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Posted (edited)

I would love to make my first try at an airplane (drone) the Bayraktar BT2,  But before I start would it be possible to make the display information like this.

610x343-bayraktar-tb2-uavs-make-first-flight-for-turkish-naval-forces-1545035289240.jpeg.56a69f99df50ff11b5a86ed3c319e4a6.jpeg

as you all know there isn't any cockpit.  if the answer is yes I would like someone to help me with it after I complete the project.

960x368-iste-tsknin-iha-envanteri-1524131281787.png.f9d40b6ee750912d3c634b8a91f284a6.png

 

 

 

 

Edited by GKABS
  • Like 4
  • Thanks 1
Posted

Yes. I think it will be possible. Maybe not all features of 'real' display will be present (same as in any other cockpit we can not simulate all gauges/displays etc)

Of course, it will need quite a new and different approach. Little challenging, but might be fun making it. 

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Posted

That is promising, then I will start to gather all the information I need to add it to my do list.  Thank you, gentlemen, for your feedback. :drinks:

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Posted

I remember the YAP Team has created something like that with its X-47 mod from the "Strait of Hormuz" (WoV) campaign...

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Posted
12 hours ago, KJakker said:

Have you taken a look at this file? It might be useful. 

 

I will download and try to study it thanks  KJakker

Posted (edited)
56 minutes ago, GKABS said:

I will download and try to study it

In the MQ-10A-COCKPIT.ini file :

[HCourseMarker]
Type=BEARING_MARKER
NodeName=HDI_ARROW
MovementType=ROTATION_Y
ValueUnit=DEG
Set[01].Position=-180.0
Set[01].Value=0.0
Set[02].Position=180.0
Set[02].Value=360.0

[HBearingArrow]
Type=COURSE_ARROW
NodeName=HDI_MARKER
MovementType=ROTATION_Y
ValueUnit=DEG
Set[01].Position=-180.0
Set[01].Value=0.0
Set[02].Position=180.0
Set[02].Value=360.0

according to the 3D model cockpit (because the arrow and marker are pointing down, as the compass itself)

Edited by Cliff7600
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