Jump to content

Recommended Posts

Still they have abandon the product and they still make alot of money cause of the modders. It's a 6/10 with the help of community it went to 9/10. If there were no modders the game would be long forgotten. But still they could make a modern better game if they add vr support and the sales will be sky high again for an old game. But they refuse to go back to the game. As they say on their fb page they prefer the easy money from mobile games. 

  • Like 4

Share this post


Link to post
Share on other sites

Yea real pity. This small, dirty, but highly moddable game is still one of the best simulators ever.

  • Like 4

Share this post


Link to post
Share on other sites

I have all the SF2 games and DLC's along with First Eagles and one I bought on CD SF2E.  I tried to put my email and codes in to get the free one and got no ware.  

I then emailed Third Wire Tech Support to see what is the issue?  I am keen to try to use the all in one version.

I have all games merged a bunch of mods  and is running fine on Windows 10.

Share this post


Link to post
Share on other sites

I am still waiting on Third Wire to get back to me on the all in one download:( 

The above link works However I bought the games on two different email accounts and Even bought one I did not even need on my new email account 

To show good faith.  I hope to hear back soon???????

Share this post


Link to post
Share on other sites
On 11/08/2019 at 2:23 AM, Richo said:

I am still waiting on Third Wire to get back to me on the all in one download:( 

The above link works However I bought the games on two different email accounts and Even bought one I did not even need on my new email account 

To show good faith.  I hope to hear back soon???????

Still waiting, right? Me too, as I mentioned in the other TK Cash-grab crowdfunding thread. 

Share this post


Link to post
Share on other sites
On 7/3/2019 at 2:14 PM, Wrench said:

Exactly my thoughts ... as I said in the other thread, having only the original exes, and then having to scramble to find the patches to bring it current, I'd decieded to repurchase the ENTIRE series again. Now this comes out; and yes I'm probably even more broke-ass then most. But I will be finding the 100 bucks and investing it in this.

This not only saves time, but overall saves a substantial bit of coin. It's a great bargin, and well worth it. IMHO

I broke down and got it myself, since the tool to redownload bought games wasn't working. Now that its working okay I'm back into SF2 I guess, just have to work off some rust.

  • Like 1

Share this post


Link to post
Share on other sites

Just installed and modding it...I take it we need extract the dlc out  and manually install ?

nvm see its self installed :)

Edited by russouk2004

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Similar Content

    • By JosefK
      Hey admin/admins;
      I would like a clear notification somehow when a file is updated in SF2.  Especially since I had to get lucky to find the Super Hornet package was updated.
      Many thanks!
    • By VonS


      View File SF2 Cold War Prop and Flogger FM Tweaks
      Hello SF2 Flyers,
      For the post-WW2 prop. high-performance aircraft, several tweaks have been applied to the data inis, ranging from lift values for wings and wing tips to the engine section, prop. rpms, flight control section, gears section, flaps, also empty weight, inertia values, ceilings, engine sounds, rudder reversal effect fix, aileron/elevator/rudder sensitivity and movement, etc., depending on the type tweaked. Tweaks are not as extensive as for my FE2 work - but I've tried to get them into the "90% realistic enough" category for SF2 since these high-performance types are difficult to precision peg to within a km or two of historical stats., in contrast to the slower-moving FE2 types. Also included with this package are my minor data ini tweaks for several Flogger types, such as the MiG-23 S, early M, ML, P, MLA, late variant "98," and export variants MF and MS.
      Many thanks to the original FM modders for the late prop. types, including Baffmeister, Wrench, Cocas, MontyCZ, Charles of A-Team, Coupi, Paolopanz, and others I may not have mentioned here. The data inis are for SF2 installs only, tested at hard FM settings (no guarantees that the AI can land them nicely, although they fly them just fine). The Me109 G5 and H0 are variants on the stock G10 package provided on CombatAce (to install simply copy the relevant aircraft folders, rename as per my included folders, and drop in the relevant files). P-47 Sprint upgrades are variants on the ETO P-47D Bubbletop model and PTO P-47D Razorback model. Also included with this package are three sounds for a Pratt-Whitney, Centaurus, and Me109 either Benz or Hisso powered (sound works good for both). Links to the relevant aircraft that correspond with these data ini tweaks are located in the included "Read Me" file with the package. Please go through the Read Me for more thorough info. regarding these FM tweaks.
      Version 1.2 of this package includes the P-47N and improves the data inis for the other Jug and Superbolt variants.
      Happy flying,
      Von S
       
      DISCLAIMER: All Von S mods, for FE2, SF2, also WOFFue, are subject to the CombatAce "freeware" terms of agreement. Mods may be shared with others, included on other media devices, also modded further, providing that original documentation and/or credit is included, and providing that the mods remain free to use. Von S mods shall not be sold, resold, etc., and Von S takes no responsibility for injuries or fixations that may result from flying heavily tweaked FMs or from attempts to enjoy real flying without aid or instruction from a qualified flight instructor. 
      Submitter VonS Submitted 04/15/2019 Category ini File Edits  
    • By VonS
      Hello SF2 Flyers,
      For the post-WW2 prop. high-performance aircraft, several tweaks have been applied to the data inis, ranging from lift values for wings and wing tips to the engine section, prop. rpms, flight control section, gears section, flaps, also empty weight, inertia values, ceilings, engine sounds, rudder reversal effect fix, aileron/elevator/rudder sensitivity and movement, etc., depending on the type tweaked. Tweaks are not as extensive as for my FE2 work - but I've tried to get them into the "90% realistic enough" category for SF2 since these high-performance types are difficult to precision peg to within a km or two of historical stats., in contrast to the slower-moving FE2 types. Also included with this package are my minor data ini tweaks for several Flogger types, such as the MiG-23 S, early M, ML, P, MLA, late variant "98," and export variants MF and MS.
      Many thanks to the original FM modders for the late prop. types, including Baffmeister, Wrench, Cocas, MontyCZ, Charles of A-Team, Coupi, Paolopanz, and others I may not have mentioned here. The data inis are for SF2 installs only, tested at hard FM settings (no guarantees that the AI can land them nicely, although they fly them just fine). The Me109 G5 and H0 are variants on the stock G10 package provided on CombatAce (to install simply copy the relevant aircraft folders, rename as per my included folders, and drop in the relevant files). P-47 Sprint upgrades are variants on the ETO P-47D Bubbletop model and PTO P-47D Razorback model. Also included with this package are three sounds for a Pratt-Whitney, Centaurus, and Me109 either Benz or Hisso powered (sound works good for both). Links to the relevant aircraft that correspond with these data ini tweaks are located in the included "Read Me" file with the package. Please go through the Read Me for more thorough info. regarding these FM tweaks.
      Version 1.2 of this package includes the P-47N and improves the data inis for the other Jug and Superbolt variants.
      Happy flying,
      Von S
       
      DISCLAIMER: All Von S mods, for FE2, SF2, also WOFFue, are subject to the CombatAce "freeware" terms of agreement. Mods may be shared with others, included on other media devices, also modded further, providing that original documentation and/or credit is included, and providing that the mods remain free to use. Von S mods shall not be sold, resold, etc., and Von S takes no responsibility for injuries or fixations that may result from flying heavily tweaked FMs or from attempts to enjoy real flying without aid or instruction from a qualified flight instructor. 
    • By StoneAxe1492
      I'm not finding this in the SF2 Forum and using the search is getting me there either.
      One thing I liked to do with the old SF1 was use the Single Mission option with Start Position 'In the Air' not 'Near Target.' I'm using the 2013 SF2 full five merged. Now I can only sart on the ground or "In air, NEAR Target."
      Not the end of the  world, can probably get around it with the Mission Editor. But I did like the old feature. Is there a fix????
       
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..