604 files
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Canadair CF-104S "Super Starfighter" (what If...) by Wrench
By Wrench
Canadair CF-104S "Super Starfighter" (what If...) by Wrench 2/10/2023
-- For SF2, Full 5 Merged REQUIRED --
*** Please note: your game's mod folder/install =MUST= have access to the stock 3rd Wire CF-104_76 Starfighter to make use of the mod. You must ALSO have access to the A-7D_75 as this mod makes use of that cockpit. Hence, the "FUll 5 Merged requirement. ***
This is a modification of the stock CF-104_76 into a "What If..." CF-104S Super Starfighter of the Canadian Forces, Royal Norwegian Air Force, and Royal Danish Air Force. The mod is supplied with 5 skins, 2 of which are "generic" for Any Other Users You Can Think Of (tm).
CAFCamo - a 2-tone dark Euro style (no squadron affiliation)
RDAF - Dark Green Overall (Esk 726)
RNoAF - Light, "Air Superority Grey" Overall (Skv 331)
For Other Users:
Standard European 2-tone camo
Standard "SEA" type 3-tone camo
All markings are decals, and the serial numbers are based off the CAF style post 1980s. 24 serials are supplied for each skin, excepting the Euro & SEA which share the same pool of 24 serials (which just happens to be historically correct CF-104 serials). Decal Randomization is TRUE. With the use of 'all decals' for markings, the 2 generic skins are easily re-badged for any other Friendly Nation (tm) that might have recieved these Super Zippers (see notes for more backstory). All skins have individual Hangar Screens. All are in jpg format.
This is a "full use" aircraft; it is speced for medium range missiles (Sparrow, Aspide, Skyflash), Sidewinders, and all manner of air-to-ground weapons. THis is a full strike fighter, minus the RCAF/CAF's nuclear mission for NATO. It's cleared for use with all NATO, UK and USAF weapons. Be advised, the DRAF/CF use the same anti-ship missile, while the RNoAF uses it's own Penguin.
Most weapons used are stock in-game items, excepting the "F104S pylon set". This has been edited to not conflict with the AMI or Turkish F-104S series. Other weapons are included; of these, all have had the 'end of service/export years' extended to at least 2045. All items have been included for ease of installation. Excepting those items who's LODs we can't access (cockpit!). Ini's do the trick. The canopy is also activated via the Standard Animation Keystroke (tm), Shift/0 (zero).
As always, =READ= the enclosed readme for full, detailed instructions. PLEASE read it!!!
Happy Landings!
Wrench
Kevin Stein
103 downloads
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Canuck FAW.4 RAF & IAC
By Cliff7600
Canuck FAW.4
"What if" RAF version by Spinners
!!! IMPORTANT : this mod is NOT release under the CombatAce Modders Licensing Agreement rules !!! (see readme)
This is a "What if" version of the CF-100 Mk4B in service with the Royal Air Force.
The main interest is the 3 skins :
- RAF 151 sq
- RAF 153 sq
- Irish Air Corp
Credits go to :
Sundowner : Aircraft model, cockpit model, various ini work, some skin work, research.
1977Frenchie : Skins, decals, hangar and loading screens, research.
Baffmeister : Flight model, some ini work, some research, package compilation and readme.
Wilches : Beta testing and research.
Crusader : Research.
Bunyap & 331KillerBee : weapon.
and :
Spinners : RAF what-if version, skins edits, decals, hangar and loading screens.
Cliff7600 : ini edits and readme.
Read the readme file for installation and important notes.
54 downloads
0 comments
Submitted
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Dassault Mirage IIIVE 'Arab Nations' for STRIKE FIGHTERS 2
By Spinners
Dassault Mirage IIIVE 'Arab Nations' for STRIKE FIGHTERS 2
This is a simple mod of Veltro2K's Mirage IIIV to create a fictional Mirage IIIVE in service with the following Arab Nations in the 1968-1982 timeline;
Egypt (used as the default nation)
Jordan
Lebanon
Syria
For all four I've used the superb 'aluminio' skin by torno.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the MirageIIIVE folder into your Aircraft folder.
2. From the DECALS folder drag and drop the MirageIIIVE folder into your Decals folder.
That's it! I was keen to make this readily accessible to everyone so everything is stock and the F-100D pit is used as it's in every version of Strike Fighters. This isn't accurate so if you've got any of the Third Wire Mirages then it's best to use those pits.
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Thanks to Veltro2K for bringing us the Mirage IIIV and so much more!
Thanks also to michaelk for his recent MirageIIIV minor update which brought this aircraft to my attention.
Thanks to torno for the 'aluminio' skin - ¡muy buen trabajo!
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - March 28th, 2023
64 downloads
- mirageiiiv
- arab nations
- (and 1 more)
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MirageIIIV Minor update.
By michaelk
Version 2.0
Mirage III V Very Minor update, which corresponds to the actual description of the aircraft.
Flight model & main aircraft data not changed, left as is (as the author, very careful takeoff/landing control is required).
1.Main engine update (Added Afterburner / Effects).
2.Cockpit/ Avionics.(In my opinion, since this is still a prototype aircraft).
3.Default Loadouts.
Thanks Plane Authors.
81 downloads
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[Fictional] Lockheed Nighthawk GR.1
By Spinners
Lockheed Nighthawk GR.1 for STRIKE FIGHTERS 2
This is a simple mod of the amazing F-117A by Dels to create a fictional Nighthawk GR.1 in service with the Royal Air Force in the 1989-2010 timeline. I made this for myself but I'm releasing it 'as is' following a request.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the NighthawkGR1 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the NighthawkGR1 folder into your Decals folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Big thanks to Dels for bringing us the F-117A and for generously uploading the templates.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - March 8th, 2023
96 downloads
0 comments
Submitted
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[Fictional] McDonnell Voodoo FAW.4 - RAF
By Spinners
McDonnell Voodoo FAW.4 for STRIKE FIGHTERS 2
This is a simple mod of erikgen's superb McDonnell F-101B Voodoo to give a fictional Voodoo FAW.4 in the markings for the famous 'Treble One' Squadron of the Royal Air Force during the 1960's. This revised upload now adds a second skin (No.74 Squadron) and a nifty fixed in-flight refuelling probe.
BACKSTORY
Delays in the English Electric Lightning programme and the rather pedestrian performance of the Gloster Javelin encouraged the McDonnell Aircraft Company to offer various versions of their outstanding Voodoo aircraft to the RAF initially with the F.1 single-seater and FAW.2 two-seater for RAF Fighter Command and followed by the FR.3 single-seater reconnaisance aircraft for RAF Germany and the improved FAW.4 two-seater for Fighter Command. Entering service in 1961 the Voodoo FAW.4 served with three squadrons of RAF Fighter Command and supplemented the earlier FAW.2's in the air defence role. Normally armed with two De Havilland Skystorm radar-guided missiles and two Fairey Firestorm infra-red heat-seeking missiles the Voodoo FAW.4's were a quantum leap in performance over the Gloster Javelin and remained a popular type in RAF service right up until their retirement in 1981.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the VoodooFAW4 folder into your Aircraft folder.
2. From the DECALS folder drag and drop the VoodooFAW4 folder into your Decals folder.
3. From the PILOTS folder drag and drop the VoodooIFR folder into your pilots folder (this is the IFR probe so is optional).
4. From the WEAPONS folder drag and drop the AIM-4K, Skystorm and VoodooFAW4_Tank folders to your Weapons folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Special thanks to the legend that is erikgen for producing the Voodoo in all its variants and to Column5 for the FM.
Special thanks also to yakarov79 for making the IFR probe for me.
Thanks also to the creators of the Genie and Falcon missiles that I've tweaked and rebadged (just for a giggle).
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 2 - March 4th, 2023
133 downloads
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[Fictional] Nord Aviation HC-127B Noratlas - USCG
By Spinners
Nord Aviation HC-127B Noratlas for STRIKE FIGHTERS 2
This is a simple mod of the Nord 2501 Noratlas transport aircraft (originally released by Coyote Aerospace in 2021) to create a fictional HC-127B in service with the US Coast Guard in the 1960-1990 timeline. I made this for my own use but a few people were interested in it so I'm releasing it 'as is' and with just a small serial number range.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the HC-127B folder into your AIRCRAFT folder.
2. From the DECALS folder drag and drop the HC-127B folder into your DECALS folder.
3. From the SOUNDS folder drag and drop the 'Hercules' file into your SOUNDS folder.
That's it!
Please note that the aircraft is listed as a HC-127B in 'Player Aircraft Type' and instead of creating the USCG as a new nation I have just allocated it to the USN.
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Huge thanks to Coyote Aerospace for bringing us the Noratlas (the original read me is included to give credit to those who participated).
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - Feb 11th, 2023
37 downloads
0 comments
Submitted
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F-104JS "Super Starfighter" (what If...) by Wrench
By Wrench
F-104JS "Super Starfighter" (what If...) by Wrench 1/10/2023
-- For SF2, Full 5 Merged REQUIRED --
*** Please note: your game's mod folder/install MUST have access to the stock 3rd Wire F-104G Starfighter to make use of the mod ***
This is a modification of the stock F-104G into a "What If..." F-104Js Super Starfighter of the Japan Air Self Defense Force. The mod is supplied with 2 skins:
Blue Camoflague (1982 - 1990)
Air Superiority Grey (1990 - 2004)
These skins represent aircraft from the 207th Hikotai, and carry it's tail badge. The SF2 date switch is active, and will change accordingly.
Skins remain in bmp format. All new "accurate" decals have been created for 24 aircraft (see Notes for more info on JASDF serial numbers). All markings are decals and decal randomization is TRUE. All weapons used are stock in-game items, excepting the "F104S pylon set". This has been edited to not conflict with the AMI or Turkish F-104S series. All items have been included (cockpit, avionics displays, etc) for ease of installation.
As always, =READ= the enclosed readme for full, detailed instructions. PLEASE read it!!!
Happy Landings!
Wrench
Kevin Stein
89 downloads
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[Fictional] North American F-100D Super Sabre
By Spinners
North American F-100D Super Sabre (West Germany) for STRIKE FIGHTERS 2
This is a simple mod of the stock F-100D to create a fictional F-100D in service with the German Air Force in the 1958-1967 timeline with colourful 'Black Tulip' markings for JG 71.
I'm releasing this 'as is' as a request from a couple of my friends here at Combat Ace. Only 8 aircraft numbers are supplied and the complex nose marking is the best I can do with limited time.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-100Dwg folder into your Aircraft folder.
2. From the DECALS folder drag and drop the F-100Dwg folder into your Decals folder.
That's it! In your aircraft selection drop down menu you will find this under F-100D Super Sabre (West Germany) this is just to separate it from the standard F-100D as I've removed the refuelling probe from this version.
CREDITS
As always, thanks to Third Wire for a great little game/sim.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - Dec 18th, 2022
48 downloads
0 comments
Submitted
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[Fictional] Republic F-105D Thunderchief - West Germany
By Spinners
Republic F-105D-5RE Thunderchief for STRIKE FIGHTERS 2
This is a simple mod of the stock Third Wire F-105D to create a fictional West German Thunderchief in the 1962-1967 timeline. A USAF skin is also included for joint operations!
BACKSTORY
When Kennedy and Khrushchev first met at the Vienna Summit in June 1961 there was hope of better relations between the USA and the Soviet Union but in the weeks that followed these hopes faded when the Soviet Union proposed a treaty between Moscow and East Berlin leading to Kennedy countering with a clear statement that any treaty interfering with U.S. access rights in West Berlin would be regarded as an act of war. Upon his return to the USA, Kennedy's advisors told him that Khrushchev was still planning to sign a treaty with East Berlin and advocated an immediate military build-up in Europe including the deployment of the new Republic F-105D's of the 36th Tactical Fighter Wing and the 49th Tactical Fighter Wing with both wings having a primary tactical nuclear strike role.
The erection of the Berlin Wall in August 1961 caused Kennedy more anxiety and among a raft of actions he authorised the immediate transfer of 36 F-105D's to the German Air Force with most aircraft coming from the 335th Tactical Fighter Squadron based at Eglin Air Force Base. Entering service in October 1961 with Jagdbombergeschwader 31 at Nörvenich the F-105D's replaced the Republic F-84F Thunderstreak and were operated until late 1967 when the Wing began to receive the Lockheed F-104G Starfighter.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the F-105D-5RE folder into your Aircraft folder.
2. From the DECALS folder drag and drop the F-105D-5RE folder into your Decals folder.
That's it!
The F-105D-5RE designation is used to prevent conflict with any other F-105D's you may have in your install.
CREDITS
As always, thanks to Third Wire for a great little game/sim.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - 24/11/2022
48 downloads
- thud
- thunderchief
- (and 1 more)
0 comments
Submitted
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CF-115 Northern Eagle
By 1309mariano
CF-115 Northern Eagle:
The CF-115 Northern Eagle is a special F-15E variant developed by Boeing to fill the requirements of the Royal Canadian Air Force and replace 3 CF-188 squadrons, the 409th, 410th and the 425th. The plane is very similar to the F-15EX, but it keeps in mind the air dominance role. It was introduced in 2018, and still flies today.
Big shoutouts to 1977Frenchie, who helped me a lot with this, guided me through all the process and tested the plane (this mod is 51% made by him, basically), and Viper63a, who created the SUPERB F-15E mod.
THIS IS FREEWARE ONLY
Have a good hunt, fly high and fast!
76 downloads
- f-15 eagle
- rcaf
- (and 2 more)
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Sentraedi Gnerl Fighter Pod
By torno
the Zentraedi fighter pod General is the only airplane style enemy that I remember from the robotech series, I did not create a cockpit or associate any so it IS NOT FLYABLE, I hope you enjoy it.
93 downloads
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Valkyrie VF3
By torno
This package represents an vf1 Valkyrie from the macross / robotech series
contains the plane with 6 skins, the pilot, weapons and some sounds
I did not homologate the simulator's common weapons, only the specific weapons that I created for the model were tested
we have the missiles:
AMM-1-ARROW air air all aspect
RMS-1 nuclear warhead air to destroy zentraedi cruisers
RMS-2 ground air with nuclear warhead
the GU-11-55 cannon has a caliber of 55mm (if you read correctly)
It has a great range but it also has a great kick
the plane is a plane, it is not a robot it cannot be transformed into a guardian
el piloto es el modelo de la pelicula macroos recuerdas el amor.
I had planned to create the characters of the series but unfortunately every day it becomes more difficult for me to finish projects to be able to share them with you, it would be a great help if you followed me on my youtube channel https://www.youtube.com/channel/UC8BqDDMdd -Xv4nvCnU2rXyw
So
I could justify the time invested to my wife hahahaha.
excuse my bad english the text is translated by google translator
238 downloads
- valkyrie vf1
- robotech
- (and 1 more)
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Orion MPCV Pack
By Nuni
Orion Multipurpose Crew Vehicle and variants:
_________________________________________
Hi there Combatace community!
As you may already know, this Monday (with some luck) the mission ARTEMIS one is going to lift-off setting the path for future manned missions to the Moon, something that as engineer and space nerd I am very excited about. To celebrate this milestone and since I am finding myself without time to continue 3D modelling space gear for the Moon mods, I have decided to upload my UNFINISHED models so you can enjoy them! That includes:
- Aircrafts (or should I say spacecrafts)
Orion MPCV: Your normal Orion Multipurpose Crew Vehicle, with some "landing gear" I was trying to design because my experiments with vertical take-off were to this point very unsuccessful... but appart from that and two floating invisible pilons for IR missiles, it should look like the Orion that will take off in a few days! Orion MPCV-ICPS: That is a bigger Orion which includes a variation of the "Interim Cryogenic Propulsion Stage", which in reality is the upper stage of the SLS that will insert the spacecraft into a translunar orbit from Earth. I modelled it here as a longer range Orion since the ICPS module are substantially two giant propellant tanks (big one LH2 and smaller one LOX). Also I have equipped it with four rocket engines which will help compensating the much heavier fuel tanks (I tried to tweak the engines parameters to make it look a little bit more like a rocket engine instead of an airbreathing one, so fuel consumption has become super high hahaha) F-40A Apollo Starfighter: The beginning of the Spacefighters mod, a modified Orion MPCV-ICPS in which the main body of the ICPS module has been modified to carry weaponry becoming a propulsion and warmodule. It includes to arms with a pair of space adapted cannons and pylons for eight SIM-9A the first vacuum rated version of the AIM-9 with reactive thrust control for maneuvering. This is definetely not how I want it to look like but newer models are on the long To Do List. - AAA test beds: In order to become a full Space warfare mod, ground objects have to be implemented, unfortunately appart from static turrets and modified rovers sketches I have not been able to make 3D models, that is why I borrowed randomly GKABS M163 PIVADS models in order to have AAA with good targeting for the following systems:
Laser AAA: In space, one of the biggest challenges is thermal control of the spacecraft, and since there is no atmosphere to dissipate beams, a laser could potentially become an enemy for sneaky spacecrafts that ventures into restricted territory. That is why a small low power version of Laser AAA is intended to be used in the early stages of the mods conflict. Railgun: An electromagnetically accelerated projectile, with low fire rate but high velocities. It would have sense in the moment in which bigger and armoured spacecrafts appears in later stages of the conflict. - Weapons:
23mm MG-2040 Lunar Cannon 20mm M168 Lunar Vulcan 100KW XN1 Laser Weapon System (quick fact eventhough "small" 100kW is freaking difficult to generate on the Moon) 105mm Lunar Rail Gun SIM-9A Spacewinder - So what to expect from this release?
As you will see, it lacks a lot of things we take for granted in this game: ground assets, targets to strike, actual Air-to-Ground and viceversa weaponry, spacecrafts from other nations. But as we all know, time is sometimes really hard to invest in these projects and real life easily takes over it. So at least you can have some dogfights between Orions and experiment this new environment. I personally enjoyed a lot the process of doing them and thinking how a Spacefighter mod would look like after seeing that a Moon map is actually possible (thank you Menrva!).
So I hope you enjoy this despite of the clearly unfinished models and textures!
- CREDITS TO:
Menrva: For the amazing map in which all of this can be developed and for the nations creation with their logos and the skins for them in the Orion. ravenclaw_007: For the incredibly detailed AIM-9 model from which I based my own space version model. GKABS: For the M163 that I included for testing the different AAA systems. Combatace community: In general, for the support, suggestions, advice and the material that I have used but I am not able to track the creator. DISCLAIMER: As always this is a FREEWARE, the use of this content for commertial purposes is strictly FORBIDDEN.
Ohhh and before I forget it, THERE ARE NO LANDING GEARS! hahahha
All being said, kind regards. Nuni
74 downloads
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[FICTIONAL] F-16CD B60 (What-If) Ukraine Reforger
By Viper63a
F-16CD B60 (What-If) Ukraine Reforger by Viper63a 2022
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This pack asks the question..."What if" the US was to reforge Ukrain with F-16C\D Block 60 "Bear Hunter\Killers". See the "Credits" sections for a list of all the wonderful modders who deserves ALL the "THANKS" for their original packs. Without them, this pack would not exist.
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What's included in this mod pack?
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This pack is intended as a stand-alone pack, you should not need any other mod packs. The USAF F-16C\D Block 60 (Viper Team) aircafts were modified for use in the Ukrainian theater: F-16C\D B60 with correct decals, skins, pilots, data, weapons & a bunch of extras.
* Included Jets: Please note the serial numbers are randomized.
F-16C_B60_UA
F-16D_B60_UA
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Installation:
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!! First and always - Make a BACKUP copies of your Mod folders...Objects\Aircraft, Decals & Weapons folders...
1) Copy the contents of the uncompressed "To_Mod_Folder" folder into your Saved Game mod folder. Overwrite any conflicts.
2) Refer to the "Add F16 SoundList.txt" file on configuring the your "Flight\SoundList.ini" file to use the custom F-16 sounds included in this pack.
3) Refer to the "Add F16 Squdraons.txt" file on configuring the your "PilotData\SQUADRONLIST.INI" file to use the Ukrainian Squadrons in a campaigne.
Thats it - Enjoy!
Viper!
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Credits:
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If you didn't sign your Readme.txt - Shame on you (LOL).
Let me know if I missed anyone and will be more than happy to recognize!
Thanks!
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F-16 DATA & LOADOUT update v2.0 - Fanatic Modder
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Effects/Sounds/LODS/Skins - Dave/The Viper Team
F110 effects only - Fast Cargo < The new, proper F110 effects possibly again by Fast Cargo. If not, please verify.
The egyptian skin - mohand777
The F110 engine sound, I was not able to trace. Pls PM for any feedback to give proper credit.
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SF2 F-16C/D Block 60 Fictional USAF Squadrons - Viper63a
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The Viper Team for their EXCELLENT F-16s!
Ravenclaw_007 for his new weapon packs.
Spudknocker's work that inspired me to make this pack.
Dtmdragon's original work that made this pack possible.
If I missed anyone...Please excuse and let me know, so I can give credit where it is due...
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169 downloads
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F-16XL for SF2 – F-16E Blk 62 Fighting Falcon
By dtmdragon
F-16XL for SF2 – F-16E Blk 62 Fighting Falcon 2.1
In March 1981, the USAF announced the Enhanced Tactical Fighter (ETF) program to procure a replacement for the F-111. The program was later renamed the Dual-Role Fighter (DRF) competition. The concept envisioned an aircraft capable of launching deep air interdiction missions without requiring additional support by fighter escort or jamming. General Dynamics submitted the F-16XL, while McDonnell Douglas submitted the F-15E.
As we all know the F-15E was chosen... BUT what if the F-16XL had been chosen instead?
And so I give you the F-16E/F Block 62 Fighting Falcon.
The designation F-16E/F Block 60/62 would have been used had the XL been selected (The F-16E/F Desert Falcon as we know it today wasn't even on the drawing board in the late 80's).
Included in this mod are:
- F-16E (XL) Blk 62 Fighting Falcon
- F-16EM (XL) Blk 62 Fighting Falcon (CUPID mods)
- F-16EV (XL) Blk 62 Fighting Falcon (AN/APG-83 AESA radar upgrade)
- 8 different USAF squadrons.
To Install simply un pack and drop into your mods folder.
Notes:
- The weapon stations are quite complicated due to the set up on the real aircraft itself and the limitations in SF2 with the maximum amount of hard-points etc. As such it is best to use the default load out from the loadout.ini. That being said if you do want to change it at the loadout screen you need to follow these rules: If the default loadout uses rail launched weapons (Aim-9/120, AGM-65/88) under the inner wings, only change it for another rail launched weapon and vice-versa. This is because the weapon rails are loaded as an EP class weapon that doesn't show up at the loadout screen.
- The default 'Attack' loadout is designed for the mass anti-armour mission as that is the kind of CAS mission SF2 generates. However in the loadout.ini file under each 'attack' loadout entry is a CAS loadout option with LGB etc.
- There are a ton of different loadout options in the loadout.ini file so check them out with the single mission editor.
- Loadouts are based on the F-16C Blk 40/42 but with an F-15E Strike Eagle flavor e.g. AGM-130
- Shadows are deactivated as 'tractor beams' are an issue as it is an older .lod
2.1 Changes:
- Added missing 20mm M61A1 Vulcan (PGU-28) to 'Guns' folder. PGU-28 loads generally don't have tracers.
2.0 Changes:
- F-16EV (XL) Blk 62 Fighting Falcon added.
- Loadout.ini and weapon station fixes.
- Cockpits changed to Block 42 type with WAR hud as LANTIRN would have been fully integrated on the jet.
- Ferris test skin added for F-16E (XL) Blk 62 Fighting Falcon.
- Canopy RCS reducing tinting added as per F-16C/CM Block 40/42.
- Semi- conformal AIM-120 station position and angles corrected.
- Internal ECM changed to AN/ALQ-165 Airborne Self-Protection Jammer (ASPJ) as was planned for production aircraft.
Released under the CA fair use agreement.
Credits:
The Viper Team
The Mudhen Maintenance Team 2016
Viper63a
USAFMTL
Dave
ravenclaw_007
Original Model by wpnssgt via Swede
Dels
moonjumper
Fubar512
creepin death
Mirage Factory
Enjoy,
Dan.
1,284 downloads
- f-16
- fighting falcon
- (and 8 more)
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Mirage F1AZI
By Stratos
Fictional Mirage F1AZ for Israel called F1AZI
Skin by Valastur based on the original Ludo Mirage F1AZ and templates so kudos to Ludo and team for such a wonderful mod. Edition of the plane inis also by Valastur.
Valastur 2022
69 downloads
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[Fictional] Dassault Mirage F-1EAZ for STRIKE FIGHTERS 2
By ValAstur
Mod of the superb Mirage F-1AZ from the Mirage F-1 Team to make it look like a fictional fighter plane for the spanish air force.
For the weapons you'll need to have one version of the F-1AZ already installed.
The Weapons were created by the Mirage Factory and therefore not covered by the permission.
INSTRUCTIONS
1. Drop the folders into your Mod folder. If asked to overwrite, click yes.
CREDITS
Big Thanks to the Mirage F-1 team for the creation of this superb mod.
Also thanks to Ludo for allowing me to release it.
ORIGINAL CREDITS
- Aircraft : BPAO and Centurion-1.
- Cockpit : Brain32 and Centurion-1
- Skins : Ace888 and Ludo.m54.
- Decals : Ludo.m54.
- Templates : Brain32, ACE888 and Ludo.m54.
- Avionics and data tweaks : Crusader.
- FM : Baffmeister.
- Interception light : Coupi
- Missiles, rocket pods and seat : Ravenclaw_007.
- Weapons : The Mirage Factory.
- Hangars et loading screens : Ludo.m54.
Kindest regards
ValAstur
61 downloads
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F-16 Ukrainian Air Force
By Stratos
This is an standalone F-16 as If Ukraine recieved them starting in 2022. Is based on the Viper Team F-16C Blk25/30 and is basically a repaint with some DATA inis and added the Lightning pod, I added the original readme down there, please read it and pay respects to them. Skin and DATA edition by AngelP. Kudos to him!!
Enjoy!
F-16C Blk25/30 By the Viper Team.
Pit by ravenclaw. (A master piece and you haven't seen nuttin' yet.)
Models by bpao, modified highly by Jat and ravenclaw. (You guys are one hell of a team)
Skins templates by Migbuster (Went back and made even higher res skins...because he could)
MFD panel glass by Stary (Did you know he does terrains and clouds too?)
Units skins by Dave and Jat (I think Jat did like 4 and I did the other 70 or so) lol
Weapons by ravenclaw and GrinchWSLG (Masters of disaster)
Technical adviser, Sony Tuckson (If we got it wrong he cracked the whip!)
Avionics by Jat and Crusader (You cant get anything past Crusader, the best MK1 eyeball in SF)
To install:
Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX
This project started with a little mod here and there to make the Vipers more modern. FastCargo started the PM thread on 28 Jul 2011 and here we are 10 months later we have this.
This mod is dedicated to Oli (bpao) he started us on this journey and I hope, I really hope, we lived up to his expectations.
169 downloads
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EF-101D Jammin VooDoo. What If...
By yakarov79
I have absolutely no idea what I am doing here...
The true story behind Jammin VooDoo
When USAF realized that maintaining expensive RF-101B become problematic for the budget they started to look for potential clients among allied forces. Imperial Iranian Air Force saw an opportunity in this. After closing the deal IIAF immediately asked the Israeli industry to prepare a possible package for 22 airframes. The deal covered the full conversion of existing airframes into electronic countermeasure fighters. RF-101B received ground mapping radar and sophisticated electronics. It was successfully used by IIAF in escort and SEAD missions until 1979. Soon before the revolution, Israel was afraid that Jammin Voodoo electronics will get into the wrong hands. Thanks to diplomatic efforts Heyl Ha'Avir acquired all 22 airframes. Jammin VooDoo stayed in Israel until 1983 where it served in 253 Tayeset as an experimental ECM detachment. In 1983 due to huge expenses with old airframes, EF-101 was sold back to the USA. All aircraft were sent to two National Guard squadrons where they served for 4 more years in "wild Weasel" detachments.
In 2380 due to a temporal anomaly, USS Titan was sent into 1988. On secret assignment, all 22 aircraft were beamed into the cargo bay where airframes were scrapped and electronics were used to create a time beacon.
Basic modding skills are required t run this mod.
credits:
RF-101B by erikgen
pylons from great Nyghtfal A-4 pack converted to use with Jammin VooDoo.
ALQ and AGM-45 by Ravenclav.
skins,ini etc..me
Have fun
Jarek H.
144 downloads
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Dassault/FMA Rafale EA-2/DA
By 1309mariano
BACKSTORY:
In 2014, with the Mirage retirement in mind, Argentina started a competition to decide wich plane was going to replace it in the near future. Due to the strategic position of the country and the abundance of resources, the contest ended up having various options: the F/A-18E/F, the Tejas MK1 and MK2, the Gripen, the Su-30, the MiG-35, the J-10CE and the Rafale, all with unique variants to fill the needs of the Argentinian Air Force.
The chosen plane was the Rafale. The Argentinian Ministry of Defence agreed on 18 planes, 12 Rafale EA-2s and 4 Rafale DAs. The Rafale EA-2 is an advanced variant of the Rafale F4, equipped with AESA radar and Conformal Fuel Tanks. It can fire the MBDA MICA missiles, along with some russian ordenance. This is because Dassault, Argentina and Russia agreed to replace the british parts with russian parts in the exchange of Argentina buying and equipping the Rafale with russian precise guided munitions.
The Argentinian Rafale participated in various exercises with NATO and eastern side countries, like the "ECOAS I", where the Argentinian pilots showed its great ability to fly low, "sinking" the USS George Bush.
Special thanks to JAT81500, for releasing the Dassault Rafale F4, wich is used as the Dassault Rafale EA-2
And ThirdWire, for this amazing sim, that I love and play almost everyday...
I hope you enjoy this mod as much as I do.
Have a good flight!
Good hunting!
242 downloads
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[Fictional] Mikoyan-Gurevich Ye-2PFM "Faceplate-D"
By Spinners
Mikoyan-Gurevich Ye-2PFM "Faceplate-D" for STRIKE FIGHTERS 2
Released 'as is', this is Mikoyan-Gurevich Ye-2PFM 'Faceplate' - featuring a 3D model by KnightWolf45 (the artist formerly known as Cocas).
In the mid-1950's the MiG OKB was tasked in developing a new lightweight supersonic interceptor fighter for the Soviet Air Force and flight-tested two distinct designs in parallel - one with a thin, swept-wing and one with a tailed delta wing. The tailed delta would eventually win out to become the famous MiG-21 'Fishbed' but it's tantalising to consider 'what if' the swept-wing Ye-2A prototype had either won or was considered good enough to also be procured. Anyway, this is the swept-wing Ye-2 as it might have looked in service with the Soviet Air Force and I've also included Egyptian, Mongolian and Parani skins.
Giving the aircraft a service designation is tricky as it was given a provisional designation of MiG-23 but, of course, this conflicts with the swing-wing 'Flogger' that came later. We can't use an even number like MiG-20 or MiG-22 so I've just called it the Ye-2PFM and you can change this to suit your own thoughts on this matter.
INSTRUCTIONS
1. From the AIRCRAFT folder drag and drop the Ye-2PFM folder into your Aircraft folder.
2. From the DECALS folder drag and drop the Ye-2PFM folder into your Decals folder.
3. From the WEAPONS folder drag and drop the Faceplate-GP-9 folder into your Weapons folder.
That's it!
CREDITS
As always, thanks to Third Wire for a great little game/sim.
Huge thanks to KnightWolf45 for creating the Ye-2PFM 3D model a few years ago and to the CAF team for any inputs that followed.
Special thanks also to Coupi for sending me his templates that I've used to create the skins.
Thanks to Paladrian for the MiG-21 pit.
And, finally, thanks to everyone in the wider Third Wire community.
Regards
Spinners
Version 1 - Dec 24th, 2021
133 downloads
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[Fictional] Boeing Super Hornet FRS.2
By ValAstur
This is a mod of the Super Hornet F from EricJ creating a multirole combat aircraft for the royal air force.
INSTALLATION:
Simply drop the Folders into your Strike Fighters Mods Folder.
CREDITS:
EricJ – Purchased Model of F/A-18F from http://www.mesh-factory.com, Main texture artist, ini editing.
FastCargo – 3D model work for all versions. Used some of his images for reference.
JAT81500 – FM, ini adjustments, decals.
Dave – Decals and always a swell guy. Also did the Hangar and Loading Screens. Reference photos. Also for modifying some weapons for SF2, and for adjusting his afterburner texture from the Eagle Superpak.
Vampyre – Technical Reference and consultant who works with the aircraft on a daily basis.
Column5 – Use of the Mirage Factory F/A-18A Textures, and FM data adapted from the MF F/A-18A.
AmokFloo – Initial optimization of the F/A-18F model.
Bpao – F/A-18A pit used with permission.
STORM – F/A-18E Loading Screen Image, taken from his special vantage point.
starfighter2 – Newer RWR texture.
Serverandenforcer – F/A-18F FM tweaking.
Silverbolt – Extracting the textures for the cockpit for SF2.
MigBuster – Tutorials in the Knowledge Base for adapting the aircraft to SF2.
SidDogg – Assistance with getting the VFA-102 CAG bird tanks right.
Spillone104/Spectre8750 – Custom sound, Spillone104 for initial, and Spectre8750 for tweaking.
ArturR: For his use of his avionics mod. FastCargo mentioned it and after checking it out was impressed… Thanks!
Special thanks to Spinners for his great RAF/RN decals I used here.
Also thanks a lot to EricJ for allowing me to upload this plane.
If I missed someone, please contact me and I change that ASAP!
Kindest regards
ValAstur
58 downloads
0 comments
Submitted
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[Fictional] Mitsubishi/Saab JAS-41 (F-2S) Paladin
By ValAstur
Fictional mod of Dels superb F-2A Viper Zero creating a multirole combat aircraft for the swedish air force
INSTRUCTIONS
1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
ORIGINAL CREDITS
Aircraft 3d model, canopy frame, .ini work and packaging - Me
Additional .ini work and alternate loading and hangar screens - ace888
Aircraft skin/template and _DATA.ini tweaks - ace888
Afterburner effect - spillone104 (with some modifications by ace888)
Vapour effects - ravenclaw (with some modifications by ace888)
Decals - Nengajyou (with some modifications by me)
Cockpit and ACESII Ejection seat - ravenclaw (with some modifications by me)
Weapons - WhiteBoySamurai (with some modifications by me)
FM - Thirdwire (with some modifications by me)
Pilot 3d model - Old Diego
Pilot skin - Originally by Old Diego modified by ace888
MY CREDITS
Big Thanks to Dels and all people involved in creating this fine plane.
Also to ace888 for the great templates!
If I missed someone, please contact me and I change that ASAP!
Kindest regards
ValAstur
104 downloads
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Saab J25/J25R Svärd (Sword)
By ValAstur
Saab J25/J25R Svärd (Sword) for STRIKE FIGHTERS 2 (Israel or Quad-Merged)
Mod of the stock MiG-17F and PF from SFP:I to make them look like fictional fighter planes for the swedish air force.
INSTRUCTIONS
1. Drop the folders into your Objects folder. If asked to overwrite, click yes.
CREDITS
Big Thanks to Thirdwire for the games and the superb models they have.
Kindest regards
ValAstur
41 downloads