo gives comprehensive thanks to everyone who has played a part and his credits include thanks to Norman Knight for the F-111 pit.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards
     
    Spinners
    Version 1 - 02/02/14

    137 downloads

       (1 review)

    0 comments

    Updated

  13. CAF Brigand FRS.1

    BAE Brigand FRS.1 this his based on Spinner´s skin for my what if F-118B Raider i made a few changes to the ini and added another gun to make up to British the rest his pretty much the same Model and skin Cocas FM based on stock F-16 netz cockpit pilot and seats by Ravenclaw_007 many thanks Volker decals by Sinners all needed weapons are on gunnys pack install instruciones unrar to your desktop after just drop in to your mod folder check KB at CA for details templets included. enjoy Caf team Cocas

    94 downloads

       (0 reviews)

    4 comments

    Submitted

  14. [Fictional] Gloster F-73C Meteor

    Gloster F-73C Meteor for STRIKE FIGHTERS 2
    N.B. Requires SF2 Expansion Pack 1
    This is a simple mod of the stock Gloster Meteor F.8 to give a 'what if' Meteor in USAF service with markings for the 51st Fighter Interceptor Wing.
     
    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the F-73C folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the F-73C folder into your Decals folder.
    That's it!
     
    CREDITS
    Thanks to jorel62 at the 'what if modelers' website for the inspirational profile drawing.
    BIG THANKS to TK for the continuous improvement of a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards
     
    Spinners
    Version 1 - 08/11/11
     
     

    169 downloads

       (0 reviews)

    6 comments

    Updated

  15. [Fictional] Lockheed F-19A 'Sniper' for STRIKE FIGHTERS 2

    Lockheed F-19A 'Sniper' for STRIKE FIGHTERS 2 
    This is a simple mod of the stock MiG-19S to create a fictional Lockheed F-19A 'Sniper' in service with USN & USMC Aggressor Squadrons in the 1974 to 2003 timeline.

    BACKSTORY
    Only during the mid-1980's was it revealed that an unexpected outcome of President Nixon's historic visit to China in 1972 was the purchase of 30 Shenyang J-6 fighters for use as Aggressor aircraft. The aircraft were clandestinely delivered early in 1974 with the US Navy taking 22 aircraft and the US Marine Corps taking the balance of 8 which entered service with VMFT-401 in April 1976. In service, the aircraft were supported by specialist teams from Lockheed and were eventually designated F-19A with the unofficial name of 'Sniper'.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the F-19A folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the F-19A folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Special thanks to Stary for the MiG-19S cockpit.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - 25/04/2020

    65 downloads

       (0 reviews)

    0 comments

    Submitted

  16. CAF EE Thunderbolt F1A

    EE Thunderbolt F1A beta pack
    For SF2 (Full-4/5 Merged Recommended)
     exp 2 needed for cockpit and weapons
    done for some time but several issues and loss of the max file delayed 
    the release of this model
    to today I decide to upload a beta version so that people can have some fun
    to install just drop the zip files contents into your mod folder and go fly

    model  ini edits skins and  decals  by CAF team and Spinners 
    cockpit by TW
    enjoy 

    Cocas
    CAf team
    PS will work as standing until I make new model already in progress

    44 downloads

       (0 reviews)

    0 comments

    Submitted

  17. CAF Sukhoy Su-21 Flagstone-A

    Sukhoy Su-21 Flagstone A
    For SF2 (Full-4/5 Merged Recommended)
    in a moment of pure madness, I add in max a delta wing to my old F-4VS
    then Spinners, after I upload to the CAF forum, had the idea of making soviet
    I then change the model around a bit make made more Russian
    here´s the result
    to install just drop the zip files contents into your mod folder and go fly

    model  ini edits skins  by CAF team 
    cockpit and  decals by TW
    enjoy 

    Cocas
    CAf team

    96 downloads

       (0 reviews)

    0 comments

    Submitted

  18. CAF MiG-28 beta pack

     
    Mig-28 beta pack.
    For SF2 (Full-4/5 Merged Recommended)
    the loss of the most updated Max file has led to me to upload this beta pack
    until this bird gets redone so expect some issues like the lack of bump maps for example
    but outer than that it´s complete
    to install just drop the zip files contents into your mod folder and go fly

    model  ini edits skins and  decals by CAF team 
    cockpit by Paladrian

    enjoy 

    Cocas
    CAf team
     
     

    131 downloads

       (0 reviews)

    0 comments

    Submitted

  19. [Fictional] McDonnell Douglas F-4F 'Marineflieger'

    McDonnell Douglas F-4F 'Marineflieger' for STRIKE FIGHTERS 2 
    This is a simple mod of the stock F-4F to create a minimum change maritime strike version of the F-4F in service with the Marineflieger of the West German Bundesmarine in the 1973-1989 timeline. Perhaps with Starfighters falling out of the sky the West German Government enlarged the F-4F purchase and gave the Marineflieger initial deliveries.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the F-4FM folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the F-4FM folder into your Decals folder.
    That's it! 
    For best results, you will need to have the Kormoran air-to-surface missile by ravenclaw_007 in your install.

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Thanks to sundowner for the superb F-4E templates.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - 24/04/2020

    70 downloads

       (0 reviews)

    0 comments

    Submitted

  20. [Fictional] McDonnell Douglas A-4Ö Skyhawk

    McDonnell Douglas A-4Ö Skyhawk for STRIKE FIGHTERS 2 
    This is a simple mod of the stock A-4G (available at the Third Wire Strike Fighters 2 Downloadable Content Store) to create a fictional A-4Ö in service with the Austrian Air Force in the 1980-2010 timeline.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the A-4G2 folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the A-4G2 folder into your Decals folder.
    That's it! In the drop-down box you're looking for A-4Ö Skyhawk 'Austria'.

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - 20/04/2020
     
     

    46 downloads

       (0 reviews)

    0 comments

    Submitted

  21. [Fictional] BAC Lightning F.54 - Marineflieger

    BAC Lightning F.54 for STRIKE FIGHTERS 2 (EP2)
    This is a very simple mod of the stock Third Wire BAC Lightning F.53 to give a fictional Lightning F.54 in service with the Marineflieger (the naval air arm of the Bundesmarine or West German Navy) with markings for Marineflieger MFG 1 and Marineflieger MFG 2.
    You will need Expansion Pack 2.

    BACKSTORY
    The first rumours of an alleged bribery scandal surrounding the purchase of the Lockheed F-104G Starfighter by the West German Government coincided with the ferociously high attrition rate of the Starfighter in Luftwaffe and Marineflieger service. With the end of Lightning production on the near horizon BAC submitted a brochure to the Bonn Government and Marineflieger Officials for a proposed multi-role Lightning based on the F.53 and this proposal was accepted leading to a modest production order for 60 Lightning F.54's which entered service 
    in late 1968 with MFG1 and MFG2 before being retired in 1987.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the LightningF54 folder into your main Aircraft folder.
    2. From the DECALS folder drag and drop the LightningF54 folder into your main Decals folder.
    3. From the WEAPONS folder drag and drop the AS-30 folder into your main Weapons folder.
    That's it! 

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 2 - 19/04/20
    Version 1 - 06/12/10
     
     

    201 downloads

       (0 reviews)

    0 comments

    Updated

  22. [Fictional] Westland Whirlwind Mk.2D

    Westland Whirlwind Mk.2D for STRIKE FIGHTERS 2 
    This is a simple mod of Veltro2K's Westland Whirlwind to create a fictional "Desert Whirlibomber" in service with No.6 Squadron of the Royal Air Force in the 1941-1944 timeline.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the Whirlwind2D folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the Whirlwind2D folder into your Decals folder.
    That's it! Bombs, tanks and sounds are all stock items but you will need to add a WW2 pilot (not supplied). Please note that this older 3D model does have some 'rope' issues that you can remove by turning shadows to FALSE. It's a tricky beast to get off the ground, requiring slow advancement of the throttle and a gentle touch, but is otherwise OK. 

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    Big thanks to Veltro2K for the Whirlwind... and so much more!
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - 10/04/2020

    68 downloads

       (0 reviews)

    0 comments

    Submitted

  23. [Fictional] BAC Lighting F.Mk.51 IDF/AF

    BAC Lightning F.Mk.51 for STRIKE FIGHTERS 2 
    This is a simple mod of the stock Lightning F.Mk.2 to create a fictional Lightning F.Mk.51 in service with the Israeli Air Force in the 1964-1973 timeline.

    INSTRUCTIONS
    1. From the AIRCRAFT folder drag and drop the LightningF51 folder into your Aircraft folder.
    2. From the DECALS folder drag and drop the LightningF51 folder into your Decals folder.
    That's it!

    CREDITS
    As always, thanks to Third Wire for a great little game/sim.
    And, finally, thanks to everyone in the wider Third Wire community.
    Regards 
    Spinners
    Version 1 - 09/04/2020

    53 downloads

       (0 reviews)

    0 comments

    Submitted

  24. BC-304 Daedalus-Class Battlecruiser

    Hi there everyone, I joined combatace almost 10 years ago and, after several attempts I finally managed to make this monstrosity. The mighty BC-304 Daedalus-Class battlecruiser from the Stargate franchise.
    It is the second generation of interstellar Earth warships made integrating alien reverse engineered technology obtained in the operations of the Stargate Command during the previous 8 years. It includes:
    - 28 automatic railgun turrets around the ship.
    - 16 VLS missile in the front deck silos, armed with conventional HE warheads or tactical nuclear ones. The range of this missiles are 150+ km. Since there is no name for these missiles I made it up as SSM (Standard Space Missile).
    - Advanced Trinium-Naquadah alloy armour (Steel with lots of hitpoints).
    - Reverse engineered sublight engines (that uses this naquadah as fuel, making the TSFC=0.01 as it possess a huge amount of energy so don't worry about consumption :) ).
    - Antigravity drive which substitutes the landing gear allowing you to hover at about 300 meters above the ground. Now you can stay above the tanks shooting down Beagles, watching how enemy AAAs fail trying to shoot you down muahahaha.
    - Shield generator that covers the entire ship, "theoretically" absorbing the damage before it reaches the ship itself.
    For those who are also like stargate franchise, no, I haven't made the also mighty Asgard Plasma Beam upgrade, but I will try to do something in future releases.
    I also included several skins of the different ships that appeared in the franchise:
    U.S.S. Daedalus - The first to be commissioned for USAF which is assigned to assist Atlantis expedition in Pegasus Galaxy.
    U.S.S. Odyssey  - The second to be finished which remains in Earth.
    B.F.R. Korolev  - Commissioned almost simultaneously with the Odyssey, given to the Russian Federation in exchange for the operations of the stargate.
    U.S.S. Apollo   - The second to be assigned to Pegasus Galaxy.
    C.N.S. Sun Tzu  - The first ship to be given to People's Republic of China.
    U.S.S. Hammond  - The last known to be commissioned for United States, originally was going to be called Phoenix but they changed the name to honour the first General in charge of Stargate Command, George Hammond, after passing away.
    U.S.S. Phoenix  - The name given to that ship in alternate realities.
     
    Some notes about this model:
    I don't fully understand the damage mechanics in this game, so despite of the fact that this ship
    have "advanced force fields" that withstand several tactical nukes, sometimes you can get shot
    down by the rear gun of a Tu-95.
    Since it is a very big ship (650m long) all the 28 railguns have difficulties aiming at small targets due to
    the offset of the guns. But they still hit big targets such as other spaceships of the same size, and
    sometimes big bombers like Tu-95. Anyways, if someone knows how to improve this, suggestions and ideas are
    very welcomed!
    The flight mechanics have been "developed" from FastCargo's F-35B, my goal was to have vertical
    takeoff and landing functioning but I have not managed to achieve that properly.
    This "plane" is quite special to fly, it has a 100+ times bigger inertias than the F-35 so don't
    expect to dogfight with fighter jets, just wait until they crash in your force fields :)
    Also, take into account that the size of this aircraft is such that you can not fly in regular squadron
    formations as it crashes with the other ships. It is ment to fly alone in air combat missions (however
    I would like to implement air to ground warfare in next versions).
    It has no cockpit, I just put it in the place of the bridge. I will try to do my own cockpit in the future.
    If you are wondering where I took these F-302 of the screenshots, they are from the A-Team Skunkworks. They
    also have the Death Glider so if you get it from there you can recreate some pretty good stargate battles!
    ********Any commercial use of this mod is CLEARLY FORBIDDEN!!!
     
    CREDITS for the material that made this possible:
    - FastCargo's F-35 that I used as a base for the INIs.
    - Effects included in Stary's EE3 for SF2 series used for the nuclear explosions in both ground and air.
    I know that this material also involve more people who put their best effort on it, I want to thank them sincerely, and also the people involved on the Viper afterburner effect that I was unable to track. I hope I haven't missed anybody!
    Also I would like to thank the modding knowledge in combatace which helped me to make this possible.
     
    And finally!
    The model itself is incomplete, I still have to add some parts like the communication deck and the sensors array and many more things, but Christmass time is over so I decided to upload what I have made.
    It is my first serius mod after having joined Combatace 10 years ago, after several attempts of doing sci-fi stuff, and now I finally managed to make this "living insult to aerodynamics".
    I really hope you enjoy it and of course I am opened to suggestions and feedback as this model is not perfect by far (a lot of things are not adjusted, it lacks more testing, it is like flying two carriers in a simulator not ment to do that, etc.).
    All things said, have fun! :)
     

    191 downloads

       (1 review)

    2 comments

    Updated

  25. SF2 Mirage 4000P & PB

    This aircraft mod represents Dassault's what-if Mirage 4000P fighter and its trainer PB variant in the Portugese Air Force service.
    This package comes with 1 skin set for each variant, with decals for P (14 planes), and for PB (6 planes).
    Also it is dedicated to our friend Cocas who put his work and time to bring us many of the rare or experimental aircraft in this game series and originally created the base model for this plane.
    This model is meant for SF2 games only, SF1 variants will be uploaded at the SF1 section.
    Install is the regular dropping the contents in their respective places. In case you have the prototype or French A and B variants you can skip the overwrite prompt of weapons as those 6 items are identical.
    Please note: The model can be quite heavy on FPS in large formations on weaker machines, so if required, either resize skin files or use lower lods(_nd,001,002,003) as lod1.
    The model uses the general french and NATO weapons, either as part of weapon packs or the Mirage 2000 family.
    Important: The PB variant comes with 2 types of cockpit, the basic setup will use a simple pit that has only the pilots cabin instrumented. The other is a fully modeled front and rear compartment, in which you want to fly you should activate the proper line in the AC's.ini file.
    CockpitDataFile=Mirage4000PB_Cockpit.ini <---- basic setup
    ;CockpitDataFile=Mirage4000PB_Cockpit_full1.ini <------ front seat
    ;CockpitDataFile=Mirage4000PB_Cockpit_full2.ini <------ rear seat
    Be aware - the piloting seat position can not be changed during/in game, so chose wisely!
    Make sure to read the manual included with the package.
    ----------------------
    Creators of these Aircraft mods as members of CombatAce site:
    Original 3D work: Cocas
    Aircraft 3d update and additional changes: Logan4
    Cockpit 3d work: Logan4
    Aircraft FM: Cliff7600
    Aircraft avionics: Loborojo, Cliff7600, logan4
    Skin files and decals: Flogger23, Cliff7600, logan4, loborojo
    Cockpit files: Logan4, Cliff7600
    Thanks to Crusader for additional brochure files
    Big thanks to members of CombatAce for helping and answering our questions and in sorting out some of the issues we got while creating this mod.
    Modding and distribution of files are allowed and limited according to the CombatAce Freeware Licensing agreement.

    148 downloads

       (0 reviews)

    0 comments

    Submitted



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