+acesfakia Posted December 30, 2017 Author Posted December 30, 2017 ..i have it...is from A DAT.Just say general...we need a free...also...here. Quote
Wilches Posted December 30, 2017 Posted December 30, 2017 You're right. As a WWII fan, most of the old planes must be updated. BTW, I have a new Hs 129B 3dmax ready to be converted to SFP2 standards. Any takers? Quote
Wrench Posted December 31, 2017 Posted December 31, 2017 Quote There´s a very good Beta to download. ah, yes. the never-ending-DAT-betas. cockpit one could use the Hurri's as a stand-in Quote
+acesfakia Posted July 21, 2018 Author Posted July 21, 2018 On 10/30/2016 at 12:28 AM, torno said: Guppy II & ARA Santa Fe Torno have you Finish the Model's ??? If yes pls...up load .......!!!!!! 2 Quote
+torno Posted July 24, 2018 Posted July 24, 2018 tengo que hacerle algunos arreglos para que funcione correctamente a todo el mundo. 1 Quote
Stratos Posted July 25, 2018 Posted July 25, 2018 11 hours ago, torno said: tengo que hacerle algunos arreglos para que funcione correctamente a todo el mundo. Translation: "I need to make some corrections so it works properly for everyone" 1 Quote
+torno Posted July 26, 2018 Posted July 26, 2018 I'm going to launch the submarines Guppy, Oberon and Foxtrot, this week, they are only targets for helicopters and planes, no one can expect them to attack any air or naval target and excuse my bad english. 7 3 Quote
+acesfakia Posted July 28, 2018 Author Posted July 28, 2018 On 27/7/2018 at 12:41 AM, torno said: I'm going to launch the submarines Guppy, Oberon and Foxtrot, this week, they are only targets for helicopters and planes, no one can expect them to attack any air or naval target and excuse my bad english. Torno if you put ...a front and special ....the rear/back ...torpedoe....tubes ..in the max file /gunner and later in the ini .....to work ...they will work .... trust me....!!! When they turn to go away the sub ....will be use the back torp's !! Don't expect to be 100%% ...correct ..but will work . I try it in the combattante boat's...! Quote
+torno Posted July 28, 2018 Posted July 28, 2018 the models are already placed on the site and waiting for approval, any modification of the data can be made by anyone in your interest I hope you enjoy them 3 3 Quote
+acesfakia Posted February 7, 2019 Author Posted February 7, 2019 ...Hello again after long time...! What do you think about U Boat's ? Electroboat ? 5 Quote
yakarov79 Posted February 7, 2019 Posted February 7, 2019 1 hour ago, acesfakia said: What do you think about U Boat's ? Electroboat ? Just another targets 1 hour ago, acesfakia said: ..Hello again after long time...! Hello! long time! 1 Quote
+acesfakia Posted February 7, 2019 Author Posted February 7, 2019 yes Target's but also nice Ground Object's from 1942- to later year's/postwar in some Navys. Type XXI U-boats were a class of German diesel–electric Elektroboot the 1st Real sub's that can stay for more long time underwater... 2 Quote
+whiteknight06604 Posted February 11, 2019 Posted February 11, 2019 thank you . modern and WW2 ships are always welcome. Quote
yakarov79 Posted February 11, 2019 Posted February 11, 2019 bad thing we don't have proper anti-ship/submarine warfare... dipping sonobuoy, towing MAD, dropping depth charges.... 3 Quote
+guuruu Posted February 11, 2019 Posted February 11, 2019 11 minutes ago, yakarov79 said: [..] dipping sonobuoy, towing MAD, dropping depth charges... fishing ... 1 Quote
+acesfakia Posted February 11, 2019 Author Posted February 11, 2019 I think i was trying .....to make a Data.ini..in a ship to have a Gunner and gun.... [ and somehow was release...the depth charge ] ..in a very low spead...like a missile .....and with Large exlosion remake skin with white color's ...like sea hit instead of a ground hit.....etc ...and was look to working....about 40%. The problem is that the game doe's not leave the object's to be/come close...so is not like the Movie's....!! Anyway is a Strike Fighter's not Sea Warfare....! I thing will be nice one more ground object from 1944-1968.... 2 1 Quote
charlielima Posted February 11, 2019 Posted February 11, 2019 2 hours ago, yakarov79 said: bad thing we don't have proper anti-ship/submarine warfare... dipping sonobuoy, towing MAD, dropping depth charges.... I think there might be a depth bomb in an Argentine weapons pack somewhere. But for this time period I think the common tactic was to blast them with guns and rockets after they found them on the surface recharging their batteries or attempting some double digit surface speed. Sensors would be radar and night vision from the mark 1 mod 0 human eyeball. CL Quote
JosefK Posted February 11, 2019 Posted February 11, 2019 Hey I'd be willing to commission a ship class or two from you please - both JMSDF. Namely the Izumo-class DDH and the Maya-class DDG. For starters... but they need to have weapons firing or someone to teach me how to transfer @WhiteBoySamurai's Kongo-Class weapons code over. No rush as the V2 of my imaginary Japan-Russia campaign needing them won't come out until December. V1 can't use them and is nearing final release. Just a thought! Quote
+acesfakia Posted February 12, 2019 Author Posted February 12, 2019 (edited) 11 hours ago, JosefK said: Hey I'd be willing to commission a ship class or two from you please - both JMSDF. Namely the Izumo-class DDH and the Maya-class DDG. For starters... but they need to have weapons firing or someone to teach me how to transfer @WhiteBoySamurai's Kongo-Class weapons code over. No rush as the V2 of my imaginary Japan-Russia campaign needing them won't come out until December. V1 can't use them and is nearing final release. Just a thought! ? ? And about WhiteBoySamurai pls contact with him. He is a very helpfull.....and a good man. Edited February 12, 2019 by acesfakia 1 Quote
JosefK Posted February 12, 2019 Posted February 12, 2019 @acesfakia don't worry, I've reached out to @WhiteBoySamurai haven't heard a peep. Quote
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