+guuruu Posted August 30, 2018 Author Posted August 30, 2018 Just color test. What do you think about this Desert Pink ? 17 Quote
Wilches Posted August 30, 2018 Posted August 30, 2018 Looks perfect, but the radome has a brownish hue or am I wrong? 1 Quote
+guuruu Posted August 30, 2018 Author Posted August 30, 2018 1 hour ago, Wilches said: Looks perfect, but the radome has a brownish hue or am I wrong? Looks like you are right ;-) Didn't notice ;-) Must check. Quote
+guuruu Posted August 31, 2018 Author Posted August 31, 2018 Ok, deep strike mission with 8 Tonkas (2 were lost). 4 x (2 ALARMS, 8 free falls) 2 x (2 ALARMS, 8 BL755) 2 x (4 ALARMS) I wonder on ALARM warhead, mass of explosives is correct, but I don't like numbers of kills (it's too high I think). 2 Quote
+guuruu Posted September 5, 2018 Author Posted September 5, 2018 Goooood AI ... and effect of 2 x BL755 ;-) 6 Quote
+guuruu Posted September 7, 2018 Author Posted September 7, 2018 Drop and watch. The easiest way to meet SAM ;-) 4 Quote
+guuruu Posted September 7, 2018 Author Posted September 7, 2018 Some (almost) historical loads for Desert Storm. 1) Zeppelin tanks are under skinning so I used 1500 ltrs. 2) They very rare (or maybe never?) used ALARMs under wings. Everybody will probably load them anyway. I can leave em in loadouts or remove. What would you like ? So ... 2 or 3 Paveway II and 4 x CBU-87 5 Quote
+Menrva Posted September 7, 2018 Posted September 7, 2018 (edited) 58 minutes ago, guuruu said: 2) They very rare (or maybe never?) used ALARMs under wings. Everybody will probably load them anyway. I can leave em in loadouts or remove. What would you like ? If they were not the common case, I'd like them removed, or at least not set as a default loadout. You can always add a loadout something like [STRIKE_ALARM]. It won't override the stock loadout but it will be available to users using the mission editor. Edited September 7, 2018 by Menrva 2 1 Quote
+guuruu Posted September 7, 2018 Author Posted September 7, 2018 I thought so. I'll do historical loadouts and you can always add ALARMs if you want. This way : 2 Quote
JosefK Posted September 7, 2018 Posted September 7, 2018 (edited) 5 hours ago, guuruu said: I thought so. I'll do historical loadouts and you can always add ALARMs if you want. This way : Sounds like a plan to me, let me decide because in some of my "fantasy" missions you just might wanna pack ALARMs. Edited September 8, 2018 by Wrench do NOT quote a reply with the image attached Quote
+guuruu Posted September 9, 2018 Author Posted September 9, 2018 (edited) Next Coupi's movie. 1st shoot is how to not use ALARMS at low alt ;-) Edited September 9, 2018 by guuruu 2 Quote
+Sundowner Posted September 9, 2018 Posted September 9, 2018 All 120+ ALARM missiles fired during the first Gulf War were fired from the under fuselage stations. The original wiring was for the inboard wing pylons until they realised they'd have nowhere to hang the Hindenburg's..... Side of pylon mounting came later. 2 Quote
JosefK Posted September 9, 2018 Posted September 9, 2018 1 hour ago, Sundowner said: All 120+ ALARM missiles fired during the first Gulf War were fired from the under fuselage stations. The original wiring was for the inboard wing pylons until they realised they'd have nowhere to hang the Hindenburg's..... Side of pylon mounting came later. So basically the Brits - and possibly the Italians & Germans too - got into the Wild Weasel game ;-). Nice! Quote
+guuruu Posted September 11, 2018 Author Posted September 11, 2018 Problem with left screen map solved (thanks Crusader;-) ). Yellow line is WP bearing, green is course. 2 Quote
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