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  1. Dardo III argentinian guided bomb

    FAS Dardo III es una bomba guiada por GPS con alas plegables desarrollado por la Fuerza Aerea Argentina, actualmente
    se encuentra en la fase de prototipo
     
    instalacion
     
    pegar la carpeta en la carpeta weapons
     
    si el avion no reconoce la bomba, agreguen las siglas 'EOGB' en las weapon station, asi:
     
    [LeftWingStationInboard]
    SystemType=WEAPON_STATION
    StationID=1
    StationGroupID=3
    StationType=EXTERNAL
    AttachmentPosition=-1.99,0.30,-0.61
    AttachmentAngles=0.0,0.0,0.0
    LoadLimit=1020.60
    AllowedWeaponClass=BOMB,RP,TER,EOGR,IRM,EOGB
    AttachmentType=ARGENTINA
    ModelNodeName=Left_Pylon
    PylonMass=108.9
    LaunchRailHeight=0.10
    LaunchRailMass=25
    FuelTankName=
     
    creditos JuanchoGomez
     
    Level X game developers
     
     
    ####################################################################################################################
     
    FAS Dardo III is a GPS guided bomb with folding wings develop for Argentinian Air Force, currently is at the prototype
    stage in
     
    installation: just drop the folder in weapons folder of Strike Fighters
     
    if the plane does not recognize the bomb adds 'EOGB'on weapon station just like that:
     
    [LeftWingStationInboard]
    SystemType=WEAPON_STATION
    StationID=1
    StationGroupID=3
    StationType=EXTERNAL
    AttachmentPosition=-1.99,0.30,-0.61
    AttachmentAngles=0.0,0.0,0.0
    LoadLimit=1020.60
    AllowedWeaponClass=BOMB,RP,TER,EOGR,IRM,EOGB
    AttachmentType=ARGENTINA
    ModelNodeName=Left_Pylon
    PylonMass=108.9
    LaunchRailHeight=0.10
    LaunchRailMass=25
    FuelTankName=
     
    Credits:JuanchoGomez

    141 downloads

       (1 review)

    1 comment

    Updated

  2. SMKB brazilian guided bomb

    The SMKB (Smart-MK-Bomb) is a guidance kit that turns a standard Mk 82 (500 lbs) and Mk 83 (1.000 lbs) into a Precision-guided weapon, respectively called SMKB-82 and SMKB-83. The kit provides extended range up to 50 kilometres (27 nmi) and are guided by an integrated inertial guidance system coupled to three satellites networks, relying on wireless to handle the flow of data between the aircraft and the munition.
     
     
     
    Instalacion: pegar las dos carpetas en la carpeta Weapons del Strike Fighters
     
    si el avion no reconoce la bomba, agreguen las siglas 'EOGB' en las weapon station, asi:
     
    [LeftWingStationInboard]
    SystemType=WEAPON_STATION
    StationID=1
    StationGroupID=3
    StationType=EXTERNAL
    AttachmentPosition=-1.99,0.30,-0.61
    AttachmentAngles=0.0,0.0,0.0
    LoadLimit=1020.60
    AllowedWeaponClass=BOMB,RP,TER,EOGR,IRM,EOGB
    AttachmentType=NATO,USAF,BRAZIL
    ModelNodeName=Left_Pylon
    PylonMass=108.9
    LaunchRailHeight=0.10
    LaunchRailMass=25
    FuelTankName=
     
    #################################################################################################
     
     
     
    installation: just drop boot folders in weapons folder of Strike Fighters
     
    if the plane does not recognize the bomb adds 'EOGB'on weapon station just like that:
     
    [LeftWingStationInboard]
    SystemType=WEAPON_STATION
    StationID=1
    StationGroupID=3
    StationType=EXTERNAL
    AttachmentPosition=-1.99,0.30,-0.61
    AttachmentAngles=0.0,0.0,0.0
    LoadLimit=1020.60
    AllowedWeaponClass=BOMB,RP,TER,EOGR,IRM,EOGB
    AttachmentType=NATO,USAF,BRAZIL
    ModelNodeName=Left_Pylon
    PylonMass=108.9
    LaunchRailHeight=0.10
    LaunchRailMass=25
    FuelTankName=
     
    Credits:JuanchoGomez
     

    120 downloads

       (1 review)

    0 comments

    Updated

  3. Spice Israeli Guidance Kit

    Kit de guiado israeli 'Spice' 1000 y 2000
     
    Instalacion: pegar las carpetas en la carpeta Weapons de su Strike Fighters
     
     
    creditos
     
    Modelos 3D y textura: JuanchoGomez
     
    Datos tecnicos: Juan Manuel Kachoroski
     
     
     
    Level X Game Developers
     
     
    ########################################################################################
     
    Guidance kit 'Spice' 1000 y 2000
     
    Instalation: Drop boot folders en Weapons folders of your Strike Fighters
     
    Credits
     
    3D models and textures: JuanchoGomez
     
    Data ini: Juan Manuel Kachoroski
     
     
     
    Level X Game Developers

    183 downloads

       (2 reviews)

    1 comment

    Updated

  4. Brazilian IR Missile Piranha II

    Misil guiado por calor Mectron Piranha II desarrollado por Brasil
     
    modelo 3d y textura: Juancho Gomez
     
    Data.ini : Juan Manuel Kachoroski
     
    #########################################################
     
    Brazilian IR Missile
     
    3d model & textures: Juancho Gomez
     
    Data.ini : Juan Manuel Kachoroski
     
    ##########################################################
     
    Foto real / real photo
     

     
    ######################################################################################
     
    Enjoy!

    139 downloads

       (2 reviews)

    0 comments

    Updated

  5. Mectron MAR-1 anti radar missile

    Misil anti-radar de origen Brasilero, confiurado para ser portado por aviones argentinos
     
    ############################################################################
     
    Brazilian anti-radar missile
     
    real picture / foto real
     

    139 downloads

       (1 review)

    1 comment

    Updated

  6. A-DARTER IR missile

    The A-Darter (Agile-Darter) also named V3E is a modern short-range infrared homing ("heat seeking") air-to-air missile, featuring countermeasures resistance with a 180-degree look angle and 120-degrees per second track rate, under development by South Africa's Denel Dynamics (formerly Kentron) and Brazil's Mectron, Avibras and Opto Eletrônica. It will equip South African Air Force'sJAS 39 Gripen and Hawk 120; Brazilian Air Force's A-1M AMX, F-5BR and JAS 39 Gripen. It is expected to be operational in both Air Forces by 2014 and it will also be available for export
     
    ####################################################################################
     
    3d model & textures: Juancho Gomez
     
    Data ini: Juan Manuel Kachoroski
     
    Level X developers

    167 downloads

       (1 review)

    3 comments

    Updated

  7. MBD2-67U Soviet bomb rack

    MBD2-67U
     
    The most widely used soviet multiple bomb rack (Mnogozamkoviy Balochniy Derzhatel) for 50-120kg sized free fall bombs. On many planes this was the only type of rack used.
     
    Plane types: MiG-21, MiG-23, MiG-27, MiG-29, Yak-38, Su-17, Su-25, Su-24 and on helicopters Mi-8, Mi-24 and Ka-25
     
    A high detail replacement for older MBD2 racks. There are two types included, regular MBD2 and the MBD2_SPEC variant with StationSpecific value set, to exclude other types of rack from a weapon station.
     
    I have made no low detail version, but if there is a need, I can make one.

    356 downloads

       (5 reviews)

    3 comments

    Updated

  8. Delta-NG missile control pod + skin template

    This is a new version of the soviet Delta-NG missile control pod with hi detail skins in three colors (silver, green, navy grey) and... a Photoshop template for those who want to customize it to their aircraft skin. default is the white capped one for the Yak-38.
     
    This is one of my first 3D object, I did it as practice. It is freeware, just give credits.
     
    By Snailman, 2013 04 07

    134 downloads

       (0 reviews)

    4 comments

    Updated

  9. AC-47 MiniGun Pak Upgrade

    AC-47 'Spooky' Minigun Model Pak
     
    = For SF2, Full-4/5 Merged, Plus Expansion Pak 1 =
     
    *Designed with SF2:V in mind*
     
    A small update for the recently release AC-47 Spooky. This little mod adds the physical model (Lod) for the 7.62 miniguns, so they show sticking out of the fuselage. These have been added using the FakePilot method, so the "vitural" guns still remain active.
     
    The AC-47 Pak can be found here:
     
    http://combatace.com/files/file/12984-douglas-ac-47-spooky-gunship-for-sf2/
     
    You'll be applying =THIS= package directly over the existing one, as a new data ini is supplied that mounts the guns. I've also changed the cockpit pilots back to the stock 'bone-dome' versions, as those are more correct.
     
    The new miniguns and fakepilot are supplied, so not to worry when installing.
     
    As always, fairly easy to follow, yet detailed install instructions are included. Please read them!
    Also, PLEASE read the "Notes" section -- vital information in there that might assist you in playing this aircraft.
     
    With extra special Thank Yous to RussoUK for whipping out the Lod in Max ... this really "ups" the look of the aircraft.
    As time permits, the AC-47 Full Package will also recieve this update.
     
    Good Hunting!
    wrench
    kevin stein

    230 downloads

       (1 review)

    1 comment

    Updated

  10. UUM7 Macross Mirco Missile Launcher

    UUM7 Micro Missile Launcher Beta 1 (from Macross series) for Strike Fighters 2
    HMM01 Micro Missile
     
    Hello everybody !!!
     
    This is for the folks who love Macross and miss a swarm of guided missiles swirling through the air.
    Unfortunately the game interprets a missile pod as an air to ground weapon, so the AI doesn't use it in air to air engagements.
    You can still use it and it's devastating in close dogfights but only in pilot controled aircraft.
    There are 3 versions of the launcer and missiles. An IR and AR for air engagments and an IIR guided for air to ground.
    The UUM7 pod holds 15 HMM01 missiles
    IRM range - 8km
    ARM range - 10km
    IIR range - 10km
     
    How it works : Select the UUM7 pod with your air to ground weapons key. Then switch to caged or air to air mode with your Hud mode setings key.
    For the radar version you have to have the radar switched on and have a valid lock.
    For the IR version, you can launch the missiles even if you don't have a lockon tone.BE AWARE that it is a fratricide missile due to the high off-borsight, it will lock on the nearest planes. Very effective on large formations of planes.
     
    All three versions are fire and forget missiles.
     
    The missiles are available from the year 1999 upwards.
    Launchers can be loaded on USAF/USN type pilons that have rocket pod capability.
     
    Have fun :)
     
    Launcher, missiles and textures were made by me.
     
    What you will need :
     
    Copy of SF2/WOE2/WOV2/WOI2 patched to the latest standard
    Thirdwire Weapons Editor for SF2 if you want to tweak the weapons - http://www.thirdwire...oads_tools.htm?
     
    Install Instructions:
     
    1. Read this entire readme :)
     
    2. Drop the contents of the archive into your main MODS folder. Allow overwrites.
     
    3. Start the game and blow up some stuff
     
    Tested in SF2 and WOE2 only
     
     
     
    Acidgraph

    479 downloads

       (1 review)

    4 comments

    Updated

  11. MK13 Torpedos alt LODS

    Attention !! this file contains only the lods and textures only !!!! Features 2 versions an early model and one with Stabilizing fins.
    Installation: Make Copy of MK13 folder. Rename folder and change the INI's to whatever you want to call them. copy over the LOD and texture. move back to your objects weapons folder.
     
    NOT TO BE USED IN PART OR AS WHOLE WITH ANYTHING THAT HAS TO DO WITH PAYWARE

    128 downloads

       (2 reviews)

    0 comments

    Submitted

  12. MK13 Torpedo

    New MK13 Torpedo model..
    I would suggest first making a backup copy of the original.
     
    Installing: Simply copy over the Mk13.jpg and the MK13 Torpedo.LOD into the MK13 torpedo folder in your objects/Weapons folder. Template included to do better skin.
     
     
    As usual ,only to be used as Freeware . Under no circumstances shall it be used alone or as part of any pay ware Mod.

    146 downloads

       (1 review)

    0 comments

    Submitted

  13. Replacement Lewis Gun for TigerMoth

    this is the "Lewis Gun" for use on the Tigermoth.
     
    I forgot the include the textures for it, so here's the whole folder, lod, ini and the 2 missing skin bmps
     
    Install:
     
    just unzip, and drop into your /Weapons folder, allow the Overwrite

    61 downloads

       (0 reviews)

    0 comments

    Submitted

  14. AIM-160A Screamer

    This is the first mod I've ever made so I'm unsure of how sucessful it will be.
    The Missile will look like the AGM-88, feel free to edit this if you have the capabilty, I don't.
    Also unless you have an aircraft operating in the year 2000 or later you wont be able to use it unless you edit the AIM-160A_DATA. to do this simply change "StartYear" from 2000 to 1975, that should work for the F-15A.
     
    Install:
    Should be real simple, just dragg the AIM-160A file into your weapons folder.
     
    The Aim-160A Screamer was a missile that I created on a whim to put the APG-63(v3) AESA aboard the F-15GE (Golden Eagle) to some use.
     
    If this mod file does not work I appolagize, I had no way to test it, if you have a theory as to why it doesn't please tell me! I'd love to try and fixz it.

    214 downloads

       (0 reviews)

    2 comments

    Updated

  15. Apu-60-1

    APU-60-1 launch rail
    this a model of the Apu-60 single missile rail
    it was use on sereval MiGs and outher Soviet aircraft.
    it set to use has a 2IR launcher but only carries one missile
    better weapondata.ini his needed
    model and skin by
    Cocas

    162 downloads

       (2 reviews)

    0 comments

    Submitted

  16. MIG-29 Wing Fuel Tanks by russouk2004

    Since he's having issues uploading I decided to upload it for him:
     
    "Couldnt find these tanks anywhere so made one.Supplied a psd file to paint the tank as its plain grey atm"

    206 downloads

       (1 review)

    0 comments

    Updated

  17. Gray drop tank for Super Etendard (M)

    this is the missing gray drop tank for the SUE(M)
     
    just unzip, and drop into the /Weapons folder.
     
    sorry I forgot it from the package
     
    wrench
    kevin stein

    182 downloads

       (0 reviews)

    1 comment

    Submitted

  18. A-16 PAVE PENNY pod

    An add-on for Wrench's A-16 Attack Falcon. This adds the PAVE PENNY laser receiver to the right chin station. Since there currently isn't a proper PP pod, I sub'd the HTS pod and made it a laser designator and painted it to match the photos I found.
     
    Follow the README and have some fun.
     
    -Storm

    278 downloads

       (0 reviews)

    0 comments

    Submitted

  19. GPU-5/A Pave Claw 30mm gatling gun pod

    Credits:
    The Wrench: A-16, idea, Pave Claw schematics, general data, testing and opinions
    TK, Thirdwire -stock SF2:I F-16A Netz used as base for A-16 by Wrench
    Combat Ace -greatest site for flightsims enthusiasts and artists
     
    This is GPU-5/A gunpod for use with Wrench's excellent A-16 ground attack aircraft.
     
    Includes two variants, GPU-5/A painted green to match Wrench's Euro scheme, and GPU-5/A (GRAY) in gray colour.
     
    As a bonus includes my "personal" slightly tweaked 30mm GAU-13/A Cannon -tweaks include: less accurate, effects aliased to 30mm type of effects (was 23mm) and with different tracer image.
     
     

    505 downloads

       (2 reviews)

    6 comments

    Submitted

  20. {F}Stark Industries MK1

    This is a Fictional weapon.Has W80 Nuclear Warhead.From IronMan...
     
    Have fun...
    :salute:

    211 downloads

       (1 review)

    0 comments

    Updated

  21. WGr.21 Airborne Mortar tweaks

    Modified ini files for the Dev A Team WGr21 weapons add-on.
     
    You will need to download the original files here:
    http://cplengineeringllc.com/SFP1/
    Under "Weapons and Vehicles"
     
    This will modify the WGr21 projectiles into IRMs, but without the growl or ability to manoeuvre. Use as unguided rockets from a distance of about 800+ metres. Too close and you will find that your probability of missing actually gets higher - we have cheated a bit, in order to try and get as close as possible to the
    originals, which detonated automatically between 1000 and 1500 metres after launch, according to fuzing.
     
    These are anti-aircraft projectiles, and were not used against ground targets.
     
    For use with the JG 300 Bf109g-10 to be found here:
     
    http://combatace.com/files/file/11838-bf109g-10-jg300/
     
    Many thanks to Cesar 'Capun' Pun and the Dev A-Team for the visual models and skins, and for thinking up the initial idea!

    110 downloads

       (0 reviews)

    0 comments

    Submitted

  22. GBU-12 New Model

    As seen in many of screenshots by me this is a model of the GBU-12D/B (I use it as such) but can be modded for any other GBU-12. This replaces the GBU-12D_N.
     
    3D Model - Razvan Stanciu/rusty_hawk (razvan_stanciu2003(at)yahoo(dot)com
    Animation help by FastCargo and Profi
    Texture - EricJ
     
    Designed for the SF2 "plug and play" but can be adapted for SF1 series as well. A blank texture for you to make your own is included
     
    Drop in your weapons folder and drop away...

    374 downloads

       (0 reviews)

    0 comments

    Submitted

  23. GBU-38 New Model

    Here's the new model GBU-38 done by rusty_hawk and textured by me, original weapons ini by wpnssgt, which was converted by 331Killerbee.
     
    Note: while setup for SF2, it can be adapted for the SF1 series.
     
    Texture by EricJ
    3D model by rusty_hawk
     
    read the readme....

    514 downloads

       (3 reviews)

    1 comment

    Updated

  24. BL-755 / RBL-755 Cluster Bomb Set for SF2

    new model of BL-755 and RBL-755 Cluster Bomb to replace the existing one from the Bunyap-Weaponspack
     
    just drop the folders in to your Weapon Folder and let overwrite if ask to
     
     
    have fun
    ravenclaw_007

    600 downloads

       (2 reviews)

    1 comment

    Updated

  25. Mig-29 Centreline Fuel Tank for SF2

    This is for the new MiG-29 by The Mirage Factory and gives you the centreline tank.
     
    This might not have been the most elegant way of getting it to show but it works.
     
    In the data.ini find your centreline station (should be right at the top of the weapon stations) and amend the last line to read as follows;
     
    [CenterLine]
    SystemType=WEAPON_STATION
    StationID=1
    StationGroupID=1
    StationType=EXTERNAL
    AttachmentPosition=0,-2.900,0.04
    AttachmentAngles=0.0,0.0,0.0
    EjectVelocity=0.0,-2.0,-2.0
    LoadLimit=550.0
    AllowedWeaponClass=FT
    AttachmentType=WP
    ModelNodeName=
    PylonMass=
    PylonDragArea=
    FuelTankName=Mig-29_CFT

    311 downloads

       (0 reviews)

    0 comments

    Submitted

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