- A-10 Warthog
- F-15 Eagle
- F-16 Fighting Falcon / F-2A
- F/A-18 Hornet
- Mig-29 Fulcrum
- F-14 Tomcat
- Fictional Aircraft, Experimental and UAV's
- Mirage and Kfir
- Tornado
- Multi Engined Aircraft
- Modern Soviet Aircraft
- Light Attack and Trainers
- Chinese Aircraft
- 4th/5th Generation Fighters
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MV-22B Osprey v2.2
By Zurawski
MV-22B Osprey
Release v2.2
“The V-22 Osprey is a joint service, multi-mission, military tilt rotor aircraft with both a vertical takeoff and landing (VTOL) and short takeoff and landing (STOL) capability. It is designed to perform missions like a conventional helicopter with the long-range, high-speed cruise performance of a turboprop aircraft. The V-22 was developed by Bell Helicopter Textron, which manufactures it in partnership with Boeing Helicopters. The initial operators are the U.S. Marine Corps and United States Air Force. The FAA classifies the Osprey as a model of powered lift aircraft.”… Wikipedia.
Installation
1.) Unzip the archive.
2.) Cut/Paste the MV-22 folder within the aircraft directory of your Strike Fighters, Wings over Vietnam or Wings over Europe, Wings over Israel Installation.
3.) Cut/Paste the sound file within the sound folder into the Sounds directory your Strike Fighters, Wings over Vietnam, Wings over Israel or Wings over Europe Installation.
4.) Fly and have fun!
Flight Instructions
STOL – (Short Take Off and Landing) - Rotate the outboard engine nacelles (done by activating the keys you have mapped to controls thrust vectoring) above 45-degrees (I find around 60 works best). Release brakes, slowly feed in throttle. As you exceed 80 knots, apply full up elevator and apply full throttle. As you climb, raise gear and slowly rotate the engine nacelles to zero to achieve horizontal flight configuration. Approach landing in this configuration as you would a conventional aircraft.
VTOL – (Vertical Take Off and Landing) - Rotate the outboard engine nacelles to their full 90-Degree position. Slowly apply throttle to exceed 75 percent (this will change with any cargo load or fuel use… adjust as necessary). While in hover mode, direction and attitude is controlled by pitch and roll. Rudder input controls rotation about the axis and throttle obviously effects climb or decent. Landing is a bit more difficult… You’ll need to rotate the engine nacelles to 90-degrees, reduce throttle and bank a bit to scrub off speed. Once below 240 knots, drop gear to increase drag, further reducing airspeed. As you slow to below 100 knots you will develop some buffeting… this is normal as the wings are obviously losing their lift. I find a good controlled decent can be achieved around 60 percent throttle. Goose the throttle a bit before touch-down to soften the landing.
Operational Notes
1.) It is recommended to fly the Osprey in hard-mode only to experience the flight model in it’s highest fidelity. The Ospreys FM is a bit too complex in the vertical flight profile to fly properly in anything other than hard.
2.) Though the Osprey works in all iterations of Thirdwire flight-sims, it performed the best in Wings over Israel. Once the other iterations are patched to WoI standards, this will obviously change.
3.) The real-world Osprey is fly-by-wire… the onboard computer does a lot of the workload that you will need to do to fly the Osprey smoothly and efficiently. Rule of thumb: Use small control inputs while in hover and don’t over correct when it gets squirrelly. If you ham-fist the Osprey it will throw you all over the place.
4.) The cargo doors are opened by whatever key you have mapped to open bomb-bay
5.) The AR Probe (air-refueling) is extended with whatever key you have mapped to extend the arrestor hook.
6.) The engine nacelles are rotated with whatever key you have mapped to control thrust-vectoring.
That’s it… fly have fun and don’t be afraid to critique.
Legal gobble de gook
Everything contained within this package was created me. Nothing within this package can be modified and uploaded as your own work or part of your personal package without express written consent from me. Nothing within this package can be included with any other free or commercial package without my written consent.
David Zurawski - Zurawski@zur-tech.com
www.Zur-TECH.com
5,137 downloads
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MiG-31BM "Foxhound" Field Fix Repair Package
By Wrench
MiG-31BM "Foxhound" Repair Package
This package is designed an 'in the field' repair kit to fix several of the unfinished bits in the recently released Mig-31BM Foxhound.
Included are tweeks to the data, loadout, cockpit, avionics inis, as well as several repainted bmps and tgas for the cockpit itself. Also, are 2 new APU-62 dual IR missile rails, with corrected weapons placement. These are based off the original units, but have been edited for use on the Foxhound -ONLY-.
Other fixes include:
Adjusting the operational years to more "Real Life" for this model, and making it "SOVIET" only
Adjusting the cockpit position to match the pilot position on the external model
Upgrading cockpit ini to the latest standard (SF/WoV/WoE); this includes adding the latest fixes for several intruments, post Patch 4
Adding running lights and adjusting the Landing/taxi lights
Adjusting the Loadout to fit semi-current knowledge and weapons; adding drop tanks,
Repainting several cockpt bmps and tgas to have correct Cyrllic/Russian labels,
Adjusting avionics, adding/replacing several display bmps/tgas
Mod to decals ini, to use stock in-game bort numbers
Several other tweeks I'm sure will become apparent as you fly (meaning: I can't remember them!)
Addition of 2 "new" RWR sounds (can't remember where they come from)
Switching over the engine sound to TMF's "MiGEngine"
Unfortunately, there isn't anything I can do about the flight model, which still needs some attention by an expert. I don't have the understanding of how those things work, so .... it'll still 'bob and weave' as originally released.
To complete the package, I've included The Insky Boys AA-9 Amos, and the weapons data to be added to your WeaponsData.ini, just in case you didn't have it before. Instructions to add the weapons in the 'Weapons' folder in the kit.
Note: weapons loads are designed for use with the Bunyap Pak. If you're using another WepPak, you MAY need to add several weapons to it. This is of particular insterst for the A-G guided missiles (which are a 'best guess' at best!)
READ the enclose readme for fully detailed, step-by-step instructions, plus a full listing of contributors. Without their help, I couldn't have fixed this bird
Clear Skies!
Wrench
kevin stein
3,719 downloads
0 comments
Submitted
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Mirage Factory F-15A Baz
By Dave
IAF F-15A BAZ by the Mirage Factory. Upload with permission of Sony Tuckson
1,285 downloads
0 comments
Updated
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Mirage Factory F-15A Eagle
By Dave
USAF F-15A Eagle by the Mirage Facotry. Uploaded with permission by Sony Tuckson
3,652 downloads
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F-16A Block 10 Update
By xevilpetex
Modern Hud and avionics for the F-16A in addition to other improvements
Thanks to Team viper for the original aircraft and Mirage Factory for the Hud Tga's and more
2,357 downloads
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F-16A Block 15 - Venezuelan Air Force (FAV)
By MigBuster
This file is not broken anymore!
21-10-2006
whoops TWS mode re-added
V1.2 - updated on 20-10-2006
New Early F-16 Cockpit added - Many humbling thanks to the Mirage Factory for their great work.
Gun sight angle changed
RPM analogue dial ratio changed
NATO loadout file changed - AIM-7's can not go on the outer underwing stations!
Flaps now automated
V1.1 - Updated on 28-9-2006
Changes made:
Internal fuel load decreased
Empty weight increased
wingtip vortices removed
The F-16A Block 15 for the FAV - or Venezuelan Air force in service from 1982 to present.
Strike Fighters / WOV / WOE Service Pack 4 only.
Install Instructions included for the extra weapons and white fuel tanks - also how to put Venezuela in the game as an enemy or freindly.
2 x FAV skins included (1024x1024)
Many thanks to the Viper team who put this excellent F-16 project together in the first place and also for allowing me to modify it.
Known Issues
1. The Ground Radar does not work due to use of the advanced avionics DLL - a known issue that Thirdwire are looking into.
2. The cheek station for the Litening pod is not implemented on this model
PS:
This mod is not supported by anyone:
If you have any problems with the install instructions then please ask for help on the forums at either www.simhq.com or www.Combatace.com. Here you can also search previous posts – where you will find answers to nearly everything!
MigBuster30/Coolhand29
10-9-2006
1,630 downloads
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F-23A Black Widow II
By Dels
This is the F-23A Black Widow II as if it had won the ATF competition.
This is Version 2.0 which now has a fully working 3d virtual cockpit and two extra internal hard points giving a total of 6 AMRAAMs internally.
Read the F-23A readme.txt
7,962 downloads
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AMX Nations Upgrade v2.2
By MiracleMan
AMX Nations Kit v2.2
--------------------
Installation :
1. Download Rafael, C-5, & USAFMTL's AMX v2.0 from http://www.avsim.com/ & install per the v2.0 readme.
2. Make a copy of the aircraft folder, then make sure one copy is named AMX, and one copy is named AMX-1.
3. Open the AMX folder included in the AMX nations kit & place those files in your AMX folder.
4. Open the AMX-1 folder included in the AMX nations kit & place these files in your AMX-1 folder.
Allow the nations kit cockpit folder to overwrite the cockpit folder in your AMX-1 folder.
5. You should have SFP1 patch SP3.1, or WOV Patch 2 installed. You should also have the latest weapons pack installed.
If not, the weaponsdata.ini entry for the Brazilian MAA-1 Piranha missile will need to be added using the weapons editor :
[WeaponDataxxx]
TypeName=MAA-1
FullName=MAA-1 Piranha
ModelName=AIM9JNP
Mass=80.000000
Diameter=0.150000
Length=2.750000
AttachmentType=NATO,ITALY,BRAZIL
NationName=BRAZIL
StartYear=2002
EndYear=0
Availability=3
BaseQuantity=24
Exported=TRUE
ExportStartYear=2005
ExportAvailability=3
WeaponDataType=1
RailLaunched=TRUE
RocketPod=FALSE
Retarded=FALSE
Streamlined=TRUE
FinStabilized=TRUE
SpinStabilized=TRUE
HasGrowl=TRUE
EffectClassName=SmallMissileEffects
ReleaseDelay=0.000000
WarheadType=0
Explosives=12.000000
FusingDistance=1.000000
ClusterBomblets=0
ClusterDispersion=0.000000
GuidanceType=10
Accuracy=90.000000
MaxTurnRate=29.000000
MaxLaunchG=9.000000
LockonChance=85.000000
LaunchReliability=90.000000
ArmingTime=0.500000
SeekerFOV=2.500000
SeekerGimbleLimit=40.000000
SeekerTrackRate=30.000000
SeekerRange=10000.000000
MinLaunchRange=300.000000
MaxLaunchRange=10000.000000
Duration=47.000000
CounterCountermeasure=85.000000
NoiseRejection=85.000000
CapabilityFlags=0x000004c0
BoosterStart=0.000000
BoosterDuration=2.200000
BoosterAccel=29.500000
BoosterEffectName=SmokelessMissileEffect
BoosterSoundName=Missile
BoosterNodeName=
BoosterPosition=0.000000,-1.530000,0.000000
SustainerDuration=0.000000
SustainerAccel=0.000000
SustainerEffectName=
SustainerSoundName=
SustainerPosition=0.000000,-1.530000,0.000000
InFlightEffectName=MissileInFlightEffect
InFlightSoundName=
ReleaseAnimationID=-1
6. Should your version of the weapons pack not include it, data for the AMX droptanks :
[WeaponData0xx]
TypeName=AMX_EFT_580lts
FullName=AMX Drop Tank
ModelName=AMX_EFT_580lts
Mass=200.000000
Diameter=0.760000
Length=4.720000
AttachmentType=
NationName=
StartYear=0
EndYear=0
Availability=0
BaseQuantity=0
Exported=FALSE
ExportStartYear=0
ExportAvailability=0
WeaponDataType=5
MaxFuelAmount=500.000000
Asymmetrical=FALSE
=====================
Notes :
1. Rafael's excellent AMX was released prior to the advent of both the weapons pack project, and Thirdwire's release of
patch SP3.1 & WOV Patch 2. This kit updates the AMX to both the Italian AMX AMI version and the Brazilian version by
EMBRAER. As such, both versions now have the appropriate cannon armament, as well as radar, RWR, and ECM capabilities.
2. Italian AMX AMIs were used primarily as light ground attack craft with limited air intercept functions. As such their
primary heatseeking missile is the AIM-9L. They replaced both G-91 and F-104 aircraft in Italian service.
3. The AMX-1 EMBRAERs in Brazilian service generally carried Hydra rockets, and the AIM-9P series of IRMs. Beginning in
2002, the AIM-9Ps were replaced with the indiginous Orbita MAA-1 Piranha missiles. The EMBRAER built AMX-1s also carry
the more capable Scipio SCP-01 radar to aid in air intercepts.
4. Please note that the config.inis for both versions of the AMX include data for all currently availible AMX skins, both
Italian and Brazilian. These skins are availible for download at both AVSIM and the MarcFighters section at CombatAce.
5. updated version to make work the indiginous brazilian weapons (MAA-1 Piranha) in campaign mode
SKIN LINKS :
AVSIM : http://www.avsim.com/
MarcFighters : http://www.combatace.com/component/option,...pper/Itemid,94/
--------------------
CREDITS :
AMX Version 2.0
Base Model By Rafael Rodrigues
3dMax Tweaks by Swede
Data updates by USAFMTL and Column 5
v2.1
Avionics, ECM, cannon upgrade, & MAA-1 - howling1
v2.2
amx-1_data.ini updated to enable the correct indiginous (ex: MAA-1) weapons - MiracleMan
Enjoy!
2,194 downloads
0 comments
Updated
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Mirage Factory F-16 Blk 10 of the IDF
By Dave
F-16 Blk 10 of the IDF
By the Mirage Factory
Follow install instructions to the letter.
2,051 downloads
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MIG-29OVT Eaglekiller V1.3
By scrapper
Let me just say that I take no credit whatsoever for this mod. All I did was mess around with wpnssgt's Mig-29A. I managed to get thrust vectoring and inproved handling. I also modernized it to the OVT standard. This is the newest MIG-29 to date. Included is a repaint of the F-15C cockpit by Kesselbrut. I also created a Russian demonstration skin for the MIG-29. I hope this adds a worthy advisary to your arsenal.
Scrapper
6,190 downloads
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Mirage Factory IAI Kfir F-21A
By Dave
The Mirage Factory Proudly Presents the KFIR F-21A Lion.
3,720 downloads
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A-10A Version 3.0
By Dave
A-10's Version 3.0 By Wpnssgt, Kesselbrut and usafmtl (crash test dummy) for WOE
FM by Column5 (unchanged from previous versions)
GAU-8 Effect by Deuces
Sound Files by Fubar512
Installation:
Drop the effects into your effect folder, the sounds in the sounds folder and the aircraft inthe aircraft folder. That is it. GO fly.
The package includes:
A-10A-Early
A-10A-LASTE low altitude safety and targeting enhancement system (LASTE)
A-10A-Modern
Also the NAW A-10B. The NAW was the Night Advrse Weather version of the A-10 with 2 seats and can be used in any weather conditions.
10,572 downloads
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F-14A+
By Typhoid
+-----------------------------------------------------------------------------------------------------+
| |
| GRUMMAN F-14A+ TOMCAT |
|
The F-14A+ Tomcat the best fleet defender. |
+-----------------------------------------------------------------------------------------------------+
With the gracious permission of;
The Mirage Factory and Olivier ANGUILLE (BPAo);
This update includes the avionics upgrade by Sandmartin and Batman1978 which uses the avionics70 file to provide improved HUD and air to air radar and tracking capabilities and the TCS mod. This TCS mod provides a boresighted view only and does not (yet) track selected targets. The Radar Warning Receiver (RWR) has been updated and includes the implementation originally developed by wpnssgt.
This variation of the original F-14A in one of the later operational configurations
to guard the fleet; the F-14A+. This is a minor tweak of the ini files to update the engines and radar. The F-14A+ included the same engines for the F-14D but this version did not include the air to ground capability of the F-14D. This is not the pre-production development mod but the fleet operational version which was also later referred to as the F-14B. Both the F-14A+ and the F-14B were employed in the fleet at the same time, with the F-14A+ generally deployed to the Pacific and the F-14B deployed to the Atlantic (the principle difference between the two aircraft being whether the squadron was in the Pacific or the Atlantic Fleet). This aircraft was withdrawn from fleet service in 2006 and replaced by the F-18F in the air to air role. All F-14's received air to ground capabilities in 1995 which are included in this model with the addition of conventional air to ground bombing capabilities.
The squadrons which deployed with the F-14A+ were VF-11, VF-24, VF-32, VF-74, VF-102, VF-103, VF-142 and VF-143. Those skins are not included in this file and must be downloaded and installed separately. The squadron skins included in this model are the original ones in the Mirage Factory F-14A. I recommend deleting the squadron skins in this model and loading the others. Since permission to include those skins was not given, those skins are not included here.
export : None
Just unzip this entire folder into your WOE/Ojects/Aircraft folder.
Note -1. The avionics upgrade by Sandmartin and Batman1978 uses the avionics70 file to provide improved HUD and air to air radar and tracking capabilities. This avionics70 mod does NOT work in a Wings Over Vietnam (and possibly not in Strike Fighter) only install. So if you are using a WoV install you will need to use the alternate cockpit using the avionics60 version. The TCS mod works in both versions.
Note; the missile stations are designed to pick up Active Radar Homing missiles and will employ the AIM-7 and AIM-54 series air to
air missiles. The model here will also pick up the AIM-120 series in the sim, but the aircraft was never wired or certified to
carry that missile. So if you want the realism, don't load that one.
Good hunting!
Typhoid
+-----------------------------------------------------------------------------------------------------+
SFP1 Model
Plane
3D : BPAo
Textures : Column5 (templates)
FM : Column5
Sounds : Aaron Swindle
Camos
VF1 : Column 5
VF2 : Sundowner
VF154 : USAFMTL
VF31 : Sundowner
VF84 : Sundowner
VX4 : Sundowner
Cockpit
3D : based on JT's from Thirdwire public cockpit, modified by BPAo
Textures : based on Thirdwire, news BPAo, HUD from ArmourDave team (Sal, Lansen, Rafael et AD himself)
Effects : Deuces, JSF_Aggie
Pilote Texture : Pappychecksix
Weapons
3D : Crab_02
Textures : BPAo
Tank
3D : Crab_02
Textures : BPao
Original F-14A Test Team
Manetsim, Sony Tuckson, Nico, Column5
+-----------------------------------------------------------------------------------------------------+
5,078 downloads
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Mig-29C
By Typhoid
This is a minor update to the Mig-29A to bring it up to the later Mig-29C configuration. This variant included an ECM capabilty (not always installed) along with a basic air to ground capability with conventional bombs and rockets only.
This variant is still in service around the world in a number of countries including the current Russian Frontal Aviation.
Thanks to wpnsgt and USAFMTL for the permission to post this version.
Good hunting
Typhoid
"Real Aircraft use Tailhooks"
6,707 downloads
0 comments
Submitted
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"What If" WGAF A-4E Skyhawk
By Wrench
West German Luftwaffe A-4E Skyhawk for SF, WoV & WoE:
This is a mod the stock 3rd Wire A-4E Skyhawk joining the ranks of "What If..." they had been purchased by the West German Air Force, to replace their Fiat G-91s while awaiting the arrival of the Tornado IDS, in the light to medium attack/strike role. (due to 'unforseen delays' in the Toros)
I feel an aircraft like the Scooter is almost perfect for the European environment: light, fast, manuverable, good weapons fits, easy to fly and maintain, survivable, etc.
Did I mention it was fun to fly???
This is a full aircraft mod tested in SF, WoV, and totally designed for WoE.
This aircraft is designed with the latest Weapons Pak in mind, and has had it's loadouts adjusted accordingly.
I also 'split' the hardpoints, to allow for asymetrical loads on the outboard pylons.
It uses the stock A-4F cockpit (supplied via the cat file! - saves on space in the d/load)
I've also repainted the stock gunsight tga, by making in a brighter yellow. Makes it easier to see for us old folks ;)
Also, it is reccomened that you grab 'Range Counter Fix' for the Skyhawks. .
There's also a real nice 'photoreal' cockpit upgrade for F model Scooters.
Both are available here at CombatAce ... I reccomend them!
This is version 2 of this mod, as there were some issues I need to fix, and had relased the other before total completion.
If you d/led the original, I suggest deleting it and getting this upgraded version. Sorry for the inconvience
Skin created using stock 3rd Wire templates.
Camo pattern by Gramps; modified for European-style colors (thanks Richard!!)
Good Hunting & Happy Landings!
Wrench
Kevin Stein
342 downloads
0 comments
Updated
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F/A-37A Talon
By Zurawski
F/A-37A Talon
Another fine add-on aircraft by Zur-TECH.com
Installation: Launch the executable and follow the directions.
Install... Fly... Have Fun.
8,928 downloads
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Yak-141 Flight Model Upgrade
By Fubar512
Yak-41 Upgrade.
This package contains an upgraded FM, and an effects package for Gabilon's Yak-41. It does not contain the aircraft itself, which you must have installed FIRST.
Gabilon's YAK-41 can be downloaded at:
http://forum.combatace.com/index.php?autom...p;showfile=4212
1,588 downloads
0 comments
Updated
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F/A-16A Blk 10 Attack Viper
By Dave
F/A-16A Attack Viper Blk 10
This was the US Air Force proposal to use the F-16 as a replacement for the A-10.
Original model by Mirage Factory used with their permission.
Skin/Hanger screen by Coolhand used with his permission.
Ini work by USAFMTL
Plane goes into your aircraft folder. Latest weapons pack is required. Put the drop tanks in the weapons folder of the weapons pack and add the lines from the ForWeaponData.ini to the weapondata.ini per the tutorial at the Combatace Knowledge Base. Here is the link to that tutorial.
http://forum.combatace.com/index.php?showtopic=9323
History info.
http://www.f-16.net/f-16_versions_article18.html
Enjoy
USAFMTL
1,616 downloads
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UCAV Package
By Dave
X-45C and X-47C UCAV Package
Model by ?
Skin by ?
Ini by ?
Drop into your aircraft folder and go fly.
The Skunkworks has struck again.......
3,125 downloads
0 comments
Updated
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F-16I Sufa Version 2.0
By Dave
F-16I Sufa Version 2.0
Original Model by wpnssgt via Swede
ini work by usafmtl and moonjumper
Skins by bib
Decals by usafmtl
Pit, sounds, effects and drop tanks used with permission from the Mirage Factory.
We got CFT's now, which happen to of been in the weapons pack all along. Who knew?
3,802 downloads
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F-16XF Gyrfalcon
This is a fictional variant of the F-16 from Ace Combat 3:Electrosphere, using the Mitsubishi F-2A as a base.
CAUTION: please read the 'read me' as there are files left out which must be copyed from the F-2A which may be found at http://forum.combatace.com/index.php?autoc...p;showfile=5087
Thanks to the makers of the F-2A and FastCargo for his method of adding canards
Enjoy
-CrimsonRoamer
761 downloads
0 comments
Submitted
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UCAVs Version 1.1
By FastCargo
************************************************************************
************************ UCAVs 1.1 Update *****************************
************************************************************************
Updates to the X-45C / X-47C to make them more 'combat ready'.
Extra equipment includes:
Internal ECM
Expendables
Laser Designator
Weapons adjustment:
Weapons fit into the bays properly...which limits what you can carry.
Multiple weapons will sequence properly as well when dropped or fired.
Aircraft adjustment:
Aircraft now have manual weapon doors.
Remaining issues:
No cockpit. Drop in your own...think of it as a synthetic pit for a
future UCAV pilot.
Missiles don't drop, but fire as if off a rail. It has to do with the
type of weapon...most small missiles fire off rails. So, unless you
alter all the missiles a UCAV can carry...or the LODs are altered to
make trapeze weapon rails, its one of those things...
Use them for support on your missions, or drop in a cockpit and fly it
yourself. Get ready for the future...
Alterations by FastCargo
2,425 downloads
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F-16XL Version 2.0
By Dave
F-16XL Version 2.0
Original Model by wpnssgt via Swede
Updated models by Dels, smoothed out the tail section, fixed some animations and the nose. Also all new nozzle work. Thank you Dels.
ini work by moonjumper and usafmtl
Fm by Fubar512
Skins by creepin death
Pit, sounds, effects and drop tanks used with permission from the Mirage Factory.
5,843 downloads
0 comments
Updated
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Download Statistics
14,232
Files12,511
Comments26,872
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