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Closing the Atlantic Gap ...

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just a little experiment...

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kev?... u actually straying away from the norm?...lawl...looks good actually m8

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it's not a "what if".

220 Squadron, Coastal Command, Fortress IIA. Flew from N.Ireland on North Sea/Atlantic patrols before moving down to Lajes in the Azores, and then transitioned to Liberator GR.VI & VII

Some mapping issues with the cowl flaps, and I can't seem to get the 'up-swoop' on the fin quite right, but it's nearly 100%. Still have to do serials. Missing the ASV's Yagi antenna, but that's a minor matter, really

When the other E models are done (ETO & PTO), I may release this. It's got NA coding for Naval_Search and Naval_Strike.

(ETO 17E's are under the 4th FG Spit in the screenie below)

Edited by Wrench
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it's not a "what if".

220 Squadron, Coastal Command, Fortress IIA. Flew from N.Ireland on North Sea/Atlantic patrols before moving down to Lajes in the Azores, and then transitioned to Liberator GR.VI & VII

yea I know they existed,i think one was even credited with a uboat kill?

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Indeed!

I think these "patrol bombers" are just something fun to have; seeing them loitering around the sky, or parked on the ramps. Player usage is exceedingly limited, unfortunately, as are all Heavies.

 

--------------

99 Squadon Wimpy's (mk.X), Burma 1942

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France, 1940 ...

 

BEF Hurricane Mk.1s, No. 1 Squadron

 

(I've always wanted to do the split undersides!!)

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USAACP-51BMUSTANG02_zps728c31a9.jpg

"If you see any planes overhead they'll be ours"

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Limping for Home

 

(you can't see it on this pic, but there's now panel and rivet lines under amariani's skin. Should have the full templates done next week)

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I've been working on my templates too. They all have full panel lines and most rivets now. Also, all squadrons released previously now have painted-on markings and national insignias!

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stay with decals for the  code letters and national insignia as much a possible. It de-complicates things. The only thing you want to paint on are the "specifics" -- like ID bands, Invasion stripes (and use start dates in the texture set inis, so you'll need at least 2 of each squadron -- one with, one without. Don't forget, for the most part, even the 'under stripes' were gone by November/December 44)

 

The only thing the template WON'T have is the actual metal skin, as I suck at NM texturing.

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YAH!!!

THAT'S the skin we need! Check NDiki's Mustang IV pak for a buttload of premade decals and such

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something different

 

img00012_zpsda453387.jpg

 

img00014_zps1906bdb1.jpg

 

prewar carriers

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soon

post-11906-0-89998000-1401014670_thumb.jpg

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Thanks for posting all those pics guys. I'm thinking in trying a WW2 install. Where should I start? There's any all in one theatre download?

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wrench did an extensive how to in the KB....regarding ww2 installs..

there are a few in the download sections under total mods for era specific terrains a\c etc etc.

btw...regarding harrier temps...aint found em yet will keep looking

Edited by russouk2004
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RAFP-51DMUSTANG401_zps9654393a.jpg

Dude! Do you want a piece of me?

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Three reasons you should never attack a bomber box from behind and below...

 

1) They're hard to catch...

 

post-11855-0-71972900-1401365792_thumb.jpg

 

2)  Your wingnuts will suffer...

 

post-11855-0-30463100-1401365855_thumb.jpg

 

3)  They have a really long time to shoot you to bits...

 

post-11855-0-37085100-1401365913_thumb.jpg

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