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Ground Object Mods

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  1. SF2 SA-8/8B "Gekko" SAM, Static Versions

    SA-8/8B "Gekko" SAM, Static Versions
    -- For SF2, Any and All with Access to the original SA-8/8B Mobile SAMs --
     
    As per some discussion in the Forums, this mod adds 2 new SA-8 (both the standard and -8B) as 'Mobile_AAA', thereby allowing them to appear as 'fixed' air defense units around airbases, ports, factories, and other usual suspects.
     
    As being two new objects, these will NOT interfere with the 'stock' ones, that come out and play as escorts during Armed Recon missions. Simply put, this adds another level of close-in/short range Air Defense for the Red Side.
    It uses all stock items (read: standard, 3W missiles). NO LODS ARE INCLUDED IN THIS PACKAGE -- so, you'll probably need at LEAST SF2:E; AFAIK, that's where they first appeared. Of course, a Full-4 Merged Install should have access to the lods.
     
    As always, =READ= the enclosed readme for full, detailed instructions. This package has been broken down into the various folders that SF2 needs, to make it a LOT easier to install (read: drag and drop).
     
    This mod was tested in a Full-4 Merged SF2 install, and SF2:E. Your mileage (and PK) may vary.
     
    Duck & Cover!!
    wrench
    kevin stein
     
    **Package Updated to correct wrong SA-8B data ini**

    386 downloads

       (1 review)

    0 comments

    Updated

  2. New "Undead Horde" squad

    New "Undead Infantry Horde"
     
    = For SF2 (Any and All) and SF/Wo* =
     
    A Horrific New Enemy ™ for the 3rdWire series; just in time for Halloween!! A Just-For-Fun Mod, for folks with twisted imaginations!
     
    Modifications/repaints and ini tweeks to Kesselbrut's Infanty squad now create Legions of the Walking Dead.
     
    A new sound file is included, along with instructions on editing the Soundlist.ini to add it.
     
    Included is a CAS mission on the Desert terrain, so you see how they work. Within that mission, are 6 escaping enemy transport aircraft. As they may be carring infected survivors, they cannot be allowed to escape!! Watchout for enemy air defenses as well! (NOT Zombie-crewed)
     
    As always, fairly simple easy to follow install instructions are included, so give them a read!
    Should be usable in SF/Wo*, but this is untested. There should be no reason why not...
     
    Duck, Cover and Cower ... they're coming for your brains...
     
    Enjoy!
    wrench
    kevin stein

    129 downloads

       (1 review)

    0 comments

    Updated

  3. SF2 WW2 SDKFZ-251 Half-Track Mod

    SF2 WW2 SDKFZ-251 Half-Track Mod
     
    -- Something for the WW2 ETO/MTO/Eastern Front players --
     
    = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
     
    This pack contains a modification of Geo's German Army Sdkfz-251 "Hanomag" Half-Track. Even though the full vehicle is here (and an extra 'snow camo' skin, still zipped), it's mostly an ini tweek.
    What I've done is change it's GroundObjectRole= from TANK to TRANSPORT. This will allow the Game Engine ™ to use them in ARMED_RECON missions.
     
    But beware...
    It'll bite back!!!
     
    As always, fairly easy to follow, detailed install instructions are included. Please READ them FIRST!!!
     
    Good Hunting!!
    wrench
    kevin stein

    158 downloads

       (0 reviews)

    1 comment

    Updated

  4. US M-1 120mm AAA Gun

    US M-1 120mm AAA Gun
    - For SF2, Any and All -
     
    Simple modifications (read: ini edits) create the 1940s-mid 1950s 120mm radar directed US Auntie-Aircraft gun.
     
    Based on Pasko's KS-30 130mm, as this is the closest shape available. (unless a 3d guy builds a more accurate one). A new 120mm gun is included. As this gun was radar directed, I took a little poetic liscence, and 'built in' the search/track radar to the data ini itself (ala the ZSU-23 and M-51 Skysweeper).
     
    Simple easy to follow instructions are below, in the "To Install" section.
     
    Happy Hunting!
    (or flak dodging!)
    wrench
    kevin stein

    169 downloads

       (0 reviews)

    0 comments

    Updated

  5. Yellow US Fuel Truck Pak

    Yellow US Fuel Truck
    = SF/Wo* & SF2 series Games (Any and All!) =
     
    A simple repaint of the stock OD US Fuel truck into a more 'easily' seen and sometimes period correct bright Yellow color. As used by the USAF through the 1950s and 60s; later models did seem to revert to OD and/or Theartre Camo patterns. To that end, the PSD templates are supplied (they're 1024x, so easy to work with) to allow other skinners the opportunity to create other skins.
     
    Designed as a 'stand alone' vehicle, the skin can also be added to the existing (US) FuelTruck (NOT the Zil for Red Side!!) and hopefully, the Game Engine ™ will randomly select it for use in/on the various terrains.
    The inis supplied herein are in ANSI format, allowing for use in both 1stGen SF/Wo* and SF2 series.
     
    See the 'To Install' section below for more notes, and how to add to Terrains as a seperate item via _types and _targets editing.
     
    As always, fairly easy to follow, yet detailed install instructions are included. Please read them! This is a perfect addition for use alongside BadFrank's Yellow and Red "Follow Me" jeeps! They'll all add a little color to an otherwise drab setting.
     
    Happy Gassing!
     
    wrench
    kevin stein

    190 downloads

       (0 reviews)

    2 comments

    Updated

  6. 3 More Airbase "Equipments"

    More Airbase Goodies
    = SF/Wo* & SF2 series Games (Any and All -hopefully*!) =
     
    A few more pieces of equipment, to place around airfields or bases, or other 'locations of interest'. The items are:
     
    Bulldozer (-original creator unknown, as it comes from waay back on the WW2 terrains)
    Road Grader
    Steamroller (these 2 by Sundowner)
     
    It should be noted at this time, these are NOT GroundObjects, like the yellow fuel truck recently released, but TERRAIN objects, that will need hand placement on your terrain of choice. Instructions are below in the "To Add To A Terrain" section.
     
    As always, fairly easy to follow (for Terraformers/Targeteers), yet detailed install instructions are included. Please read them!
     
    *note: as the grader and roller have been built in late model MAX, they may not work in SF/Wo* games. This has NOT been tested*
     
    With special thanks to Sundowner!!
     
    Enjoy!
     
    wrench
    kevin stein

    293 downloads

       (3 reviews)

    1 comment

    Updated

  7. SF2 KAW Misc Items Pak

    SF2 Korean War Era Misc Items
     
    = For SF2, Full-5 Merged (Reccomended/Preferred) =
    This package contains some of the various miscellanious items needed/required for a full Stand-Alone KAW mods folder.
     
    In this zip you'll find the following folders:
     
    Ground Object
    /Objects/Guns
    /Objects/Weapons
    /Objects/Pilots
    Speech
    Menu
    Flight (both contain new menu screens)
     
    This is a particularly LARGE download, so give youself some time. Most of the USN vessels are those seen in the recently released WW2 PTO Naval Units Pak; some (like the various cargoships, trawlers, and so forth) you may already have. All are updated to SF2NA standard. Some of the weapons and pilots have also been released recently in some of the aircraft; just allow the overwrite when asked. They're the same items.
     
    As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too.
    If I've forgotten an item PLESE let me know, and I'll try to get it uploaded ASAP
     
    Good Hunting!

    732 downloads

       (1 review)

    0 comments

    Updated

  8. "Civilian" Gas Truck

    Civilian Fuel Truck
    = SF/Wo* & SF2 series Games (Any and All!) =
     
    A simple repaint of the stock Zil Fuel truck into something more 'civilian' looking for use around airports and such like. The templates are supplied (they're 1024x, so easy to work with) to allow other skinners the opportunity to create other skins. Also supplied, is a red Phillips 66 skin, easily swapped.
     
    The inis supplied herein are in ANSI format, allowing for use in both 1stGen SF/Wo* and SF2 series.
     
    See the 'To Install' section below for more notes, and how to add to Terrains as a seperate item via _types and _targets editing.
     
    As always, fairly easy to follow, yet detailed install instructions are included. Please read them! They'll all add a little color to an otherwise drab setting.
     
    Happy Gassing!
    wrench
    kevin stein

    132 downloads

       (1 review)

    0 comments

    Updated

  9. SF2 SAMs Pack

    --------------------------------------------
    SF2 SAMs Pack
    --------------------------------------------
     
    This package collects updated versions of most SAMs that have been released for the Strike Fighters series at ComabtAce.com. Updates performed include the following:
     
    - added new versions of existing SAMs (e.g., an SA-5BL on top of the existing SA-5L)
     
    - added new skins (Green or Tan) to objects that lacked one or the other
     
    - added missing Freq data to a number of radars
     
    - implemented numerous tweaks to launchers & radars to standardize data and improve performance
     
    - overhauled weapons to standardize data (w/ 3rdWire weapons as baselines) & improve performance
     
    - added RadarFamily data w/ associated TEWs entries and TGAs
     
    Please review the following section for notes on what's included in this package and how to install the various components.
     
     
    ~~~~~~~~~~~~~~~~
    Package Contents
    ~~~~~~~~~~~~~~~~
     
    In the root of whatever folder you unpack this mod to, you will find the following standalone files, which include data to be added to various config files:
     
    - MISSILEOBJECT_ADDITIONS.TXT: additions to MissileObject.INI, which should be unpacked from the ObjectData001.CAT in your SF2 installation directory and placed in \Objects in your Mods Folder.
     
    - SOUNDLIST_ADDITIONS.TXT: additions to SoundList.INI, which should be unpacked from the FlightData.CAT in your SF2 installation directory and placed in \Flight in your Mods Folder.
     
    - RWR-LST_ADDITIONS.TXT: additions to individual aircraft RWR.LSTs (these reference the new TGAs included in \Flight)
     
    NOTE: to unpack files from CATs, you will need the ThirdWire CAT Extractor tool, which can be found at ThirdWire's web site:
     
    http://thirdwire.com/downloads_tools.htm
     
    * * *
     
    You will also find the following directories, which include the main installation files:
     
    \EFFECTS: effects for the various weapons included; to be placed in \Effects in your Mods Folder.
     
    \FLIGHT: new RWR TGAs for TEWS RWRs; to be placed in \Flight in your Mods Folder.
     
    \SOUNDS: sounds for the various weapons and ground objects; to be placed in \Sounds in your Mods Folder.
     
    \OBJECTS\GROUNDOBJECT_BLUE: "friendly" (mostly NATO) SAM launchers and radars; to be placed in \Objects\GroundObject in your Mods Folder.
     
    \OBJECTS\GROUNDOBJECT_RED: "enemy" (mostly Soviet/WP) SAM launchers and radars; to be placed in \Objects\GroundObject in your Mods Folder.
     
    \OBJECTS\GROUNDOBJECT_XTRA: optional versions of various "Red" or "Blue" ground objects that use different models (but closely follow the "original" Red or Blue objects); use these only as replacements for the corresponding main ground objects.
     
    \OBJECTS\GUNS: several guns for the several launchers that have them; to be placed in \Objects\Guns in your Mods Folder.
     
    \OBJECTS\WEAPONS: the missiles for the launchers; to be placed in \Objects\Weapons in your Mods Folder.
     
    \_SAM_SITES: data and files for building SAM sites in terrains and single missions -- for experienced terrain modders only.
     
    NOTE: if you need assistance installing these items, please consult the KnowledgeBase at CombatAce.com:
     
    KB for SF2
    http://combatace.com/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
     
    KB for SF1
    http://combatace.com/forum/99-thirdwire-strike-fighters-1-series-knowledge-base/
     
    ~~~~~~~~~~~~~~~~~~~~~
    Credits
    ~~~~~~~~~~~~~~~~~~~~~
     
    This mod package collects a large number of launchers, radars, weapons, and other files previously released at CombatAce.com in various packs or standalone mods:
     
    Pasko ......................................... "SAMs and Vehicles Pack: Euro & Desert"
    The Mirage Factory ............................ Weapons Packs for SFP1/WOE/WOI
    ErikGen ....................................... NIKE 4xMIM-14, HIPAR, LoPAR, & TTR
    Abhi, SUICIDAL, & YEYEYE....................... AN/TWQ-1 Avenger, Pantsir-S1
    bigal1 ........................................ Bloodhound SAM
    Kesselbrut .................................... ADATS, Rapier, Blindfire, Skyguard, Roland_Shelter, SA-9
    Pasko ......................................... Chaparral, Hawk launcher & radars, EW_Radar, SA-3 launchers, Flatface, Sidenet
    Fubar512 & Wrench ............................. Hawk INI tweaks
    Florian ....................................... Roland Rad
    CrazyhorseB34 ................................. Roland Rad desert skin
    FastCargo ..................................... SA-5, SquarePair, Firelight (based on SquarePair)
    Monty CZ....................................... SA-10 & Flaplid, Stinger site
    Fubar512 ...................................... SA-10 INI tweaks
    EricJ ......................................... SA-11 & SA-17
    EricJ & winterhunter .......................... Starstreak Stormer
    Gabilon ....................................... 2S6, Tor-M1, SA-13, MRoland
    YEYEYE ........................................ PAC-2/PAC-3 system, Akash SAM, TubeArm
    Gerald14 & Kesselbrut ......................... M6 Linebacker
    BANIDOS Team .................................. TAM VCLM
    rebel ryder ................................... BRDM-SA9
    Unknown author ................................ SA-8 & SA-9 (alternates from TMF Weapons Packs)
    ThirdWire ..................................... SA-2, SA-6, SA-8, Barlock, Fansong, StraightFlush
    WhiteBoySamurai ............................... R440/FM-80
    Nicholas Bell ................................. WOE Air Defense Mod (Hawk Sites)
    Wrench ........................................ Hawk Site upgrades/layout
    Fubar512 ...................................... NIKE-Hercules sites layout/placement
    OldDiego ...................................... SAMSite01
     
    If I have neglected to credit anyone whose work is included in this package, please let me know and I will correct this list of credits ASAP.
     
     
    ---------------
    Eric Howes
    eburger68
    16 August 2012

    2,153 downloads

       (10 reviews)

    12 comments

    Updated

  10. SF2 AAA Pack (Redux)

    --------------------------------------------
    SF2 AAA Pack
    --------------------------------------------
     
    This package is an update to the mod of the same name previously released by Malibu43. It collects updated versions of most flak guns and AAA that have been released for the Strike Fighters series at ComabtAce.com. Updates performed include the following:
     
    - added new skins (Green or Tan) to objects that lacked one or the other
     
    - added missing Freq data to some fire control radars
     
    - implemented numerous tweaks to guns and radars to standardize data and improve performance
     
    - tweaked gun data to standardize data, implement new effects, & improve performance
     
    - added RadarFamily data w/ associated TEWs entries and TGAs
     
    Please review the following section for notes on what's included in this package and how to install the various components.
     
     
    ~~~~~~~~~~~~~~~~
    Package Contents
    ~~~~~~~~~~~~~~~~
     
    In the root of whatever folder you unpack this mod to, you will find the following standalone files, which include data to be added to various config files:
     
    - BULLETOBJECT_ADDITIONS.TXT: additions to BulletObject.INI, which should be unpacked from the ObjectData001.CAT in your SF2 installation directory and placed in \Objects in your Mods Folder.
     
    - SOUNDLIST_ADDITIONS.TXT: additions to SoundList.INI, which should be unpacked from the FlightData.CAT in your SF2 installation directory and placed in \Flight in your Mods Folder.
     
    - RWR-LST_ADDITIONS.TXT: additions to individual aircraft RWR.LSTs (these reference the new TGAs included in \Flight)
     
    NOTE: to unpack files from CATs, you will need the ThirdWire CAT Extractor tool, which can be found at ThirdWire's web site:
     
    http://thirdwire.com/downloads_tools.htm
     
    * * *
     
    You will also find the following directories, which include the main installation files:
     
    \EFFECTS: effects for the various guns included; to be placed in \Effects in your Mods Folder.
     
    \FLIGHT: new RWR TGAs for TEWS RWRs; to be placed in \Flight in your Mods Folder.
     
    \SOUNDS: sounds for the various weapons and ground objects; to be placed in \Sounds in your Mods Folder.
     
    \OBJECTS: includes custom gun tracer TGAs; to be placed in \Objects in your Mods Folder.
     
    \OBJECTS\GROUNDOBJECT_BLUE: "friendly" (mostly NATO) AAA guns and radars; to be placed in \Objects\GroundObject in your Mods Folder.
     
    \OBJECTS\GROUNDOBJECT_RED: "enemy" (mostly Soviet/WP) AAA guns and radars; to be placed in \Objects\GroundObject in your Mods Folder.
     
    \OBJECTS\GROUNDOBJECT_XTRA: optional versions of various "Red" or "Blue" ground objects that use different models (but closely follow the "original" Red or Blue objects); use these as replacements for the corresponding main ground objects.
     
    \OBJECTS\GUNS: guns for the ground objects; to be placed in \Objects\Guns in your Mods Folder.
     
    NOTE: if you need assistance installing these items, please consult the KnowledgeBase at CombatAce.com:
     
    KB for SF2
    http://combatace.com/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
     
    KB for SF1
    http://combatace.com/forum/99-thirdwire-strike-fighters-1-series-knowledge-base/
     
     
    ~~~~~~~~~~~~~~~~~~~~~
    Credits
    ~~~~~~~~~~~~~~~~~~~~~
     
    This mod package collects a large number of AAA guns and radars previously released at CombatAce.com in various packs or standalone mods:
     
    Pasko ............................. "SAMs and Vehicles Pack: Euro & Desert"
    Nicholas Bell ..................... "WOE 1950's AAA Mod"
    Gerald14 .......................... "Russian Defence/ZSU-23-4 Pack"
    Monty CZ .......................... "SF2 WWII Flak Pack"
    Geo................................ "WWII Ground Object Pack"
    Pasko & Nicholas Bell ............. S-60, KS-30, KS-19P, ZPU-4, M-42
    Nicholas Bell ..................... Bofors L60/L70
    rebel ryder & Nicholas Bell........ M1939 flak guns
    Kesselbrut ........................ ZPU-1, OerlikonAAA, Skyguard, RH202, Zil-157_ZPU-1, US/UK_Cal50
    SUICIDAL-ART ...................... Bofors L60 AAA
    Geo ............................... 20mmAAA & M16_Quad
    Monty CZ .......................... HS-820 & HS-831
    ODS Team .......................... Firecan radar
    BANIDOS Team ...................... M167 VADS
    Gabilon ........................... Gepard
    Old Diego ......................... 51CalPit
    rebel ryder ....................... NV DShK
    EricJ ............................. Arab_DShK
    Wrench & 3rdWire .................. M-51 Skysweeper (based on KS-19)
    Unknown author .................... 37InchAA, 37InchEmplaced, TommyFlak37
    Pasko & Nicholas Bell ............. US_90mmAA (based on KS-19P)
    Spectre8750 ....................... GAZ-66_ZPU23
    Fubar512 .......................... ZSU-23 AAA tweaks
    ThirdWire ......................... BTR-ZPU, BTR-ZU-23, KS-12, KS-19, M113-ZPU, M113-ZU-23, ZPU-2, ZSU-23, ZSU-57, ZU-23, M35_Quad, M55_Quad, M-163
     
    If we have neglected to credit anyone whose work is included in this package, please let us know and we will correct this list of credits ASAP.
     
     
    ---------------
    malibu43 &
    eburger68
    18 August 2012

    1,394 downloads

       (5 reviews)

    2 comments

    Updated

  11. SF2 Tanks Pack

    ------------------------------------------
    SF2 Tanks Pack
    --------------------------------------------
     
    This package collects updated versions of most Tanks, APCs, IFVs, and Scout Vehicles that have been released for the Strike Fighters series at ComabtAce.com. Updates performed include the following:
     
    - added new skins (Green or Tan) to objects that lacked one or the other
     
    - implemented numerous tweaks to guns and weapons to standardize data and improve performance
     
    - tweaked gun data to standardize data, implement new effects, & improve performance
     
    - tweaked other vehicle performance aspects to standardize data & fix minor issues
     
    Please review the following section for notes on what's included in this package and how to install the various components.
     
     
    ~~~~~~~~~~~~~~~~
    Package Contents
    ~~~~~~~~~~~~~~~~
     
    In the root of whatever folder you unpack this mod to, you will find the following standalone files, which include data to be added to various config files:
     
    - BULLETOBJECT_ADDITIONS.TXT: additions to BulletObject.INI, which should be unpacked from the ObjectData001.CAT in your SF2 installation directory and placed in \Objects in your Mods Folder.
     
    - SOUNDLIST_ADDITIONS.TXT: additions to SoundList.INI, which should be unpacked from the FlightData.CAT in your SF2 installation directory and placed in \Flight in your Mods Folder.
     
    NOTE: to unpack files from CATs, you will need the ThirdWire CAT Extractor tool, which can be found at ThirdWire's web site:
     
    http://thirdwire.com/downloads_tools.htm
     
    * * *
     
    You will also find the following directories, which include the main installation files:
     
    \EFFECTS: effects for the various guns included; to be placed in \Effects in your Mods Folder.
     
    \SOUNDS: sounds for the various weapons and ground objects; to be placed in \Sounds in your Mods Folder.
     
    \OBJECTS: includes custom gun tracer TGAs; to be placed in \Objects in your Mods Folder.
     
    \OBJECTS\DECALS: decals for the Leopard 2A6 tank; to be placed in \Objects\Decals in your Mods folder.
     
    \OBJECTS\GROUNDOBJECT_BLUE: "friendly" (mostly NATO) Tanks, APCs, IFVs, and Scout Cars; to be placed in \Objects\GroundObject in your Mods Folder.
     
    \OBJECTS\GROUNDOBJECT_RED: "enemy" (mostly Soviet/WP) Tanks, APCs, IFVs, and Scout Cars; to be placed in \Objects\GroundObject in your Mods Folder.
     
    \OBJECTS\GROUNDOBJECT_TME: "Red" and "Blue" Tanks, APCs, IFVs, and Scout Cars intended for use in Middle Eastern terrains (such as the IsraelME terrain in "SF2 Israel"); to be placed in \Objects\GroundObject in your Mods Folder.
     
    \OBJECTS\GROUNDOBJECT_XTRA: optional versions of various "Red" or "Blue" ground objects that use different models (but closely follow the "original" Red or Blue objects); use these as replacements for the corresponding main ground objects.
     
    \OBJECTS\GUNS: guns for the ground objects; to be placed in \Objects\Guns in your Mods Folder.
     
    \OBJECTS\WEAPONS: anti-tank missiles for several APCs & IFVs; to be placed in \Objects\Weapons in your Mods Folder.
     
    NOTE: if you need assistance installing these items, please consult the Knowledge Base at CombatAce.com:
     
    KB for SF2
    http://combatace.com/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
     
    KB for SF1
    http://combatace.com/forum/99-thirdwire-strike-fighters-1-series-knowledge-base/
     
     
    ~~~~~~~~~~~~~~~~~~~~~
    Credits
    ~~~~~~~~~~~~~~~~~~~~~
     
    Pasko ........................................."SAMs and Vehicles Pack: Euro & Desert"
    Kesselbrut ...................................."US Armor Pack"
    SFP1Ace ......................................."Alternative ArmorPack"
    Gepard ........................................"Tiran Pack"
    Gepard ........................................"WOI Panzer Pack"
    Geo............................................"WWII Ground Object Pack"
    Kesselbrut .................................... LVTP-7, Scorpion, Panhard, M1 Abrams
    Gepard ........................................ T-64s, Tirans
    Florian ....................................... Leopard2A6
    Gerald14 & Kesselbrut ......................... M3A1 Bradley
    BANIDOS TEAM .................................. BTR-60
    Razvan Stanciu & EricJ ........................ BTR-80
    SUICIDAL-ART .................................. Stryker ACV, M113-A2_EA
    Grumpapotamus ................................. LynxAPC, M113 UN skin
    BPAo, Fubar512, 331KillerBee .................. T-80BV
    BANIDOS TEAM .................................. Churchill Tank
    SUICIDAL & Zonda .............................. SK-105
    SUICIDAL & Torno .............................. TAM
    101tfs ........................................ Type-99/ZTZ-99
    Stefano ....................................... M-47 Patton tank, Ariete, VCC-1, AMX-30, AMX-30B2
    Wrench ........................................ M-59 (based on M-113)
    Geo ........................................... Sherman_E8, M3, M3GMC, M8, M24, M36
    rebel ryder ................................... IS-2, IS-3, JS-1, ISU-152, Sherman-M4A1_76mm, T-10A/M, T-34-85, Comet, BMP-1, BRDM-2, BRDM-3, ASU-85, Su-122, Comet, IDF Super Shermans
    Pasko ......................................... BTR-60, Type-59, Type-62, Type-63, Type-69, AMX-13, Su-85, Su-100, T-34, BRDM-2, M-41
    Gabilon ....................................... Leopard 1A4/1A5/2A4/AS1, Merkava
    Pasko & Kesselbrut ............................ M60A3
    SFP1Ace ....................................... Chieftains (based on TW Centurions)
    Unknown Author ................................ CrusaderII, Daimler, PZKW_IVA
    ThirdWire ..................................... Centurions, Leopards, M48A2/3, M60A1, M113, BRDM, BTR-50PK, BTR-152, PT-76, T-54/55, T-62A, T-72A, T-34-85, M50_Sherman, M51_Sherman
    SUICIDAL ...................................... New Destroyed Tank LODs
     
    If I have neglected to credit anyone whose work is included in this package, please let me know and I will correct this list of credits ASAP.
     
     
    ---------------
    eburger68
    28 August 2012

    1,703 downloads

       (7 reviews)

    4 comments

    Updated

  12. SA-2 Guideline pack for Strike Fighters2

    SA-2 Guideline pack for Strike Fighters2
     
    This pack is intended as a replacement for the default SA-2 SAM system used in Strike Fighters 2
     
    Inside there are updated Fan Song radars and launcher data files.
    Plus all new models of 4 missile variants:
     
    11DU Dvina (2 skin variation)
    15D Volkhov (with nuke or conventional warhead)
    20D Volkhov
    5Ya23 Volkhov
     
    -------------------------------------------------------------------------------------------------------------------
     
    Installation:
     
    Simply copy all the files in the respective directory of your game folder.
    C\Programm Files\ThirdWire\StrikeFighters
     
    Then open your SOUNDLIST.INI file inside the Flight folder and add these lines:
     
    (REPLACE THE XXX WITH THE SEQUENTIAL NUMBER)
    SoundFileXXX=Nuclear
    SoundFileXXX=S-125
     
    And add these to the bottom
     
    [Nuclear]
    Priority=HIGH
    3DSound=TRUE
    DopplerEffect=TRUE
    NumBuffers=2
    MaxDist=30000.000000
    MinDist=500.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=0
     
    [s-125]
    Priority=NORMAL
    3DSound=TRUE
    DopplerEffect=TRUE
    NumBuffers=4
    MaxDist=6000.000000
    MinDist=100.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=0
     
    -------------------------------------------------------------------------------------------------------------------
     
    Credits:
     
    Thirdwire: Default launchers, radars and the sim itself!
     
    3D model, Texture, Data, Effects and Sounds: Spillone104
     
    Nuke effects: Lexx_Luthor
     
    Beta testers : Flogger23
    -------------------------------------------------------------------------------------------------------------------
     
    Legal stuff:
     
    This mod is freeware. Commercial use is not allowed.
     
    ------------------------------------------------------------------------------------------------------------------
     
     
    Enjoy and good flight. :)
     
    December 2012
     
    Spillone104

    461 downloads

       (9 reviews)

    1 comment

    Submitted

  13. SON-9A "FIrecan" AAA Fire Control Radar

    SON-9A "Firecan" by Julhelm.
     
    This model represents a SON-9 (NATO reporting name, Firecan) fire control radar. It's set up to datalink with the KS-19 100 MM AAA gun. I've included the data.ini file with the appropriate network edits to allow that weapon to work in conjunction with the SON-9.
     
    This model is set up as "Static_AAA", as that is the only way that it will work properly. That is, track its target, network with the aforementioned gun types, and to illuminate the "AAA" warning light on an aircraft's annunciator panel.
     
    INSTALLATION:
     
    Simply drop the Firecan and the KS-19 folders into the Objects/GroundObject subfolder, under the Saved Games/Thirdwire/Strike FightersX folder. If warned about a file or folder overwrite (which should be the case for just the KS-19), simply accept the overwrite and continue.
     
    The game engine will automatically place the unit wherever it deems fit.
     
    Known issue: This model will not cast a shadow, and only the developer can rectify that.
     
    Model and textures by Julhelm, data.ini work by Fubar512.
     
     
    *Be advised to rename/remove/move any other versions of the Firecan*

    300 downloads

       (1 review)

    0 comments

    Submitted

  14. SF2 AAA Pack

    SF2 AAA Pack.
     
    This is a small stand alone pack that will increase the quantity and deadliness of small AAA and Flak. This mod is based on files from the SF2V Air and Ground Expansion Pack and NF4+. This pack can be used with any SF2 install
     
    To install: Just drag and drop the folders to your mod folder.
     
    Enjoy!
     
    Malibu43

    838 downloads

       (4 reviews)

    3 comments

    Updated

  15. SA-18 Grouse Dual-launcher system

    This is dual-launcher variant of Sa-18 Grouse (GRAU: 9K38 Igla) MANPADS
     
    Features:
     
    reasonably detailed system mounting
    reworked SA-18 launch tube model -better matching real-life thing
    reworked soldier model with helmet
    secondary LOD
    etc.
     
    Credits:
    Crusader -original Soviet MANPADS data, used here
     
     

    319 downloads

       (1 review)

    0 comments

    Submitted

  16. Taliban MANPADS

    Thanks to Stary here is a quick easy mod that adds Taliban SA-14 and SA-18 missiles. Read the README but most of the credits go to Stary.

    241 downloads

       (1 review)

    0 comments

    Submitted

  17. New Soviet MANPADS models

    this is set of new models for Crusader's "Soviet Manpads" pack for Strike Fighters 2 series
     
    Created with the aid of freeware "soldier02" model by ? available at free3dmodels.com, rebuild and tweaked by me
    Sa-7, Sa-16, Sa-18, Sa-24 models by me*
     
    This pack updates the visuals of all units from Crusader's mod, namely:
     
    SA-7 "Grail" - GRAU 9K32 Strela-2
    SA-7b "Grail" - GRAU 9K32M Strela-2M
    SA-14 "Gremlin" - GRAU 9K34 Strela-3
    SA-16 "Gimlet" - GRAU 9K310 Igla-1
    SA-18 "Grouse" - GRAU 9K38 Igla
    Sa-24 "Grinch" - GRAU 9K338 Igla-S
     
    I tried to give the models some variety in look, so some are standing and some are firing from keeling positions. Some have ugly box with additional missiles near them.
    The models are "generic" enough to possibly serve for various armies and time periods.
     
    Also slightly tweaked, more visible effect for launched missiles is included. Use at own risk ;)
     
     
     

    399 downloads

       (4 reviews)

    3 comments

    Submitted

  18. Flak 30 & Flak 88 ground objects

    Flaks (AAA) for Strike Fighters 2 (WWII time period)
     
    Monty CZ

    386 downloads

       (2 reviews)

    0 comments

    Submitted

  19. hawk site models without wheels skin textur

    Hello,
     
    This is the Hawk site models without wheels skin textur.
     
    requested by AGOSTINO
     
    http://combatace.com/topic/69457-hawk-hipir-model/
     
    Take care,
    umm
     
     
    PS the pic is form AGOSTINO post.

    93 downloads

       (0 reviews)

    0 comments

    Submitted

  20. New Hawk SAM site Models

    This is a new Hawk site SAM with desert
    skin, I hope you like it.
     
    there are five new models included
     
    1. HAWK_CWAR (Pulse Acquisition Radar)
     
    2. HAWK_HIPIR (Hight Power IIIuminator)
     
    3. HAWK_CCWAR (CW Acquisition radar)
     
    4. HAWKL (Missiles and Launches)
     
    5. destroyed site for all the above
     
    All the credit goes to everyone who helped me and If we forget anyone to credit in the read me please forgive me.
     
    last please accept my first contribution to thiscommunity and to this excellent game.
     
    Take care,
     
    umm

    492 downloads

       (1 review)

    2 comments

    Updated

  21. "Taliban Grouse"

    This is a "What If" nation missile system based off of the real SA-18 Grouse (or what I could find though internets sources).
     
    It is set for the "Taliban" nation for my Afghanistan install but can be adapted of course for any map or nation:
     
    [Nationxxx]
    Name=Taliban
    DisplayName=Taliban
    Alignment=ENEMY
    Mercenary=TRUE
    PilotNameList=NamesMercs.lst
    RankList=RanksUSAF.lst
    CallsignList=CallsignsUS.lst
    Formation.Fighter=USFighter
    Formation.Attack=USFighter
    Formation.Bomber=USBomber
    Formation.Transport=USBomber
    Formation.Tank=USTank
    Formation.MobileAD=USAD
    PilotTrainingStandard=EXCELLENT
    GenderRatio=0
    DebriefSuccessMusic=DebriefSuccess.wav
    DebriefFailMusic=DebriefFail.wav
    DebriefKilledMusic=DebriefKilled.wav
    SpeechFile=USAFSpeech.cat
    SpeechTextFile=USAFSpeechText.str
    StartDate=1994
     
    It uses Pasko's "SAM Gunner" since I have no modeling skills and is setup for SF2. It can be of course adapted for SF1 but that requires a bit of work that can be found in the SF2 Knowledge Base and is a drag and drop as all files and folders are already organized.
     
    Afghanistan rules of thumb:
     
    Kandahar-Shindand-Herat-Qala I Naw "ring" stay above 24,000ft MSL + for traveling. When you break that (usually 23,000 ft) you may get shot at. Other areas roughly 22,000 ft MSL + is a good altitude to stay above but again use flares conservatively. It's not very accurate but if enough are fired you will get shot down. I've seen earlier versions of this shred SEAD flights.
     
    This is strictly for What If scenarios or installs rather than real world setups as so far there is no heavy use of SAMs in-country.

    99 downloads

       (0 reviews)

    0 comments

    Submitted

  22. BTR-80 and BTR-80A

    BTR-80 and 80A
     
     

    309 downloads

       (1 review)

    0 comments

    Submitted

  23. BTR-70 rework

    ---------------------BTR-70 ------------------------Oct/26/2010 Updata------------------------
     
    sorry to everyone who's download it.
     
    this File have some problems in it,The original "BTR-70_DATA.ini" was wrong,and the original 3D model was not work in game
     
    But now,we rework this model,it is ok now........................
     
    If,still can not use this model,you may try,drop the "BTR-70"folder into your "Objects" not "Ground Objects" ,or drop it on your Volume which install the game
     
    ---------------------BTR-70 ------------------------Oct/26/2010 Updata------------------------------------------------------
     
    Soviet Army BTR-70 APC (Armor Person Carrier)
    BTR-80/90 is making
     
    this model work for SF2,maybe can used into SF1,you can try it by yourself...................
     
    with the original 3Dmodel in it,your can changer this .Max file by yourself,if you need:drinks:
     
    put the BTR-70 folder into your "Objects/GroundObjects..................."
     
    If your are SF2player,only put the GunData file from the file call"Guns For SF2",into your "Guns" folder
    Or you are SF1player,please open "GunData For SF1.txt"?and copy the [GunDataXXXX] to your GunData.ini
     
     
    GunData:
     
    [GunDataXXXX]
    TypeName=7.62MM_PKB
    FullName=7.62mm PKB/PKMB Machinegun
    Caliber=7.620000
    ROF=900.000000
    MuzzleVel=935.000000
    AmmoWt=0.012500
    WarheadWt=0.000000
    Reliability=97.000000
    Accuracy=70.000000
    AddLight=TRUE
    MaxLightRange=1000.000000
    FireColor=0.150000,0.150000,0.150000
    GunFireEffect=LmgFireEffect
    GunFireSound=50cal
    EffectClassName=LmgEffects
    EffectTime=0.100000
    TracerTexture=Tracer2.tga
    TracerSize=0.150000
    TracerDistFactor=0.002000
    TracerLength=0.015000
    MaxVisibleDist=4000.000000
    MaxStreakVisibleDist=1000.000000
    TimeFuzed=FALSE
     
    [GunDataXXXX]
    TypeName=14MM_KPV
    FullName=14.5mm KPV Machinegun
    Caliber=14.500000
    ROF=600.000000
    MuzzleVel=976.000000
    AmmoWt=0.064000
    WarheadWt=0.000000
    Reliability=95.000000
    Accuracy=66.000000
    AddLight=FALSE
    MaxLightRange=1000.000000
    FireColor=0.150000,0.150000,0.150000
    GunFireEffect=HmgFireEffect
    GunFireSound=50cal
    EffectClassName=HmgEffects
    EffectTime=0.100000
    TracerTexture=Tracer2.tga
    TracerSize=0.150000
    TracerDistFactor=0.002000
    TracerLength=0.015000
    MaxVisibleDist=4000.000000
    MaxStreakVisibleDist=1000.000000
    TimeFuzed=FALSE
     
    (original 3D model from "wsly936880205")

    280 downloads

       (1 review)

    2 comments

    Updated

  24. Hmmwv (with 12.7mm M2HB)

    a hmmwv with12.7mm M2HB Machine Gun
     
     

    267 downloads

       (0 reviews)

    0 comments

    Submitted

  25. SA-9 Gaskin

    Soviet SA-9 Gaskin Surface to Air Missile
     
     

    419 downloads

       (0 reviews)

    0 comments

    Submitted

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