Jump to content

Recommended Posts

2 hours ago, Menrva said:

The installer automatically installs the mod folder in the Saved Games folder of your Windows OS. It works just like usual SF2 mod folders. If it brings up vanilla SF2, it means it's looking at the wrong path/disk letter, and creates an empty OperationDesertStorm mod folder where it's meant to be. Find the real mod folder (it should be 15GB or so in size), open the Options.ini file and check the path it references.

The guy you quoted actually solved it, this is his message:

Hopefully this is your case, and it's just a matter of moving the mod folder in its entirety where it should be.

 

I have no clue as to why this happens and I cannot debug such occurrences since I cannot replicate them on my end where it all works fine. I believe this is more an issue with Windows itself, because the installer should point to the real Saved Games folder. If another one is created, it could be due to issues gently offered by MS.

So it turns out theres no version.ini that comes with the mod folder, and the options file as installed just stops at the motionexporter line and has no mod options to even edit! So even copy pasting in the mods enabled line from a working mod folder that directs to the proper saved games folder doesn't do anything.

Share this post


Link to post
Share on other sites

15 minutes ago, ClearedHotFilms said:

So it turns out theres no version.ini that comes with the mod folder, and the options file as installed just stops at the motionexporter line and has no mod options to even edit! So even copy pasting in the mods enabled line from a working mod folder that directs to the proper saved games folder doesn't do anything.

There's also no [Module] settings in the game config files for Desert Storm, or a corresponding cat file for module that I can find, so I'm going to uninstall and see if it reinstalls wrong again.

Share this post


Link to post
Share on other sites
2 hours ago, ClearedHotFilms said:

So it turns out theres no version.ini that comes with the mod folder, and the options file as installed just stops at the motionexporter line and has no mod options to even edit! So even copy pasting in the mods enabled line from a working mod folder that directs to the proper saved games folder doesn't do anything.

It's right to be so! Once the executable is run for the first time, it adds relevant data to the Options.ini (including the mod's path) and version.ini files. I cannot add those arbitrarily, because they depend on each user's system. It's just another SF2 executable with different name, it works the same!

If the Options.ini has no such info, it means the executable is looking into another Saved Games subfolder. You definitely have another OperationDesertStorm folder somewhere else, and that one is automatically created by the executable, hence it's empty and brings up vanilla SF2. I already proposed a solution in my previous post for this. Do not overthink it.

1 hour ago, ClearedHotFilms said:

There's also no [Module] settings in the game config files for Desert Storm, or a corresponding cat file for module that I can find, so I'm going to uninstall and see if it reinstalls wrong again.

Again, that Module data is not necessary, it's right to be so.

Edited by Menrva

Share this post


Link to post
Share on other sites

Got it working, bizarrely enough, by having SF2 North Atlantic link via options to the Desert Storm folder, which is a little odd, but its running fine.

Share this post


Link to post
Share on other sites
12 hours ago, ClearedHotFilms said:

Got it working, bizarrely enough, by having SF2 North Atlantic link via options to the Desert Storm folder, which is a little odd, but its running fine.

Indeed, bizarre is the right word. Windows likes to complicate things with strange issues, and SF2's mod system is also rather antiquated to deal with. Well, I'm glad it now works on your end! Be sure to tweak graphics options to your likings, and remember that the mod is much heavier on resources than stock SF2 (due to high poly 3d models, 2k textures, high quality sounds, tons of new effects, and so on).

Share this post


Link to post
Share on other sites

@Hornet54 You shouldn't post issues in the comments section, this is the proper thread.

I'd like to help, but you have not given enough details, I have no clue about what's going on your system. I can only suggest that you reinstall/update video drivers.

Edited by Menrva

Share this post


Link to post
Share on other sites

I can't move his comment but has been removed as requested.

  • Thanks 1

Share this post


Link to post
Share on other sites

I just downloaded this and was excited to fly it. Only problem is that on Windows 11 I get a CTD when I launch a mission. Maybe a future patch will fix this. I did try Windows Compatibility for Windows 7 and 8 but no work. I ran Strike Fighters 2 and it worked fine, so I don't know what the issue is with the ODS exe.

Edited by EricJ

Share this post


Link to post
Share on other sites
3 hours ago, EricJ said:

I just downloaded this and was excited to fly it. Only problem is that on Windows 11 I get a CTD when I launch a mission. Maybe a future patch will fix this. I did try Windows Compatibility for Windows 7 and 8 but no work. I ran Strike Fighters 2 and it worked fine, so I don't know what the issue is with the ODS exe.

No patch can ever solve the issue you're having, it's not our fault. The executable of SF2 is meant to be run natively on Win7 x86. Without source code or TK's will to update the game, nothing we can do.

Some ODS 30AE team members had the same crash issue. In their case, the solution was to install latest video drivers. Also, it's highly suggested that you tweak your graphics options in the Options menu screen. Unlimited settings should be avoided for everything except for textures.

Edited by Menrva

Share this post


Link to post
Share on other sites

Okay I'll poke around then, thanks

Share this post


Link to post
Share on other sites

Well after changing the resolution it worked finally. It hung for a while at 80% but it loaded fine, so all is well now.

  • Like 2

Share this post


Link to post
Share on other sites

Hi, could anyone help me please? Game runs ok (I have win10) but when clicking on Missions it crashes and goes back to the desktop :-(

Please, could You advice me how to sort it out? 
This mod is just wonderful , I love the campaign! 
Thank You!!

Share this post


Link to post
Share on other sites
55 minutes ago, VVitchaven said:

Hi, could anyone help me please? Game runs ok (I have win10) but when clicking on Missions it crashes and goes back to the desktop :-(

Please, could You advice me how to sort it out? 
This mod is just wonderful , I love the campaign! 
Thank You!!

I'd the same issue, and in my case was a problem of graphic setting.Try this first from the option menu, sometimes the most obvious solutions are all what we need

Share this post


Link to post
Share on other sites
57 minutes ago, RustyKurnass said:

I'd the same issue, and in my case was a problem of graphic setting.Try this first from the option menu, sometimes the most obvious solutions are all what we need

I tried to change the settings , I’ve changed resolution but nothing really worked. I reinstalled the mod but I’ve noticed that the installer puts most of the files into my Windows/users profiles. Is that normal?

Share this post


Link to post
Share on other sites
3 hours ago, VVitchaven said:

Hi, could anyone help me please? Game runs ok (I have win10) but when clicking on Missions it crashes and goes back to the desktop :-(

Never had such an issue. I cannot replicate it on my end, it works fine on a fresh installation on my laptop. So basically it crashes to desktop once you press Missions in the main menu screen? The only plausible reason for this is that your Strike Fighters 2 installation is not up to date or is somewhat broken. ODS 30AE is built to work on the latest July 2013 patch, it has not been tested on older patches featuring outdated .DLL libraries. You should reinstall the required Strike Fighters 2 games, and make sure they are updated to the latest July 2013 patch.

1 hour ago, VVitchaven said:

I reinstalled the mod but I’ve noticed that the installer puts most of the files into my Windows/users profiles. Is that normal?

It's explained in the mod's download page.

The installer should automatically detect your Strike Fighters 2 installation folder. Make sure that the installation path points to your Strike Fighters 2 game folder, not to a custom mod folder. The installer does not allow you to choose a custom mod folder path at this time. The mod folder will be installed automatically in the proper "X:\Users\YourName\Saved Games\ThirdWire\" path, like any other mod folder created by TW's stock Strike Fighters 2 games. After installation is over, simply run the mod by using the created Desktop and/or Start Menu links.

Make sure that you run the installer with admin rights, and that no third-party antivirus programs interfere with it.

Edited by Menrva

Share this post


Link to post
Share on other sites

I downloaded & installed the latest iteration, and this happened.....

61c89750832dc_ItsTheBomb.gif.2c662943ee20a2b593967558674a4464.gif

It's the BOMB!!!!!!!

  • Haha 5

Share this post


Link to post
Share on other sites

pcr1jnz7ium01.jpg

Kinda funny how closely that resembles our internet connection 

  • Haha 4

Share this post


Link to post
Share on other sites
On 12/26/2021 at 8:43 AM, Menrva said:

Never had such an issue. I cannot replicate it on my end, it works fine on a fresh installation on my laptop. So basically it crashes to desktop once you press Missions in the main menu screen? The only plausible reason for this is that your Strike Fighters 2 installation is not up to date or is somewhat broken. ODS 30AE is built to work on the latest July 2013 patch, it has not been tested on older patches featuring outdated .DLL libraries. You should reinstall the required Strike Fighters 2 games, and make sure they are updated to the latest July 2013 patch.

It's explained in the mod's download page.

The installer should automatically detect your Strike Fighters 2 installation folder. Make sure that the installation path points to your Strike Fighters 2 game folder, not to a custom mod folder. The installer does not allow you to choose a custom mod folder path at this time. The mod folder will be installed automatically in the proper "X:\Users\YourName\Saved Games\ThirdWire\" path, like any other mod folder created by TW's stock Strike Fighters 2 games. After installation is over, simply run the mod by using the created Desktop and/or Start Menu links.

Make sure that you run the installer with admin rights, and that no third-party antivirus programs interfere with it.

I have recorded a video. I dont have any idea whats going on... Link to video below:

 

Share this post


Link to post
Share on other sites
4 hours ago, VVitchaven said:

I have recorded a video. I dont have any idea whats going on...

There's no need of a video, I understood it in your previous post. This has nothing to do with graphics options. It seems the game fails to initialize the proper DLL library for the single missions screen. The mod has no relation to this issue, this has more to do with your Strike Fighters 2 installation.

EDIT: post by Wilches below could be a good hint. Most likely your audio driver needs an update and/or different settings.

Edited by Menrva
  • Thanks 1

Share this post


Link to post
Share on other sites

Try to reduce the sound form 32bits to a lower. I remember that someone had this problem years ago and it was related to the sound. Who knows?

  • Like 1

Share this post


Link to post
Share on other sites
16 hours ago, Wilches said:

Try to reduce the sound form 32bits to a lower. I remember that someone had this problem years ago and it was related to the sound. Who knows?

I have tried to re-install my Strike Fighters 2 Israel, re-installed the mod, still nothing, MISSIONS doesn't work. I believe that something may be wrong with Options.ini file. When I changed aircraft name from F-15C to F-16C at SCRAMBLE (Instant action) game acts similar as in case when I click on MISSIONS.

Share this post


Link to post
Share on other sites
2 hours ago, VVitchaven said:

I believe that something may be wrong with Options.ini file. When I changed aircraft name from F-15C to F-16C at SCRAMBLE (Instant action) game acts similar as in case when I click on MISSIONS.

No. Please let's not make wrong assumptions that only cause more confusion. The Options.ini included with the ODS mod works as is. It's obvious that if you change aircraft name to Scramble it crashes, because the game wouldn't find the required default aircraft for that game mode, that is the F-15C.

2 hours ago, VVitchaven said:

I have tried to re-install my Strike Fighters 2 Israel

You're not meeting minimum requirements. ODS requires three games: Strike Fighters 2, Strike Fighters 2 Israel and Strike Fighters 2 North Atlantic. You need to install them all, and it's better that you download the latest installers from the ThirdWire store.

Without any more clues, I cannot provide more help than this. It works fine for everybody else on a clean installation.

  • Like 1

Share this post


Link to post
Share on other sites
48 minutes ago, Menrva said:

No. Please let's not make wrong assumptions that only cause more confusion. The Options.ini included with the ODS mod works as is. It's obvious that if you change aircraft name to Scramble it crashes, because the game wouldn't find the required default aircraft for that game mode, that is the F-15C.

You're not meeting minimum requirements. ODS requires three games: Strike Fighters 2, Strike Fighters 2 Israel and Strike Fighters 2 North Atlantic. You need to install them all, and it's better that you download the latest installers from the ThirdWire store.

Without any more clues, I cannot provide more help than this. It works fine for everybody else on a clean installation.

Ok, so I need all three? Thats probably the problem. I have thought that one of these is enough. Thank You for Your advices and sorry for any confusion I made!

Regards!

  • Like 1

Share this post


Link to post
Share on other sites
17 hours ago, VVitchaven said:

Ok, so I need all three? Thats probably the problem.

Yes, you need all three. The mod makes use of many stock ground objects, aircraft and cockpits from those games. I'm actually surprised campaigns worked on your end so far, but you were also lucky not to encounter those units requiring stock assets from those games.

17 hours ago, VVitchaven said:

Thank You for Your advices and sorry for any confusion I made!

Regards!

No worries! We're here to help. Take care. :drinks:

@VVitchaven BTW, can you remove or delist the video you made on YT? Right now it's visible to anyone if you happen to search Strike Fighters 2 videos on YT. The issue has been addressed, I don't want others to believe the mod is broken, that's all. Thanks.

Edited by Menrva

Share this post


Link to post
Share on other sites

@alecsandru1990 Why did you give the mod a 3-star review? The problem is definitely on your end, the mod works fine for pretty much everyone else. You must be doing something wrong. Do you have all required TW games installed? Are they all patched to the latest July 2013 version? Have you pointed the ODS installer to the correct location of your Strike Fighters 2 games?

If you need support, this is the correct topic. You shouldn't be reviewing it badly only because it seemingly does not work on your system. It's just disrespectful, childish behavior overall.

We put months if not an entire year of much hard work into this project. Most download it, some complain but few actually show gratitude for such efforts, done all for free and passion. The development team deserves more respect.

Edited by Menrva
  • Like 6
  • Thanks 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Similar Content

    • By Spinners


      View File [Fictional] McDonnell Douglas Phantom F-4L (USMC)
      McDonnell Douglas F-4L (USMC/USN) Phantom for STRIKE FIGHTERS 2
      This is a simple mod of the stock Third Wire F-4M_75 to give a fictional USMC Phantom F-4L with markings for VMFA-333 'Shamrocks'. Also included is a USN VF-111 scheme that generally uses stock decals but is included here to give a blank F-4L tail for you to do other squadrons by using stock decals. It goes without saying that you will need to have the F-4M_75 from SF2:Europe.

      BACKSTORY
      With all the considerable design effort being put into the marriage of the Phantom airframe and the Rolls-Royce Spey turbofan engine McDonnell Douglas thought it might be a good idea to propose a version to the US Navy to allow the Phantom to operate from the smaller carriers that were limited to F-8E Crusaders. In June 1966 the designation F-4L was given to the proposed Spey-powered Phantom and in October 1966 an initial order for 130 F-4L's (USN/USMC) was made, followed by an unexpected export order of 30 F-4L's for the Royal Australian Navy.
      Deliveries to the US Navy commenced in February 1969 with VF-24 becoming the first operational squadron followed by VMFA-333. By this time the wisdom of operating such a relatively large aircraft on the older, smaller carriers was being questioned and most F-4L's served aboard the larger carriers or with land-based units. 
      When the decision was made not to re-equip the USMC 'fighter-attack' Phantom squadrons with the hugely expensive Grumman F-14A Tomcat, McDonnell Douglas pushed hard for low-rate production of the F-4L to continue specifically for USMC use and they were eventually successful meaning that production continued until 1976 with an eventual total of 306 F-4L's being built. Apart from Australia, F-4L's also served with the Royal Air Force where 15 ex-USN F-4L's were sold to the UK Government to allow the formation of an additional home-based Phantom squadron to release a squadron for the defence of the Falkand Isles. 

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the F-4L_75 folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the F-4L_75 folder into your Decals folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - February 17th, 2024.
       
      Submitter Spinners Submitted 01/24/2010 Category What If Hangar  
    • By Spinners
      McDonnell Douglas F-4L (USMC/USN) Phantom for STRIKE FIGHTERS 2
      This is a simple mod of the stock Third Wire F-4M_75 to give a fictional USMC Phantom F-4L with markings for VMFA-333 'Shamrocks'. Also included is a USN VF-111 scheme that generally uses stock decals but is included here to give a blank F-4L tail for you to do other squadrons by using stock decals. It goes without saying that you will need to have the F-4M_75 from SF2:Europe.

      BACKSTORY
      With all the considerable design effort being put into the marriage of the Phantom airframe and the Rolls-Royce Spey turbofan engine McDonnell Douglas thought it might be a good idea to propose a version to the US Navy to allow the Phantom to operate from the smaller carriers that were limited to F-8E Crusaders. In June 1966 the designation F-4L was given to the proposed Spey-powered Phantom and in October 1966 an initial order for 130 F-4L's (USN/USMC) was made, followed by an unexpected export order of 30 F-4L's for the Royal Australian Navy.
      Deliveries to the US Navy commenced in February 1969 with VF-24 becoming the first operational squadron followed by VMFA-333. By this time the wisdom of operating such a relatively large aircraft on the older, smaller carriers was being questioned and most F-4L's served aboard the larger carriers or with land-based units. 
      When the decision was made not to re-equip the USMC 'fighter-attack' Phantom squadrons with the hugely expensive Grumman F-14A Tomcat, McDonnell Douglas pushed hard for low-rate production of the F-4L to continue specifically for USMC use and they were eventually successful meaning that production continued until 1976 with an eventual total of 306 F-4L's being built. Apart from Australia, F-4L's also served with the Royal Air Force where 15 ex-USN F-4L's were sold to the UK Government to allow the formation of an additional home-based Phantom squadron to release a squadron for the defence of the Falkand Isles. 

      INSTRUCTIONS
      1. From the AIRCRAFT folder drag and drop the F-4L_75 folder into your Aircraft folder.
      2. From the DECALS folder drag and drop the F-4L_75 folder into your Decals folder.
      That's it!

      CREDITS
      As always, thanks to Third Wire for a great little game/sim.
      And, finally, thanks to everyone in the wider Third Wire community.
      Regards 
      Spinners
      Version 2 - February 17th, 2024.
       
    • By Menrva
      Welcome To Duty
      Built with the extraordinary expertise and dedication of modders from CombatACE.com, Operation Desert Storm – 30th Anniversary Edition promises to be the most complete total conversion ever made for Strike Fighters 2 by ThirdWire.
      Fly with more than 50 aircraft ranging from Cold War relics to the most advanced platforms. Gain air superiority in the mighty F-15C Eagle or challenge the Coalition with the agile Fulcrum. Support troops with the A-10A Thunderbolt II, bomb strategic targets with the stealthy F-117A Nighthawk, lead airfield denial operations in the iconic Tornado.
      Enjoy a beautifully rendered scenario on a scaled and accurate terrain. Fly over the lakes and rivers of Mesopotamia, the oil-rich fields of Kuwait, the mountains of Iran and Turkey. Take-off from aircraft carriers stationed in the Persian Gulf to watch over Kuwaiti oil rigs. Perform landings and patrols in more than 90 airports and air bases in the Middle East.
      Take part in different campaigns including the Iraqi blitzkrieg on Kuwait and the US-led liberation of the Kuwaiti Emirate. Discover how the Iraqi Army was one of the biggest in the world, through the eyes of American, British, Canadian, French, Italian and Arab pilots. Test your skills and abilities flying for the Iraqi Air Force during all stages of the conflict.
      Thirty years after, Operation Desert Storm still remains the largest air operation of modern warfare to date. Modders and flight sim enthusiasts at CombatACE teamed up to bring you a unique product in the lite flight sim world. Exquisitely detailed aircraft and paint schemes are delivered in a well-researched and thorough order of battle.
      The ODS 30th AE Development team would like to thank CombatACE.com, its admins, moderators and contributors.
      We are sure you will enjoy and appreciate this high-quality freeware product. From the aviation enthusiasts, to the aviation enthusiasts... and for the pilots of tomorrow.
       
      Minimum Requirements
      Required products from ThirdWire:
      Strike Fighters 2, July 2013 patch Strike Fighters 2: Israel, July 2013 patch Strike Fighters 2: North Atlantic, July 2013 patch Full support for:
      Mission Editor DLC Campaign Customizer DLC System specs:
      OS: Windows 7 x86 Processor: Dual Core 2.7 GHz Memory: 4.0 GB RAM Hard Drive: 17.0 GB Free Space Video Card: 1024 MB DirectX 10  
      Sneak Peek
       
      Disclaimer
      CombatACE.com shall at all times retain ownership of the Software as originally downloaded by you and all subsequent downloads of the Software by you. The Software (and the copyright, and other intellectual property rights of whatever nature in the Software, including any modifications made thereto) are and shall remain the property of CombatACE.com and of the respective developers/modders.
      In no event, unless required by applicable law or agreed to in writing, shall CombatACE.com, or any person be liable for any loss, expense or damage, of any type or nature arising out of the use of, or inability to use this installer or program, including, but not limited to, claims, suits or causes of action involving alleged infringement of copyrights, patents, trademarks, trade secrets, or unfair competition.
      The Operation Desert Storm: 30th Anniversary Edition modification does NOT comply with CombatACE's Freeware Licensing. Various contents of this modification are exclusive, as such you are NOT allowed to share, redistribute and/or make use of the mod and/or its contents for other purposes, without the consent of the mod's developers. Contents of the modification are the copyright of their respective authors.
       
      Notes about the installer
      Beware, the mod is available only in the ISO format. You can either mount it on a virtual drive, burn it on a DVD like in the good old days, or unzip it with 7-Zip or equivalent software.
      The installer will automatically detect your installation of the required Strike Fighters 2 games by reading through the registry keys. Game folders that are copied from or manually moved from where they were originally installed are not supported. You need all three aforementioned Strike Fighters 2 games and they must be installed with ThirdWire's original installers, not manually copied from other sources nor moved elsewhere after installation to other folders or drives. If you do not meet any of these requirements, installation cannot proceed and you are on your own. If you install all required games properly, the installation of the mod will proceed correctly as intended. The installer then lets you choose where to install the mod folder; you can even install the mod on a different drive or partition than the one where Strike Fighters 2 is installed. No further user input nor manual edits after installation are ever required; the installer takes care of creating all proper links to your desired path for the mod folder. After installation is over, simply run the mod by using the created Desktop and/or Start Menu links.
      If you have a previous version of the mod installed, please use the uninstaller to remove it completely. Clean installation is mandatory. You might want to make a backup of the Controls folder, so that you can easily restore your controller settings afterwards.
       
      Suggestions on common issues
      Make sure that you are using your dedicated GPU. By default, Strike Fighters 2 usually selects the integrated GPU you may have on your CPU, which is much weaker in terms of VRAM. In case you have frequent crashes or black/missing textures, I highly suggest you download and install the DXVK graphics wrapper (x86 DLLs) into your Strike Fighters 2 game folder: https://github.com/doitsujin/dxvk. You need a Vulkan-compatible GPU. The wrapper can greatly improve the experience with the mod. With DXVK I can play the mod on a mere Intel UHD 710, whereas without it the mod would always crash to desktop. Go to Sound and set Sound Channels to 32. We got reports that 16 is not enough and will cause crashes on some systems, due to the higher quality sounds included within the mod. The mod is pretty heavy for the game engine despite huge optimizations. Strike Fighters 2's engine is 32bit only and apparently does not manage VRAM properly; consecutive campaign missions might show black/missing textures on objects or cause crashes to desktop because the game does not release the occupied VRAM from the previous mission you played, thus the more missions are loaded consecutively, the more easily you may run out of memory. Set Ground Objects to Medium or Low, Horizon Distance to Near, and Shadows to Medium or Low. These are the most troubling settings. Avoid Unlimited settings as much as possible. If the mod used to work and suddenly crashes to desktop, updating or reinstalling video drivers should help. Make sure that DirectX June 2010 Redistributables are also installed, they are included inside the ISO disk image of the mod. Inside the mod folder, you'll find some extra text files. "(Coalition Order of Battle)" should be of your interest; the mod's terrain covers the entirety of Iraq, at the cost of not having all of Saudi Arabia; this means that a number of important units are based on airbases that are beyond the in-game playable area. With those units you always spawn near the target area, you'll never get to start from a runway nor to land on the assigned runway beyond the invisible wall. You have an entire list of the affected units in the aforementioned text file. By pressing ALT+N, the plane returns to base automatically. The mod is fully compatible with the Campaign Customizer and Mission Editor DLCs by ThirdWire. The Campaign Customizer might be an alternative way to experience those off map units I mentioned previously, since it assigns you to a random airbase of the in-game flyable area. Escort missions are often broken, this is not an issue of the mod, but a bug of the stock game; sometimes the AI flight you escort does not engage its target and keeps flying in a straight line instead of following waypoints, thus the trigger for mission success will never happen. Abandon the mission or retry it if the issue happens, sometimes it works. Pray for ThirdWire AKA Tsuyoshi Kawahito to work on a 64bit version of Strike Fighters 2, maybe even with support for DirectX 12. With that done, any out of memory issues should become an old memory.
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..