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Posted

Thanks to Gerwin very speedy work and his superb editor (and also a little thanks to good ole' 3W TE) I have now come about one lightyear ahead when it comes to the terrain, and I have now been able to realize my dream: to make Iran a varied and interested place to fly over! It now feels totally different from the rivered flatlands of Iraq and that is how I always wanted it to be! Also the mountains are varied and do not feel like wierd shapes covered by a tile blanket. I could not be more pleased at the moment. Again, all the thanks goes to Aggie and Gerwin!

 

Also wanted to add that I had a pretty hair raising attack mission in my Su-20 straight into the heart of the Zagros mountains and Iraq, it was good fun to zip amongs the valleys to get in undetected. My faithful wingman finally nailed the target but unfortunately was not quick enough on his feet throttle and did not make it out of dodge. Finally I ran out of fuel just 20km from my base and performed a semi-crash landing into the contryside. Oh well, I lived to fight another day only to have my entire flight of 8 Su-20s slaughtered by flak on the next mission (which ironically enough was air defence supression)  :biggrin:

 

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  • Like 5
Posted

Nevar!!1 There can only be one Wrench!bowdown2.gif.pagespeed.ce.hVyLpGCsBI.gif

 

Seriously tho, I would never have the patience to do what you do, targeting and tiling terrains from scratch. I merely did some clever copy-pasting here. I will be sure to give you the tileset plus tilelists and 256x256s for TE when it's done tho, you never know where it might come in handy.

Posted

One thing I have been meaning to do for a longer while now is update the F-5E templates, since the Tiger is of course one of the main stars of this conflict. So below are WIP pictures of my "new" 2048 templates with Paulos decal work!

f-5e1.jpg

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  • Like 4
Posted

that could be the 'blurred' layer;

 

take the original panel line layer, duplicate it, use Gaussian (sp?) blur at 2, place under the original lilnes, and fade opactity to approx. 25% (or what ever looks best in the region)

Sometime they spread too far and wide; it's an annoying thing to have to keep fiddling with !!

Posted

IMHO Skin-modders should consider disabling that 'panel line blur' layer enterily, or use it very sparingly and locally.

Try to mimic the pro's instead:

 

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Posted

Good point gerwin, though I'd like to say that it really depends on the service, aircraft type and paint, when was it last given a complete paint job et cetera. But to be fair the IIAF and IRIAF show their aircraft to be in excellent paint more often than not, especially "back in the day". I think I will also make some more heavily weathered "late" skins that simulate late in the war aircraft or modern ones. While the IRIAF seems to keep the F-4s and F-14s in good paint I have seen some F-5Es that are in a pretty sorry state, at least paint wise.

 

I however toned down the weathering, what do you think now:

IRIAF Camo 43rd TFS "Tigers"

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IRIAF Camo TFB2

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Carlo has helped the mod forward some more, this time some high resolution skins for the Hunters and MiG-21PFM!

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  • Like 5
Posted (edited)

Pls contact Crusader regarding F-5E source!

EDIT:

Don´t know if the source is still available,

but when Crusader is the man to contact.

Edited by Soulfreak
Posted (edited)

Centurion-1: Looks much better now!

 

I wish weathering was as simple as blurring panel lines, but I am afraid it is not. It appears like pointless shadows.

 

Some things that worked nicely for the Silver F-5E was to make some panels differ in hue/saturation/brightness.

(Though this trick is rather silver specific.)

Then overlay a 'dust texture' layer. Add some smearing of a more rusty/oily color in the direction of movement (motion blur).  Paint chipping may be nice too but should not be overdone. Etc....

When I find some nice weathering effect in an existing skin I often try to transfer it over by using 'color-range selection'. Then try out with which filter it blends the best on the new skin: Normal/Multiply/Color burn/Screen.

 

The 3DS source? cool, so the shadow line, that comes from the cockpit when flying upside-down, can still be fixed.

Edited by gerwin
Posted (edited)

Good point gerwin, though I'd like to say that it really depends on the service, aircraft type and paint, when was it last given a complete paint job et cetera. But to be fair the IIAF and IRIAF show their aircraft to be in excellent paint more often than not, especially "back in the day". I think I will also make some more heavily weathered "late" skins that simulate late in the war aircraft or modern ones. While the IRIAF seems to keep the F-4s and F-14s in good paint I have seen some F-5Es that are in a pretty sorry state, at least paint wise.

 

 

Hello Centurion,

 

I'm a big fan of your work.

Its worth mentioning that ever since the Azarakhsh and Saeqeh (Iranian derivatives of the American made F-5) started entering service, IRIAF started phasing out the F-5 and to be used mostly as training aircraft.

 

Azarakhsh:

 

 

Saeqeh:

 

Edited by abmhawk
Posted

i started some work on the Saeqeh but in the moment i have to much work on the Rafale , so to finish this one will take some time and i would like to finish my F-4E_72IRIAF and F-4E_01IRIAF first most of the work is done just some weapons that i still have to make

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F-4E_72IRIAF

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F-4E_01IRIAF

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  • Like 8
Posted (edited)

I see a TISEO...

yap , based on my source most of the iranian F-4E are equipt with the TISEO and the 2 strike cameras

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and even on the latest updated iranian F-4E version the TISEO is still there and the strike cameras , the updated F-4E is equipt wit iranian made chaff flare dispenser on the outer side of the inner pylon ,the same way as all other phantoms have them

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Edited by ravenclaw_007
  • Like 1
Posted (edited)

As always great my friend ravenclaw

If you need information,pics or any other thing about any of the Iranian fighters I'm glad to help

Edited by morteza1374

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