Jump to content

Ground Object Mods

194 files

  1. Challenger 1 tank, ODS
    =======================
    C R E D I T S
    --------------------
    GKABS - help with 3d bugs
    M O D E L
    ----------------
    3d is partial my job and mix of parts from free models from the net.
    Mapping, skins, game files are 100% mine.
    *************************************************************
    This is freeware; it CANNOT be distributed unless permissions are granted by myself.
    The original readmes, if any, and all other pieces of the package MUST remain intact.
    The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes.
    This package and any part of it may NOT in any way, shape or form be used in any payware additions.
    *************************************************************
    THIS TANK MOD OR ANY PART OF IT MUST NOT BE HOSTED OR
    POSTED FOR DOWNLOAD ON ANY OTHER WEB SITE WITHOUT MY EXPRESS
    PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT
    SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF
    OR WITH ANY OTHER FILES OR MODS.
    *************************************************************
    Have fun
    Wojtek
    165 0
  2. Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    3 different ANTPS-77 Tactical Radar models each with 2 textures.
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    add this to your soundlist.ini under the Flight folder if you don't have it listed there.
    SoundFileXXX=ANTPSRadialEngine 
    [ANTPSRadialEngine]
    Priority=LOW
    3DSound=TRUE
    Looped=TRUE
    NumBuffers=2
    DopplerEffect=FALSE
    MaxDist=250.000000
    MinDist=10.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=50

    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    This was requested by my friend strahi.
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    264 0
  3. Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    M577-CPC model with 12 textures
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    //Please add to Soundlist under Flight directory and change the XXX with the correct number
    [SoundList]
    SoundFileXXX=TankEngine
    SoundFileXXX=TankTrack
    [TankEngine]
    Priority=LOW
    3DSound=TRUE
    DopplerEffect=TRUE
    Looped=TRUE
    NumBuffers=2
    MaxDist=250.000000
    MinDist=10.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [TankTrack]
    Priority=NORMAL
    3DSound=TRUE
    DopplerEffect=FALSE
    Looped=TRUE
    NumBuffers=4
    MaxDist=500.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    compufat for making most of the texture for the model Thanks a lot for your help as always
    Thanks to however made the sounds and Effects as I don't know their names.
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    84 1
  4. Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    M577-CPC field hospital
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    //Please add to Soundlist under Flight directory and change the XXX with the correct number
    [SoundList]
    SoundFileXXX=TankEngine
    SoundFileXXX=TankTrack
    [TankEngine]
    Priority=LOW
    3DSound=TRUE
    DopplerEffect=TRUE
    Looped=TRUE
    NumBuffers=2
    MaxDist=250.000000
    MinDist=10.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [TankTrack]
    Priority=NORMAL
    3DSound=TRUE
    DopplerEffect=FALSE
    Looped=TRUE
    NumBuffers=4
    MaxDist=500.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    compufat for making most of the texture for the model Thanks a lot for your help as always
    Thanks to however made the sounds and Effects as I don't know their names.
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    76 0
  5. Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    M577-CPC 80s up to 2000 and after with a command tent ith 10 textures
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    //Please add to Soundlist under Flight directory and change the XXX with the correct number
    [SoundList]
    SoundFileXXX=TankEngine
    SoundFileXXX=TankTrack
    [TankEngine]
    Priority=LOW
    3DSound=TRUE
    DopplerEffect=TRUE
    Looped=TRUE
    NumBuffers=2
    MaxDist=250.000000
    MinDist=10.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [TankTrack]
    Priority=NORMAL
    3DSound=TRUE
    DopplerEffect=FALSE
    Looped=TRUE
    NumBuffers=4
    MaxDist=500.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    compufat for making most of the texture for the model Thanks a lot for your help as always
    Thanks to however made the sounds and Effects as I don't know their names.
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    170 0
  6. Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    M113 ACAV from 60's to 2000 No crew with more than 18 textures 
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    //Please add to Soundlist under Flight directory and change the XXX with the correct number
    [SoundList]
    SoundFileXXX=TankEngine
    SoundFileXXX=TankTrack

    [TankEngine]
    Priority=LOW
    3DSound=TRUE
    DopplerEffect=TRUE
    Looped=TRUE
    NumBuffers=2
    MaxDist=250.000000
    MinDist=10.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [TankTrack]
    Priority=NORMAL
    3DSound=TRUE
    DopplerEffect=FALSE
    Looped=TRUE
    NumBuffers=4
    MaxDist=500.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    compufat for making most of the texture for the model Thanks a lot for your help as always
    Thanks to however made the sounds and Effects as I don't know their names.
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    239 1
  7. Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    M113 one UN and two ambulances
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    //Please add to Soundlist under Flight directory and change the XXX with the correct number
    [SoundList]
    SoundFileXXX=TankEngine
    SoundFileXXX=TankTrack
    [TankEngine]
    Priority=LOW
    3DSound=TRUE
    DopplerEffect=TRUE
    Looped=TRUE
    NumBuffers=2
    MaxDist=250.000000
    MinDist=10.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [TankTrack]
    Priority=NORMAL
    3DSound=TRUE
    DopplerEffect=FALSE
    Looped=TRUE
    NumBuffers=4
    MaxDist=500.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    compufat for making most of the texture for the model Thanks a lot for your help as always
    Thanks to however made the sounds and Effects as I don't know their names.
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    65 1
  8. Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    M113 ACAV 90's model with 18 textures
    M113 ACAV 2000 model with 18 textures
    the only changes are the crow helmet shape and uniform color
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    //Please add to Soundlist under Flight directory and change the XXX with the correct number
    [SoundList]
    SoundFileXXX=50cal
    SoundFileXXX=TankEngine
    SoundFileXXX=TankTrack
    [50cal]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=4
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [TankEngine]
    Priority=LOW
    3DSound=TRUE
    DopplerEffect=TRUE
    Looped=TRUE
    NumBuffers=2
    MaxDist=250.000000
    MinDist=10.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [TankTrack]
    Priority=NORMAL
    3DSound=TRUE
    DopplerEffect=FALSE
    Looped=TRUE
    NumBuffers=4
    MaxDist=500.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    compufat for making most of the texture for the model Thanks a lot for your help as always
    Thanks to however made the sounds and Effects as I don't know their names.
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    151 0
  9. Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    M113 ACAV 80's model with 19 textures
    two armed ambulances (i know it is not realistic but it is there)
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    //Please add to Soundlist under Flight directory and change the XXX with the correct number
    [SoundList]
    SoundFileXXX=50cal
    SoundFileXXX=TankEngine
    SoundFileXXX=TankTrack
    [50cal]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=4
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [TankEngine]
    Priority=LOW
    3DSound=TRUE
    DopplerEffect=TRUE
    Looped=TRUE
    NumBuffers=2
    MaxDist=250.000000
    MinDist=10.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [TankTrack]
    Priority=NORMAL
    3DSound=TRUE
    DopplerEffect=FALSE
    Looped=TRUE
    NumBuffers=4
    MaxDist=500.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    compufat for making most of the texture for the model Thanks a lot for your help as always
    Thanks to however made the sounds and Effects as I don't know their names.
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    97 0
  10. Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    M113 ACAV  60' and 70's model with 15 textures
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    //Please add to Soundlist under Flight directory and change the XXX with the correct number
    [SoundList]
    SoundFileXXX=50cal
    SoundFileXXX=TankEngine
    SoundFileXXX=TankTrack
    [50cal]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=4
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [TankEngine]
    Priority=LOW
    3DSound=TRUE
    DopplerEffect=TRUE
    Looped=TRUE
    NumBuffers=2
    MaxDist=250.000000
    MinDist=10.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [TankTrack]
    Priority=NORMAL
    3DSound=TRUE
    DopplerEffect=FALSE
    Looped=TRUE
    NumBuffers=4
    MaxDist=500.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    compufat for making most of the texture for the model Thanks a lot for your help as always
    Thanks to however made the sounds and Effects as I don't know their names.
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    135 0
  11. Son loa colores utilizados por las Fuerzas armadas Cubanas para este tipo de vehículos espero quelo difruten
    Ural-375_ZPU-2
    Ural-375D
    Ural-375 wT
    73 4
  12. Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    SA-22 Greyhound / Pantsir-S1  model and 4 textures.
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Michael Weinert for the model and the textures.
    guuruu for fixing my data files and testing the model and making the missile hit the target as it should.
    compufat for the missile /model textures
    Me for compiling the textures and the data files.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    PS. I forgot to upload these two photos for the winter texture.


    279 0
  13. Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    M106A3-NC (No Crew) model with 14 textures
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    //Please add to Soundlist under Flight directory and change the XXX with the correct number
    [SoundList]
    SoundFileXXX=50cal
    SoundFileXXX=Mortar
    SoundFileXXX=TankEngine
    SoundFileXXX=TankTrack
    [50cal]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=4
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [Mortar]
    Priority=NORMAL
    Looped=FALSE
    NumBuffers=2
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1500.000000
    MinDist=400.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [TankEngine]
    Priority=LOW
    3DSound=TRUE
    DopplerEffect=TRUE
    Looped=TRUE
    NumBuffers=2
    MaxDist=250.000000
    MinDist=10.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [TankTrack]
    Priority=NORMAL
    3DSound=TRUE
    DopplerEffect=FALSE
    Looped=TRUE
    NumBuffers=4
    MaxDist=500.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Big thanks to guuruu for fixing my mortar dataINI and adding these explosion effects and everyone who replied to my question and offered to help
    compufat for making most of the texture for the model Thanks a lot for your help as always
    Thanks to however made the sounds and Effects as I don't know their names.
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    66 1
  14. Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    M113APC model with 15 textures
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    //Please add to Soundlist under Flight directory and change the XXX with the correct number
    [SoundList]
    SoundFileXXX=50cal
    SoundFileXXX=Mortar
    SoundFileXXX=TankEngine
    SoundFileXXX=TankTrack
    [50cal]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=4
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [Mortar]
    Priority=NORMAL
    Looped=FALSE
    NumBuffers=2
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1500.000000
    MinDist=400.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [TankEngine]
    Priority=LOW
    3DSound=TRUE
    DopplerEffect=TRUE
    Looped=TRUE
    NumBuffers=2
    MaxDist=250.000000
    MinDist=10.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [TankTrack]
    Priority=NORMAL
    3DSound=TRUE
    DopplerEffect=FALSE
    Looped=TRUE
    NumBuffers=4
    MaxDist=500.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    compufat for making most of the texture for the model Thanks a lot for your help as always
    Thanks to however made the sounds and Effects as I don't know their names.
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    90 1
  15. Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    M113APC-NC (No crew) model with 15 textures
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    //Please add to Soundlist under Flight directory and change the XXX with the correct number
    [SoundList]
    SoundFileXXX=50cal
    SoundFileXXX=Mortar
    SoundFileXXX=TankEngine
    SoundFileXXX=TankTrack
    [50cal]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=4
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [Mortar]
    Priority=NORMAL
    Looped=FALSE
    NumBuffers=2
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1500.000000
    MinDist=400.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [TankEngine]
    Priority=LOW
    3DSound=TRUE
    DopplerEffect=TRUE
    Looped=TRUE
    NumBuffers=2
    MaxDist=250.000000
    MinDist=10.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [TankTrack]
    Priority=NORMAL
    3DSound=TRUE
    DopplerEffect=FALSE
    Looped=TRUE
    NumBuffers=4
    MaxDist=500.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    compufat for making most of the texture for the model Thanks a lot for your help as always
    Thanks to however made the sounds and Effects as I don't know their names.
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    65 1
  16. Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    Flakpanzer-Gepard AAA model
    Flakpanzer Gepard
    The Flugabwehrkanonenpanzer Gepard is an all-weather-capable German self-propelled anti-aircraft gun. It was developed in the 1960s and fielded in the 1970s, and has been upgraded several times with the latest electronics.
    Type    Self-propelled anti-aircraft gun
    Place of origin    West Germany
    Specifications
    Mass    47.5 t (46.7 long tons; 52.4 short tons)
    Length    Overall: 7.68 m (25 ft 2 in)
    Width    3.71 m (12 ft 2 in)
    Height    Radar retracted: 3.29 m (10 ft 10 in)
    Crew    3 (driver, gunner, commander)
    Armor    conventional steel
    Main
    armament
    2 × 35 mm Oerlikon GDF autocannon, each with 320 rounds of anti-air ammunition and 20 rounds of anti-tank
    Secondary
    armament
    2 × quad 76mm smoke grenade dischargers
    Engine    10-cylinder, 37,400 cc (2,280 cu in) MTU multi-fuel engine
    830 PS (819 hp, 610 kW)
    Power/weight    17.5 PS/t
    Suspension    Torsion bar suspension
    Operational
    range
    550 km (340 mi)
    Maximum speed    65 km/h (40 mph)
    https://en.wikipedia.org/wiki/Flakpanzer_Gepard
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy the folder to Objects/GroundObject and the following to _TYPES.ini file in the terrain folder.
    [TargetTypeXXX] <-------- Change to the next number at the bottom of you types list
    Name=GK-Flakpanzer-Gepard
    FullName=GK-Flakpanzer-Gepard
    TargetType=AAA
    ;TargetType=MISC
    UseGroundObject=TRUE
    GroundObjectType=ZSU-23
    ActiveYear=1960
    TargetValue=25
    RepairRate=3.22
    StartDetectChance=0
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=SmallRocketGroundExplosion
    DestroyedModel=Truck_DESTROYED.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100

    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Coupi for making all the data files and testing the model.
    compufat for making the Brazilian skin.
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    Vidoe by Coupi
    214 1
  17. Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    M106A3-MC model with 14 textures
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    //Please add to Soundlist under Flight directory and change the XXX with the correct number
    [SoundList]
    SoundFileXXX=50cal
    SoundFileXXX=Mortar
    SoundFileXXX=TankEngine
    SoundFileXXX=TankTrack
    [50cal]
    Priority=NORMAL
    Looped=TRUE
    NumBuffers=4
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1000.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [Mortar]
    Priority=NORMAL
    Looped=FALSE
    NumBuffers=2
    3DSound=TRUE
    DopplerEffect=FALSE
    MaxDist=1500.000000
    MinDist=400.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [TankEngine]
    Priority=LOW
    3DSound=TRUE
    DopplerEffect=TRUE
    Looped=TRUE
    NumBuffers=2
    MaxDist=250.000000
    MinDist=10.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    [TankTrack]
    Priority=NORMAL
    3DSound=TRUE
    DopplerEffect=FALSE
    Looped=TRUE
    NumBuffers=4
    MaxDist=500.000000
    MinDist=50.000000
    InsideConeAngle=360
    OutsideConeAngle=360
    ConeOutsideVolume=100
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Big thanks to guuruu for fixing my mortar dataINI and adding these explosion effects and everyone who replied to my question and offered to help
    compufat for making most of the texture for the model Thanks a lot for your help as always
    Thanks to however made the sounds and Effects as I don't know their names.
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    103 0
  18. Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    M978 HEMIT and M977 HEMIT models
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy the folder to Objects/GroundObject and the following to _TYPES.ini file in the terrain folder.
    [TargetTypeXXX] <-------- Change to the next number at the bottom of your types list
    Name=GK_M977_HEMTT
    FullName=GK_M977_HEMTT
    ModelName=GK_M977_HEMTT.LOD
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK_M977_HEMTT
    DamagePoint=140.0
    ArmorValue=24516080.0
    ArmorType=2
    RepairRate=0.150
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    CollisionMesh=
    DamagedModel=
    DestroyedEffect=MediumShortStructureCollapse
    DestroyedModel=BUILDING1_DESTROYED.LOD
    SecondaryChance=100
    SecondaryEffect=LargeFire
    [TargetTypeXXX] <-------- Change to the next number at the bottom of you types list
    Name=GK_M978_HEMTT
    FullName=GK_M978_HEMTT
    ModelName=GK_M978_HEMTT.LOD
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK_M978_HEMTT
    DamagePoint=140.0
    ArmorValue=24516080.0
    ArmorType=2
    RepairRate=0.150
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    CollisionMesh=
    DamagedModel=
    DestroyedEffect=MediumShortStructureCollapse
    DestroyedModel=BUILDING1_DESTROYED.LOD
    SecondaryChance=100
    SecondaryEffect=LargeFire

    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    turbosquid for using their model photos for references and for some texture.
    https://www.turbosquid.com/Search/3D-Models/m978
    Some textures have been used from other games that were in the google search.
    Google for some photos and information.
    gerwin for some of his data file
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    120 2
  19. Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    M163-PIVADS model with 10 textures.
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy files to their proper folder
    add this to your soundlist under the Flight folder if you don't have it listed there.
    SoundFileXXX=Vulcan.wav
    Note Change the XXX with the last number in your soundlist 
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Big thanks to  compufat for making three textures for the model (CamoChile, TanChile, and TanArmy)
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    159 2
  20. Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    UAZ-469 model
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy the folder to Objects/GroundObject and the following to _TYPES.ini file in the terrain folder.
    [TargetTypeXXX] <-------- Change to the next number at the bottom of you types list

    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    compufat big thank you for making all 4 textures for the model and the Driver/Gunner.
    Coupi for his outstanding work with the data file without him this is nothing big thank you, my friend.
    Google for some photos and information.
    Driver and gunner are free low poly from the net without skin.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    videos by Coupi
     
    121 1
  21. Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    VW T3 model
    All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
    Installation:
    Copy the folder to Objects/GroundObject and the following to _TYPES.ini file in the terrain folder.
    [TargetTypeXXX] <-------- Change to the next number at the bottom of you types list
    Name=VWT3
    FullName=GK-VWT3
    ModelName=GK-VWT3.LOD
    TargetType=MISC
    ActiveYear=0
    TargetValue=50
    UseGroundObject=TRUE
    GroundObjectType=GK-VWT3
    DamagePoint=140.0
    ArmorValue=24516080.0
    ArmorType=2
    RepairRate=0.150
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    CollisionMesh=
    DamagedModel=
    DestroyedEffect=MediumShortStructureCollapse
    DestroyedModel=BUILDING1_DESTROYED.LOD
    SecondaryChance=100
    SecondaryEffect=LargeFire

    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    1.0.0
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit goes to the following:
    Third Wire for making this outstanding game.
    Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
    Google for some photos and information.
    And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop

    If you need any assistance please contact me at 
    gkabs@gkabs.net
    78 0
  22. F-16 static object.
    ===============
    You can add this scene to your airbases.
    HOW TO USE IT ?
    ------------------------------
    1. Copy files to your MODS folder.
    2. Follow [add to -------] READMEs (add to SOUNDLIST, add to terrain _TYPES).
    3. Use Mue's TargetAreaEditor to place F-16 on your map.
    CREDITS :
    -----------------
    1. 3d is mix of free 3d models available in net.
    2. Ground crew adapted by GKABS.
    3. Testers: Wrench,
    4. All bugs by guuruu.
    Have fun.
    Wojtek
    88 0
  23. HarborCrane                
    -----------------------------------------------------------------------------------------------------
    This is freeware from "www.Archive3D.net"
    Category: "Port handling cranes" - Collection
    Size: 1.82MB
    Downloads: 2202
    Added by: Filip
    Resource: Free 3d models
    Additional Info: Crane 3 - 3D model (*.gsm+*.3ds) for exterior 3d visualization.
    Tags: Crane, harbor crane, lifting crane, port crane
    . This 3D model is provided "as is", entirely at your own risk.
    2. Archive3D.net doesn't accept any claims regarding quality of 3D model or any standards conformity.
    3. Archive3D.net is not responsible for the further use of this 3D model and does not consider the usage claims due to lack of tools and authority to control, confirm or guarantee the accuracy of personal data and law information.
    4. This model may be freely modificated or elaborated.
    -----------------------------------------------------------------------------------------------------
    This is a modification (painting) of this harbor crane.
    I wish I were this capable at modeling but sadly I am not there yet.
    Good eye-candy for the targeted port of your choice.
    To add to your terrain of choice simply add the following entry into your terrain_TYPES.INI
    [TargetTypexxx]  <------- make sure to add your sequence number
    Name=HarborCrane
    FullName=Crane
    ModelName=HarborCrane.LOD
    TargetType=MISC
    ActiveYear=0
    TargetValue=0
    UseGroundObject=FALSE
    DamagePoint=10.0
    ArmorValue=0.0
    ArmorType=0
    RepairRate=0.150
    StartDetectChance=100
    StartIdentifiedChance=20
    IncreaseDetectChanceKey=0
    MaxVisibleDist=4000.0
    CollisionMesh=
    DamagedModel=
    DestroyedEffect=LargeTallStructureCollapseEmitter
    DestroyedModel=
    SecondaryChance=100
    SecondaryEffect=MediumExplosionEffect

    Kindest regards - Krfrge
    September 2018.
    87 1
  24. Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    M51 Skysweeper model.
    tested and working for only the SF2 series.
    Installation:
    Unpack and copy to the SF2 Directory
    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Credit:
    GKABS for making the model that was requested by whiteknight06604 (Gunner/operator are free from the net model couldn't find the maker name to give credit to)
    Coupi For making the data/INI files and testing as well as making the videos.

    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop
    Fuse
    FaceGen
    If you need any assistance please contact me at 
    gkabs@gkabs.net

     
    200 2
  25. Hello and thank you for downloading my work.
    https://gkabs.net
    What's included:
    complete SA-3 models tested and working for only SF2 series.
    Installation:
    Copy the files to Objects folder and the following to _TYPES.ini file
    [TargetTypeXXX]  <-------- Change to the next number at the bottom of you types listing
    Name=SA-3DL
    FullName=SA-3 Goa Dual SAM 
    TargetType=SAM_LAUNCHER
    ActiveYear=1962
    TargetValue=100
    UseGroundObject=TRUE
    GroundObjectType=SA-3DL
    RepairRate=0.555
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=LargeRocketGroundExplosion
    DestroyedModel=sa-2_launcher_destroyed.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    [TargetTypeXXX]  <-------- Change to the next number at the bottom of you types listing
    Name=SA-3QL
    FullName=SA-3 Goa Quad SAM 
    TargetType=SAM_LAUNCHER
    ActiveYear=1962
    TargetValue=100
    UseGroundObject=TRUE
    GroundObjectType=SA-3QL
    RepairRate=0.555
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=LargeRocketGroundExplosion
    DestroyedModel=sa-2_launcher_destroyed.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    [TargetTypeXXX]  <-------- Change to the next number at the bottom of you types listing
    Name=Pechora-2ML
    FullName=Pechora-2ML Goa Quad SAM 
    TargetType=SAM_LAUNCHER
    ActiveYear=1962
    TargetValue=100
    UseGroundObject=TRUE
    GroundObjectType=SA-3QL
    RepairRate=0.555
    StartDetectChance=20
    StartIdentifiedChance=0
    IncreaseDetectChanceKey=0
    MaxVisibleDist=8000.0
    DestroyedEffect=LargeRocketGroundExplosion
    DestroyedModel=sa-2_launcher_destroyed.LOD
    SecondaryEffect=VehicleFireEffect
    SecondaryChance=100
    also you need to add these:
    SNR-125
    SNR-125M
    SNR-125-2M

    If you need any further help please read the Knowledge Base at:
     
    https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
    LICENSE:
    You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
    gkabs@gkabs.net
    Big thanks to :
    tiopilotos for requesting these models and for his sound files smoke effect as well as testing.
    Coupi without his input and testing and fixing the INI files, this would have been a dead-end without his help.
    strahi for testing the earlier models.
    yakarov79 for his excellent SNR-125 model
    Software used:
    3d Max 2009
    UVLayout v2 Pro
    Substance Painter
    Adobe Photoshop
    Fuse
    FaceGen
    If you need any assistance please contact me at 
    gkabs@gkabs.net

     
    206 3

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..