Jump to content

Recommended Posts

Posted (edited)

Get it through the in-game update feature!

 

List of files updated

---------------------

 

--------------------

Jun 2011 -> Jul 2011

--------------------

 

FLIGHT\SQUADRONLIST.INI

OBJECTS\AIRCRAFT\A-10A\A-10A_DATA.INI

OBJECTS\AIRCRAFT\A-10A_78\A-10A_78_DATA.INI

OBJECTS\AIRCRAFT\A-4B\A-4B.LOD

OBJECTS\AIRCRAFT\A-4B\A-4B_DATA.INI

OBJECTS\AIRCRAFT\A-4B\COCKPIT\A-4B_PIT.LOD

OBJECTS\AIRCRAFT\A-4B_65\A-4B_65.LOD

OBJECTS\AIRCRAFT\A-4B_65\A-4B_65_DATA.INI

OBJECTS\AIRCRAFT\A-4C\A-4C.LOD

OBJECTS\AIRCRAFT\A-4C\A-4C_DATA.INI

OBJECTS\AIRCRAFT\A-4C\COCKPIT\A-4C_PIT.LOD

OBJECTS\AIRCRAFT\A-4C_65\A-4C_65.LOD

OBJECTS\AIRCRAFT\A-4C_65\A-4C_65_DATA.INI

OBJECTS\AIRCRAFT\A-4E\A-4E.LOD

OBJECTS\AIRCRAFT\A-4E\A-4E_DATA.INI

OBJECTS\AIRCRAFT\A-4E\A-4E_LOD2.LOD

OBJECTS\AIRCRAFT\A-4E\COCKPIT\A-4E_PIT.LOD

OBJECTS\AIRCRAFT\A-4E_65\A-4E_65.LOD

OBJECTS\AIRCRAFT\A-4E_65\A-4E_65_DATA.INI

OBJECTS\AIRCRAFT\A-4E_67\A-4E_67.LOD

OBJECTS\AIRCRAFT\A-4E_67\A-4E_67_DATA.INI

OBJECTS\AIRCRAFT\A-4E_67\A-4E_67_LOD2.LOD

OBJECTS\AIRCRAFT\A-4E_67\COCKPIT\A-4E_67_PIT.LOD

OBJECTS\AIRCRAFT\A-4E_AHIT\A-4E_AHIT_DATA.INI

OBJECTS\AIRCRAFT\A-4E_AHIT\COCKPIT\A-4E_AHIT_PIT.LOD

OBJECTS\AIRCRAFT\A-4E_AHIT_73\A-4E_AHIT_73.LOD

OBJECTS\AIRCRAFT\A-4E_AHIT_73\A-4E_AHIT_73_DATA.INI

OBJECTS\AIRCRAFT\A-4E_AHIT_73\A-4E_AHIT_73_LOD2.LOD

OBJECTS\AIRCRAFT\A-4F\A-4F.LOD

OBJECTS\AIRCRAFT\A-4F\A-4F_DATA.INI

OBJECTS\AIRCRAFT\A-4F\A-4F_LOD2.LOD

OBJECTS\AIRCRAFT\A-4F\COCKPIT\A-4F_PIT.LOD

OBJECTS\AIRCRAFT\A-4F_74\A-4F_74.LOD

OBJECTS\AIRCRAFT\A-4F_74\A-4F_74_DATA.INI

OBJECTS\AIRCRAFT\A-4F_74\A-4F_74_LOD2.LOD

OBJECTS\AIRCRAFT\A-4F_74\COCKPIT\A-4F_74_PIT.LOD

OBJECTS\AIRCRAFT\A-4F_AHIT\A-4F_AHIT_DATA.INI

OBJECTS\AIRCRAFT\A-4F_AHIT\COCKPIT\A-4F_AHIT_PIT.LOD

OBJECTS\AIRCRAFT\A-4G\A-4G.INI

OBJECTS\AIRCRAFT\A-4G\RANGREY1\TEXTURESET.INI

OBJECTS\AIRCRAFT\A-4G\RNZAFCAMO1\TEXTURESET.INI

OBJECTS\AIRCRAFT\A-4H_AHIT\A-4H_AHIT.LOD

OBJECTS\AIRCRAFT\A-4H_AHIT\A-4H_AHIT_DATA.INI

OBJECTS\AIRCRAFT\A-4H_AHIT\A-4H_AHIT_LOD2.LOD

OBJECTS\AIRCRAFT\A-4H_AHIT\COCKPIT\A-4H_AHIT_PIT.LOD

OBJECTS\AIRCRAFT\A-4H_AHIT_68\A-4H_AHIT_68.LOD

OBJECTS\AIRCRAFT\A-4H_AHIT_68\A-4H_AHIT_68_COCKPIT.INI

OBJECTS\AIRCRAFT\A-4H_AHIT_68\A-4H_AHIT_68_DATA.INI

OBJECTS\AIRCRAFT\A-4H_AHIT_68\A-4H_AHIT_68_LOD2.LOD

OBJECTS\AIRCRAFT\A-4H_AHIT_68\COCKPIT\A-4H_AHIT_68_PIT.LOD

OBJECTS\AIRCRAFT\A-4H_AHIT_70\A-4H_AHIT_70.LOD

OBJECTS\AIRCRAFT\A-4H_AHIT_70\A-4H_AHIT_70_DATA.INI

OBJECTS\AIRCRAFT\A-4H_AHIT_70\A-4H_AHIT_70_LOD2.LOD

OBJECTS\AIRCRAFT\A-4H_AHIT_73\A-4H_AHIT_73.LOD

OBJECTS\AIRCRAFT\A-4H_AHIT_73\A-4H_AHIT_73_DATA.INI

OBJECTS\AIRCRAFT\A-4H_AHIT_73\A-4H_AHIT_73_LOD2.LOD

OBJECTS\AIRCRAFT\A-4H_AHIT_73\COCKPIT\A-4H_AHIT_73_PIT.LOD

OBJECTS\AIRCRAFT\CF-104_72\CF-104_72.INI

OBJECTS\AIRCRAFT\CF-104_72\CF-104_72_LOADOUT.INI

OBJECTS\AIRCRAFT\CF-104_72\RDAFCAMO1\TEXTURESET.INI

OBJECTS\AIRCRAFT\CF-104_76\CF-104_76.INI

OBJECTS\AIRCRAFT\CF-104_76\CF-104_76_LOADOUT.INI

OBJECTS\AIRCRAFT\CF-104_76\RDAFCAMO1\TEXTURESET.INI

OBJECTS\AIRCRAFT\F-100D\F-100D.INI

OBJECTS\AIRCRAFT\F-100D\FRENCHSILVER1\DECALS.INI

OBJECTS\AIRCRAFT\F-100D\RDAFCAMO1\TEXTURESET.INI

OBJECTS\AIRCRAFT\F-100D\RDAFSILVER1\TEXTURESET.INI

OBJECTS\AIRCRAFT\F-104G\RDAFCAMO1\TEXTURESET.INI

OBJECTS\AIRCRAFT\F-104G\RDAFGREY1\TEXTURESET.INI

OBJECTS\AIRCRAFT\F-15A\F-15A_DATA.INI

OBJECTS\AIRCRAFT\F-15A_BAZ\F-15A_BAZ_DATA.INI

OBJECTS\AIRCRAFT\F-16A_NETZ\F-16A_NETZ_DATA.INI

OBJECTS\AIRCRAFT\F-4D_75\F-4D_75_DATA.INI

OBJECTS\AIRCRAFT\F-4E_72\F-4E_72_DATA.INI

OBJECTS\AIRCRAFT\F-4E_75\F-4E_75_DATA.INI

OBJECTS\AIRCRAFT\F-4E_78\F-4E_78_DATA.INI

OBJECTS\AIRCRAFT\F-4E_KURNASS_73\F-4E_KURNASS_73_DATA.INI

OBJECTS\AIRCRAFT\HUNTER1\COCKPIT\HUNTER1_PIT.LOD

OBJECTS\AIRCRAFT\HUNTER1\HUNTER1.LOD

OBJECTS\AIRCRAFT\HUNTER1\HUNTER1_DATA.INI

OBJECTS\AIRCRAFT\HUNTER1\HUNTER1_LOD2.LOD

OBJECTS\AIRCRAFT\HUNTER1\RAFCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER1\RAFCAMO2\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER2\COCKPIT\HUNTER2_PIT.LOD

OBJECTS\AIRCRAFT\HUNTER2\HUNTER2_DATA.INI

OBJECTS\AIRCRAFT\HUNTER2\RAFCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER2\RAFCAMO2\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER4\BAFCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER4\COCKPIT\HUNTER4_PIT.LOD

OBJECTS\AIRCRAFT\HUNTER4\HUNTER4.INI

OBJECTS\AIRCRAFT\HUNTER4\HUNTER4.LOD

OBJECTS\AIRCRAFT\HUNTER4\HUNTER4_DATA.INI

OBJECTS\AIRCRAFT\HUNTER4\HUNTER4_LOD2.LOD

OBJECTS\AIRCRAFT\HUNTER4\RAFCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER4\RAFCAMO2\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER4\RNLAFCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER4\RNLAFCAMO2\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER4\RNLAFCAMO3\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER4\RNLAFCAMO3\PATCH.BMP

OBJECTS\AIRCRAFT\HUNTER4\RNLAFCAMO3\TEXTURESET.INI

OBJECTS\AIRCRAFT\HUNTER5\HUNTER5_DATA.INI

OBJECTS\AIRCRAFT\HUNTER5\RAFCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER5\RAFCAMO2\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER51\HUNTER51.INI

OBJECTS\AIRCRAFT\HUNTER51\HUNTER51_DATA.INI

OBJECTS\AIRCRAFT\HUNTER51\RDAFCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER51\RDAFCAMO1\TEXTURESET.INI

OBJECTS\AIRCRAFT\HUNTER51\RDAFCAMO2\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER51\RDAFCAMO2\TEXTURESET.INI

OBJECTS\AIRCRAFT\HUNTER59\HUNTER59_DATA.INI

OBJECTS\AIRCRAFT\HUNTER59\IRAFCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER6\BAFCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER6\COCKPIT\HUNTER6_PIT.LOD

OBJECTS\AIRCRAFT\HUNTER6\FALCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER6\HUNTER6.INI

OBJECTS\AIRCRAFT\HUNTER6\HUNTER6.LOD

OBJECTS\AIRCRAFT\HUNTER6\HUNTER6_DATA.INI

OBJECTS\AIRCRAFT\HUNTER6\HUNTER6_LOD2.LOD

OBJECTS\AIRCRAFT\HUNTER6\IRAFCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER6\RAFCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER6\RAFCAMO2\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER6\RAFCAMO3\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER6\RAFCAMO4\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER6\RJAFCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER6\RNLAFCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER6\RNLAFCAMO1\TEXTURESET.INI

OBJECTS\AIRCRAFT\HUNTER6\RNLAFCAMO2\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER6\RNLAFCAMO3\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER6\RNLAFCAMO3\PATCH.BMP

OBJECTS\AIRCRAFT\HUNTER6\RNLAFCAMO3\TEXTURESET.INI

OBJECTS\AIRCRAFT\HUNTER6_60\HUNTER6_60.LOD

OBJECTS\AIRCRAFT\HUNTER6_60\HUNTER6_60_LOD2.LOD

OBJECTS\AIRCRAFT\HUNTER70\FALCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER70\HUNTER70_DATA.INI

OBJECTS\AIRCRAFT\HUNTER73\HUNTER73_DATA.INI

OBJECTS\AIRCRAFT\HUNTER73\RJAFCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER9\COCKPIT\HUNTER9_PIT.LOD

OBJECTS\AIRCRAFT\HUNTER9\HUNTER9.LOD

OBJECTS\AIRCRAFT\HUNTER9\HUNTER9_DATA.INI

OBJECTS\AIRCRAFT\HUNTER9\HUNTER9_LOD2.LOD

OBJECTS\AIRCRAFT\HUNTER9\RAFCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER9\RAFCAMO2\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER9\RAFCAMO3\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER9\RAFCAMO4\DECALS.INI

OBJECTS\AIRCRAFT\HUNTER9\RJAFCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\KFIRC1\KFIR_C-1.LOD

OBJECTS\AIRCRAFT\KFIRC1\KFIRC1_DATA.INI

OBJECTS\AIRCRAFT\KFIRC1_77\KFIR_C-1_77.LOD

OBJECTS\AIRCRAFT\KFIRC1_77\KFIRC1_77_DATA.INI

OBJECTS\AIRCRAFT\KFIRC2\KFIR_C-2.LOD

OBJECTS\AIRCRAFT\KFIRC2\KFIRC2_DATA.INI

OBJECTS\AIRCRAFT\METEOR8\METEOR8.INI

OBJECTS\AIRCRAFT\METEOR8\RDAFCAMO1\TEXTURESET.INI

 

 

OBJECTS\AIRCRAFT\MIRAGE3C\FRENCHCAMO1\DECALS.INI

OBJECTS\AIRCRAFT\MIRAGE3C\FRENCHCAMO1\NUMBERS.LST

OBJECTS\AIRCRAFT\MIRAGE3C\FRENCHCAMO1\TEXTURESET.INI

OBJECTS\AIRCRAFT\MIRAGE3C\FRENCHSILVER1\DECALS.INI

OBJECTS\AIRCRAFT\MIRAGE3C\FRENCHSILVER1\SM_FUEL_TANK_MIRAGE.JPG

OBJECTS\AIRCRAFT\MIRAGE3C\GENERICSILVER1\SM_FUEL_TANK_MIRAGE.JPG

OBJECTS\AIRCRAFT\MIRAGE3C\MIRAGE_III_C.LOD

OBJECTS\AIRCRAFT\MIRAGE3C\MIRAGE_III_C_LOD2.LOD

OBJECTS\AIRCRAFT\MIRAGE3C\MIRAGE_III_C_LOD3.LOD

OBJECTS\AIRCRAFT\MIRAGE3C\MIRAGE_III_C_LOD4.LOD

OBJECTS\AIRCRAFT\MIRAGE3C\MIRAGE_III_C_LOD5.LOD

OBJECTS\AIRCRAFT\MIRAGE3C\MIRAGE3C.INI

OBJECTS\AIRCRAFT\MIRAGE3C\MIRAGE3C_DATA.INI

OBJECTS\AIRCRAFT\MIRAGE3C\MIRAGE3C_LOADOUT.INI

OBJECTS\AIRCRAFT\MIRAGE5D\MIRAGE5D.LOD

OBJECTS\AIRCRAFT\MIRAGE5D\MIRAGE5D_DATA.INI

OBJECTS\AIRCRAFT\MIRAGE5F\MIRAGE5F.LOD

OBJECTS\AIRCRAFT\MIRAGE5F\MIRAGE5F_DATA.INI

OBJECTS\AIRCRAFT\NESHER\COCKPIT\FUEL_COUNTER_NESHER.TGA

OBJECTS\AIRCRAFT\NESHER\COCKPIT\NESHER_PIT.LOD

OBJECTS\AIRCRAFT\NESHER\NESHER.LOD

OBJECTS\AIRCRAFT\NESHER\NESHER_DATA.INI

OBJECTS\AIRCRAFT\P-51D\P-51D_DATA.INI

OBJECTS\AIRCRAFT\SHAHAK\COCKPIT\FUEL_COUNTER_MIRAGE_III_CJ.TGA

OBJECTS\AIRCRAFT\SHAHAK\COCKPIT\MIRAGE_III_CJ_PIT.LOD

OBJECTS\AIRCRAFT\SHAHAK\COCKPIT\MIRAGE3_RADAR.BMP

OBJECTS\AIRCRAFT\SHAHAK\MIRAGE_III_CJ.LOD

OBJECTS\AIRCRAFT\SHAHAK\SHAHAK_DATA.INI

OBJECTS\AIRCRAFT\SHAHAK_71\MIRAGE_III_CJ_71.LOD

OBJECTS\AIRCRAFT\SHAHAK_71\SHAHAK_71_DATA.INI

OBJECTS\AIRCRAFT\SPITFIRE9E\RDAFCAMO1\TEXTURESET.INI

OBJECTS\AIRCRAFT\SPITFIRE9E\SPITFIRE9E.INI

OBJECTS\WEAPONS\BM_LAU88.BMP

OBJECTS\WEAPONS\BM_MISSILE_RAIL.BMP

OBJECTS\WEAPONS\LAU-105.LOD

OBJECTS\WEAPONS\LAU88.BMP

OBJECTS\WEAPONS\LAU-88A.LOD

OBJECTS\WEAPONS\SM_LAU88.JPG

OBJECTS\WEAPONS\SM_MISSILE_RAIL.JPG

OBJECTS\WEAPONS\WEAPONDATA.DAT

OBJECTS\WEAPONS\WEAPONDATA.INI

Edited by SFP1Ace
  • Replies 57
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

Posted Images

Posted

=================================

Strike Fighters 2 Jul 2011 Update

Readme File

=================================

 

This update is for May 2011 or later versions of Strike

Fighters 2. If you have earlier version, you must update

the game to May 2011 Strike Fighters 2 first before applying

this update.

 

If you have installed any mods to the game, please check the

ChangeList.txt for a list of updated files. If any data files

you've extracted have been changed, you must manually delete

and/or updated these files, or the patched game may not run

correctly.

 

Previous campaign saved data may not load after installing

this Update.

 

List of changes in this Update include:

 

Jul 2011

--------

 

* ALQ-131 is added to the loadout of later USAF F-4 versions.

 

* F-4 afterburner texture missing on SF2I-only install is fixed.

 

* Pilot pictures on Pilot Records Screen can also display

.JPG files in PilotData folder.

 

* Includes RPK-10 fueltank racks to be used with Mirage III DLC.

Posted

You now can have year specific load outs. Crusader discovered this....and it works good!

 

[AirToAir]

Loadout[01].WeaponType=ALQ-131

Loadout[01].Quantity=1

 

Loadout[18].WeaponType=AIM-9M

Loadout[18].Quantity=1

Loadout[19].WeaponType=AIM-9M

Loadout[19].Quantity=1

 

Loadout[22].WeaponType=AIM-9M

Loadout[22].Quantity=1

Loadout[23].WeaponType=AIM-9M

Loadout[23].Quantity=1

 

[AirToAirLongRange]

Loadout[01].WeaponType=ALQ-131

Loadout[01].Quantity=1

 

Loadout[02].WeaponType=Tank370F16

Loadout[02].Quantity=1

Loadout[03].WeaponType=Tank370F16

Loadout[03].Quantity=1

 

Loadout[18].WeaponType=AIM-9M

Loadout[18].Quantity=1

Loadout[19].WeaponType=AIM-9M

Loadout[19].Quantity=1

 

Loadout[22].WeaponType=AIM-9M

Loadout[22].Quantity=1

Loadout[23].WeaponType=AIM-9M

Loadout[23].Quantity=1

 

[Recon]

Loadout[01].WeaponType=ALQ-131

Loadout[01].Quantity=1

 

Loadout[02].WeaponType=Tank370F16

Loadout[02].Quantity=1

Loadout[03].WeaponType=Tank370F16

Loadout[03].Quantity=1

 

Loadout[18].WeaponType=AIM-9M

Loadout[18].Quantity=1

Loadout[19].WeaponType=AIM-9M

Loadout[19].Quantity=1

 

Loadout[22].WeaponType=AIM-9M

Loadout[22].Quantity=1

Loadout[23].WeaponType=AIM-9M

Loadout[23].Quantity=1

 

[Attack]

Loadout[01].WeaponType=ALQ-131

Loadout[01].Quantity=1

Loadout[02].WeaponType=Tank370F16

Loadout[02].Quantity=1

Loadout[03].WeaponType=Tank370F16

Loadout[03].Quantity=1

 

Loadout[10].WeaponType=AGM-65B

Loadout[10].Quantity=3

Loadout[10].RackType=LAU-88

 

Loadout[11].WeaponType=AGM-65B

Loadout[11].Quantity=3

Loadout[11].RackType=LAU-88

 

Loadout[18].WeaponType=AIM-9M

Loadout[18].Quantity=1

Loadout[19].WeaponType=AIM-9M

Loadout[19].Quantity=1

 

Loadout[22].WeaponType=AIM-9M

Loadout[22].Quantity=1

Loadout[23].WeaponType=AIM-9M

Loadout[23].Quantity=1

 

Loadout[01].WeaponType=ALQ-131

Loadout[01].Quantity=1

Loadout[02].WeaponType=Tank370F16

Loadout[02].Quantity=1

Loadout[03].WeaponType=Tank370F16

Loadout[03].Quantity=1

 

Loadout[12].WeaponType=Mk82

Loadout[12].Quantity=3

Loadout[12].RackType=TER

 

Loadout[13].WeaponType=Mk82

Loadout[13].Quantity=3

Loadout[13].RackType=TER

 

Loadout[18].WeaponType=AIM-9M

Loadout[18].Quantity=1

Loadout[19].WeaponType=AIM-9M

Loadout[19].Quantity=1

 

Loadout[22].WeaponType=AIM-9M

Loadout[22].Quantity=1

Loadout[23].WeaponType=AIM-9M

Loadout[23].Quantity=1

 

[sEAD]

Loadout[01].WeaponType=ALQ-131

Loadout[01].Quantity=1

 

Loadout[06].WeaponType=AGM-45B

Loadout[06].Quantity=1

 

Loadout[07].WeaponType=AGM-45B

Loadout[07].Quantity=1

 

Loadout[10].WeaponType=AGM-65B

Loadout[10].Quantity=3

Loadout[10].RackType=LAU-88

 

Loadout[11].WeaponType=AGM-65B

Loadout[11].Quantity=3

Loadout[11].RackType=LAU-88

 

Loadout[18].WeaponType=AIM-9M

Loadout[18].Quantity=1

Loadout[19].WeaponType=AIM-9M

Loadout[19].Quantity=1

 

Loadout[22].WeaponType=AIM-9M

Loadout[22].Quantity=1

Loadout[23].WeaponType=AIM-9M

Loadout[23].Quantity=1

 

 

 

 

 

 

 

 

// 120

 

[AIM-120_AirToAir]

StartDefaultDate=1992

DefaultFor=CAP,INTERCEPT

Loadout[01].WeaponType=ALQ-131

Loadout[01].Quantity=1

 

Loadout[18].WeaponType=AIM-9M

Loadout[18].Quantity=1

Loadout[19].WeaponType=AIM-9M

Loadout[19].Quantity=1

 

Loadout[24].WeaponType=AIM-120C

Loadout[24].Quantity=1

Loadout[25].WeaponType=AIM-120C

Loadout[25].Quantity=1

 

 

[AIM-120_AirToAirLongRange]

StartDefaultDate=1992

DefaultFor=SWEEP,ESCORT

Loadout[01].WeaponType=ALQ-131

Loadout[01].Quantity=1

 

Loadout[02].WeaponType=Tank370F16

Loadout[02].Quantity=1

Loadout[03].WeaponType=Tank370F16

Loadout[03].Quantity=1

 

Loadout[18].WeaponType=AIM-9M

Loadout[18].Quantity=1

Loadout[19].WeaponType=AIM-9M

Loadout[19].Quantity=1

 

Loadout[24].WeaponType=AIM-120C

Loadout[24].Quantity=1

Loadout[25].WeaponType=AIM-120C

Loadout[25].Quantity=1

 

 

[AIM-120_Recon]

StartDefaultDate=1992

DefaultFor=RECON

Loadout[01].WeaponType=ALQ-131

Loadout[01].Quantity=1

 

Loadout[02].WeaponType=Tank370F16

Loadout[02].Quantity=1

Loadout[03].WeaponType=Tank370F16

Loadout[03].Quantity=1

 

Loadout[18].WeaponType=AIM-9M

Loadout[18].Quantity=1

Loadout[19].WeaponType=AIM-9M

Loadout[19].Quantity=1

 

Loadout[24].WeaponType=AIM-120C

Loadout[24].Quantity=1

Loadout[25].WeaponType=AIM-120C

Loadout[25].Quantity=1

 

[AIM-120_Attack]

StartDefaultDate=1992

DefaultFor=CAS,ARMED_RECON

Loadout[01].WeaponType=ALQ-131

Loadout[01].Quantity=1

Loadout[02].WeaponType=Tank370F16

Loadout[02].Quantity=1

Loadout[03].WeaponType=Tank370F16

Loadout[03].Quantity=1

 

Loadout[10].WeaponType=AGM-65B

Loadout[10].Quantity=3

Loadout[10].RackType=LAU-88

 

Loadout[11].WeaponType=AGM-65B

Loadout[11].Quantity=3

Loadout[11].RackType=LAU-88

 

Loadout[18].WeaponType=AIM-9M

Loadout[18].Quantity=1

Loadout[19].WeaponType=AIM-9M

Loadout[19].Quantity=1

 

Loadout[24].WeaponType=AIM-120C

Loadout[24].Quantity=1

Loadout[25].WeaponType=AIM-120C

Loadout[25].Quantity=1

 

[AIM-120_Strike]

StartDefaultDate=1992

DefaultFor=STRIKE

Loadout[01].WeaponType=ALQ-131

Loadout[01].Quantity=1

Loadout[02].WeaponType=Tank370F16

Loadout[02].Quantity=1

Loadout[03].WeaponType=Tank370F16

Loadout[03].Quantity=1

 

Loadout[12].WeaponType=Mk82

Loadout[12].Quantity=3

Loadout[12].RackType=TER

 

Loadout[13].WeaponType=Mk82

Loadout[13].Quantity=3

Loadout[13].RackType=TER

 

Loadout[18].WeaponType=AIM-9M

Loadout[18].Quantity=1

Loadout[19].WeaponType=AIM-9M

Loadout[19].Quantity=1

 

Loadout[24].WeaponType=AIM-120C

Loadout[24].Quantity=1

Loadout[25].WeaponType=AIM-120C

Loadout[25].Quantity=1

 

[AIM-120_SEAD]

StartDefaultDate=1992

DefaultFor=SEAD

Loadout[01].WeaponType=ALQ-131

Loadout[01].Quantity=1

 

Loadout[06].WeaponType=AGM-45B

Loadout[06].Quantity=1

 

Loadout[07].WeaponType=AGM-45B

Loadout[07].Quantity=1

 

Loadout[10].WeaponType=AGM-65B

Loadout[10].Quantity=3

Loadout[10].RackType=LAU-88

 

Loadout[11].WeaponType=AGM-65B

Loadout[11].Quantity=3

Loadout[11].RackType=LAU-88

 

Loadout[18].WeaponType=AIM-9M

Loadout[18].Quantity=1

Loadout[19].WeaponType=AIM-9M

Loadout[19].Quantity=1

 

Loadout[24].WeaponType=AIM-120C

Loadout[24].Quantity=1

Loadout[25].WeaponType=AIM-120C

Loadout[25].Quantity=1

Posted (edited)

...

[AIM-120_Attack]

StartDefaultDate=1992

DefaultFor=CAS,ARMED_RECON

Loadout[01].WeaponType=ALQ-131

Loadout[01].Quantity=1

...

 

I wonder if that means you could specify different loadouts for CAS and ARMED_RECON...? That could be fun.

Edited by malibu43
Posted

CAS, A/R use the same statement -- ATTACK

 

Right. But what if I do this?

 

[CAS_Attack]

StartDefaultDate=1977

DefaultFor=CAS

Loadout[01].WeaponType=AIM-9L

Loadout[01].Quantity=2

Loadout[01].RackType=LAU-105

Loadout[02].WeaponType=ALQ-131

Loadout[02].Quantity=1

Loadout[03].WeaponType=LAU-32A

Loadout[03].Quantity=1

Loadout[04].WeaponType=LAU-32A

Loadout[04].Quantity=1

Loadout[05].WeaponType=AGM-65B

Loadout[05].Quantity=2

Loadout[05].RackType=2_LAU-88A

Loadout[06].WeaponType=AGM-65B

Loadout[06].Quantity=2

Loadout[06].RackType=2_LAU-88A

Loadout[07].WeaponType=Rockeye

Loadout[07].Quantity=1

Loadout[08].WeaponType=Rockeye

Loadout[08].Quantity=1

Loadout[09].WeaponType=Rockeye

Loadout[09].Quantity=1

Loadout[10].WeaponType=Rockeye

Loadout[10].Quantity=1

 

[ARMED_RECON_Attack]

StartDefaultDate=1977

DefaultFor=ARMED_RECON

Loadout[01].WeaponType=AIM-9L

Loadout[01].Quantity=2

Loadout[01].RackType=LAU-105

Loadout[02].WeaponType=ALQ-131

Loadout[02].Quantity=1

Loadout[03].WeaponType=LAU-32A

Loadout[03].Quantity=1

Loadout[04].WeaponType=LAU-32A

Loadout[04].Quantity=1

Loadout[05].WeaponType=AGM-65B

Loadout[05].Quantity=1

Loadout[06].WeaponType=AGM-65B

Loadout[06].Quantity=1

Loadout[07].WeaponType=MK82

Loadout[07].Quantity=1

Loadout[08].WeaponType=MK82

Loadout[08].Quantity=1

Loadout[09].WeaponType=CBU-24B

Loadout[09].Quantity=1

Loadout[10].WeaponType=CBU-24B

Loadout[10].Quantity=1

 

I may give it a try later...

Posted

Apparently you can also make nation specific loadouts. :clapping:

 

From the CF-104_72

 

[RDAF_Attack]

Nation=Denmark

DefaultFor=CAS,ARMED_RECON

Loadout[01].WeaponType=Tank170_F104

Loadout[01].Quantity=1

Loadout[02].WeaponType=Tank170_F104

Loadout[02].Quantity=1

Loadout[03].WeaponType=Matra-155

Loadout[03].Quantity=1

Loadout[04].WeaponType=Matra-155

Loadout[04].Quantity=1

Loadout[06].WeaponType=AIM-9B

Loadout[06].Quantity=1

Loadout[07].WeaponType=AIM-9B

Loadout[07].Quantity=1

Posted

i friggin swear everytime i go to to drill a new patch comes out! sounds good tho, esp the nation specific loadouts. i'll hafta save me phantom mods and compare again in the morning.

 

on a final note SF2 Tomcat will come out in September. its when my reserve unit mobilizes!!!! :grin:

Posted

Okay is it just me or the afterburner and flare effects are still messed up? Or do I have so many effects mods that with the Jun/Jul patches I can't see them?

Posted

Okay is it just me or the afterburner and flare effects are still messed up? Or do I have so many effects mods that with the Jun/Jul patches I can't see them?

 

same here in a different way, some effects won't run correctly on unlimited settings and some afterburner effects doesn't show up on unlimited settings also!

Posted

Okay... I thought the Object Texture setting wouldn't make a difference but I had Effects on Medium... Another bug. Not so much a showstopper but doesn't look cool with the lack of burner, etc.

Posted

That isnt a bug Eric and Teras, I think its your systems because I just checked 10 planes, 5 default and 5 3rd party and they work just fine.

Posted

Hrm... then not sure then what I gotta do, maybe the twenty million effects files I got in the Effects folder is the problem...

Posted

dave check ericj's f-18f with the afterburner that comes with it on unlimited settings , it won't show up!

also TMF f-14 afterburner wont show up

Posted

dave check ericj's f-18f with the afterburner that comes with it on unlimited settings , it won't show up!

also TMF f-14 afterburner wont show up

 

Sorry man its working great here. Update your vid card drivers I think.

img00606.JPG

img00607.JPG

img00608.JPG

Posted (edited)

Just updated... no joy... must be an ini thing...

 

I have an NVIDIA card so that may be the issue.

Edited by EricJ

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..