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much much closer, when im doing admin stuff like loading screens.

i think this is a hell of a unit choice for  D_78.....

 

A-7D_78_Loading.jpg

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RAF Coningsby work in progress for Sundowner's awesome PR UK terrain, finally figured out the diffuse effect for the floodlights that avoids the dreaded flickering.

coningsby1.thumb.jpg.83019242f787647e2e2a7449f7551591.jpg

coningsby2.thumb.jpg.8e461949f505fb38e2b731566b0af46b.jpg

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Bucaneros '84

img00155.thumb.JPG.c79fc5043dfd99b5fdc09bea9df050e9.JPG

Edited by daddyairplanes
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I made 100 serial numbers tgas for a cancelled Westland Lysanders order.
Yet there's no Westland Lysander project, as far as I know.

Fortunately ! Otherwise I should have make historical Lysander serial numbers tgas.

It's a nice aircraft.
(no request here, just nonsense)

I really wonder if administrator members can take a look at what we send each other when working on a project xD

------------------------------
EDIT : I didn't tell you but I continued
49 tgas for a cancelled Beaufighter IIF order

What's wrong with me ?
:biggrin:

Edited by Cliff7600
I continued

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uploaded and waiting admin approval. all TW based.....

6497855c60299_1TitleScreen.thumb.jpg.a98f7e78e1aec55af6051000632735a6.jpg64978569a2835_1Titlescreen.thumb.jpg.d2650e119ce1960a9eb0f429ad1cbfc0.jpg6497857b69b61_1TitleScreen.thumb.jpg.c69e6f9ef6c9be00f0b4687bac338714.jpgTitle.thumb.JPG.15ee21bfba9c15890ac11b9455774354.JPG

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M270 firing site for Desert Storm ....

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Working on "Chrome Raptor" (skin work only), actually I think its real coating should be more like a mirror, just because the position of the photographer makes it look white

But it seems that SF2 can't set the texture independently for some areas of the texture to have independent Glossiness/Reflection settings? So I've chosen to draw it white for now, what do you guys think?

img00002.JPG

img00003.JPG

img00008.JPG

F-22-Silver-coating-nellis.jpg

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maybe a little lighter still, but it wouldnt be pure white imo. notice IRL the fuselage actually makes the radome look dark

agreed that indiv reflection for indiv textures would be nice, although maybe go a little shinier (again, just my 2 cents)

also the vertical tail seems to have tiles (almost like roof shingles really) on the outside on the RL pic. unless its reflecting the wing.....

Edited by daddyairplanes
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next PR UK base... RAF Fairford.

large.fairford1.jpg.9fd95b1d857a2dd91fcf817cd900161d.jpglarge.fairford2.jpg.98f7062735bdea25e937140162f077e3.jpglarge.fairford3.jpg.d8d3dfd931e7f656bfbb6b4641c961c9.jpg

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Again I wish it was like DCS, where you can spawn in one of those places and taxi to the runway and such. Nice work.

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When making a new gunsight, you know you're done when you're blaming again the handling of the aircraft instead of the lack of successful hits.

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Ship Countermeasure Effects........

 

img00004.thumb.JPG.7ab17f59e56afcaf0b2159c636fec693.JPG

Edited by orsin
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On 3/23/2023 at 9:47 PM, anunk47 said:

Lads, I've tried to fix this inside Blender 2.79, ... :stars:
Problems are:
-Main rotor rotation doesn't align with proper X-Axis
-FastProp ...
-Tail rotor ... 
Finally, Problems are solved now. Thanks to anyone who help me with blending.. you know who you are.. Thank You! :ty:

 

 

img00290.JPG

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10 hours ago, orsin said:

Ship Countermeasure Effects........

 

img00004.thumb.JPG.7ab17f59e56afcaf0b2159c636fec693.JPG

This is awesome! Because, now, I have this kind of chaff around the ships (I do not remember what happened on this screenshot btw):

img00666.JPG

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I was working hard on a very historical skin and then :dntknw: I don't know, I lost it...

64b9babf5964b_Ki-65-Kwip.thumb.JPG.8dccc845adb15787e1f5af4ee305c3dc.JPG

a little update / the anti glare panel is needed for the real bird
64bc7aa7b28d7_SpitJapupdate.thumb.JPG.715503cc92cee6bdb0c039fd328c6388.JPG

Something related but still not the bird I want to do (LOD is done since 18 months)
64bc7ab2cae89_Spit14350sq.thumb.JPG.0c10053596c072d158f3acff301d6966.JPG

And this is the bird I wanted to make at first :
SG-22.JPG
Still some details to do

Edited by Cliff7600
update
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I didn't understood why the pictures were so dark. I thought "C'mon it was 1948, they knew how to take a photograph back then" ( / what's wrong with them !?! xD)

And while I was studying the fading of the green paint on black and white pictures, my brain did its daily effort :doh: and I realised : the Spitfires had been repaint in NATO camo colors, dark grey / dark green / PRU blue.

64c2e2b53ace3_SpitF14Belgescouleurs.thumb.jpg.b0d55b1efd09924152a6886e0c2ca397.jpg

64c2e763a45bd_SpitF14Belgeupperside.thumb.JPG.7c54341bd25b72fdba1ea40843fc922e.JPG

64c2e7737cd14_SpitF14Belgelowerside.thumb.JPG.96acbc5f6f50c41218081254b1fd6365.JPG

I used these values :

Dark grey / Basalt Grey : hexa 575D64
Dark green / Yellow Olive : hexa 453F2F
PRU blue : hexa 5C7A82

If you have more reliable values for these colors please tell me !

(the tail is in lighter olive green on purpose)

Edited by Cliff7600
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On 30/07/2023 at 8:03 AM, simonmiller416 said:

img00194.JPG

img00195.JPG

This is looking awsome and we always need more cannon fodder for the F-22! 😆

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