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Posted (edited)

it's not a "what if".

220 Squadron, Coastal Command, Fortress IIA. Flew from N.Ireland on North Sea/Atlantic patrols before moving down to Lajes in the Azores, and then transitioned to Liberator GR.VI & VII

Some mapping issues with the cowl flaps, and I can't seem to get the 'up-swoop' on the fin quite right, but it's nearly 100%. Still have to do serials. Missing the ASV's Yagi antenna, but that's a minor matter, really

When the other E models are done (ETO & PTO), I may release this. It's got NA coding for Naval_Search and Naval_Strike.

(ETO 17E's are under the 4th FG Spit in the screenie below)

Edited by Wrench
  • Like 3
Posted

 

it's not a "what if".

220 Squadron, Coastal Command, Fortress IIA. Flew from N.Ireland on North Sea/Atlantic patrols before moving down to Lajes in the Azores, and then transitioned to Liberator GR.VI & VII

yea I know they existed,i think one was even credited with a uboat kill?

Posted

Indeed!

I think these "patrol bombers" are just something fun to have; seeing them loitering around the sky, or parked on the ramps. Player usage is exceedingly limited, unfortunately, as are all Heavies.

 

--------------

99 Squadon Wimpy's (mk.X), Burma 1942

  • Like 3
Posted

France, 1940 ...

 

BEF Hurricane Mk.1s, No. 1 Squadron

 

(I've always wanted to do the split undersides!!)

  • Like 3
Posted

Limping for Home

 

(you can't see it on this pic, but there's now panel and rivet lines under amariani's skin. Should have the full templates done next week)

Posted

I've been working on my templates too. They all have full panel lines and most rivets now. Also, all squadrons released previously now have painted-on markings and national insignias!

  • Like 2
Posted

stay with decals for the  code letters and national insignia as much a possible. It de-complicates things. The only thing you want to paint on are the "specifics" -- like ID bands, Invasion stripes (and use start dates in the texture set inis, so you'll need at least 2 of each squadron -- one with, one without. Don't forget, for the most part, even the 'under stripes' were gone by November/December 44)

 

The only thing the template WON'T have is the actual metal skin, as I suck at NM texturing.

Posted

YAH!!!

THAT'S the skin we need! Check NDiki's Mustang IV pak for a buttload of premade decals and such

Posted

Thanks for posting all those pics guys. I'm thinking in trying a WW2 install. Where should I start? There's any all in one theatre download?

Posted (edited)

wrench did an extensive how to in the KB....regarding ww2 installs..

there are a few in the download sections under total mods for era specific terrains a\c etc etc.

btw...regarding harrier temps...aint found em yet will keep looking

Edited by russouk2004
  • Like 1
Posted

Three reasons you should never attack a bomber box from behind and below...

 

1) They're hard to catch...

 

post-11855-0-71972900-1401365792_thumb.jpg

 

2)  Your wingnuts will suffer...

 

post-11855-0-30463100-1401365855_thumb.jpg

 

3)  They have a really long time to shoot you to bits...

 

post-11855-0-37085100-1401365913_thumb.jpg

  • Like 2

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