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can I use paypal to pay for that?

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@cood posted this to the ticket support system, I have no idea what it means. Can someone help me understand?

Quote

Minerva and the team agreed the subscription piece needed for download would be 1 month, not 6 as you are demanding.  I hope this is a mistake and not.  .  .

Thank you. 

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11 hours ago, SUDNAVY said:

can I use paypal to pay for that?

Guess, you can use Paypal to donate to the website and help keep it running. 

But you can not use Paypal to pay for ODS 30 AE - as this is a free mod. One of the benefits of being supporters of CA is access to said mod. :good:

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I would recommend membership fees for this magnificent addition alone. I don't think  It's t too much to ask for financial support for the upkeep of this amazing site and all it's magnificent downloads .You also get access to an amazing  support network of super skilled modders.

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On 21/1/2021 at 3:54 PM, crisisloaner said:

I would recommend membership fees for this magnificent addition alone. I don't think  It's t too much to ask for financial support for the upkeep of this amazing site and all it's magnificent downloads .You also get access to an amazing  support network of super skilled modders.

Amen

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Hey guys,

I purchased a 6-month subscription. When I try to download these games, it dropped lit more than half-way. Can you guys help me with this issue? Thanks a lot.

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No idea how we are supposed to help you. The problem you are having is related to your internet connection, most likely you have a limit to your bandwidth or more generally poor connection.

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11 hours ago, Falcon1364 said:

Hey guys,

I purchased a 6-month subscription. When I try to download these games, it dropped lit more than half-way. Can you guys help me with this issue? Thanks a lot.

I can help diagnose your connection, though what Menrva said may be true, you may have to contact your provider to get complete assistance.

When I look at your ip from our headend it appears to be a stable connection from us to you:

--- your.ip.address.masked ping statistics ---
43 packets transmitted, 43 received, 0% packet loss, time 42164ms
rtt min/avg/max/mdev = 18.619/50.367/122.327/29.530 ms

I could not complete a traceroute back to you because of security protocols set by your provider for inbound traffic, this is normal.

Please provide me with a traceroute back to us. To do this type: Win+X keys then select Windows PowerShell or Command you should get a blue or black window that opens up. At the command prompt type the following: tracert combatace.com + [Enter] then paste the results here.

Thanks

 

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Hi Erik,

Thanks a lot for your email. Sure the results are as followed:

Tracing route to combatace.com [216.104.36.210]
over a maximum of 30 hops:

  1     5 ms     4 ms     2 ms  dsldevice.attlocal.net [192.168.1.254]
  2    43 ms    23 ms    22 ms  108-210-192-1.lightspeed.cicril.sbcglobal.net [108.210.192.1]
  3     *        *        *     Request timed out.
  4    24 ms    23 ms    24 ms  12.242.114.41
  5    22 ms    20 ms    20 ms  chi-b2-link.telia.net [213.248.87.253]
  6    22 ms    22 ms    22 ms  internap-ic-150762-chi-b2.c.telia.net [213.248.81.142]
  7    23 ms    22 ms    21 ms  border1.ae0-bbnet1.chg.pnap.net [64.94.32.4]
  8    24 ms    21 ms    21 ms  inapvoxcust-lag.border1.chg.pnap.net [64.74.106.114]
  9     *        *        *     Request timed out.
 10    20 ms    21 ms    19 ms  aswg1.c10.r09.s101.chi03.singlehop.net [99.198.126.87]
 11    22 ms    22 ms    21 ms  server3.combatace.com [216.104.36.210]

 

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This is Chicago to Chicago traffic with two hops on Telia local between us. You might as well be sitting on our front porch if you're that close to us physically. There's no reason you'd be having issues with that kind of hop time. The two routers at positions 3 and 9 aren't seen because they are primary routers not answering to ICMP overhead.

Here's what I'd try first: Restart your modem and any switches or WiFi devices, then restart your machine. Once you've done that test again if the problem persists call your tech support and see if you can get to someone who can look at your connectivity and modem settings to determine there's no service level issues. If the problem persists can you try a different machine or device? Let me know the outcome.

  

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Hi Erik,

Thanks a lot for your message. I did everything that you had told me; however, the issue is still there. I have never encountered such an issue. One of my friends also does have the same issue.  Thanks a lot. 

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Seem to be having problems with Operation Desert Storm – 30th Anniversary Edition.

Installation seemed to go ok.

But programs crashes in loading screen at about 80%.

Ideas?

System Information

Device name    
Processor    Intel(R) Core(TM) i7-9700 CPU @ 3.00GHz   3.00 GHz
Installed RAM    16.0 GB (15.8 GB usable)
Device ID    
Product ID   
System type    64-bit operating system, x64-based processor
Pen and touch    No pen or touch input is available for this display

 

Edited by Kirby2012

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On 1/19/2021 at 12:38 PM, DoctorQuest said:

I can't figure out why the F-117 TV display does not seem to work for night missions. All I get is a blank screen. I do understand I have to the the LGB selected as my weapon. On day missions I get a display. 

I do realize the SF2 has some avionics limitations but I thought this was a valid question. I will do some research on prior versions of the F-117 I have. I thought the TV/FLIR display worked differently on those versions?

Hi Doctor, 

Sorry, been busy...I saw your post. So sorry about the TV Scope... Try this...

In the "\Objects\Aircraft\F-117A\F-117A_COCKPIT.INI" file, find this section and add the last line...let me know...

...

[IRADS_Screen]
Type=TV_SCOPE
NodeName=IRADS_Screen
MovementType=LIGHT

...

=V=

 

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18 hours ago, Viper63a said:

[IRADS_Screen]

Type=TV_SCOPE
NodeName=IRADS_Screen
MovementType=LIGHT

It doesn't fix the issue because it's unrelated to cockpit data. This issue is a consequence of the environment mod which makes nights darker. The stock game does not feature truly working IR images. We'll discuss it at the development thread. See you there, Viper!

Edited by Menrva
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Downloaded and installed just fine! This mod is incredible! Thanks to everyone involved, whether it was a small contribution or a large one, I thank you all. Didn't last ;long on my first mission, ground support can be difficult when the targets are so small,(talking about ground troops) even against the sand back ground, they can be difficult to see. Not complaining either, hell of a lot of fun and a great challenge!

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8 hours ago, eddie01 said:

Downloaded and installed just fine! This mod is incredible! Thanks to everyone involved, whether it was a small contribution or a large one, I thank you all.

Thanks to you for the feedback! We're glad you like it.

The January release was kind of rushed, so that version is filled with bugs here and there. If all goes as planned, this August a much better package will be released!

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Sounds good Menrva, looking forward to it! Have to say it was fun watching the AI battle each other for a while, got pretty heated too,lol

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I'm proud to announce the second official release of Operation Desert Storm: 30th Anniversary Edition, now reaching version 0.9.5.
Six months have passed since the first release (v0.9.0) of January 16th 2021, six months in which the development team did not rest, producing a wealth of tweaks, bug fixes and exclusive, brand new additions to this comprehensive package. Unwanted bugs found their way in the January release, due to time constraints and the team wanting to meet the deadline in time for the 30th anniversary of this historic operation. Now we offer a much more refined and expanded experience, with quality of life improvements and welcome bonuses. Be sure to read the massive (albeit summarized) change log (Operation Desert Storm: 30th Anniversary Edition - Early Access) to learn more about all of the efforts that went into this new release.

ODS30_Failaka.thumb.JPG.cfcc97f72e6f24f242ee96c79c6147cc.JPG

ODS30_Kharg.thumb.JPG.5f83a5d73c39b3a77cf956d4a58f5b2a.JPG

ODS30AE_Banners_Mashup.thumb.jpg.ec4e30b7f9e6afe2ef642f1cea68ad9b.jpg

 

The package is free for download to all official Modders and Subscribers of the site. Those whose 2021 6-month subscription plans expired have been granted access to the package at no extra cost. Users who acquired the mod via a 1-month subscription plan will have to renew it for access to this brand new release. CombatACE.com admins thank you for your support towards the monthly costs of the site.

Edited by Menrva
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  • Similar Content

    • By Menrva


      View File Operation Desert Storm: 30th Anniversary Edition
      Welcome To Duty
      Built with the extraordinary expertise and dedication of modders from CombatACE.com, Operation Desert Storm – 30th Anniversary Edition promises to be the most complete total conversion ever made for Strike Fighters 2 by ThirdWire.
      Fly with more than 50 aircraft ranging from Cold War relics to the most advanced platforms. Gain air superiority in the mighty F-15C Eagle or challenge the Coalition with the agile Fulcrum. Support troops with the A-10A Thunderbolt II, bomb strategic targets with the stealthy F-117A Nighthawk, lead airfield denial operations in the iconic Tornado.
      Enjoy a beautifully rendered scenario on a scaled and accurate terrain. Fly over the lakes and rivers of Mesopotamia, the oil-rich fields of Kuwait, the mountains of Iran and Turkey. Take-off from aircraft carriers stationed in the Persian Gulf to watch over Kuwaiti oil rigs. Perform landings and patrols in more than 90 airports and air bases in the Middle East.
      Take part in different campaigns including the Iraqi blitzkrieg on Kuwait and the US-led liberation of the Kuwaiti Emirate. Discover how the Iraqi Army was one of the biggest in the world, through the eyes of American, British, Canadian, French, Italian and Arab pilots. Test your skills and abilities flying for the Iraqi Air Force during all stages of the conflict.
      Thirty years after, Operation Desert Storm still remains the largest air operation of modern warfare to date. Modders and flight sim enthusiasts at CombatACE teamed up to bring you a unique product in the lite flight sim world. Exquisitely detailed aircraft and paint schemes are delivered in a well-researched and thorough order of battle.
      The ODS 30th AE Development team would like to thank CombatACE.com, its admins, moderators and contributors.
      We are sure you will enjoy and appreciate this high-quality freeware product. From the aviation enthusiasts, to the aviation enthusiasts... and for the pilots of tomorrow.
       
      Minimum Requirements
      Required products from ThirdWire:
      Strike Fighters 2, July 2013 patch Strike Fighters 2: Israel, July 2013 patch Strike Fighters 2: North Atlantic, July 2013 patch Full support for:
      Mission Editor DLC Campaign Customizer DLC System specs:
      OS: Windows 7 x86 Processor: Dual Core 2.7 GHz Memory: 4.0 GB RAM Hard Drive: 17.0 GB Free Space Video Card: 1024 MB DirectX 10  
      Sneak Peek
       
      Disclaimer
      CombatACE.com shall at all times retain ownership of the Software as originally downloaded by you and all subsequent downloads of the Software by you. The Software (and the copyright, and other intellectual property rights of whatever nature in the Software, including any modifications made thereto) are and shall remain the property of CombatACE.com and of the respective developers/modders.
      In no event, unless required by applicable law or agreed to in writing, shall CombatACE.com, or any person be liable for any loss, expense or damage, of any type or nature arising out of the use of, or inability to use this installer or program, including, but not limited to, claims, suits or causes of action involving alleged infringement of copyrights, patents, trademarks, trade secrets, or unfair competition.
      The Operation Desert Storm: 30th Anniversary Edition modification does NOT comply with CombatACE's Freeware Licensing. Various contents of this modification are exclusive, as such you are NOT allowed to share, redistribute and/or make use of the mod and/or its contents for other purposes, without the consent of the mod's developers. Contents of the modification are the copyright of their respective authors.
       
      Notes about the installer
      Beware, the mod is available only in the ISO format. You can either mount it on a virtual drive, burn it on a DVD like in the good old days, or unzip it with 7-Zip or equivalent software.
      The installer will automatically detect your installation of the required Strike Fighters 2 games by reading through the registry keys. Game folders that are copied from or manually moved from where they were originally installed are not supported. You need all three aforementioned Strike Fighters 2 games and they must be installed with ThirdWire's original installers, not manually copied from other sources nor moved elsewhere after installation to other folders or drives. If you do not meet any of these requirements, installation cannot proceed and you are on your own. If you install all required games properly, the installation of the mod will proceed correctly as intended. The installer then lets you choose where to install the mod folder; you can even install the mod on a different drive or partition than the one where Strike Fighters 2 is installed. No further user input nor manual edits after installation are ever required; the installer takes care of creating all proper links to your desired path for the mod folder. After installation is over, simply run the mod by using the created Desktop and/or Start Menu links.
      If you have a previous version of the mod installed, please use the uninstaller to remove it completely. Clean installation is mandatory. You might want to make a backup of the Controls folder, so that you can easily restore your controller settings afterwards.
       
      Suggestions on common issues
      Make sure that you are using your dedicated GPU. By default, Strike Fighters 2 usually selects the integrated GPU you may have on your CPU, which is much weaker in terms of VRAM. In case you have frequent crashes or black/missing textures, I highly suggest you download and install the DXVK graphics wrapper (x86 DLLs) into your Strike Fighters 2 game folder: https://github.com/doitsujin/dxvk. You need a Vulkan-compatible GPU. The wrapper can greatly improve the experience with the mod. With DXVK I can play the mod on a mere Intel UHD 710, whereas without it the mod would always crash to desktop. Go to Sound and set Sound Channels to 32. We got reports that 16 is not enough and will cause crashes on some systems, due to the higher quality sounds included within the mod. The mod is pretty heavy for the game engine despite huge optimizations. Strike Fighters 2's engine is 32bit only and apparently does not manage VRAM properly; consecutive campaign missions might show black/missing textures on objects or cause crashes to desktop because the game does not release the occupied VRAM from the previous mission you played, thus the more missions are loaded consecutively, the more easily you may run out of memory. Set Ground Objects to Medium or Low, Horizon Distance to Near, and Shadows to Medium or Low. These are the most troubling settings. Avoid Unlimited settings as much as possible. If the mod used to work and suddenly crashes to desktop, updating or reinstalling video drivers should help. Make sure that DirectX June 2010 Redistributables are also installed, they are included inside the ISO disk image of the mod. Inside the mod folder, you'll find some extra text files. "(Coalition Order of Battle)" should be of your interest; the mod's terrain covers the entirety of Iraq, at the cost of not having all of Saudi Arabia; this means that a number of important units are based on airbases that are beyond the in-game playable area. With those units you always spawn near the target area, you'll never get to start from a runway nor to land on the assigned runway beyond the invisible wall. You have an entire list of the affected units in the aforementioned text file. By pressing ALT+N, the plane returns to base automatically. The mod is fully compatible with the Campaign Customizer and Mission Editor DLCs by ThirdWire. The Campaign Customizer might be an alternative way to experience those off map units I mentioned previously, since it assigns you to a random airbase of the in-game flyable area. Escort missions are often broken, this is not an issue of the mod, but a bug of the stock game; sometimes the AI flight you escort does not engage its target and keeps flying in a straight line instead of following waypoints, thus the trigger for mission success will never happen. Abandon the mission or retry it if the issue happens, sometimes it works. Pray for ThirdWire AKA Tsuyoshi Kawahito to work on a 64bit version of Strike Fighters 2, maybe even with support for DirectX 12. With that done, any out of memory issues should become an old memory. Submitter Menrva Submitted 01/16/2021 Category User Made Campaigns  
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