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Klavs81

F-35 Lightning II BETA 1.7 RELEASE

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File Name: F-35 Lightning II BETA 1.7 RELEASE

File Submitter: Klavs81

File Submitted: 28 Sep 2008

File Updated: 25 Nov 2008

File Category: 4th/5th Generation Fighters

 

F-35A Lightning II Joint Strike Fighter for SFP1/WOV/WOE/WOI Version 1.7

 

With thanks to Dave, JSF Aggie, JAT81500, Amokfloo, and especially FastCargo

 

This is a Beta Release, I have to appologize that I simply don't have the time at present to finish up the cockpit, but I hope to have it finished someday! Meantime, I'm happy with the flight model, radar and weapon delivery, I'm afraid the AI is somewhat lacking when it comes to engaging with AA missiles from the weapons bays.

 

Templates are included, there are no locations for decals at the moment, but I've included aircraft coordinates for those bold enough to try.

 

A few notes about flying the F-35:

 

The F-35 carries 18500 pounds of fuel INTERNALLY, this is as much as an average 4th generation fighter carrying 3 drop tanks! I reccomend setting fuel to 75% or even 50% for most missions as your A2A options will be rather limited with a full belly of fuel.

 

***The F-35 works fine in WOI, and has some issues on Hard flight model mode in WOE/WOV, I reccomend WOI for all your simming needs, but it does work in older TW games.***

 

Internal gun:

 

You will need to add this item to your gundata.ini and open and save it with the guneditor:

 

[GunDataxxx]

TypeName=25MM_GAU-22/A

FullName=GAU-22/A four-barrel 25 mm cannon

Caliber=25.000000

ROF=3000.000000

MuzzleVel=1085.000000

AmmoWt=0.180000

WarheadWt=0.018000

Reliability=100.000000

Accuracy=100.000000

AddLight=TRUE

MaxLightRange=400.000000

FireColor=0.500000,0.450000,0.320000

GunFireEffect=23mmFireEffect

GunFireSound=Vulcan

EffectClassName=23mmEffects

EffectTime=0.100000

TracerTexture=Tracer.tga

TracerSize=0.150000

TracerDistFactor=0.002000

TracerLength=0.015000

MaxVisibleDist=400000.000000

MaxStreakVisibleDist=10000.000000

 

Please do not release modified files for this aircraft without my written consent, you are welcome to release any skins you like using the included templates. As always, any use of this mod for commercial ventures is strictly prohibited unless included in a future official Thirdwire Release.

 

The creators of this mod are not responsible to any damage to hardware or software as a result of installation. As always: BACK UP YOUR FILES!!!!!!!!!!!!

 

Constructive criticism is always appreciated, but please be nice; I'm emotionally delicate, like a flower.

 

Clear Skies and Check Six!

 

-Adam Burch, 28 September, 2008

 

 

5 Oct 08 Update by serverandenforcer, starfigther2, Dave and Jat

 

New AB effects, loadouts changed. (Recommend using the AIM-9X and JDAM's form Bunyaps pack). Small avionicd tweaks. Also added skin package. New FM included.

 

6 Oct update, added fuel gauge fix and corrected thrusts values.

 

7 Oct update. Jat added A2G avionics.

 

25 Nov update. Internal weapon stations slightly tweaked to more realistic limits, .SHD file deleted (not needed for Oct 08 patched installs), and most important, all weapon bays are now fully automatic. Version and readme number updated to Beta 1.7. Done by FastCargo

 

Dave

 

Click here to download this file

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Great!! love it :biggrin: Thanks klavs and everybody else :ok:

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OK, that last line made me LOL!

 

Heckuva deal, many thanks Klavs and crew, woo-h00!

 

:good:

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Thanks klavs, wonderfull piece of hardware, looking great. As a non patcher (good old SFP1) I have to run it in the normal flight model but it's doing well there !!!!

 

Aju,

 

Derk :smile:

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I think that we should create contest "Model Of The Year" - and this one (even not 100% finished yet) will be in first five on list :yes: Thx :yes:

Edited by starfighter2

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One things for sure, it definately does not like to land nicely. But it definately owns the skies. Flew with a flight of 4 LIIs vs 14 J-10s. Took all the J-10s out wihtout taking a single loss.

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TY Klavs!Finally i can park without problems in my unpatched WoE!steering wheels isn't mistery!Good trick!

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One things for sure, it definately does not like to land nicely. But it definately owns the skies. Flew with a flight of 4 LIIs vs 14 J-10s. Took all the J-10s out wihtout taking a single loss.

 

I heartily recommend that everybody flies the F-35 on Normal Flight model, you'll find it floats like a dove on landing once the flaps are down, and turns are a lot nicer. You'll also have no problems with the odd dutch-roll/reversal phenomena. Think of it as "turning your Fly By Wire on"

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Very nice Klavs! It's a beautiful model,sinned that the pit is not entirely ended however it is very similar rather identical to that similar to how much it seems they miss they are the superior limbs of the pilot, the pilot's skin (what perhaps I perhaps say I will begin him/it to do me I have the time), and then the various versions that during the time you magic '' genius '' you will create......GREAT & PERFECT MODEL! :clapping::ok::yahoo:

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Great works Klavs!

 

RAFLightning2FG103.jpg

 

Some decal placements to get you started...

 

[Decal001]

MeshName=Fuselage

DecalLevel=0

DecalFacing=LEFT

FilenameFormat=PinkRoundel

Position=4.100,-0.100

Scale=0.7

DecalMaxLOD=3

 

[Decal002]

MeshName=Fuselage

DecalLevel=0

DecalFacing=RIGHT

FilenameFormat=PinkRoundel

Position=4.100,-0.100

Scale=0.7

DecalMaxLOD=3

 

[Decal003]

MeshName=Fuselage

DecalLevel=0

DecalFacing=LEFT

FilenameFormat=216Nose

Position=5.000,-0.100

Scale=1.3

DecalMaxLOD=3

 

[Decal004]

MeshName=Fuselage

DecalLevel=0

DecalFacing=RIGHT

FilenameFormat=216Nose

Position=5.000,-0.100

Reverse=TRUE

Scale=1.3

DecalMaxLOD=3

 

[Decal005]

MeshName=LeftWing

DecalLevel=0

DecalFacing=TOP

FilenameFormat=PinkRoundel

Position=-4.400,-2.700

Rotation=0.0

Scale=0.7

DecalMaxLOD=3

 

[Decal006]

MeshName=RightWing

DecalLevel=0

DecalFacing=TOP

FilenameFormat=PinkRoundel

Position=4.400,-2.700

Rotation=0.0

Scale=0.7

DecalMaxLOD=3

 

[Decal007]

MeshName=LeftWing

DecalLevel=0

DecalFacing=BOTTOM

FilenameFormat=PinkRoundel

Position=-4.400,-2.700

Rotation=0.0

Scale=0.7

DecalMaxLOD=3

 

[Decal008]

MeshName=RightWing

DecalLevel=0

DecalFacing=BOTTOM

FilenameFormat=PinkRoundel

Position=4.400,-2.700

Rotation=0.0

Scale=0.7

DecalMaxLOD=3

 

[Decal009]

MeshName=LeftVerticalStab

DecalLevel=0

DecalFacing=LEFT

FilenameFormat=PinkFinFlashF15

Position=-5.100,1.000

Rotation=-1.0

Scale=0.8

DecalMaxLOD=2

 

[Decal010]

MeshName=RightVerticalStab

DecalLevel=0

DecalFacing=RIGHT

FilenameFormat=PinkFinFlashF15

Position=-5.100,1.000

Reverse=TRUE

Rotation=-1.0

Scale=0.8

DecalMaxLOD=2

 

[Decal011]

MeshName=LeftVerticalStab

DecalLevel=0

DecalFacing=LEFT

FilenameFormat=216Tail

Position=-5.600,1.650

Scale=0.5

DecalMaxLOD=2

 

[Decal012]

MeshName=RightVerticalStab

DecalLevel=0

DecalFacing=RIGHT

FilenameFormat=216Tail

Position=-5.600,1.650

Reverse=TRUE

Scale=0.5

DecalMaxLOD=2

 

[Decal013]

MeshName=LeftVerticalStab

DecalLevel=2

DecalFacing=LEFT

FilenameFormat=WhiteLetter

Position=-5.950,2.250

Scale=0.4

DecalMaxLOD=2

 

[Decal014]

MeshName=RightVerticalStab

DecalLevel=2

DecalFacing=RIGHT

FilenameFormat=WhiteLetter

Position=-5.950,2.250

Scale=0.4

DecalMaxLOD=2

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Klavs made it easy with the OUT file.

 

Now THAT makes me want to get the B model done!

 

See, this is what I love, people with more talent than me building on what I was too lazy to finish!

 

-A

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Very nice work indeed!!!

I am banging my head on the cockpit fuel indicator.. anyone made any progress?

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On patched up to the max SFP. Maneuvering at pushing 10K feet is quite slugish.

 

Nonetheless it makes a good AGM/LGB platform and I like the HUD. A good add-on would be a pilot mod with the special HMD system.

 

An FA35B would be easy since they came up with the YAK-141 which is very similar to the FA35B.

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5 Oct 08 Update by serverandenforcer, starfigther2, Dave and Jat

 

New AB effects, loadouts changed. Small avionics tweaks. Also added skin package. New FM included.

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5 Oct 08 Update by serverandenforcer, starfigther2, Dave and Jat

 

New AB effects, loadouts changed. Small avionics tweaks. Also added skin package. New FM included.

 

Now THAT makes quite a difference !! With the new FM the F35 is now at least on par with a couple of modern Soviet planes instead of being outflown (think the earlier FM was nice enough but maybe a bit too sedate).

Nice skins too (including Ravenclaws Tiger - and Lion skins of the KLu)

Thanks for the effort everyone !!

 

Aju,

 

Derk :clapping::clapping::clapping:

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