41 files
-
MiG-21MF MiG-23MF - RSSW Compatible Test Planes
By Snailman
MiG-21 MF & MiG-23MF
Red Side Standard Weapon Pack compatible test planes.
Features:
- Pure, stock Thirdware planes with cockpits added and made flyable.
- Weapon stations and loadouts have been rebuilt and compatible with the current version (0.97) of RSSW.
- Added Hungarian skin/decal configuration - just because. ))
Installation:
Drop them into the Aircraft folder
Requirements:
Red Side Standard Weapon Pack ver. 0.97
http://combatace.com/files/file/15167-red-side-standard-weapons-pack-public-test-version/
Upcoming Test planes:
- MiG-27
- Tu-22M3
- Su-7B/M
Thanks for the tryout and contact me if any problems appear.
334 downloads
-
il-38N "May"
By Veltro2k
il-38N "May"
The Il-38N is an adaptation of the four-engined turboprop Ilyushin Il-18 for use as a maritime patrol aircraft for the Soviet Navy. It meets a requirement to counter American ballistic missile submarines. The Communist Party Central Committee and the Council of Ministers issued a joint directive on 18 June 1960, calling for a prototype to be ready for trials by the second quarter of 1962. The fuselage, wing, tail unit and engine nacelles were the same as the Il-18 and it had the same powerplant and flightdeck. An aerodynamic prototype of the Il-38 first flew on 28 September 1961,with the first production aircraft following in September 1967. Production continued until 1972, when the longer range and more versatile Tupolev Tu-142 derivative of the Tupolev Tu-95 strategic bomber had entered service.This is the Improved variant sometimes referred to as Il-38SD for Sea Dragon the new search and tracking system.
Model: Veltro2
Tech Help: 76.IAP-Blackbird
TEXTURES: Torno
FM Help:Paulopanz
Cockpit: Kesselbrut
And anyone else that contributed to this release that I forgot ( old age is a B-I-T-C-H )
install in Objects/aircraft folder
Aircraft divided into two folders for Soviet and India
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
521 downloads
0 comments
Submitted
-
IL-38 "MAY"
By Veltro2k
IL-38 "May"
The Il-38 is an adaptation of the four-engined turboprop Ilyushin Il-18 for use as a maritime patrol aircraft for the Soviet Navy. It meets a requirement to counter American ballistic missile submarines. The Communist Party Central Committee and the Council of Ministers issued a joint directive on 18 June 1960, calling for a prototype to be ready for trials by the second quarter of 1962. The fuselage, wing, tail unit and engine nacelles were the same as the Il-18 and it had the same powerplant and flightdeck. An aerodynamic prototype of the Il-38 first flew on 28 September 1961,with the first production aircraft following in September 1967. Production continued until 1972, when the longer range and more versatile Tupolev Tu-142 derivative of the Tupolev Tu-95 strategic bomber had entered service.
*** Model is separated in three folders by Nations : Soviet, India and Egypt but uses just one decal folder
Model: Veltro2K
Tech Help: 76.IAP-Blackbird
FM & TEXTURES: TORNO , Paulopanz
Cockpit: Kesselbrut
And anyone else that contributed to this release that I forgot ( old age is a B-I-T-C-H )
install in Proper folders
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
389 downloads
-
Sukhoi SJ AWACS.7z
By russouk2004
Sukhoi Superjet100 AWACS what if..for StrikeFighters 2 Adapted by me...Russouk2004....(Russouk2004@gmail.com
DISClAIMER....................
May work in SF1 but if it doesnt work,ive no intention of making it for sf1.
Having seen this nice Russian commercial jet I thought...could be a good platform for airborne early warning..
and it seems to me,to look the part.
..................................................................
I adapted the 3d model to what we have here.See bottom for original creator credits for model and some textures and Templates.
.............................................................
I had to fiddle with some mapping etc as it wasnt perfect...it still isnt,could do with higher res template,but I didnt do more,otherwise I would have done.a full remake,and thats time I havent got.
I think its ok for release as is..further work is possible with templates.which I will upload soon
So please refrain from saying its not 100% accurate as ive spent a lot of time I cant afford on it already...and done what I can without a total remake..as stated. :)
.............................................................Work ive done.........................
Template tidied up a little. To follow soon..
new textures added....slightly higher res.
complete New landing gears front and back..
some 3d body work.
some mapping stretch fixed.
some areas of original texture removed due to being remade or repainted.
added model cockpit area,new glass etc.
New radome dish added.
Contained files.................
\Objects\Aircraft\Sukhoi SJ AWACS
\Objects\Decals\SUSJ100
Cockpit .......uses the KC-10 cockpit (C-130J-30_cockpit) originally by Kesselbrut
Uses stock Prop_Pilot.
stock sounds
Squadrons Go to pilotdata folder, open squadronlist.ini...and add this below.( XXX <adding correct number in sequence.. )
[squadronXXX]
Name=2457th AB BP
DisplayName=2457th AB BP
Nation=SOVIET
Objects\Aircraft\Sukhoi SJ AWACS
Objects\Decals\SUSJ100
SHIFT_0 opens crew door.
Drop Objects folder into your SF2 Mod folder,should be ...C:\Users\YOUR INFO HERE\Saved Games\ThirdWire\YOUR GAME FOLDER NAME HERE
click yes to add folders into required main folders.
no need for anything else if you have done this properly.
This little jet is quite a nice airplane...in game its got a shortish rotation,ive checked some videos and it can take off in quite a short time,and can climb away well...
If you feel you can improve it in any way ,feel free to do so and I can update it...
To Do possibly......
Cockpit could use a grey repaint..ive no time to...if you like to paint it,please do and share with others ...thanks if you do this.
CREDITS..........................
Model was originally Freeware low poly Sukhoi Superjet 100 model was created by Aleksey Rubtsov aka Rulexy
Additional textures...Engine.jpg engine_core.jpg,Tires.jpg originally from Freeware FS2004 SSJ100 by By Edgar Guinart López
KC-10 cockpit (C-130J-30_cockpit) originally by Kesselbrut
This mod is released under the CA Freeware agreement...
only for free distribution with credits given.
If Ive forgotten something,please contact me via the download support ..
335 downloads
-
SF2 Lavochkin La-17n & La-17R
By Spillone104
Lavochkin La-17n and La-17R for Strike Fighters 2
La-17n:
Ground launch conversion of the basic La-17 target drone equipped with RD-900 ramjet engine.
La-17R:
Ground launched reconnaisance version with stretched fuselage, camera bay and powered by an RD-9BK turbojet.
FLIGHT MANUAL:
These are drones but you crazy test pilots can fly them and have some fun. :P
These La-17s have some unusual features like a double landing gear (skids).
By default the drone start on the runway with the retractable gear extended, with the right nose up position for take off. About 20°.
Now, the AI don't make any use of the JATO unit, but you can.
TAKEOFF:
Leave the throttle to idle, and activate the JATO with the key used for thrust vectoring the Harrier nozzles down. The rockets will blast you right in the sky and will burn out in about 3 seconds. During this quick process, set the engine thrust to full power. After 5 seconds from the start you can discard the empty rockets by Ctrl-D (Drop tank jettison). Retract the invisible gear and proceed with the mission.
Note: for the sake of limitation of the game engine the La-17n have turbojet parameters instead of the true ramjet since the AI can't take off or carefully use an engine that simply offer no thrust at 0 speed and basically the thrust increase directly to the speed. TESTED and DISCARDED.
LANDING:
Do not extend the gear, you have skids on the engine belly and on wingtips just like sailplanes.
During final approach, shut down the engine and descend gently with a speed of about 270Km/h. Once close to the ground and about 240Km/h pull up to kill speed and let the drone gently stall. It will still be under control and will descend quite gently upon touch down.
This procedure was applied since the ramjet directly absorbed the impact and limited the damage to the airframe. The engine usually was already good for scrapping by that time anyway.
On the turbojet models there was an airbag to absorb the impact. And the engine on the recon drone was intended to be reused as much as possible.
AI would do just fine using the retractable gear. ;)
WARNING!
Both drones are set to SOVIET, in case someone want to have the La-17n target drone set as opponent, you have to change the NationName= in the DATA.INI. But you're still free to fire at friendlies ;)
-------------------------------------------------------------------------------------------------------------------
Installation:
Copy all the files in the respective directory of your game folder.
"User"\Saved Games\ThirdWire\StrikeFighters2
And add these to your SOUNDLIST.INI located in the Flight folder
SoundFileXXX=JATO (Replace XXX with a sequential number)
[JATO]
Priority=NORMAL
Looped=TRUE
NumBuffers=2
3DSound=TRUE
DopplerEffect=TRUE
MaxDist=3000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=0
-------------------------------------------------------------------------------------------------------------------
Credits:
3D model, Effects and Sounds: Spillone104
Texture: Spillone104 and Flogger23
Beta testers: Flogger23, Paulopanz and Dysko
-------------------------------------------------------------------------------------------------------------------
Legal stuff:
This mod is freeware. Commercial use is not allowed.
------------------------------------------------------------------------------------------------------------------
Happy landing.
Alex (Spillone104) 25/06/2014
311 downloads
-
Myasishchev M-4 "Bison"
By paulopanz
The Myasishchev M-4 Molot (Hammer, USAF/DoD reporting name "Type 37", NATO reporting name "Bison") is a four-engined strategic bomber designed by Vladimir Myasishchev and manufactured by the Soviet Union in the 1950s to provide a bomber capable of attacking targets in North America. The Myasishchev design bureau was formed to build such a bomber.
WHAT'S IN:
- Veltro 2K Lost SF-2 (and shadows fixed) Bison I recovered for you;
- 2 flyable planes;
- Old revamped and new skins;
- Proper decalset;
CREDITS:
Veltro 2K - Model
Y.Gordon - References
Lindr2 - data, loadout
Paulopanz - Skins, decals, screens, edits
INSTALL:
- Objects folder in your mod folder and overwrite
This is for our friend Ettore, at last!
Enjoy
@paulopanz
1,000 downloads
-
IL-10 "Beast"
By paulopanz
The Ilyushin Il-10 (NATO reporting name: "Beast") was a Soviet ground attack aircraft developed at the end of World War II by the Ilyushin construction bureau.It was also license-built in Czechoslovakia by Avia as the Avia B-33.
After the war, until the early 1950s, the Il-10 was a basic Soviet ground attack aircraft. It was withdrawn from service in 1956.
The Il-10 and its licensed variant, the Avia B-33, became a basic ground attack plane of the Warsaw Pact countries. From 1949 to 1959, the Polish Air Force used 120 Il-10s (including 24 UIl-10), and 281 B-33s.
In Poland, the B-33 was modified to carry 400 l fuel tanks under its wings. From 1950 to 1960, Czechoslovakia used 86 Il-10s, including six UIl-10s, and about 600 B-33s. From 1949 to 1956, the Hungarian Air Force used 159 Il-10s and B-33s, named "Párduc" (Panther). From 1950 to 1960, the Romanian Air Force used 14 Il-10s and 156 B-33s. Bulgaria also used these aircrafts.
In the late 1940s, 93 Il-10 and UIl-10s were given to North Korea. They were then used in the 57th Assault Aviation Regiment during the early phase of the Korean War. They were initially used with success against the weak anti-aircraft defense of South Korean forces (following the US refusal to supply the south with "heavy weapons"), but then they suffered heavy losses in encounters against the USAAF fighters and were bombed on the ground themselves. After several weeks, about 20 remained. In the summer of 1950, North Korea received more aircraft from the USSR. The North Koreans claimed to sink a warship on 22 August 1950 with Il-10s, but it was never confirmed.
From 1950, Il-10s were used by the People's Republic of China, in two regiments of an assault aviation division. They were used in combat during a conflict with the Republic of China, (Taiwan), over border islands in January 1955. They remained in service until 1972 (replaced by Nanchang Q-5). From 1957, Yemen used 24 B-33s.
As we realy needed this plane for every early cold war scenery (KAW, SF2EU, TSF, Taiwan, Timor ....) I decided to finish it at all cost and skin in every known post war liveries.
This is a real team work (see credits)
WHAT'S IN:
- the beast (at last!)
- 29 all around world skins (I lacked only Yemen & Indonesia ones, due no pics found)
- pilots
- guns
- weapons
CREDITS:
- Aleks original model
- Cocas 3D upgrading & fixing
- Spillone104 3D debugging and fishing up (a new proper back Mg!), sounds
- Baffmeister fantastic FM setings
- Paulopanz skins, decals & screens
OPERATIONS:
- canopy open 10 key
INSTALL:
- all in your mod folder and overwrite
TO UPGRADE:
- some chinese numbers I wasn't able to find/make by myself .....
Enjoy
@ paulopanz
PS: The "Párduc" is for Gaunt, my personal Hungarian expert and friend. This realise was eagerly waited by Jonathan: here you are old viking let's go.
527 downloads
-
Vertical Pack for Soviet Navy
By Snailman
Soviet Navy Vertical Pack 1.00
This is the first complete version of the Vertical Pack, now including the Yak-41M (also known by its commercial designation as Yak-141). I have modeled the plane as if it was deployed into combat units with its military designation Yak-41M. The plane served aboard the aircraft cruisers Novorossiysk and Baku, and on the aircraft carriers Tbilisi and Riga, from 1991-2010.
This is a fine tuned or modified collection of everything I could find to improve the planes.
I lot of time was invested in research and testing to provide you a working and accurate Yak-38/38M and Yak-41M. All feedback and suggestions are appreciated.
Install
I tried to include every component I have used with the planes, so it should work with a fresh unmodded SF2:NA. If you have DirX 9 and Win XP, then you also need Gerwin's IcelandNA modded terrain for XP to be able to play SF2NA on your PC.
Just copy everything into your designated add-on folder and it should work. Beware it may overwrite existing add-on files and components you already have. Check it first, especially weapons.
******************
NEW in 1.0 version
******************
New content
- Yak-41M VTOL flyable
- old Su-27 cockpit for Yak-41M (Temporary)
- Yak-41M Soviet Navy skin (completely new)
- Yak-41M Soviet/Russian Navy Camo skin (completely new)
- Yak-141 Commercial Prototype skin (completely new)
- Stary's Yak-38 cockpit included (+ini changes for compatibilty)
- Yak-38M Desert Camo skin from Afghanistan, Operation Romb 1980 (New)
- Yak-38M Naval Camo skin, Tbilisi (Adm Kuznetsov) testing unit (New)
- Mi-8T Soviet Navy skin (Unarmed transport and passenger version without pylons)
- Yak-41M new afterburner effect, lift engines included.
- Yak-41M OLS type IR Search&Tracking device added to 3D model.
- Yak-41M added APU-470, AKU-58 and BD3-USK type pylon 3D objects for correct display
- Modified Kiev class Aircraft cruiser data
- AA-10, AA-11 and AA-12 missiles and Kh-31A, Kh-31P, Kh-35 ASM-s included (minor value changes apply)
- Delta-NG control pod new 3D object and skin.
- VSPU-36 gun pod new 3D object and skin (color variants included for different skins).
- MBD2-67U quadruple bomb rack new 3D object and skin.
- Yak-38 500liter drop tank new 3D object and skin.
- Yak-38/38M Flight Manual Text
- Yak-41M Flight Manual Text
- Yak-41M textures are now JPG to save space
- Kiev class aircraft cruiser name decals
- Kiev class tactical numbers separately done, due to decal limit per mesh.
- General purpose Soviet Navy red star insignia for ships
- Soviet Navy Ship tactical number decal set 001-999
- Updated decal.ini files for ships (Udaloy, Slava, Kirov, Kresta II, Kashin, Krivak and Ulyanovsk) to display new ship numbers, insignia and name decals.
- Wide-screen 16:9 and old 4:3 Hangar and Loading background pictures are both included in each aircraft folder.
Fixed
- Fixed Yak-41M engines, flight model, balance, lift force, fuel amount, range, aerodynamics, slats, loadout, undercarriage spring effect, weapon station structure, nav lights and sound. Also some HUD/Avionics graphics changes.
- Mi-8 skin minor fixes + new template
- Yak-38 Northern Fleet skin (dark blue) colors changed.
- Yak-41M minor 3D fixes (Lift engine cover, LERX, texture mapping, canopy glass, pylons)
- Fixed ranges and seeker head of AA-10 Alamo missiles, as well as some minor bugs in inis
- Fixed Kh-29T and Kh-29L missile speeds and turn rate.
- Fixed AA-12 Adder (Folded version) launch animation entry in data.ini
Changes
- Yak-38/38M New weapon station stucture to exlude some IRM types.
- Yak-38/38M loadouts modified with Delta-NG
- Added separate MDB2 rack with RackSpecific entry for Yak-38 outer pylons. This way other aircraft (Yak-41) can use the normal rack.
- Yak-41M uses afterburners on VTOL mode correctly (effects added)
- Modified MBD3-U6 rack, changed the bomb sequence in order to avoid using the RackLimitOutsideOnly setting for Yak-41M.
- Kiev aircraft cruiser STOL version has been added. It uses a more realistic launch arrangement. This "variant" of the ship is now Kiev (82) class, added separately for campaign use. In 1982 pilots have started to use STOL takeoff doctrine. The "catapult" launch places has been reduced to two, and are using the majority of the deck, along the two converging yellow lines which have this exact purpose. The ship otherwise the same like Kiev (wo. suffix) VTOL mode.
- Separate Flight Manuals in text files.
- Yak-38/38M flight model has been simplified with the usage of center-of-mass shift. I did not know that feature earlier. It has no change on the previous flight performance.
- Mi-8T added lights and optional unarmed version without pylons.
**************************
Previous version 0.98 BETA
**************************
Contents
- Paladrian's MiG-21MF cockpit (temporary solution)
- Yak-38 VTOL flyable.
- Yak-38M VTOL flyable.
- Weapons: OFAB-100, 250, 500 etc from SovietBombPack; Kh-23 missiles, UB-8M, UPK-23 gun pod and MBD2 racks from Ordnance Shop II; APU-60-1 rack from Cocas
- Soviet Pacific Fleet skin (Modified stock skin, set as default)
- Soviet Navy Grey skin (Redrawn stock skin)
- Soviet Northern Fleet skin (Redrawn stock skin)
- Soviet Navy pilot Bright orange overalls (Redrawn Red3202 pilot skin made by The Trooper)
- Two loadout.ini for both aircraft, a loadout.VTOL and a loadout.STOL. Overwrite loadout.ini to switch between them as you wish for AI and campaing use.
- Three Kiev_data.ini's one for STOL and one for VTOL style take offs. Use the VTOL loadout file for the VTOL take-off modded Kiev, for safety reasons. The third INI has a "castrated" take off position #1 (Catapult 1) to enable human player VTOL take-off, for Soviet Navy campaigns and missions.
Fixes
- Fixed engine thrust vectors and exhaust positions
- Re-added lift engines to fuselage
- Fixed number decals position
- Fixed pylon ordnance positions
- Fixed Ranging Radar and gun pod's aim point
- Fixed Kiev class carrier "catapult positions" and AI aircraft take-off. Now they can use all six takeoff positions, and supports vertical takeoff.
Changes
- Real thrust data added based on factory data.
- Yak-38 automatic slats by Gepard
- New vertical capable flight model, weight and torque balanced airframe.
- Changed lift engines thrust angle to 80 degrees to the aft.
- Engine thrust toned down by 10% to reflect real payload lifting capabilities.
- Realistic payload choices added. Be warned, pylons are physically capable to hold much heavier payload than the plane can take off with. See payload info at the end of file.
- Modified weapon stations to hold realistic payload
- Removed plane numbers from 01-09 (Those were in use of Yak-38U two seaters)
- Modification of plane numbers. Yak-38 tend to have lower numbers, grey 38M's take higher numbers, and extra easter egg))) (roughly to represent real planes)
Added
- Reaction control systems to nose, wingtips and aft fuselage.
- Added gunpod station, exclusively for VSPU-36 (modeled by StationSpecific modified UPK-23)
- Added choice of droptank (Uses Mig-17 400liter tanks currently)
- Manual wing fold anim (Animation key 1 - Shift 1)
- Skins and numbers
- Dedicated engine sound
- Yak-38M alternate sights with rangebar and CCIP (MiG-27, Su-25 style) !!BETA!!
- Yak-38 model without recirculation dams on fuselage (Info from Peter2 and TK)
- Added Siren-I ECM system to Yak-38
- Added Gvozdika ECM system to Yak-38M
Kiev class aircraft cruiser new features
- Kiev_data_STOL.ini for short take offs (default)
- Kiev_data_VTOL.ini for vertical take offs (recommended for operating helicopters)
- Kiev_data_Player.ini for disabling Catapult #1 to enable free vertical take off by player aircraft or helicopter.
- Extra parking places added
- 6 working launch places (catapults)
- Fake arrestor cables untouched, they are needed for fake hooks used by AI Yak-38s.
Overwrite Kiev_data.ini with the desired file.
**************************************************************
Work in progress list
- Avionics refinement for Yak-38M
- Yak-41M land based camo skin
- Yak-41M modern (russian) camo skin
- Yak-41M 3D model improvements
- Ka-25 Hormone helicopter family
- Improved tactical number set for soviet warships
- Pr.10200 "Khazlan" class Amphibous warfare ship
**************************************************************
Additional Credits and Thanks
- Yak-41M: - 3D: Gabilon, Cockpit(Su27) - Oliver, BPAO Anguille
- Mi-8: - 3D + Original skin - Marcfighter, FM - Kreelin
- Yak-38: 3D + Original skin - Thirdwire, Cockpit - Stary, Alternate cockpit(MiG21) - Paladrian
- Weapons: - Lindr2, Krisis, Cocas
- Soviet plane number decals: - Flogger23
- Soviet pilot: 3D + Original skin - The Trooper
- Helped me (INI,testing,tech info) - Wrench, Gepard, 76IAP-Blackbird, Cocas, Logan4 and special thanks to Gabilon.
- Software: - RedCrow(3DMAX+Photoshop)
Sources - "J.R.Nockson" and "Volodya" (VVM) (Aviaforum.ru)
- ru.wikipedia.org
- russian-ships.info
- Yefim Gordon: Yak-36, Yak-38 and Yak-41
- ????????????? 2009/7 ??-38
- ??????? ????????? 2003/07 ??????? ??????????? ??????? ????
- Ficker,Butowski: Yakovlev's VSTOL fighters
- Norman Polmar: Naval Institute's Guide to the Modern Soviet Navy (5th)
- ?.?.???????? - ??????? ??????? (2010)
?????????????? ?????/Documentary videos:
- ?????? ?????? - ??????? ???????
- ?????? ?????? - ??????????? ??????? ?????????? ?????
- ???? ??? ??????? - ?????? ?????????
- ??????? ? ???? - ??????? ??????????? ??????? ????
- ????? ???? 1985
- +various videos from YouTube
**************************************************************
This mod, like all of its components I used are freeware. Commercial use is prohibited. You can use this pack as part of a bigger pack or campaign set freely.
Ver 0.98 2012 December 26.
Ver 1.0 2013 December 25.
1,712 downloads
-
Lavochkin LA-15 Fantail for SF2
By pcpilot
*** LA15 for Strike Fighters 2 ***
This is Pasko and Column5's Lavochkin LA-15 model. It has been updated to SF2 file structure based completely on
their work. I have also added two LA-15 skins I made for this plane, added a different loading screen while
keeping the original if you prefer, and have removed the shadow file and its callout since they are no longer
needed, shadows showup just fine without the files! The plane has very basic avionics with no radar but a ranging
gunsight. A userlist.ini have also been included. All the Ini's have been updated also to KillerBee's file setup
including changing them all to Unicode for smoother gameplay. I have also added the Kor-vpa pilot from X-rays'
Excellent World Pilots pack. The original WW2 soviet pilot is included if you wish. Xrays' readme for his pilot is
included. And finally, the droptank for this bird is included and working!
Any errors in all this is un-intentional. Please let me know of any problems or needed corrections. Keep in mind
this is freeware made by your community for your use. You use it at your own risk. It is un-supported by TK and
Thirdwire productions and is released under the CombatAce freeware licensing agreement. Do not use in any kind of
payware without express permission from the owners of these files, namely Pasko, Column5, and X-Ray.
Issues: None known at this time.
Contributers:
3D Model By Pasko
FM by Column5
Pilot by X-Ray
SF2 updates pcpilot
To install, Just simply open the zip file and copy paste into your SF2 mods folder. It flies well in-game but
is not a turn and burn fighter; the F-86 can outturn it. It bleeds speed quickly in a turn. Its acceleration is
very similar to the F-86 also...slow.
God bless, pcpilot
522 downloads
0 comments
Updated
-
SF2 Antonov An-2 "Colt" by Pasko
By Wrench
SF2 Antonov An-2 "Colt" by Pasko 9/1/2013
= For SF2 (Any/All; Full5 Merged Reccomended)
*Note: this mod will probably NOT work in SF/Wo* 1stGens at any patch Level*
Modifications, tweeks, partial reskinning and redecaling for Pasko's An-2, bring it (more in line) with SF2 levels.
Included are the 4 skins, most still in their 1stGen tiny sized bmp format:
Aeroflot
Soviet Green
North Korean Black
Polish Camo
The Aeroflot skin was partly redone, to remove the painted on registration number; 17 new historically accurate number decals were created for it. Decal randomization is TRUE for all skins.
See "Change List" below for more details.
This aircraft includes the data ini posted by Dave on the CA boards; I don't know who built the FM, but it's MUCH better now!! However, further fine tuning MAY be requried, as during testing, I experienced wingman crashings on take off. Be Advised!
Control/O (Oh, not Zero) opens the cargo door on the side. Weapons are NOT included.
As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for the change list.
For those that have the 1stGen releases, it's advised you delete, or move to a storage disk or elsewhere, the aircraft and decals folders for them; this pak is desinged to replace them in total. For those having this aircraft from other "all inclusive" mods pack, you may wish to review this pak before installing it over your existing aircraft. For saftey's sake, and all that kind of stuff.
**The aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**
Happy Landings!
Wrench
Kevin Stein
430 downloads
-
Tu-142 'Bear-F", Indian Naval Air Service
By Wrench
Tu-142 'Bear-F', Indian Naval Air Service
= For SF2 series Games, Full 5 Merged and/or SF2NA ONLY!! =
-An addition for the Indo-Pak Mod-
*As stated above you MUST have a Full-5 Merged install with SF2:NA to gain access to the Tu-95RT lods this mod requires. If you do not meet this minimum requirement, do =NOT= download this, as you'll be unable to use it.*
Ini mods, redecaling, etc, of the stock SF2NA Tu-95RT recreate (a passble) Tu-142 Bear-F as used by 312 Squadron "Albatross" of the INAS. All textures are jpg format; this should pose no issues for users at the latest patch level (April 2012 or later)
Although a cockpit IS provided, it's "suggested" that the aircraft be left under AI control. Several 'issues' have recently appeared on non-radar equipped cockpits for player use. I built this, basically, to have something 'interestering' parked around the large airbases.
As always, fairly easy to follow, yet detailed install instructions are included. Please READ them!
Also, the "Notes" section for more details, as there are a few small differences in the INAS Real Life version, from the 3W one.
Good Hunting!
wrench
kevin stein
632 downloads
-
Tu-22M3 Backfire-C for SF2
By eburger68
Tu-22M3 Backfire-C for SF2
This mod package contains the Tu-22M3 from HoneyFox/Insky Group, updated and converted to SF2 standards. Included are all the effects, weapons, sounds, pilots, and seats that you will need to install and use the aircraft in this package.
This aircraft can be used in SF2, SF2E, SF2V, or SF2I. To install and use it, you should ensure that your SF2 installation is patched to at least the Dec2009 patch level. See below for installation instructions.
~~~~~~~~~~~~
Installation
~~~~~~~~~~~~
To install, simply drag the \Effects, \Flight, \Objects, and \Sounds folders to your SF2 Mods Folder (NOT the folder that the game installs to). By default your Mod Folder should be located here:
Windows XP: \Documents and Settings\[username]\My Documents\ThirdWire\[Game]\
Windows Vista: \Users\[username]\Saved Games\ThirdWire\[Game]\
Windows 7: \Users\[username]\Saved Games\ThirdWire\[Game]\
...where [username] is the account you log into within Windows and [Game] is the name of the particular game mod folder that you're moving the files to. If the aircraft is not showing up in your Single Mission Aircraft menu, then you didn't install all the bits correctly.
~~~~~~~~~~~~~~~~~~~~
Notes About This Mod
~~~~~~~~~~~~~~~~~~~~
In addition to doing the basic work to convert the aircraft for use in SF2, I also made a number of other fixes and additions.
1. Fixed non-working tailgun
2. Fixed incorrect Afterburner.tga reference
3. Added referenced B-1B sounds from B-1B Redux package
4. Added correct version of Kh-22
5. Added damage texture
6. Added B-1B_86 cockpit (replaces C-130J cockpit in the original)
7. Adjusted attachment positions for several weapon stations
8. Changed Armor.Thickness and StructuralFactor values to more reasonable numbers
9. Added new dirty exhaust effect
10. Added new Hangar, Loading, & Loadout images
11. Added tail numbers to vertical tail
12. Other minor fixes/corrections
~~~~~~~~~~~~~~~~~~~~~~~~~~
Credits & Acknowledgements
~~~~~~~~~~~~~~~~~~~~~~~~~~
This package largely consists of work done by others and released previously in other packages. All I did was assemble the package, update the bits to SF2 standards, and make a number of fixes, adjustments, and additions (discussed above).
jv447 .......................................... Tu-22M3 model
HoneyFox/Insky Group ........................... Tu-22M3 mod for SFP1
Dels ........................................... B-1B_86 cockpit
Spillone104 .................................... Sounds
If I have neglected to credit anyone, please let me know -- it will be fixed ASAP. A copy of the original ReadMe for the Tu-22M3 for SFP1 from HoneyFox/Insky Group is included in \_OriginalDocs (along with several other original items). Any errors in this package are mine alone, so please do report bugs and inaccuracies to the CombatAce.com forum.
-----------
Eric Howes
eburger68
26 July 2011
2,672 downloads
-
Tupolev Tu-128 & Tu-128M Fiddler
By ErikGen
Tupolev Tu-128 Fiddler B & Tu-128M The Tupolev Tu-28/Tu-128 (NATO name 'Fiddler') was a long-range interceptor aircraft developed by the Soviet Union in the 1960s. It remains the world's largest production fighter aircraft.
In this pack the Tu-128 Fiddler B and the most recent Tu-128M.
Instructions
This aircraft is for SF2 and SF2E last patch ... not tested in SF2V.
1) Unzip the file Gen2_TU128packV00.rar
2) Copy Object and Sounds folders into your mods folder (i.e...\ThirdWire\StrikeFighters2
Europe\).
Please, read the readme file.
Credits:
- kreelin for the FM
- Spillone104 for the jet sound
- Spillone104, bobrock, lindr2, Soulfreak as beta tester
- me ... the remaining stuff
Special thanks to NGHENGO who stressed me (a lot) in order to not stop this project and lindr2 who kindly helped me with much detailed infos.
Thank you very much guys.
Last UpDate 22/03/2011 – Ver.2.0
Various improvements; now compatible with Expansion2
Thank you to Spillone104, paulopanz and X-RAY for the support as beta tester.
Every part of this mod can be used into others mods only if the final product is free of charge for the community and proper credits are listed into the product itself.
Enrico "ErikGen" Gennari
2,149 downloads
-
Tupolev Tu-16 Badger Collection
By paulopanz
Although the Tu-16 began as a high-altitude, free-fall bomber, in the mid-1950s it was equipped to carry early Soviet cruise missiles.
The Tu-16KS (Badger-B) version could carry AS-1 missiles over a combat radius of 1,800 km (1,125 mi).
These very large weapons were aerodynamically similar to the Mikoyan-Gurevich MiG-15 fighter,
fitted with either a nuclear or conventional warhead, had a range of about 140 km (90 mi).
They were intended for use primarily against US Navy aircraft carriers and other large surface ships.
Subsequent Tu-16s were converted to carry later, more advanced missiles, while their designations changed several times.
A versatile design, the Tu-16 was built in numerous specialized variants for reconnaissance, maritime surveillance,
electronic intelligence gathering (ELINT), and electronic warfare (ECM).
A total of 1,507 aircraft was constructed in three plants in the Soviet Union, in 1954–1962.
They were exported to Egypt, Iraq and Indonesia.
Egypt: 20 Tu-16KS; 6 Tu-16T; 20 Tu-16KRS2/K-11; Tu-16R
Indonesia: 25 Tu-16KS
IRAQ: 8 Tu-16; 8 Tu-16K-11
What's in:
A) New flyable planes (you need SF-2NA):
TU-16
TU-16A *
TU-16E *
TU-16K-10 *
TU-16K-10-26 #
TU-16K-10-26 (76) *
TU-16K-11-16 *
TU-16K-11-16 (72) *
TU-16K-26
TU-16K-26 (73)
TU-16K-26P *
TU-16KS *
TU-16-KRS2 *
TU-16P
TU-16P (72)
TU-16P (76) *
TU-16R *
TU-16R (76) *
TU-16RM-1
TU-16RR *
TU-16T *
(*) New variants (#) Different model
B) A plenty of skins for EAF, IrAF and AURI, too. Dedicated decalsets. All nation have some basic Tu-16 skins alongside specialized version in use.
C) All the weapon You need.
D) Original data.ini fixed, tweaked and lights enhanced.
E) Stock planes have dedicated restore files to use after patches to make flyables again.
TU-16K-10-26 will need to change lods, too as stated in its restore file.
Credits:
- Spillone104 3D parts, weapons (Cruise Missiles), sounds, effects, data fixing/editing, skins, tecnical research
- Erikgen cockpit (adapted from Tu-1269
- Paulopanz Skins, decals, screens, data editing, liveries reserch
- Y.Gordon & Lindr2 references
Install:
- all in main mod folder
hurray!
@ paulopanz
1,378 downloads
-
Yak-15 for SF2 Series
By FLOGGER23
Hi, this is my very first upload to CA, i just put things together and made it to work in SF2 standard, almost everything has been made to put it in the respective mod folders, if you are prompted to overwrite, please do so, the only part you need to work with, goes to the Soundlist.ini which you need to extract and place it in the flight folder, and add the following lines:
SoundFileXXX=NS23................ XXX standing as the next number in the sounds sequence.
[NS23]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=0..............this goes at the very bottom
of the sounds list.
This mod is uploaded using the Freeware Licensing Terms by the Forum, but i want to thank to the following individuals:
-Pasko for an outstanding aircraft model.
-Kesslebrut for his cockpit and Yak-3 ini file.
-Also Charles for a tweak to the cockpit.ini file that placed the cockpit in the proper position.
-Wrench, for the Russian pilot, very suitable for this plane!
-pcpilot, for the tweaks and skins made.
I hope you enjoy this mod and if you have any questions, don´t doubt to ask me here in the forum, or via PM.
Enoc Marquez AKA FLOGGER23.
259 downloads
-
IL-28R
By paulopanz
IL-28R
After Ilyushin had developed a two-pilot trainer version of the Il-28 Beagle,
they turned their attention to developing a reconnaissance version known as the Il-28R which first flew on 19 Apr 1950.
The Il-28R was equipped with a camera suite in the bomb bay, together with mountings for am portside oblique camera in the rear fuselage.
Various day or night cameras could be carried and for night photography 12 flares were also carried in the rear of the bomb bay.
Fitting a larger fuselage fuel tank, which abutted into the rear of the bomb bay and by adding wingtip tanks, increased the range of the Il-28R.
Although the rear tail gunner was retained, the right nose cannon was removed and replaced with camera controls – the bomb aiming radar was also removed.
Production of the Il-28R was authorised in late 1951 and it soon entered VVS service.
Operators:
- Soviet*
- Poland* 15 (21 Pulk Rozpoznania Taktycznego, Sochaczew)
- Finland* 3
- Est Germany* 2
- Bulgaria* 14
- Romania 3
- Hungary 2
Made in Italy by Paulopanz (skins,data editing) & Spillone104 (new parts, sound) joint venture.
WHAT's IN:
A new plane, 5 skins (*).
Cockpit from H-5 mod by Kelvin (as placeholder waiting true il-28 own)
Radar and camera view (are we on a recon plane or not?)
TO INSTALL:
Put everything in your SF-2 mods folder.
Enjoy
Paul
875 downloads
-
Download Statistics
14,323
Files12,597
Comments26,959
Reviews