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    1. Royal Danish Air Force Hawker Hunter F.51. 
      This mod is not to compete with any previous Hunter packs. It is just my different approach.
      Basic modding skills are required to run this mod.  (copy/paste, mod folder structure, etc.) 
      Install:
      Copy and paste specific folders into the correct destination.
      A fake pilot is required to run this mod. Also, the Thirdwire Hunter cockpit is required from the original game. 
      Fuel tanks- not to be afraid. Overwrite or leave it. 
      Tanks are just ini files. The mod uses tanks that are part of an aircraft lod.

      In the game, under a prefix.KDF. * You will find Hawker Hunter F.51that served in the Royal Danish Air Force.
      * Kongelige Danske Flyvevåbnet

      All skins are in 3072x3072 format, based on new templates.
      Decals represent historically correct serial numbers assigned to aircraft during their service in the Danish Air Force, for a specific year, squadron, etc.
      I do not recall why I have made skin set '1958' except missing one aircraft (crashed 06.04.1956) and squadron moving to Karup, nothing special about this '1958', but I left it as a part of the pack.
      New bump maps to work with new skins.

      Credits.
      TW - the original old model of Hunter F.4 
      Yours truly  -  mambo jumbo like skins, decals, research...
      I have no idea who made the pilot and seat model; it is an old model used almost everywhere—big thanks to them.
      ravenclaw_007 - as an improvement, I used his Hunter Pit fake pilot model.
      Spillone104 for his sounds
      Only Italian coffee was used; the mod may contain cookie crumbs and nuts.
      Have fun.
      Report bugs. *
      Expect the unexpected.
      Live long and prosper.
      Jarek Hereda
      THIS MOD IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
      UNDER THE COMBAT ACE MODDERS AGREEMENT

      * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake, try to fix it.  Not like this mod is using some ancient or extraterrestrial files..
      22 0
    2. Royal Danish Air Force Meteors. 
       
      This mod is not to compete with the previous Meteor mods that I was part of. It is just my, different approach.
      Basic modding skills are required to run this mod.  (copy/paste, mod folder structure, etc.) 
      Install:
      Copy and paste specific folders into the correct destination.
      A fake pilot is required to run this mod. Also, the Thirdwire Meteor cockpit is required from the original game. 
      Fuel tanks- not to be afraid. Overwrite or just leave it. 100 gal tank is the original TW tank. You can overwrite or just simply do not copy.
      175 gal tank also.
      Tanks are just ini files. The mod uses tanks that are part of aircraft lod.
      Yes, again Meteors. 
      But I made this revamp to fix what I wanted to fix for some time already in old models..plus a few new things.
      In the game under a prefix .KDF. * you will find Meteor F.4, F.8, NF.11, and TT20 that served in the Royal Danish Air Force.
      * Kongelige Danske Flyvevåbnet

      TT.20 target tug works the same way as one in the RAF Meteors pack. 
      I fixed data files a little - collision points and hitboxes..as the previous ones were quite weird. But I believe that the flight model could be improved for this aircraft. But this is not my cup of tea nor coffee. 
      All skins are in 4096x4096 format. You can easily resize as needed. Now all Meteors are using the same common color standard. Skins represent all squadrons that operationally used Meteors. 
      Decals represent historically correct serial numbers assigned to aircraft during their service in the Danish Air Force.
       
      Under no circumstances do not use any part of it with older Meteors done by me and published here in CA.
      These new ones have some differences in mapping. Some things were changed, some mapping issues and small thingies. So please do not mess up things. 
       
      Credits.
      Veltro2k  - the original old model of t7 
      Yours truly  -  model rework, mambo jumbo like skins, decals, research...

      No animal was harmed during the creation of this mod.
      Only Italian coffee was used, mod may contain cookie crumbs and nuts.
      Seat - all credits to the creator - unfortunately I don't remember who made this seat. I guess the skin was painted by Kulbit.
      Pilots - RAF pilot by Geezer another one I have no idea / don't remember who did it. All credit to him/her. 
      Weapons.
      RP-3 rockets from Ravenclaw.
      All should have those RP-3 rockets in their installs but I am adding them anyways as those are the only ones that work with this aircraft lod.
      This model is designed/checked only to work with Ravenclaw's RP-3 rockets - so there might be some strange positioning in other (stock) rockets.
       
      Have fun.
      Report bugs. *
      Expect the unexpected.
      Live long and prosper.
      Jarek Hereda
      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
      UNDER THE COMBAT ACE MODDERS AGREEMENT
       
      * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it.  Not like this mod is using some ancient or extraterrestrial files..
      72 0
    3. The Strikemaster is essentially an armed version of the Jet Provost T Mk 5. Various improvements and alterations were made to the aircraft, including an uprated Armstrong Siddeley Viper turbojet engine, wing hardpoints capable of carrying a wide variety of munitions, a pair of machine guns under the intakes, uprated flap system with two jacks, enlarged airbrake jacks, new communication and navigation gear, different electrical system, canopy breakers on the ejection seats, and a revised fuel system including tip tanks on the wing tips.
      First flown in 1967, the aircraft was typically marketed as a light attack or counter-insurgency aircraft, however, the majority of customers were air forces seeking an advanced trainer. The Strikemaster did see combat on multiple occasions in the service of Ecuador, Oman and Yemen. A total of 146 aircraft were produced prior to the end of production in 1983. The type remaining flying into the 2020s, albeit with increasing difficulty due to a decreasing supply of spare parts over time.
      WHAT'S IN:
      - Strikemaster Mk80    Saudi Arabia     (47 planes)        3 skins
      - Strikemaster Mk81    South Yemen    (  4 planes)        1 skin
      - Strikemaster Mk82    Oman                 (25 planes)        2 skins
      - Strikemaster Mk83    Kuwait                (12 planes)        1 skin
      - Strikemaster Mk88    New Zealand     (16 planes)        2 skins
      CREDITS:
      - russouk2004: original model
      - pappychksix: all skins
      - paulopanz: decals, hangars, screens, drop tanks paint, skins little editings, ini dance, packaging etc etc.
      TO INSTALL:
      - put all in your main mod folder and overwrite

      NOTE:
      TW simulations allow us to add proper historical serials, numbers, letters and nose arts to each plane.
      Best models with serials, numbers and letters painted on textures for me are a real waste. All planes (as black cats at night ...) are the same ...

      So our friend Pete allowed me to make decals (I have a real decals factory yet ...) for his great skins and this is the final product.
      I think that outstanding Russo's plane really needed this work to shine.
      I hope you like this pack, as I liked to buid this up.
      If Pete will skin Mk84, Mk89 and Mk90 (with his own super templates) too I'll be glad to add them.
      If someone'll tweak a better flight model I'll add too.
      Any improve'll be welcome.
      Aren't we a community?
      Enjoy!
      paulopanz@
       

       
      252 2
    4. Royal Air Force Meteors. 
      Bunch of Meteors for the Royal Air Force and Royal Navy.
      This mod is not to compete with the previous Meteor mods that I was part of. It is just my, different approach.
      Basic modding skills are required to run this mod.  (copy/paste, mod folder structure, etc.) 
      Install:
      Copy and paste specific folders into the correct destination.
      A fake pilot is required to run this mod. Also, the Thirdwire Meteor cockpit is required from the original game. 
      Fuel tanks- not to be afraid. Overwrite or just leave it. 100 gal tank is the original TW tank. You can overwrite or just simply do not copy.
      175 gal tank also.
      Tanks are just ini files. The mod uses tanks that are part of aircraft lod.
      Yes, again Meteors. 
      But I made this revamp to fix what I wanted to fix for some time already in old models..plus a few new things.
      So we have 22 different (more or less) aircraft.
      F Mk.1 - first 12 production Meteors with Welland I engines.  Not all served in 616 Sq at the same time. Some were moved to RAE or Gloster Company for further development.
      F.Mk.3 - first 15 airframes with Welland I engine.
      F.Mk.3 - equipped with Derwent I engine.
      F.Mk.4 - High-Speed Record (Basically F.4 with long span wing from F.3 - Or F.3 with long Nacelles - depends on how you look at it - but serial is listed under F.4) - Anyway, bonus aircraft for speed record in 1945 and 1946.
      F.Mk.4 - fighter jet with Derwent 5 engines. 
      T.Mk.7 - two-seat training jet.
      F.8 -  represented in mod with 3 variants for the game. First with an early canopy hood. Then bubble canopy and the last one with a large bore engine intake...(mostly serials WK and WL...but at some point, you could have large intakes and early canopy...just a matter of when and where)
      FR.9  - fighter recon version in two variants early and late canopy.
      PR.10 - photo reconnaissance  version
      NF.11 - radar night /all-weather fighter 
      NF.13  - radar night /all-weather fighter with additional equipment for use in hot/tropical climate
      NF.12  - radar night /all-weather fighter 
      NF.14  - radar night /all-weather fighter 
      NF.14(trop) radar night /all-weather fighter with additional equipment for use in hot/tropical climates mostly prepared for No 60 Sq. But also served within units stationed in Great Britain.
      NF(T).14 - training version for Air Navigation Schools - Rebuild from NF.14 - no radar or armament.
      TT.20 - target tug aircraft with target sleeve for artillery practice (target sleeve is deployed as bomb bay doors - AI will open doors when approaching target).
      U.15 - target/research drone jet based on F.4 Meteor
      U.16 - target/research drone jet based on F.8 Meteor
      T7(TT) - separate version - target tug with target banner.  - Should start in the air in single mission editor - while AI is taking off it will lose the banner on an airstrip.

      Tip...
      TT.20, U.15, U.16, and T.7(TT) are serving for nation=RAF but privately I have them as RAF-RED for 'training purposes' you can do that too, or screw this at all. Use it for your liking. I do not know how you are going to use those special aircraft...but it is here for general enjoyment. 
      While RAF did not have in mind using Meteors for a ground attack there was a possibility to equip them with non-guided rockets (F.8 and FR9) or bombs (F.4/F.8/FR.9). So you can do it...but I set primary/secondary mission only CAS and armed recon for FR.9...but you can always edit it your way.
      I fixed data files a little - collision points and hitboxes..as the previous ones were quite weird. But I believe that the flight model could be improved for this aircraft. But this is not my cup of tea nor coffee. 

      All skins are in 4096x4096 format. You can easily resize as needed. Now all Meteors are using the same common color standard. Skins represent all squadrons that operationally used Meteors. Later at some point, after withdrawal many Meteors found some new home as squadron hacks..and could be found everywhere...almost. But those were single examples in specific markings. Those are not included in this mod. 
      I Made a bunch of decals. Some squadrons have special markings on the fin to represent commanding officer aircraft (usually the correct serial number for a specific year), and some do not. Mostly code letter is generic and do not correspond with real code assigned to serial number. But in a few skin sets it is as it should be. You will see. Explore.
      Also, RAF letters folder should be added to the Decals folder I know it is big but it gives slightly better quality with still small file size
      All correct serial numbers for every Meteor version. Excluded are numbers that never served within the Royal Air Force or were sold to other countries from RAF inventory.
      this gives us 2918 individual serial numbers (I believe that is the number never counted what I did).
       
      There are many reasons why I have made things in this mod the way they are...versions, skins, and decals. A lot to explain but I doubt anyone wants to read about it anyway.
      Under no circumstances do not use any part of it with older Meteors done by me and published here in CA.
      These new ones have some differences in mapping. Some things were changed, some mapping issues and small thingies. So please do not mess up things. 
       
      Credits.
      Veltro2k  - the original old model of t7 
      Yours truly  -  model rework, mambo jumbo like skins, decals, research...

      No animal was harmed during the creation of this mod.
      Only Italian coffee was used, mod may contain cookie crumbs and nuts.
      Seat - all credits to the creator - unfortunately I don't remember who made this seat. I guess the skin was painted by Kulbit.
      Pilots - RAF pilot by Geezer another one I have no idea / don't remember who did it. All credit to him/her. 
      Weapons
      RP-3 rockets from Ravenclaw.
      This model is designed/checked only to work with Ravenclaw's RP-3 rockets - so there might be some strange positioning in other (stock) rockets.
       
       During the creation of squadron patches, I might have used the wrong crown on squadron crests. (according to the squadron timeframe)Gaffe indeed.  All should have St. Edward's Crown but I am aware that some have Tudor Crown. It is not out of ignorance ...Hope this small faux pas can be forgiven.
      Have fun.
      Report bugs. *
      Expect the unexpected.
      Live long and prosper.
      Jarek Hereda
      THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
      UNDER THE COMBAT ACE MODDERS AGREEMENT
       
      * report BIG bugs...If I misspelled something or forgot to add a sound file...for dog's sake try to fix it.  Not like this mod is using some ancient or extraterrestrial files..
      1,102 1
    5. Third-generation Canberra derived from B.6 as an interdictor.
      Fitted with a new forward fuselage with teardrop canopy on the port side,
      and Navigator station forward of pilot (early marks had the navigator
      behind the pilot). Provision for a ventral pack similar to the B(I)6
      with 4 20 mm (0.787 in) Hispano Mk.V cannon, one external hardpoint
      under each wing for up to 1,000 lb (454 kg) of bombs or unguided rockets,
      LABS (Low-Altitude Bombing System) for delivery of nuclear bombs.
      Prototype converted from the only B.5 and first flown 23 July 1954,
      72 built including 17 for export and two converted from B.2s.
      WHAT's IN:
      - a new plane
      - 10 skins for all squadrons
      - every 72 plane serials made
      - screens
      - sounds, pilot, weapons
      CREDITS:
      - Bobrock/Soulfreak: model & original temps;
      - Paulopanz: skins, decals, screens, ini tweaks
      INSTALL:
      - All in Main mod Folder and overwrite
      Enjoy.
       

       
      279 0
    6. Sea Vixen FAW1 new model for SF2........this addition will not conflict with the old model made by Skippybing.
      Please read the readme and post any issues/bug reports etc here at Combatace.
       
      421 0
    7. SF2 Handley Page HP.67 Hastings by Veltro2k & Co.       2/14/2021
      -For SF2, Any and All (Full 4/5 Merged Reccomended)
      "Quarantine Approved - Essential Mods"
      This is the release of the Handley Page HP.67 Hastings transport/cargo aircraft as used by the Royal Air Force from the late 1940s through the early 1960s. This version represents the C.1A & C.2 models.
      All markings are decals,and decal randomization is TRUE. All serial numbers are 100% historicaly correct. As none of serials represent any particular aircraft from any specific unit, they should be considered 'generic' in nature. However, I've assigned the aircraft to No.99 Squadron "Madras Presidency", as they recieved them in 1949, and are fairly representative of other Transport Command Squadrons. All sounds, pilot figures, hangar and loading screens are provided.
      The cargo bay doors are activated by the 'bomb bay' keystroke.
      As is always reccomended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. 
      Happy Landings!
      Wrench
      Kevin Stein
      Veltro2k for the model (we really made him work!!)
      Kesselbrut (??) for the cockpit (from the WW2 B-24)
      TMF for the flaps & gear sounds
      GregoryP for WW2 4 engine sound
      Me for decals and ini work and stuff, screens, etc

      This is freeware, it =CAN= be redistrubuted, but =NOT= posted on other sites even if the original readmes and all other pieces of the package remain intact. 
      The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
      This package may =NOT= in any way, shape or form be used in any payware additions. 

       
       
      149 3
    8. Not another Sea Harrier FA2 I hear you say.........well...yes.
      Original Mirage Factory max file extensively rebuilt by me, too many modifications to mention, same goes for the pit.
      Backup any other versions you may have as unlike a lot of mods posted on here nowadays I'm not telling you to dump other folks hard work because mine is better.....you decide for yourselves (rant mode off).
      You WILL need Thrust Vectoring set up in your controls to fly this thing.
      Please read the ReadME......without it this thing would not of got released..
      Mirage Factory product.
      Have fun.
      802 2
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